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Gamecube In Danger?

mmmmbeer writes "This article at Daily Radar and this one at MCV share an unsettling development. Apparently, Hiroshi Yamauchi, President of Nintendo, has said that if Gamecube doesn't get a "positive response at E3," then they may not go through with producing the Gamecube. Personally, I doubt that Gamecube will get anything but great reviews, but it's worrying that he would have said that."

207 comments

  1. lost in translation by BenHmm · · Score: 3

    this really depends on what he means by "good reception".

    Does he mean the press, or the developers? The press slamming it is not so bad a problem as all the developers going over to the Xbox. If they all defected, you can understand Nintendo sticking with what they've got, and not spending all their cash on marketing a dead product.

    1. Re:lost in translation by NecroPuppy · · Score: 1

      Probably the press.

      This is Nintendo, after all. They've got some developers who will write games for them no matter what the specs for the box are.

      --
      I like you, Stuart. You're not like everyone else, here, at Slashdot.
    2. Re:lost in translation by BenHmm · · Score: 1

      ah, well, it's The Times.

      But, when I'm abroad I've found it's usually better to refer to it as The Times of London, so as not to confuse people between us and the New York Times or the Times of India. There is also The Sunday Times, which is a seperate paper, but owned by the same company. As is the Times Literary Supplement, and the Times Education Supplement. Same, but seperate.

      Either way, we were here first - the first issue was in 1788.

  2. Enh by Ryvar · · Score: 2
    I hate to say this (and it'll get me modded down), but Nintendo stopped making games for people over age 10 a long time ago. Sony has more or less a complete hold on the adult console market at the moment (Dreamcast isn't bad but Sega's done and gone). Not to tout Microsoft, but I'll welcome the Xbox if and when it's dual 'Joe-AOL's Consumer PC' and 'Every PC Game Developer' advantages help it gouge bloodied chunks from Sony's monopoly.

    Screw Nintendo - they stopped making games for serious gamers a long time ago.

    --Ryvar

    1. Re:Enh by mighty_mallards · · Score: 1

      While I think that Nintendo certainly markets to the younger generation, I think gamers of all ages can enjoy games like Zelda... I like that the Dreamcast is dropping prices on some of their popular games. Virtua Tennis & Jet Grind Radio can be had for comparatively low prices...

      --
      You find this humorous, centurion?
    2. Re:Enh by criswell4096 · · Score: 1

      This isn't necessarily true.... Nintendo recently has been producing quite a few "adult" titles. Anyone heard of Conker's BFD?

      The thing is that's very interesting is that 7-10 years ago, this was true.... They were blocking "adult" games right and left back in the SNES days.... (anyone remember the whole Mortal Kombat fiasco?). Then, when they realized this wasn't making friends either with the developers or with the gamers, they did an about-face and started embracing "mature" titles.

      Now I'll admit that the choice in using cartridges for the N64 has really prevented quite a few great "mature" or "adult" titles from being made on the system (I also have many other reasons to hate carts ;-)... but they have had their share of "mature" and "adult" titles.

      (Note that I am in no way a big Nintendo advocate.... but I do have to be fair...)

    3. Re:Enh by mattACK · · Score: 1

      Have you played any Nintendo games? Even "serious" gamers play games for fun, right?

      --


      "My God, this must be a truly remarkable corn chip, to be so widely and confidently touted."
    4. Re:Enh by Erasmus+Darwin · · Score: 2
      Nintendo recently has been producing quite a few "adult" titles. Anyone heard of Conker's BFD?

      Conker's BFD was produced by Rareware (the company that also did Goldeneye). Nintendo may not be blocking adult titles on their system, but neither are they themselves producing them.

    5. Re:Enh by iapetus · · Score: 2

      Conker's Bad Fur Day is about as far from mature as it's possible to get, of course. :^)

      If you want mature games on N64, look at Goldeneye, Resident Evil 2, Sin and Punishment etc.

      Besides, the whole argument is pretty specious anyway: the best games appeal to *all* ages, and Nintendo make some of the best games out there.

      --
      ++ Say to Elrond "Hello.".
      Elrond says "No.". Elrond gives you some lunch.
    6. Re:Enh by OblongPlatypus · · Score: 1

      Are you sure what you really mean isn't that you've grown up since you the last time you enjoyed a Nintendo game?

      --
      -- If no truths are spoken then no lies can hide --
    7. Re:Enh by kaisyain · · Score: 2

      I'm a little confused. You seem to be mixing two issues: the creation of the console and the creation of games for the console. What games does Sony actually make for their console?

      When I go to Nintendo's page of games for the N64 sorted by ESRB ranking I see a decent number of games that are rated "Mature".

      How exactly did you determine that Nintendo stopped making games for people over age 10? Did you complete some comprehensive survey of their game development studio or did you just decide that you hate Pokemon and Mario?

    8. Re:Enh by joshsisk · · Score: 1

      Conker's BFD was produced by Rareware (the company that also did Goldeneye). Nintendo may not be blocking adult titles on their system, but neither are they themselves producing them.

      Rare is a second party developer. They only develop games for Nintendo and Nintendo either owns a chunk of the company or has extensive, long term contracts. Or more likely, both.

      Josh Sisk

    9. Re:Enh by Judas96' · · Score: 2

      I know most of us adults despise Pokemon and his ilk, but I bet you most people felt the same way about the fads we went through as kids as well. I doubt there were many adults in the 80s that cared for our fascination with good and evil giant robots that changed into varios forms of transportation... Also, those kids are slowly but surely growing up over time (most of them are, anyhow). Nintendo always seemed to have loyal fans with the NES and then SNES. I remember loving them but hating the Sega Genesis for no good reason at all. All those 10 and 12 year old Pokemon lovers could be easily transformed into 16 and 18 year old Nintendo Zealots if the Gamecube does come out with a few great games aimed at a higher age level, look out. Everybody critisizes Nintendo for not having adult games, and if you really want to look at it that way they never really did. At least not in comparison to the Resident Evils and Metal Gear Solids of today. But I will be damn happy if they can make something that sucks me in as much as Super Metroid did. Not everything that has blood and gore is all that mature anyways, and who says I play video games for all the realism (well, fake realism) anyhow?

    10. Re:Enh by criswell4096 · · Score: 1

      Actually, Rareware is currently affiliated pretty strongly with Nintendo... And while Nintendo isn't producing the "adult" titles themselves... they are promoting those "adult" titles their affiliates are making. Also, they would have the power to block titles like this, if they were so inclined.... so the fact their not blocking them speaks volumes.

      It's very similar to the whole Disney/Miramax relationship. Disney certainly wont be bringing out any "risque" movies... but they wont prevent Miramax from doing it.

    11. Re:Enh by criswell4096 · · Score: 1

      Conker's Bad Fur Day is about as far from mature as it's possible to get, of course. :^)

      How about we day it deals with "mature themes" then ;-)

      Sin and Punishment

      The only problem is that this wont likely see the light of days in the states other than via an import :/

    12. Re:Enh by fourshadesofdark · · Score: 1

      Sure, you got me that Nintendo seemed to give up on the serious gamer when games got serious. They tried to maintain the "family company" image for years. But the bottom line is that their games have always been good. Rare, especially, working with Nintendo has always produced incredible games. Now, it seems that Nintendo has realized that their target age has grown up, and the only thing they're really holding on to is they're loyal fans. The ones who grew up with Nintendo, and are sticking around because of the quality they've seen, and the attachments they've grown.
      Nintendo is growing up, too. It's just a little later than many of us would have liked. The beginning was with GoldenEye. Perfect Dark, after that, and the latest being Conker's Bad Fur Day.
      So the whole thing seems to come around again, and sure, people are always looking for the "next big thing" but the thing is that the guys who will be around in the end are the ones who started at the beginning, working with good products and making better games than ever. Just because it's not full of guns and tits dosen't mean that it's weak.

    13. Re:Enh by Guppy06 · · Score: 2
      So are you trying to say that Zelda: Majora's Mask, with it's deep plot, dark atmsohpere, and beautiful environments is just a kid's game, while Mortal Kombat with it's b-grade-esque violence and "plot" is "mature?"

      I'm not saying that all the games for PSX and other systems are lame like that (there's most definately games like Metal Gear Solid), but the majority of the games I see being sold for them are sold on the basis of "Look at those breasts!" or some other lame bit of marketing.

      "Screw Nintendo - they stopped making games for serious gamers a long time ago."

      "Serious gamers?" What exactly is a serious game? Is that like those war games the Army plays out in the middle of the desert?

      I know from experience that a roomfull of college-aged guys can have some "serious" fun with four-player Mario Party (Paddle Battle!) or Super Smash Bros. if that's what you mean. This doesn't mean that we don't deathmatch in Half-Life, and it doesn't mean we don't usually play StarCraft, but we don't feel insulted or "less mature" when we realize that we've just kicked Donkey Kong's ass with Kirby. Because, God damn it, that damned gorilla is able to pick up anybody and throw them off the edge, the damned ****er deserved it...

