I'm sorry. I misconstrued what you said. I agree with you that Theif is a great game, Deus Ex also on one of my more recent favorites, along with Sacrifice (could be my fav. of all time). The thing that I see is that while Nintendo does have some good games available, they're new to making games for an older, more mature audience. I think that if you give them a bit more time, especially with they hype of a new system, you'll have great games that even you'd like to play. For now, though, you and thousands of others like you will stick with PS2 (I own DC, N64, PS2 as well as every other nintendo system... yes even virtual boy).
I'd probably have to warn against XBox, mostly because it's microsoft, who is new to console gaming period. I think it's a good idea to give them a while to float in the market before buying a system. That's what I plan on doing anyhow.
Sure, you got me that Nintendo seemed to give up on the serious gamer when games got serious. They tried to maintain the "family company" image for years. But the bottom line is that their games have always been good. Rare, especially, working with Nintendo has always produced incredible games. Now, it seems that Nintendo has realized that their target age has grown up, and the only thing they're really holding on to is they're loyal fans. The ones who grew up with Nintendo, and are sticking around because of the quality they've seen, and the attachments they've grown. Nintendo is growing up, too. It's just a little later than many of us would have liked. The beginning was with GoldenEye. Perfect Dark, after that, and the latest being Conker's Bad Fur Day. So the whole thing seems to come around again, and sure, people are always looking for the "next big thing" but the thing is that the guys who will be around in the end are the ones who started at the beginning, working with good products and making better games than ever. Just because it's not full of guns and tits dosen't mean that it's weak.
When Dreamcast was announced, my friends and I sat around, jaw open, trying to figure out exactly how Sega (Sega of all companies!) could even consider launching a system against the age-old giant Nintendo (who'se next generation console was still being worked on under codename: Dolphin) and the newcome Sony. After Saturn (which had some cool games and alright graphics), Sega had kind of dissappeard, and we liked it that way.
Having been mostly Nintendo kids growing up, we managed to stay pretty much on their bandwagon. A couple of us had Playstations (myself not included), but never had we even considered buying a Sega... anything. So we managed to laugh it off, and say that Sega would fail yet again.
When Dreamcast was released, nobody paid much attention to it. That is, until we played Crazy Taxi. We all have DCs now. It's safe to say that Dreamcast is a good system, built strongly enough, with some good games out there. The problem lied in that Sega didn't have the backing to support it. Having been out of the loop for so long, and not having the funds needed to run a large-scale marketing campaing, I don't see that they had much of a choice to fold. Kind of a shame, too, because I would have liked to have seen what came after DC.
I'm sorry. I misconstrued what you said. I agree with you that Theif is a great game, Deus Ex also on one of my more recent favorites, along with Sacrifice (could be my fav. of all time). The thing that I see is that while Nintendo does have some good games available, they're new to making games for an older, more mature audience. I think that if you give them a bit more time, especially with they hype of a new system, you'll have great games that even you'd like to play. For now, though, you and thousands of others like you will stick with PS2 (I own DC, N64, PS2 as well as every other nintendo system... yes even virtual boy).
I'd probably have to warn against XBox, mostly because it's microsoft, who is new to console gaming period. I think it's a good idea to give them a while to float in the market before buying a system. That's what I plan on doing anyhow.
Sure, you got me that Nintendo seemed to give up on the serious gamer when games got serious. They tried to maintain the "family company" image for years. But the bottom line is that their games have always been good. Rare, especially, working with Nintendo has always produced incredible games. Now, it seems that Nintendo has realized that their target age has grown up, and the only thing they're really holding on to is they're loyal fans. The ones who grew up with Nintendo, and are sticking around because of the quality they've seen, and the attachments they've grown.
Nintendo is growing up, too. It's just a little later than many of us would have liked. The beginning was with GoldenEye. Perfect Dark, after that, and the latest being Conker's Bad Fur Day.
So the whole thing seems to come around again, and sure, people are always looking for the "next big thing" but the thing is that the guys who will be around in the end are the ones who started at the beginning, working with good products and making better games than ever. Just because it's not full of guns and tits dosen't mean that it's weak.
Agreed, definately agreed. Especially a net multiplayer.
When Dreamcast was announced, my friends and I sat around, jaw open, trying to figure out exactly how Sega (Sega of all companies!) could even consider launching a system against the age-old giant Nintendo (who'se next generation console was still being worked on under codename: Dolphin) and the newcome Sony. After Saturn (which had some cool games and alright graphics), Sega had kind of dissappeard, and we liked it that way. Having been mostly Nintendo kids growing up, we managed to stay pretty much on their bandwagon. A couple of us had Playstations (myself not included), but never had we even considered buying a Sega... anything. So we managed to laugh it off, and say that Sega would fail yet again. When Dreamcast was released, nobody paid much attention to it. That is, until we played Crazy Taxi. We all have DCs now. It's safe to say that Dreamcast is a good system, built strongly enough, with some good games out there. The problem lied in that Sega didn't have the backing to support it. Having been out of the loop for so long, and not having the funds needed to run a large-scale marketing campaing, I don't see that they had much of a choice to fold. Kind of a shame, too, because I would have liked to have seen what came after DC.