one thing X certainly needs is FAST and CONSISTENT (across the whole desktop) sub-pixel anti-alisasing. Acorn users have had this since 1990
What was the screen res of an Acorn in 1990? As your screen res increases, antialiasing becomes less and less important. But you're right, all else equal, it would be nice to have antialiasing as an option.
After using and loving sharp, flicker-free, non-antialiased text on a 15" 1400x1050 notebook, I would say that the world doesn't need antialiasing as much as low dot pitch and high refresh rates (or just discrete pixel displays). Yes, that's hardware technology, beyond the scope of an OS, but all OSs will benefit from those developments. And your retinas will love you. No more antialiased, blurry flicker. Visual joy.
Not everything needs to be 100% Free Software by RMS's definition.
Right, most of us accept compromises. But RMS and his Free Software movement do not. Zero compromise. No shades of grey. Free == 100% Free. This shouldn't be news to most people here. Nerds may solve a technical problem to allow more people to play more games. That makes sense. In doing so, nerds may leave the social problem (that RMS perceives) unsolved. That's an acceptable compromise to most of us, but I like the fact that RMS continues to remind us that solving technical problems and satisfying the desire of the masses isn't necessarily social progress.
RMS is fighting The Good Fight, but he's got an uphill battle when WE WANT OUR GAMES NOW.
... especially if those messages contain information about terrorist or other criminal activities (which, I imagine, is what the FBI would be looking for with Carnivore).
I seem to recall a similar set of goggles coming out a couple years ago with promotional literature stating that it gave the impression of a 54" screen at a 6 foot distance.
It's late, so someone correct me if my math is off... but I believe the 19" display is equivalent to a 46" display at 6'. So it's not far off those other goggles you mention.
Putting field of vision coverage aside though, their 800x600 resolution sucks for data use. That res might be okay for movies and games, but it's fairly standard now to get 1400x1050 on a little 15" notebook screen and it's very usable.
Huh?! Maybe the U.S. is weirder than I thought. (I'm from Canada.)
Linuxrunner, are you telling me that in the U.S. I'm not allowed to negotiate a better deal for myself in a computer store? Or that the salesperson is breaking the law by giving preferred or high-volume clients a better price?!
Bizarre. Surely capitalism isn't that strangled south of the 49th, is it?
We would realise that we are not really the center of the universe and might actually try to get along.
I sincerely hope you're right. But, oddly, discovering new animal and human cultures here on the far corners of our own earth hasn't displayed such behaviour.
"Conquer, convert, control, & harvest the aliens!" <sigh>
One of the advantages of riding a bike to work everyday is that your ass and legs look better. Young or old, you'll always find chicks (and dudes) to dig that aspect.:-)
(...given a moderate commuting length and a spirited attitude toward the ride, of course.)
Please! Don't confuse working in the testing department at a game studio with working in a production group (eg. as a software engineer or artist or designer).
I've spent nearly a decade crossing back and forth between the games industry and "traditional" software. Shipping a game, seeing it on shelves, reading reviews in magazines for your game, seeing other people play it,... there's just no substitute. It rawks. Weeks and years of your life will fly by, and to good purpose if you really care about games. The caliber of coworker talent is high in games -- making those long hours pretty darn enjoyable.
If you're into hard-core, high-risk/high-reward, ego-driven software development, you must spend some time in the games industry!
This reminds me of a programmer dude at Electronic Arts (Canada). He extended the height of his cube walls and added a roof, all out of sheets of that "corrugated plastic" stuff. Not sure what the material is called, but it's really lightweight, cheap, easy to cut, and looks like corrugated cardboard, only it's smooth plastic.
The company was also cool enough to allow the flourescent lights to be turned completely off on many floors where the programmers and artists worked. Task lighting was the name of the game. Looked odd, kinda dungeon like, but very nice on the eyes. I had the pleasure of an outside window cube on several occasions, and almost always kept the blinds drawn, too. Geez, we had an aversion to light in that place!
Anyway, between no overhead lights and the additional fortressing, this guy's cube became known as The Cave (among other things). Naturally, it was on the tour circuit for visitors. (Reinforces that eccentric, hard-working programmer stereotype.)
Anyway, the company moved into nice, new Architecturally Correct premises after a few years and I left around the same time, so I'm not sure what became of the cave.
The dude was always a little pale looking, but mother of god, could he write code...
Shall we now list the pieces of potentially intrusive technology that used to be (safely) too huge to hide a few years ago? Computers, video cameras, wireless phones, etc...
Not if U kwit skool 2 deel drugs and steel from ur naybers. Its a hapy life then.
i++;
;-P
The MS coding standard requires use of the unary pre- (rather than post-) increment operator. The quoted line does not conform.
probably because the trailers are created to be broadcast on TV
:-)
I think nearly every movie would have trailers for preview on the big (wide) screen. Give us those trailers!
And dammit, someone give me a wide aspect display for my PC, too!
What's with all the 4:3 (ie, TV) aspect ratios when trailers are published on the web? Sigh. Sweet looking movie, still.
512MB sticks are still expensive, faulty or not.
I've never seen faulty RAM advertised. Where are you seeing these prices? Online?
one thing X certainly needs is FAST and CONSISTENT (across the whole desktop) sub-pixel anti-alisasing. Acorn users have had this since 1990
What was the screen res of an Acorn in 1990? As your screen res increases, antialiasing becomes less and less important. But you're right, all else equal, it would be nice to have antialiasing as an option.