      It seems like everybody keeps on ragging on Nintendo for being "less mature," but those people seem to measure maturity on whether a game is rated T or M, and not whether the game is fun, has lots of replay value, or generally worth the money you paid for it. Throwing all Nintendo games into the "immature" category is like saying all cartoons are immature, forsaking South Park, Futurama, Toonami...

      If you want to rush out and buy a PS2 or an Xbox as soon as it comes out because they'll be making "mature" games, go for it. However, there are only two games coming out for next-generatio consoles that have me excited right now: Zelda and Metroid.

    14. Re:Enh by Ryvar · · Score: 1
      Tits wasn't my point, nor was guns. Thief would be my alltime favorite game.

      I should point out that Conker's BFD has done HORRIBLY in sales - especially for a console game.

      Can you name another really good title for the N64 geared towards someone who goes for Thief, Deus Ex, Fallout Tactics?

      Dynasty Warriors comes immediately to mind for the PS2 - Halo for the Xbox of course, not to mention that every PC game from here on out will be ported to it. I feel like Nintendo stopped being a solution for my type of gamer around the same time Squaresoft gave them the finger.

      --Ryvar

    15. Re:Enh by billcopc · · Score: 1

      The ESRB rating has very little to do with the targeted audience. The problem is that the N64 has few games that are made for older players who want their brain to work up a sweat. The latest Zelda might be well done in most aspects, but it's still easy enough for a young'um to play and beat, which means it's too easy to keep any serious RPG'er interested for very long. That's why the N64 is consistently labeled as a kid's console, and that's why mostly kids play N64.

      --
      -Billco, Fnarg.com
    16. Re:Enh by purrpurrpussy · · Score: 1

      Biggest piece of bullshit I ever heard..... Give it a year - EA~!! Eidos!!! shit your pants - Sega are gonna kill ya!. Sony?/ Ninty gonna get yer.... DC was(is) the best console with the best games I've bought since my SNES (super famicom).... Simply put - Sega needed DC to win back mindshare they had good rep for games despite all their hardware cockups - this time they made the ultimate console (for the time). Excellent graphics, built in modem etc..... It didn't take over the world.... it wasn't supposed to! The DC has been a fantastic success for Sega. In its few years I have rarely seen (or bought) a duff game for it. THAT WINS MINDSHARE AMONGST USERS!! It looke beuatiful. It did justice to Sega games.... Just play JSR without cvumming over those graphics (OK! - OTT!!!) They'll port their already amazing and popular titles to the XBox - Sony BWARE!!! They'll look even better - JSR with anti-aliasing and finally switch on trilinear everywhere.... If Gamecube fails (I hope it doesn't cos' I love ninty games - GBA is soooo coool! and I have wonderful games on N64 - F-zero, Mario, Perfect Dark, Bango etc...) then Ninty will go straight to XBox... garauntee it... Sony - closed box no h0lds barred they'll shit on you if they feel like it... MS - have they ever cared what software wos released for there platform?? In 5 years time when all the machines run ARM Java enabled CPU's with bithin' 2D/3D engines built into the firmware we'll wonder what the hardware args were about.... Matthew............. I THINK THEREFORE I STOUT.... slrp....

      --
      "None of this shit works" -W.Shatner
    17. Re:Enh by FortKnox · · Score: 2

      Wow... you said a mouthful... all true, too.
      I think the definition of a good game by a "serious gamer" would be the fun factor.

      I've been playing games for over a decade now. Graphics don't impress me (sorry, but Q3 is the boring same-old). What impresses me is the "Fun" factor. My old college roommates (we were all 23-24 years old) played mariocart into the ground. Super Smash brothers was also popular. Not because mario was in it, but because it was fun. I found the first Zelda to be extremely fun. If there is one name that comes up with games that are fun, I'd have to say Miyamoto. He knows what he's doing (hell, he's been doing it for years).

      Granted, the PSX has games that are also fun (RE series, MGS, Gran Turismo), but they use "teenage tactics" to lure in their audience. Lets face it, put a fun game out in front of a teenager raging with horomones, and put in a game with breasts or violence. What's he gonna pick??
      For me, I'm keeping my DC, playin my PC (waiting for the next Sid Meier or Warren Spector game), and will wait to see what games come out for the 2 new contenders before I buy anything...

      --
      Good quote, too many chars. Seriously, the slashdot 120 char limit sucks!
    18. Re:Enh by deaddrunk · · Score: 1

      How do you know how good Halo for the X-box is? I'm tired of hearing about how great the X-Box is. It isn't great. It might be, but no-one will know until it's released. Don't believe the hype, just wait and see, or else you might end up being badly disappointed.

      --
      Does a Christian soccer team even need a goalkeeper?
    19. Re:Enh by Your+Login+Here · · Score: 1
      (anyone remember the whole Mortal Kombat fiasco?)

      Well you have to admit, what Nintendo did (censoring the blood) was more honest than what Sega did (censoring the blood, rating it 14+ then adding a "secret" code to turn the blood back on).

    20. Re:Enh by fourshadesofdark · · Score: 1

      I'm sorry. I misconstrued what you said. I agree with you that Theif is a great game, Deus Ex also on one of my more recent favorites, along with Sacrifice (could be my fav. of all time). The thing that I see is that while Nintendo does have some good games available, they're new to making games for an older, more mature audience. I think that if you give them a bit more time, especially with they hype of a new system, you'll have great games that even you'd like to play. For now, though, you and thousands of others like you will stick with PS2 (I own DC, N64, PS2 as well as every other nintendo system... yes even virtual boy).

      I'd probably have to warn against XBox, mostly because it's microsoft, who is new to console gaming period. I think it's a good idea to give them a while to float in the market before buying a system. That's what I plan on doing anyhow.

    21. Re:Enh by Anonymous Coward · · Score: 1

      cartridges killed nintendo. They won't produce more than 50,000 of them. Even if your game's a hot seller, they only want their products to do well. Result was that nobody developed for them. Hence, they had only what, 4 games for the system the first 6 months it released? Meanwhile sony just wanted approval for the game, which was still a bitch to get but still worth it.

    22. Re:Enh by edwdig · · Score: 1

      Nintendo owns about 40% of Rare, and pays all publishing and advertising costs for Rare games. So while Nintendo didn't actually make Conker, they paid someone to make it for them.

    23. Re:Enh by nEoN+nOoDlE · · Score: 1

      Ah, so Conquers: BFD, Perfect Dark, GoldenEye are all for gamers under 10? I've never seen anyone under 10 play them... Maybe you should check Nintendo's recent lineup before you comment. And anyway, Mario 64, Waverace, Zelda: Ocarina of Time, Zelda: Majora's Mask and Mario Kart are still the best games out there. Nothing will ever be able to compare to those games besides the sequels Nintendo will release for the Gamecube. So if you want your little "adult" games with lots o' blood and violence, go wait for your X-Box but I play games to have fun, and Nintendo knows how to create fun games.

      --
      Don't trust a bull's horn, a doberman's tooth, a runaway horse or me.
    24. Re:Enh by Squirrel+Killer · · Score: 2
      Conker's BFD was produced by Rareware (the company that also did Goldeneye). Nintendo may not be blocking adult titles on their system, but neither are they themselves producing them.

      Well, in that case, don't count Metal Gear Solid, Final Fantasy, Driver, Tomb Raider, or Resident Evil into the PS2's maturity level.

      If developers make more than kid's games for a system, then the system won't be perceived as such. Nintendo got into trouble with the N64 because the cart format drove most developers away and they were left with their own in-house and second party games.

      -sk

    25. Re:Enh by Life+Blood · · Score: 1

      No, I'm noting that these companies are being insensitive to the fact that their customer base is aging. The most profitable group of people to aim for is not necessarily teenagers and young kids, its single adults. Sure a teenagers money is mostly disposable income to buy toys, but a 24 year old has significantly more income even if a smaller portion of it is disposable. In the end brand loyalty is nothing if you don't have anything to back it up.

      --

      So far I've gotten all my Karma from telling people they are wrong... :)

    26. Re:Enh by snoop_chili_dog · · Score: 1

      I agree. Final Fantasy III was one of my most loved games. I've never played a better rpg. Then they went to the PS. That was the end of the fun game. Most of the games for PS are mature in the b-rated tit-flick way.

      --
      But Yogi, the RIAA won't like that.
    27. Re:Enh by The-Bus · · Score: 2

      "Serious" gamers don't play the Playstation 2. The only true remaining "serious gamer" system is the Neo-Geo. Tekken Tag Tournament pales in comparison to the complexity of a game like Last Blade 2. The now-dead Dreamcast and Nintedo still produce games and systems for "serious" gamers. Sony is spending millions to wow over Joe Six-Pack into buying the latest robot game and the X-Box is the worst thing to ever hit the console market.

      --

      Small potatoes make the steak look bigger.

    28. Re:Enh by The-Bus · · Score: 2
      Rare = Nintendo

      Rare isn't a third-party developer. They are definitely part of Nintendo -- a sort of "second-party" developer that still works outside of their direct scrutiny but ultimately answers to them.

      --

      Small potatoes make the steak look bigger.

    29. Re:Enh by Xenex · · Score: 2
      "Nintendo either failed to provide games that still interested us (focusing on Pokemon)"

      Nintendo didn't release a Pokemon game on the Nintendo 64 until at least 2 years afters the console's initial release (at least not outside Japan, and ever there there was not one in the 1st year). Pokemon has been, until relatively lately, very much a Game Boy thing. The first N64 Pokemon game was "Pokemon Snap", a game based around taking photos. The first 'true' Pokemon game didn't hit the N64 until Pokemon Stadium, and that is less then 2 years old outside Japan.

      The N64 was not built on a foundation of Pokemon.

    30. Re:Enh by Life+Blood · · Score: 1

      Brand loyalty is brand loyalty. Its not about how much you have its about what you buy. BTW to my knowledge I only know one person with an N64, everyone else has playstations and has no intention to shell out the money for the N64 to play Pokemon, Zelda, and Goldeneye.

      Sure it is. Video games used to be "for kids". Now I know lots of 30 somethings that own playstations for their own use. There may be a big supply of new kids but there is also a large user base of adults who used to be those kids ten or twenty years ago. When the video gaming phenomenon started this was not really the case, but it is now.

      --

      So far I've gotten all my Karma from telling people they are wrong... :)

    31. Re:Enh by iamblades · · Score: 1

      and of course Perfect Dark, It was the only Mature title in the top 20 last year, and it was on a so-called kiddy console. As for the quote, I think Yamauchi was jesting, saying 'If they don't love it, I'll kick my own ass' when in reality, he knows it'll be great...

      --
      Shit adds up at the bottom...
  3. tight competition? by Gehenna_Gehenna · · Score: 2
    Nintendo lnows what the market is going to be like Gamecube has to get HARD CORE SOLID REVIEWS.

    They have to compete w- Sony, who already has 10 million + of their consoles in homes, and the XBox, which appears to be a media darling. Nintendo has to beat the "kiddie" console image Pokeman helped establish for them to be a serious contender in the console market

    --

    1. Re:tight competition? by FallLine · · Score: 2

      Actually something like 4 pokeman games EACH have a place in the top ten selling video games of the past year or two; I'd hardly say they're just hanging on there. That's something that ANY of the other game companies would kill for.

    2. Re:tight competition? by FallLine · · Score: 2

      But the facts don't bear it out. The kiddy market is actually much larger when it comes to video games.

    3. Re:tight competition? by FallLine · · Score: 2

      Actually, beyond just that, kids are more disposed to buying video games and consoles, because they have very few other priorities in life. Whereas an older adult will weigh the purchase of a game/console against buying stereos, new computers, cars, apartment, house, paying tuition, health insurance, or what have you.

    4. Re:tight competition? by yetiman · · Score: 1

      why is cattering to the young audience a bad thing? I think that that sort of business tactic is a good one because kids are the ones with all of the disposable income, not older teenagers or adults. Sony has their adult titles and a few younger kid titles, while nintendo has their younger kid titles and a few adult titles. It's all just a business plan, one that i don't see any flaws in.

    5. Re:tight competition? by Squirrel+Killer · · Score: 2
      I predict that X-Box will pretty much walk away with this generation's console crown. And as long as the GC last long enough for Nintendo to release Metroid, I'm fine with that. Why?
      • Atari 2600
      • ColecoVision
      • Nintendo Entertainment System
      • Sega Genesis
      • Sony PlayStation


      What the one constant in this list? Not one company retained their lead from one generation to the next. (Yes, the SNES overtook the Genesis late, but by that time the Saturn and PSX were already in the pipeline.)

      -sk

    6. Re:tight competition? by The-Bus · · Score: 2
      ... kids are more disposed to buying video games and consoles [than older adults]
      Surely you forget that adults have disposable income. Spending $20 on another DVD is not a big deal (but not something I do every day or week). For a kid, especially someone that young to spend that much money is quite different. How many people rush to buy the newest video card for $400? They might be starving (and need to re-prioritize) but adults have much more cash that they can spend their money on, at least those without families to support.
      --

      Small potatoes make the steak look bigger.

    7. Re:tight competition? by Xenex · · Score: 2
      You've admitted yourself that your list is flawed. Nintendo had the NES then the SNES. If anything, the SNES/Genesis(Mega Drive) should be called a 50/50 split, but if you want to crown one of then, it's Nintendo with Donkey Kong Country that wins that battle.

      Sony 'won' the last generation, but this new set of consoles will be the first time the market will support 3 consoles. Why? Sony and Microsoft will be battling for each other's market with their rediculous money wars, and like always Nintendo will be doing their own thing. If Nintendo fare as well as they did with the N64 (and they will, at least) then they'll make a nice profit from the GameCube.

      However, if one of the 3 consoles were to die, it won't be Nintendo's; they are the constant in the industry, have been since the NES days. Their consoles always profit enough for them (except the VB, but that doesn't count ;) and they are always different enough from their competitors to have their own market.

      Nintendo might not win "the war", but they'll make a nice profit from it.

  4. The game cube sucks by FigBugDeux · · Score: 1

    ...there, its been said, now they won't make it.

  5. Do you blame them by Flounder · · Score: 1
    Is there really room in the market for three consoles?? N64 and PSX forces the Saturn out of the market. Just the rumors of the PS2 forced the Dreamcast out.

    Nintendo is taking the right track with this one. Nintendo may be the senior company in this market, but Sony and Microsoft have billions, and are willing to spend it, to dominate this market. The Gamecube had better be one incredible machine to be able to survive. Is the market capable of three consoles? Maybe. But my money is on PS2 and XBox over Dolphin.

    --

    No boom today. Boom tomorrow. There's always a boom tomorrow. - Cmdr. Susan Ivanova

    1. Re:Do you blame them by punkinthehall · · Score: 1

      Last year nintendo made more money on software sales than EA, Sega, and Sony. Totaling in at just under 1 billion dollars. So to say nintendo doesn't have the cash to play with the likes of Sony and MS is like saying Michael Jordan was never fit to play basketball. Oh yeah, sony has been shipping it's console at a loss since its release in Japan and it's shortcomings in software sales are not helping. Since X-box will no doubt ship at a loss and Nintendo stands to make money on each console it sells, the picture looks alot clearer for nintendo. If any company has it's work cut out for it in the console business it is Microsoft.

      --

      We are about to give you your score. Put on your peril-sensitive sunglasses now. (Hit RETURN or ENTER when ready.)
    2. Re:Do you blame them by criswell4096 · · Score: 1
      > Is there really room in the market for three consoles??

      There's room if customers allow there to be.

      As has been shown, single system markets lend themselves to abuse of the customers by the company with the largest market share.

      Furthermore, with market's rich with competition (many consoles, no single winners) you get a great deal of innovation (ick, not that word ;-) and a large number of games (because everyone is trying to out-do the others ;-).

      > N64 and PSX forces the Saturn out of the market. Just the rumors of the PS2 forced the Dreamcast out.

      Not exactly true. Sega's failed consoles (which ultimately did them in) failed primarily because of stupid mistakes that Sega made.

      Stupid mistakes during the Saturn years (just a few):
      • No "big mascot" games. Sonic was nowhere to be seen (except in compilation discs, and non-Sonic style games [eg, Sonic R and Sonic 3D Blast]). Sony had Crash, Nintendo had Mario64.. and Sega had Nights (which was a pretty neat game, but wasn't Sonic).
      • Poor advertising. Sega had the resources, and initially they had the market share (there were over 1 million Saturns sold the first couple of years). But they were overconfident and rarely (if ever) advertised their big hits. (Tho, to be fair, this started back with the Genesis... Anyone ever see a commercial or other advertisement for Gunstar Heroes, one of the best Genesis games ever?)
      • Library hogging. This was probably the big thing that did them in. The Saturn was a dual-processor monster (at a time when nothing else was). It was very difficult to fully utilize from a developer prospective. Most Saturn games only ever used one of those processors... and looked poor compared to their PSX cousins.

        Sega had libraries which allowed for easier use of both processors, but they didn't release these libraries to third-party developers until it was too late (I think they finally released them within a year of the Saturn's demise). As a result, Sega brought out some awesome games for the console... but most third-party games kind of blew.
      Okay, so why did the Dreamcast croak? Well... by this time the arcade market (which had been keeping Sega alive for years) was shrinking. Furthermore, Sega was too massive... They needed the big sales. The Dreamcast was selling fairly well (certainly well enough that Sega 10-years ago would have been able to survive on)... It even outsold (console-wise, not game sales) the N64 last year. But they had dug themselves into a pit, and nothing the Dreamcast could have done would have pulled them out.