After using and loving sharp, flicker-free, non-antialiased text on a 15" 1400x1050 notebook, I would say that the world doesn't need antialiasing as much as low dot pitch and high refresh rates (or just discrete pixel displays). Yes, that's hardware technology, beyond the scope of an OS, but all OSs will benefit from those developments. And your retinas will love you. No more antialiased, blurry flicker. Visual joy.
Freaking dynamic and a ZERO noise floor. Granted I paid $60.00 for the CD and it has 24Carat gold as the reflective layer instead of aluminum.
;-)
If I rip a "zero" noise-floor CD to a gold-alloy hard disk platter, will it play better than a regular aluminum hard disk platter?
Not everything needs to be 100% Free Software by RMS's definition.
Right, most of us accept compromises. But RMS and his Free Software movement do not. Zero compromise. No shades of grey. Free == 100% Free. This shouldn't be news to most people here. Nerds may solve a technical problem to allow more people to play more games. That makes sense. In doing so, nerds may leave the social problem (that RMS perceives) unsolved. That's an acceptable compromise to most of us, but I like the fact that RMS continues to remind us that solving technical problems and satisfying the desire of the masses isn't necessarily social progress.
RMS is fighting The Good Fight, but he's got an uphill battle when WE WANT OUR GAMES NOW.
News for American Nerds. Stuff that matters to Americans. Fair enough. The mass(iv)es have spoken.
Thanks a lot! We can all read French here in the US
Slashdot == US ?
Hey, I resemble that remark! And I'm Canadian.
Nerds don't "battle with everyday life". Nerds play. Life sucks less when you play.
... especially if those messages contain information about terrorist or other criminal activities (which, I imagine, is what the FBI would be looking for with Carnivore).
That's a vivid imagination you've got there.
Aperature grill? What kind of dot-pitch are we talking here?
Get it? Napster is for sharing MUSIC. Ads are not music.
Are you sure Napster is for sharing music? It would appear Napster is for sharing MP3s. I have a lot of MP3s that don't contain music.
MP3 is an audio format and there's more to audio than music. Spoken word, e-books, famous speeches, advertisements, random noise... Open your mind!
I seem to recall a similar set of goggles coming out a couple years ago with promotional literature stating that it gave the impression of a 54" screen at a 6 foot distance.
It's late, so someone correct me if my math is off... but I believe the 19" display is equivalent to a 46" display at 6'. So it's not far off those other goggles you mention.
Putting field of vision coverage aside though, their 800x600 resolution sucks for data use. That res might be okay for movies and games, but it's fairly standard now to get 1400x1050 on a little 15" notebook screen and it's very usable.
Huh?! Maybe the U.S. is weirder than I thought. (I'm from Canada.)
Linuxrunner, are you telling me that in the U.S. I'm not allowed to negotiate a better deal for myself in a computer store? Or that the salesperson is breaking the law by giving preferred or high-volume clients a better price?!
Bizarre. Surely capitalism isn't that strangled south of the 49th, is it?
We would realise that we are not really the center of the universe and might actually try to get along.
I sincerely hope you're right. But, oddly, discovering new animal and human cultures here on the far corners of our own earth hasn't displayed such behaviour.
"Conquer, convert, control, & harvest the aliens!" <sigh>
One of the advantages of riding a bike to work everyday is that your ass and legs look better. Young or old, you'll always find chicks (and dudes) to dig that aspect. :-)
(...given a moderate commuting length and a spirited attitude toward the ride, of course.)
Please! Don't confuse working in the testing department at a game studio with working in a production group (eg. as a software engineer or artist or designer).
I've spent nearly a decade crossing back and forth between the games industry and "traditional" software. Shipping a game, seeing it on shelves, reading reviews in magazines for your game, seeing other people play it,... there's just no substitute. It rawks. Weeks and years of your life will fly by, and to good purpose if you really care about games. The caliber of coworker talent is high in games -- making those long hours pretty darn enjoyable.
If you're into hard-core, high-risk/high-reward, ego-driven software development, you must spend some time in the games industry!
"...unfortunately, we won't see them on the shelves for about 20 years."
You're predicting we'll be able to see 5 atoms on a shelf in 20 years?!
Cool! That's a bigger story than the quantum computer!
This reminds me of a programmer dude at Electronic Arts (Canada). He extended the height of his cube walls and added a roof, all out of sheets of that "corrugated plastic" stuff. Not sure what the material is called, but it's really lightweight, cheap, easy to cut, and looks like corrugated cardboard, only it's smooth plastic.
The company was also cool enough to allow the flourescent lights to be turned completely off on many floors where the programmers and artists worked. Task lighting was the name of the game. Looked odd, kinda dungeon like, but very nice on the eyes. I had the pleasure of an outside window cube on several occasions, and almost always kept the blinds drawn, too. Geez, we had an aversion to light in that place!
Anyway, between no overhead lights and the additional fortressing, this guy's cube became known as The Cave (among other things). Naturally, it was on the tour circuit for visitors. (Reinforces that eccentric, hard-working programmer stereotype.)
Anyway, the company moved into nice, new Architecturally Correct premises after a few years and I left around the same time, so I'm not sure what became of the cave.
The dude was always a little pale looking, but mother of god, could he write code...
Shall we now list the pieces of potentially intrusive technology that used to be (safely) too huge to hide a few years ago? Computers, video cameras, wireless phones, etc...
Hey, have mercy on us left-coasters! Label posts like that with *SPOILER* ! ;-)
Where can I find a list of changes in 2.4 vs 2.2
This page should get you started on the significant differences...