      In some respects, the PS2 may have forced their hand in admitting they just weren't pulling enough profit... but the PS2 was not what killed the Dreamcast or Sega... it was just the hammer that pounded in the last nail in the Sega-of-yesteryear's coffin. ;-)

      Click here for more video game console history, rants, and other junk
    3. Re:Do you blame them by yttrbium · · Score: 1

      Except when you consider that the top 2 selling games (including all consoles) for 2000 were both Pokemon games, and each sold about twice as many as its nearest competitor, Tony Hawk 2.

    4. Re:Do you blame them by Zico · · Score: 1

      Nintendo's actually in a great position to rake in the dough because of their overwhelming strength in the kiddie market. I think Sony has the most to worry about at this point.

      This whole thing seems to me like a childish threat by Nintendo (not that it would be the first childish act by their CEO): Kiss up to us or you won't get to see your next generation Nintendo. They're going to release it whether people say nice things about 'em at E3 or not, and they'll make money on it. It actually makes me want to see them get bad reviews, though, just to call the CEO's bluff.


      Cheers,

    5. Re:Do you blame them by criswell4096 · · Score: 1

      Recall that the Saturn was introduced at $500 (or was it $600?)

      That's not true. The Saturn did debut high... but all new consoles do as well.... And even at these high prices, the consoles are almost always taking a hit (it just goes without saying that consoles don't make money their first few years of production).

      But it is the games that make the gaming companies money.... The games (especially CD games) are cheap to produce, and yet sell for large sums of money. The simple fact was that Sega (for the Saturn) did not have the games.

      They did have quite a few games that became cult favorites (Panzer Dragoon, Nights, etc.), but none of their "big titles" showed up. When the N64 came out it debuted with Mario64... which was a big hit (the game... many still feel it's one of the N64's finest). At the same time that Mario64 came out, Crash Bandicoot came out for the PSX. So here you had two consoles with big mascot games.

      Meanwhile, back in the Sega camp the creator of Sonic had been working on this top secret game... Nights.... which was not a Sonic game and was not advertised much at all. The video game press raked them across the coals for this blunder... At a critical time when the Saturn needed a flagship title they failed to deliver.

      The simple fact is that games sell the systems and support the systems. The Saturn had relatively few... and the really good ones were rare.

      I think you (and most other people talking about video game history) oversimplify. There is never any one thing that brings a console, game or company down. It's always a large number of things.

      I am someone who has researched this stuff quite a bit and even something of a historian on the subject.... And I am constantly amazed at how rich and complicated the history of gaming is.

    6. Re:Do you blame them by dprior · · Score: 1

      Yes there is plenty of room. In fact, Nintendo fills a GAPING whole. I don't want my game system to play DVD's. In 3 years, my DVD player will still be fine, while my XBox will be on its way out. Is my XBox progressive Scan? You get the point. The Cube may be as much as $250 less than the XBox.

      Also, Nintendo has the "Kiddie" market in tow. They also have the classic gamers with Zelda, and Mario. Nintendo will be number 2 and will be the one to cut into Sony. Even if they don't, there's PLENTY of room for 3.

  6. Don't Worry Nintendo Fans by Raster+Burn · · Score: 1

    I'm sure this is all hype. Of course people are going to see it at E3 and have a positive response. This way Mr. Yamauchi can say "Well, since the demand was SOOOO HIGH, we have decided to release the Gamecube." Nintendo isn't going to go back on years of R&D when the GC is so close to launch. Take this quote with a barrel of salt.

  7. look at past trends by ilsie · · Score: 1

    Hmmm... I can't see that being a true quote. Reason being, that the major Japanese game companies (Nintendo, Sony, Sega) usually gauge their successes and failures on how well their systems do in Japan, with the rest of the world being secondary. That's why even though N64 was pretty popular in the US, it was still considered somewhat of a failure by Yamauchi & co. This being the case, why would Yamauchi base GC's (non)production on an American tradeshow, over it's own Japanes tradeshow Spaceworld?

  8. bad news?? by dstarfire · · Score: 1

    This is a bad thing?!?!?! Nintendo's been a bit of a loser in the gaming industry for a while now. One less gaming platform means that you're more likely to find the game you like/want on the system/s you do own. No more having to own 2 or 3 systems to play all the best games. No more lame, annoying commercials for nintendo. There was an article published a while back about how a large diversity of gaming systems tends to slow/squash game development, and from there, slows down system development. I see this as a positive development. ALL HAIL NATURAL SELECTION

    --
    Sending spam is legal, ethical, and basically a good thing ... if you're Hormel(tm).
    1. Re:bad news?? by joshsisk · · Score: 1

      Nintendo's been a bit of a loser in the gaming industry for a while now.

      Are you on crack? If you said they were "a bit of a loser with the hardcore gaming community", I'd agree... But their games sell, their systems STILL sell (and they have a tradition of not selling consoles as loss leaders) and even if they don't, the handheld market has grow to a nice chunk of the market (I've heard it represents 20% of all sales)... And guess which company has a virtual monopoly on the handheld market? This is also ignoring the Pokemon factor.

      Josh Sisk

  9. This is a bad translation (hopefully) by boaddrink · · Score: 3

    Check out this article on the good ol' shack.

    http://www.shacknews.com/onearticle.x/13536/

    Now if they could make some real games for the system. Mario and Zelda shoudn't be the only reason to buy a console. (Oh yea, forgot Mario Paint)

    1. Re:This is a bad translation (hopefully) by randombit · · Score: 1

      Mario and Zelda shoudn't be the only reason to buy a console.

      Zelda is the only reason I will buy Gamecube. I don't plan on buying PS2 as there are no Zelda games for it, so it's not worth my time or money.

  10. Re:A simple and elegant solution by FallLine · · Score: 2

    Haha surely this is a troll, but you've got to be kidding me. It would die and Nintendo wouldn't see a dime. The entire Open Source community is at best a drop in the ocean compared to the markets that any of these video games target. Even if you could get the entire Open Source community to buy it, it would not even cover Nintendo's costs. What's more, the Open Source community hasn't a clue or the equipment to develop modern video games (e.g., motion capture, sound and video recording studios, etc.), never mind skill, desire, and organization....

    They'd do far better selling it to, say, Sega (not that that's likely).

  11. Just a question by 3G · · Score: 1
    Is it even an option? Given the worst-case scenario, could Nintendo even opt not to sell the Gamecube? It would completely destroy their main business (hardware) to rely solely on the N64 (sales of which aren't exactly gathering steam).

    The only other option Nintendo would have is to become a software/Pokemon vendor. Anyone know how much of their income doesn't depend on hardware sales?

    I'm really hoping Nintendo doesn't pull a Sega, but it looks like they just might.

    --
    Blue skies... Barthie burgers... girls.
    1. Re:Just a question by joshsisk · · Score: 1

      The console business is like the razor blade business. You sell the razor at little or no profit and you make the bucks from sell the razors over and over.

      Nintendo doesn't agree with this business plan. They plan to sell the Gamecube for a small profit, and (to my knowledge) have done so with all of their consoles. Well... maybe not Virtual Boy.

      Josh Sisk

    2. Re:Just a question by criswell4096 · · Score: 1

      Is it even an option? Given the worst-case scenario, could Nintendo even opt not to sell the Gamecube? It would completely destroy their main business (hardware) to rely solely on the N64 (sales of which aren't exactly gathering steam).

      This is true....

      Nintendo was originally a playing card company.... AFAIK, they have left that market (not that it would be big enough to support them now, anyway ;-)

      Nintendo has also not had a really solid arcade hit in years, and with the arcade market shrinking (and being one of the factors killing Sega) it wouldn't be enough to support them even if they had.

      I think what would happen if the Gamecube did poorly in whatever reviewing arena they are referring to is they would have to go back and redesign it or tweak it.

      I mean, it has happenned before... Did the SNES CD ever come out? (I mean, other than the PSX, of couse ;-)

      Also, maybe it would be a good thing... imagine what could have happened if Nintendo had done the same for the SNES..... Perhaps it's sup-par 16-bit CPU would have been reworked and the SNES's games wouldn't have been plagued with performance problems for years before developers figured out a way to overcome that.

      (Then again, the same could be said for most systems... the PS2's small texture-RAM being the most recent blunder which comes to mind)

    3. Re:Just a question by ageitgey · · Score: 1

      Could nintendo afford not to sell the Gamecube you say? You are all forgettting that nintendo manufactures the most popular video game system ever, the Gameboy. They make barrels of money on it because it doesn't cost much to make something that was based on dated technology when it was released OVER a decade ago. And their Gameboy Advance looks like it will continue the trend with its backwards compatibility and better (but still relatively cheap) hardware.

      Hopefully the Pokemon fad will pass soon, but nintendo will still have their huge installed base of gameboys. And they don't even have to worry about widespread pirating because of the cart. format. What is the advantage for them to produce a hugely expensive next-gen system and have to compete with Microsoft's piles of cash?

      --
      Uninnovate - Only the finest in engineering.
  12. Advance? by WPL510 · · Score: 1

    Wasn't the gameboy advance designed to be used as a controller of some sort for the game cube? If the game cube dies, will they include this capability (= added cost) or not? They still have 80% of the handheld game market, which is pretty good, but charging more for a capability you'd never be able to use seems ridiculous...

  13. Needing a good reception by L+Fitzgerald+Sjoberg · · Score: 2

    This reminds me of when Ty announced they were going to stop making Beanie Babies, then shortly thereafter decided they were going to put it to a "vote" of whomever was willing to shell out fifty cents (which, to be fair, went to charity) to have their voice heard. Needless to say, we're still up to our ears in cloyingly-named animal-shaped hacky sacks.

    I think the chance of the E3 reaction scuttling the launch of the Gamecube is about equal to the chance that anyone would have gotten a free taco out of Taco Bell's Mir stunt.

    --
    If you don't want my koalas, baby, don't shake my eucalyptus tree.
  14. The money is in the games! by SpookyFish · · Score: 1


    Nintendo should drop out of the hardware game, and hit up M$ or $ony for a huge $ deal to make Nintendo an exclusive label for that console.
    Hardware has always been a loss-leader for game sales, at best a break-even proposition.

    ---
    I smoked once (or, ahem, more than), and you're damn right I inhaled.

    1. Re:The money is in the games! by joshsisk · · Score: 1

      Hardware has always been a loss-leader for game sales, at best a break-even proposition.

      As I understand it, Nintendo generally prices their consoles so they make a (marginal) profit. I remeber this being one of the facts that Nintendo stalwarts held up when it became evident that the PSX was vastly outselling the N64.

      Josh Sisk

    2. Re:The money is in the games! by iamblades · · Score: 1

      N64 actually sold faster than the PSX, at first. Sony ended up with about double the N64's install base, but 35 million units is still a hell of an install base.

      --
      Shit adds up at the bottom...
  15. METROID?!?!?! by FortKnox · · Score: 2

    I NEED MY METROID!! I've waiting YEARS for my Metroid!!

    Seriously, though, PSX and M$ are focusing on the adult/teenagers for their target audience. Nintendo has always appealed to the kiddies. Nintendo will always have a place in the console market until one of the consoles seriously attack the kid market. Even then, Nintendo's cornered the portable game market. I don't think we have anything to worry about.

    --
    Good quote, too many chars. Seriously, the slashdot 120 char limit sucks!
    1. Re:METROID?!?!?! by Mr.Phil · · Score: 1
      The "kiddies" will play what they think is cool, and what is "cool" is defined by what peers and the gaming mags say. Gaming mags are writen for adults and what adults think is "cool." There for, the "kiddies" will think games in the mags are "cool" because adult (teens) think the games are "cool."

      "Cool" is highly overreated.

  16. Somehow this isn't much of a surprise.... by ColdrenX · · Score: 1

    *Faints at the shock of Nintendo late with another console* *Gasps at Nintendo's failure to deliver what is promised (Anyone remeber the N64 DD add-on that was suppose to change the face of gaming forever?)* Ever since the SNES, Nintendo has been on a terminal slide in the eyes of hardcore gamers (not the cutesy Pokemon-on-Gameboy players). They lack games in Genres other than Racing, Sports, and TV Rip-offs (I'm the first to coin this catagory.. Think of all the games based on TV, such as Pokemon, Power Rangers, and WWF games). Then there was the Vitual Boy... *Shudders* First game system I ever heard of having a serious health risk... The credible Third Party developers who jumped ship when the N64 was launched (Most noteably, Squaresoft.) were merely the beginnning. Constant delays, poor reviews,high development and product costs, and lack of developers doomed the N64 and solidified the victory of the PSX in it's time. It's understandable that Nintendo would not want see this happen again with the Gamecube, although I don't think they'll have much of a problem. Especially in light of the upcoming Xbox and the mediocre rise of the PSX2, Nintendo can not afford to make another mistake, less they go the way of Sega.(Sega CD - strike 1, Sega Saturn - strike 2, Sega Dreamcast - strike 3..You're OUT!) Repeated failures to produce quality hardware forced them to give up the console business and focus on software. Currently, with N64 (strike 1) and the extension of it that never even saw the light of day (strike-2), Nintendo can't afford another mistake...

    --

    "Every computer Crashes, cause Every OS Sucks.. Everything since Apple/DOS..Just a bunch of crap"
    1. Re:Somehow this isn't much of a surprise.... by questionlp · · Score: 1

      The quality of the Sega Dreamcast is very good (the graphics capability is really nice, mostly when coupled with a computer monitor... or even a high-quality LCD monitor)... what ``killed'' the Dreamcast was the Playstation (and in part, the N64).

      Sony has a very, very good line-up of game software companies (EA, Square, Capcom, etc.) where Sega couldn't get into the sights of those companies (other than Capcom, but that's because Capcom is willing to spread themselves across several console platforms).

    2. Re:Somehow this isn't much of a surprise.... by Your+Login+Here · · Score: 1
      games based on TV, such as Pokemon

      Pokemon was originaly a game boy game. In Japan it was the fad that followed those anoying Tamagotchi's (sp?). AFAIK it launched the monster training genre (ie Monster Rancher for PSX). From what I hear the fad passed fairly quickly. When they brought it to the US, someone noticed that a game where you have to collect creatures is a marketers wet dream.

      After a marketing onslaught using a good game, a decent cartoon (especially when you compare it with something like the Mario cartoon from the 80's), and a popular collectable card game (AKA the crack/cocaine of trading cards) from WotC, we have a Nintendo cash cow.

      You might think that who made Pokemon is a small issue, but it's important to this discussion since Nintendo gets royalties for every single Pokemon product.

  17. Nintendo and the "Microsoft" Effect by BRock97 · · Score: 2

    I think they are just trying to build momentum towards the big launch at E3, by posting hype generating news like this. Nintendo is very secure, thank you very much, thanks to their Gameboy line of products. Even if the Gamecube does not do well, Nintendo can pull a Microsoft and pour cash into the Gamecube. Look at the N64. Good system at the time, but it was the games that made it. Still, the market share is nothing to write home to mom about. How does it still exist? Gameboy. Same will hold true for the Gamecube.

    It will succeed. With the amount of kids out there, and the price point they are shooting for, it can only do well. Look at the Dreamcast! Since the pricedrop to $99, they have been selling faster then ever. One thing I admire about Nintendo, they are out for the gaming dollar, not this all-in-one home entertainment console.

    Bryan R.

    --

    Bryan R.
    The price of freedom is eternal vigilance, or $12.50 as seen on eBay.....
    1. Re:Nintendo and the "Microsoft" Effect by IntlHarvester · · Score: 1

      What marketshare did the N64 have? If I was Nintendo, I would be telling myself that 25-35% of a huge market is still a lot of money.
      --

      --
      Business. Numbers. Money. People. Computer World.
    2. Re:Nintendo and the "Microsoft" Effect by Xenex · · Score: 2

      The Nintendo 64 has kept itself afloat, not the Game Boy. Nintendo has made a nice profit off the N64 software they have sold. The N64 has not beena failure profit-wise, and profit is really all a console needs...

  18. Makes sense when you think about it by Michael+Lee+Martin · · Score: 1

    If the Gamecube isn't exciting the press, how is it meant to excite the home users? How can the console survive if it doesn't get people excited about it? Nintendo might just push back the launch instead, until they can get a launch lineup and strategy that _will_ make people excited. If nintendo goes through with producting a console that flops, it could damage them pretty bad. As it stands, they have the Gameboy Advance doing well, and they could get along quite fine on that. Especially if they get another Pokemon title out.

    --
    -- Michael Lee Martin
    1. Re:Makes sense when you think about it by k_187 · · Score: 1

      that's because Nintendo doesn't market like M$ and Sony. The NGC didn't exist as the NGC until last SpaceWorld. They intentionally kept things quiet then had a huge press confrence to show it off. Actually Nintendo has sent a letter out to their retailers telling them not to do promotions for "upcoming systems" that might hurt existing systems sales(and those systems that will come out before the Xbox)

      --
      11 was a racehorse
      12 was 12
      1111 Race
      12112
  19. Here's my take on the GameCube. by Scoria · · Score: 1

    This system will make or break Nintendo (at least the Nintendo we all know now...)

    Sure, they could fall back on the GameBoy, but they can't keep doing that forever. The GameCube is such a huge investment on Nintendo's part. Five years of research for a product that would never hit shelves? The investment is too big. Nintendo will have to produce the console either way.

    What we're seeing is mega-companies entering the console arena. Sony and Microsoft, of course, are the two bigger ones. They both have more marketing power, more money, and they can afford to take a risk. The PSX isn't going to break Sony, and well, we know the X-Box, if it flops (which it won't, courtesy of the Microsoft hype), won't break the Borg-type company that is Microsoft. The bigger companies can fall back on the other things that they produce. Nintendo and Sega, as well as the smaller console-only (and in-house game development) companies don't have that much to fall back on. Their work is only games.

    We're seeing the end of the companies that truly pioneered console gaming.

    --
    Do you like German cars?
    1. Re:Here's my take on the GameCube. by joshsisk · · Score: 1

      The problem with your theory is that Nintendo is doing fine finacially. They are consistantly at the top of sales charts, even with an aging system, own a multi-billion dollar cash cow (Pokemon) and they have a monopoly on the handheld market, a good 15-20% of the general video game market. They have so much money that, while Sony bleeds red ink, they are buying back their stock. Add this to the fact that they have said that they can bring the Gamecube to market and sell it at a break-even or profitable price, I'd say the future looks good for Nintendo.

      Josh Sisk

  20. The Vapor Factor by robbway · · Score: 1
    The Gamecube has always had a high potential for vaporware. It's already misting it's way down the schedule, and has almost no chance of a Christmas launch in the US. It is conspicuous that there are very few game screens displayed so far. When any new system is about to debut, there are tons of game screens published.

    There are countless things right about the system, but two really big negatives:

    • No DVD Media. This will drive up the cost of games and cause people to buy PS2s for the DVD movie player.
    • Pokemon. It isn't the pop-force it used to be. They're putting too much faith in Pikachu power.

    I think it'll debut in the US in Oct 2002 or NEVER.

    ----------------------

    1. Re:The Vapor Factor by robbway · · Score: 1

      Very Anonymous and very cowardly. I humored you and checked the FAQ. No DVD support. The disk is not standard format. No screenshots except the ones from last year. And finally, still stuck on Pokemon. Maybe you should read the FAQ yourself, hmm?

      ----------------------

    2. Re:The Vapor Factor by robbway · · Score: 1

      Sorry to participate in a flame war! No, I'm not right, I'm just conjecturing. However, Nintendo is frequently very late with hardware, N64 notoriously late by over a year. Their CD drive for Super Nintendo vaporized for Nintendo and formed the basis of (quiz!) the Sony Playstation. I have a basis for my opinion, but believe me, I'd love to see the 2001 launch.

      ----------------------

    3. Re:The Vapor Factor by Xenex · · Score: 2
      Actually, I think his 'dumbfuck' comment came from the fact that you think the GameCube is vapor, and will not ship this year.

      Nintendo have already shipped hundreds of completed dev kits to 3rd parties, whereas Microsoft haven't even shipped finalised kits yet. Even with this fact, the masses still seem to think that the Xbox will be out this year, and Nintendo are the ones struggling to meet their deadline.

      As for your Oct 2001 comment, well, you're wrong there too; the GameCube is being released in the US in Nov 2001.

      And Pokemon, well, where have Nintendo made the impression they plan on launching the GameCube hoping for Pokemon to support it? The games Nintendo seem to have the most 'console selling' faith in are their traditional Mario launch title, and Metroid.

      Anyway, I think this is why that AC had a shot at you. Calling you a dumbfuck was a little harsh, but people that read cube.ign.com fairly regularly do know the 'truth' behind the common GameCube misconceptions. And I do think just pointing people at that basic FAQ was a bad move...

      The GameCube will launch this year, and it will not be depending on Pokemon.

    4. Re:The Vapor Factor by Your+Login+Here · · Score: 1
      No DVD Media. This will drive up the cost of games and cause people to buy PS2s for the DVD movie player
      AFAIK the gamecube disks are basicly dvds, they're just a non-standard size to stop piracy (which did a lot of damage to the dreamcast). It's a good idea, since no matter what mod chip is made, burned dvds won't fit into the machine.

      As for the cost issue, making a cd with a jewel case in bulk costs less than a dollar. Lisencing fees typically bring the unit cost to about 10 dollars. Manufaturers have allready used special features like making PSX cds black, it's safe to assume that the price difference will be trivial.

      As for dvd movies, there are many reports of problems with PS2s. Besides, playing movies is a neat feature, but it's not something that will make or break a system. Also, the X-box will requre an add-on to play dvds.

      I should probably add that I'm not planning to buy a game cube, and I don't own an N64. But Nintendo has always provided a decent gaming experience and has never released a system that they didn't support (except for the virtual boy, but everyone knew it sucked right away). Nintendo has also had a much better insight into thier competition than the gaming magazines. Well they did miss the boat on CDs, when everyone was talking about how great the 32x was Nintendo ran an add that said it would be dead as soon as the saturn came out. Sega denied this, many game reviewers dismissed it as propaganda, but sure enough the saturn came out and the 32x died.

      On a different topic, it's amazing how long these rants get when I should be studying.

  21. Hope this means more gamers will buy a PS2. by InstantCool · · Score: 1

    I'm hoping gamers looking for a GameCube won't move towards the Xbox. I just don't like Microsoft in the game counsel market. They've invaded my home enough already.

    Don't base your consel purchasing decisions on stats. The PS2's new system design gives it un-told power. The early demo of the MGS2 show off the PS2's real power. Amazing.
    --

    --
    InstantCool
    1. Re:Hope this means more gamers will buy a PS2. by Caball · · Score: 1



      They invaded, or you welcomed them in? Exactly how did they invade your home?

      Stop posting shit in an effort to get all the Microsoft basers to mod you up.

    2. Re:Hope this means more gamers will buy a PS2. by criswell4096 · · Score: 1

      I'm hoping gamers looking for a GameCube won't move towards the Xbox. I just don't like Microsoft in the game counsel market. They've invaded my home enough already.

      I agree.... I would suspect that Microsoft could do worse things to the consumer than Nintendo ever did in the 8-bit era.

      I mean, take their business model now and extend it into the console gaming market... It would make the Nintendo "intimidation era" look like a good thing.

    3. Re:Hope this means more gamers will buy a PS2. by InstantCool · · Score: 1

      Invaded my home through my roomate's usage. I use a Mac, but there are still Microsoft programs I have to use. As a web developer, I require Internet Explorer to do my day to day work. Like it or not Microsoft is everywhere. I just don't want them in my living room.

      I wasn't posting this as a means to bash Microsoft (or get moded), but more as a small tidbit of info that some people seem to be missing about the PS2. A lot of people claim that Sony is dead in the consel wars because the stats of the system are lower than those of Xbox and GameCube. But the PS2 is based around a whole new architure for not only a consel, but PCs as well. Since people are still learning how to program for the thing, I believe the system could still have untold abilities yet. Read this Ars article for more info.

      As always, the games will tell the story. PS2's already got a good list of games that I want to play. So that's where my money went.

      --

      --
      InstantCool
    4. Re:Hope this means more gamers will buy a PS2. by Xenex · · Score: 2
      "I'm hoping gamers looking for a GameCube won't move towards the Xbox."

      Nah, gamers looking for a GameCube will buy a GameCube. This story is total rubbish; the GameCube will launch, and the GameCube will rock.

      But, I agree, I'd rather see PS2 sales then Xbox sales...

  22. This is just a media attention grabber by WolfPup · · Score: 3

    As far as I see it, this was just a way for Nintendo to get some attention to the Game Cube. Now people will want to see this at E3 just see what the fuss is about and whether it will happen. They aren't serious about dropping this. This is business and most business won't just drop the money spent on R&D just because some people didn't quite like it. Nintendo will drum up some conversation to keep it on people's minds and hopefully their wallets will follow.

    --

    -- Wolfpup

    "A man whose circumstances went beyond his control." -- Styx

  23. Does nobody understand? by monkeywez · · Score: 2

    ...I can't believe most of the opinions in the comments I've just read.

    When I first read about Nintendo's statement a couple of days ago my instant reaction was that they were really saying "at E3, we are going to blow all of your minds".

    The hardware specs look good enough to compete with the XBox and PS2, and even more importantly they have the talent in games development (to this date nothing scheduled for the XBox looks to hot, and they lack Japanese support).

    Nintendo aren't small or in trouble as some people here seem to think - the Pokemon franchise alone is worth _double_ what the entire US games industry is worth.

    The GBA is an incredible machine (I've got one with F-Zero, and I can't put it down), and there are reportedly going to be some great uses of the GBA with the gamecube. The GBA is also the fastest selling console ever.

    Nintendo don't just make kiddy games, they are fantastic whatever your age - "hardcore gamer" magazines such as Edge (in the UK) give 9/10 to most Nintendo games that I've seen.

    Anyway, back to the point, Gamecube In Danger? IMHO absolutely not.

  24. The long arm of MS by bogie · · Score: 1

    Its pretty sad that a company with as rich a gaming history as Nintendo is so spooked about Xbox that they would even consider this. First Dreamcast stops production, then MS hires many of Sony's developers away. Not that I won't consider an Xbox myself when it comes out, its just that it appears with MS entering the gaming market like all other markets it enters, your choice is now becoming limited. Very sad indeed.

    --
    If you wanna get rich, you know that payback is a bitch
  25. Could Nintendo go bye bye? by Kagato · · Score: 2

    The basic problem here is Nintendo wasn't doing all that much better than Sega. If it wasn't for all the royalties they get from Pioneer for Pokemon I'm sure they be in deep water.

    The problem is Sony is a marketing Giant. They know how to put together a campain, they have an in at every retailer on the planet, and they can play "unfair" (but not illegal) when the chips are down. I worked at Circuit City, it wasn't a random thing that they dropped all the other video game systems and only had play station for several years. (They sell most of the systems currently however.)

    Nintendo is a pain in the ass company to work with. They have been nailed before for price fixing. Compared to Sony, it's a harder platform to write for. With Sony a lot of the low level stuff is already functionalized for you in the SDK. This is really key for fast game porting. This is not to say it will be an ultra optimized port. I wouldn't suggest it if you're trying to push the GFX to the extreme, but if you want to make "Who wants to be a gazillionare" for the PSX it's easier than start from scratch on Nintendo.

    I can see where is comes from, the Former CEO of Nintendo in a recent interview talked about how thye liked to have unique titles. He doesn't like Rayman, or title of it's ilk that have been ported everywhere. But this puts you into a business model where you need a killer game in the channel each quarter if you want to keep profitable. In some cases Nintendo has done well at this. Let's look at Gameboy. By all rights that thing should have been put to pasture six years ago. But some games keep it going. But you don't have a killer hit Pokemon game each quarter.

    Sony on the other has a lot of crap games ported to the platform. Hell the first year there were tons of crap 3DO games ported. But that's okay, Sony has a model that makes it easy for everyone to jump in the pool. And with a royalty for every game sold to a retailer they don't have to depend on a Pokemon.

    Summary, I hope this does well, but Nintendo needs to realize that a couple unique games isn't going to cut it for sales. Some people really do want to play Rayman and Pokemon on the same system.

    1. Re:Could Nintendo go bye bye? by joshsisk · · Score: 1

      The basic problem here is Nintendo wasn't doing all that much better than Sega.

      Are you crazy? They consistantly are in the top of the sales charts, even with an aging system. That aging system _continues_ to sell at a moderate pace, even in the face of Next Gen systems. They have a monopoly on the handheld market, which consists of 15% or so of the whole market. The GBA is the fastest selling console ever-and it is NOT sold at a loss, Nintendo makes a profit on each GBA sold-, there are something like 100 million Gameboy & GB Colors out there. They are buying their stock back, they have so much money, while Sega and Sony's stocks just dive lower and lower. How can you say Nintendo's situation is anything like that of Sega's?

      Josh Sisk

    2. Re:Could Nintendo go bye bye? by Kagato · · Score: 2

      I'm talking consoles, not portibles.

      GB sells so well for three reasons. One) Pokemon. Two) Pokemon Three) Pokemon.

      Sony's PSX has been stomping everyone elses consoles since it came out. If you want to gage how well a company is doing just go out to your local retailer and look at the ammount of space that Sony PSXx gets compared to other vendors. In your average Circuit City, Best Buy, etc. the Sony Section is bigger than Nintendo and Sega put together. The money is always in the games.

      Sega put way too much faith in people buying into their online service. Nintendo is more conservitive, however it wouldn't take a lot of bad quarters to put them in the same place as sega.

    3. Re:Could Nintendo go bye bye? by TheWhiteOtaku · · Score: 1
      while Sega and Sony's stocks just dive lower and lower

      While Sega's stock in indeed flirting with prices usually only seen by 3dfx owners because of Sega's console woes, the dip in Sony's price has little to do with their consoles which are extremely profitable (particularly the original Playstation, which has a huge installed user base perfect to sell $0.50 CDs to for $50). Sony's stock is a victim of the overall tech slump as well as some consumer electronics disasters (who knows how much money they lost on minidisc players?)

      --

      Given a reasonably level playing field, who would win a fight between a bear and a shark?

    4. Re:Could Nintendo go bye bye? by joshsisk · · Score: 1

      GB sells so well for three reasons. One) Pokemon. Two) Pokemon Three) Pokemon

      Interesting, then, that they sold 70 or 80 million GBs _before_ Pokemon was even invented. Hell, I have a Gameboy Color, and I have never even played a Pokemon game.

      By the way, In the week preceeding Christmas 2000, there were 188,000 PS2s sold and 181,000 N64s. Not too shabby. (Though more PS2s would have been able to sell had they been produced, this is still a good showing for such an old system).

      Nintendo is more conservitive, however it wouldn't take a lot of bad quarters to put them in the same place as sega.

      Nintendo will be around for awhile. They are actually making money, as opposed to Sega who had been losing money for 4 straight years. If Nintendo starts to lose money like Sega did, at the rate Sega did (and thats a big if) I will believe your prognosis. If they lose money for 3 or 4 years, straight, as Sega did. But I can't see that happening. They have an install base of over 100 millions gameboys to sell to. They have the youth market locked up. They have Pokemon to give them quick cash. All this means money they can use for their console division. In short, they have quite a few pluses on their side.

      Another big advantage they have is the fact that there are hundreds of thousands who will buy a Gamecube just to get the next Zelda, more that will do so for the next Pokemon, Mario, etc. This ensures sales. The release of each Zelda game makes N64 sales jump up 5,6 even 7 times their normal rate. It's the same thing with the PS2 and Final Fantasy. The company I'd be worried about is not Nintendo, but MS... They don't have any flagship, exclusive titles (that I've heard about- and Abe's Oddyssey doesn't count).

      Josh Sisk

    5. Re:Could Nintendo go bye bye? by joshsisk · · Score: 1

      I wasn't trying to imply that it was due to the console division, that's what SAVED Sony. But their stock is falling and was falling before the tech slump (at least the US tech slump). It's been falling for quite a while, with a few rebounds.

      Josh Sisk

  26. As the developers smirk... by Dirk+Pitt · · Score: 1
    This should read "if Nintendo's few third party developers aren't happy with the development platform, Nintendo shouldn't bother producing the Gamecube." It's been Nintendo's dismal support of their third parties that have hurt them so much.

    As for people's rants about Nintendo not catering to the adult market, are you really informed on this issue, or just talking through Playstation- inspired ruby glasses? Rare might be--granted it's arguable, I agree that there're many fine Sony houses out there--the best game developer out there today. With games like Goldeneye, PD, Jet Force Gemini, and Conker, these are all adult games, and all can be described with superlatives. As an adult game player of Sony, PC, and Sega experience, IMHO Nintendo has the best 'feel' of any console out there. The previously mentioned 4 games alone made the price of the console worth it. If Gamecube's the same way, so be it. Nintendo just has to stop raping their 3rd parties, and they're good to go.

  27. Loss of developers... by decipher_saint · · Score: 2
    Could Nintendo launch another console with just the promise of another update to Mario, Zelda and X number of "mid-range" games? I don't think they would risk it, and I think that unless Nintendo can bring back the big names, cater to an older audience (hey, adults have the money ;-)) or wrangle a lot of hot new developers they will be forced out of the console market like Sega was.

    Ten years ago the big N was at the top of the heap, times have changed but IMHO management has done very little to keep the hot developers on board.

    -----

    --
    crazy dynamite monkey
    1. Re:Loss of developers... by Rogerborg · · Score: 1
      • cater to an older audience (hey, adults have the money ;-))

      But kids spend it, or dictate the spending. Same way that men make more money than women, but women spend more money than men.

      --
      If you were blocking sigs, you wouldn't have to read this.
    2. Re:Loss of developers... by decipher_saint · · Score: 1
      The age of the average gamer is now around 25, if you are in your 20's you are the core demographic for computer / console games, Nintendo has failed to grasp this simple truth...

      -----

      --
      crazy dynamite monkey
    3. Re:Loss of developers... by edwdig · · Score: 1

      If that's true, then why did Nintendo make more money from video games last year than Sony and Sega combined?

    4. Re:Loss of developers... by decipher_saint · · Score: 1
      I suppose you have figures to back that up? But to the point, I believe Sony would have taken major losses on releasing a new system last year, and Sega would have been hit in the stocks because of their dropping out of the console market.

      I've seen these statistics before about average gamer age being above 25 (28 to be exact), walk into any gaming store and you will note that while there are a lot of kids poking around, the guys lining up for the till are usually mid-twenties. If Nintendo won't produce games for the demographic age group that buys games then they are out of luck.

      -----

      --
      crazy dynamite monkey
    5. Re:Loss of developers... by edwdig · · Score: 1

      Here you go, take a look:

      http://ign64.ign.com/news/30185.html

      Nintendo made almost twice as much money as Sony and Sega combined. Electronic Arts made the second most money off games, and Nintendo made more than double what they made.

    6. Re:Loss of developers... by decipher_saint · · Score: 1
      Wow, thats a lot of units! :D I wonder how much of that was GameBoy stuff...

      -----

      --
      crazy dynamite monkey
    7. Re:Loss of developers... by kwashiorkor · · Score: 1

      Probably all of it. BFD. That's still money in the bank. In fact, it's more money in the bank than any US game developer. In fact, they make more money in software sales in a single year, than their next 4 competitors combined (if I remember the figures correctly). In the end, THEY WIN. What platform = irrelevant.
      -- kwashiorkor --
      Leaps in Logic
      should not be confused with

      --
      -- kwashiorkor --
      Leaps in Logic
      should not be confused with
      Jumping to Conclusions.
  28. Not going to happen by BIGJIMSLATE · · Score: 1

    It wouldn't happen. Like I've said for the past few days (/. seems slooooooow on games news), either the investors, or someone within Nintendo Inc. will either override his decision, or remove him from his position.

    He's an old man, using old business tactics (a la practically saying "fuck you Squaresoft"), and its a shame. But if anyone HONESTLY believes, that REGARDLESS of the reaction at E3, that Nintendo would cancal all Game Cube plans, you're simply stupid. Ninteno Inc., their stockholders, 2nd party developers, you can't even imagine how many people would be threatening with lawsuits.

    Too tired to say much more, but don't believe this any more than you believe any url with "goatse" in it...

    1. Re:Not going to happen by k_187 · · Score: 1

      DAMN STRAIGHT

      I'm also getting tired of everybody wetting their pants about the Xbox. If y'all hadn't looked at the Release dates recently the NGC ships before the Xbox.

      There I'm done.

      --
      11 was a racehorse
      12 was 12
      1111 Race
      12112
  29. Offtopic by Greenisus · · Score: 1

    I heard somewhere that "Nintendo" means "play to the best of your ability, and allow the heavens to determine the outcome."

  30. Translation... by DCheesi · · Score: 1

    Trans.: "All you enthusiast sites: don't dare give us bad press, or we'll just take our ball and go home. Nyah!"

    Seriously, this sounds like a classic passive-aggressive marketing threat. People who want to see competition in the industry will be hesitant to criticize the new platform, lest it be cancelled. So Nintendo gets free PR from all the desperate enthusiasts out there.

    (Boy I'm cynical/paranoid, aren't I?)

  31. Bah... by methodic · · Score: 1

    Nintendo used to be the one other gaming console makers looked towards for direction, now it seems they are way behind the times. With awesome gaming platforms like PS2, Xbox, and the DREAMCAST (only $99!!), they better have some awesome hardware and specs bundled with the Gamecube, or else Nintendo will be in a world of hurt. The ultimate goal they need to focus on is what can they offer gamers that the PS2 and Dreamcast can't. Both units have awesome graphics, the Dreamcast comes with all sorts of components (keyboard, ethernet adapter), and with the advent of the Xbox, Nintendo better have something else up their sleeves besides just another console.

    ---------------

  32. Software Agnostic by BigumD · · Score: 1

    Good. I hope the Gamecube doesn't come out.
    The world would be a much better place if they were a software agnostic developer like Sega. That way I wouldn't have to buy the system for one good game.

    --
    --The space between my ears was intentionally left blank--
  33. Sega and Nintendo have to team up. by vitaflo · · Score: 2

    The only way to stop the crush from both Sony, and now M$ is for Nintendo to sign a big deal w/ Sega to have exclusive rights over all their games. Think of how awesome that would be.

    Without that, I'm afraid we'll be down to only 2 systems, neither of which I'm all that excited about.

    1. Re:Sega and Nintendo have to team up. by k_187 · · Score: 1

      they already did. I've heard that Nintendo is going after Sega's Sports titles. Not to mention the possibility of Sonic Vs. Mario

      --
      11 was a racehorse
      12 was 12
      1111 Race
      12112
    2. Re:Sega and Nintendo have to team up. by derrickh · · Score: 1

      It'll never happen. Sega has already announced plans to develop for Xbox, PS2, and the Gamecube. The last thing Sega needs now are 'exclusive' contracts.
      D
      Mad Scientists with too much time on thier hands

  34. but isn't this just a truism of any new product? by moniker_21 · · Score: 1

    Sure, one of the main functions of E3 is to get the media and general public excited about up and coming games and hardware, but isn't a secondary function of E3 to be a testbed for next generation consumer products? If my hot .com company demos a new game, and every kid that comes up to it says, "Get bent dude, this game sucks!!", wouldn't you pull the plug on it? It just seems like a bit of a platitude to state that if the public doesn't like, we're not going to make it. No shit?!? Kind of a no brainer if you ask me.

    --
    I posted to /. and all I got was this stupid sig
  35. IMHO... Nintendo... by avenger221 · · Score: 1

    IMHO, Nintendo has been doing this for years. Last Generation, all of the consoles went to cd media. Nintendo, however, stuck with the much more expensive cartridge format, attempting to keep everything proprietary. Unfortunately, it lost its vendors, as well as its market share at that point. Now, if you look at the gamecube, it will be using 1/4 DVD's to again keep it proprietary, and make it harder to pirate. Nintendo will go the way of the Sega. It's too bad though... their games were excellent

    --
    I think... Therefore I was... a failing dot.com CEO
    1. Re:IMHO... Nintendo... by snoop_chili_dog · · Score: 1

      Those 1/4 dvds will have a greater capacity than cds. They also have some technical advantages over regular size dvds, and I seem to remember that they will be cheaper to produce. Plus they just look coool!. Don't ever discount that factor.

      --
      But Yogi, the RIAA won't like that.
  36. Nintendo is best by neilest · · Score: 1

    I'm definitely going to be one of the first buying the Nintendo GameCube when it is released over here in the UK. I've been buying all the Nintendo consoles and haven't been disappointed in any.
    I don't think the GameCube will change Nintendo's flow of dominance in the gaming market. The last report I read about it, proved that Nintendo GameCube will out perform any other.

    1. Re:Nintendo is best by Spagornasm · · Score: 1

      You liked the Virtual Boy? That thing was absolutely terrible! The N64, on the other hand, had a great start (Mario 64 and Goldeneye are still top notch games), but it has had a looooooooooong decline. It has come to the point where the N64 just had repackaged PS games, but without the nifty CG sequences and sound samples. Also, ROM cartridges are still hellishly expensive to manufacture, and Nintendo has a lot of liscencing hoops that it requires developers to jump through. I think that Nintendo is making a mistake this time by once again not adapting a standardized media format.

      --

      When nuance becomes the only objective we lose the ability to function
    2. Re:Nintendo is best by Xenex · · Score: 2
      Actully, neilest said they were in the UK. The Virtual Boy was not released outside Japan and the US.

      I'd love a Virtual Boy though, should look into getting one off Ebay...

      Anyone out there got one they want to sell? ;)

  37. Re:Subtle Joke ... by Jozxyqk · · Score: 1

    This was modded offtopic, but it does make some sort of sense.. The Gamecube's code name was "Dolphin", and this was the cryptic messages that the dolphins left behind when they left Earth.

  38. Bad news for the customers (was Re:bad news??) by criswell4096 · · Score: 1

    There was an article published a while back about how a large diversity of gaming systems tends to slow/squash game development, and from there, slows down system development.

    Woah.... Where was this article?

    Actually, it has been shown time and time again that single console markets lend themselves to abuse of the customers and that you get very rapid game development, deployment, and innovation (ick, not that word again!) in multi-system markets.

    Competition fuels innovation.

  39. It's been said before, by The_Messenger · · Score: 2
    and I'll say it again: games, games, games. The GameCube will fail for many reasons, but the Number One reason is games. All of the big developers from the good ole' days -- Konami, Capcom, and especially SquareSoft -- have long since jumped ship for a superior platform, the Sony platform. Building upon their PSX megahits, those three companies are thriving and have already anchored themselves in PS2-land. Observe FF-anything, Onimusha Warlords, and the awe-inspiring, yet-to-be-released MGS2.

    Another reason that the GameCube will fail is the decline of the N64, which suffered from an outmoded media format (Why did Nintendo stick with the cartridge? The PSX, Jaguar, Saturn and others had already moved on to CD-ROM. Nintendo gambled and lost.) and lack of consistently good games. Nintendo shifted their focus to the Pokemon/GameBoy craze, and will never recover their console market. The decline of the N64 led to something even more important -- the decline of their household name. When I was growing up in the 80s, Nintendo was so popular and well-known that "Nintendo" was used to generically describe all gaming systems. (Like "Kleenex".) Today, Nintendo doesn't even enter the mind of serious gamers, who are mired in their PS2s, DCs, and tricked-out PCs. Nintendo is making a lot of money off that yellow rat, but no one is thinking "Nintendo" when buying Pokemon merchandise.

    The PS2 is huge. Those not enthralled with the PS2 will likely buy Xboxen when (if) they are released this winter. If Nintendo can't be shipping the GameCube by Spring 2002, all hope will be lost, for they will have fallen into the dreaded "lull" between console generations, when gamers who have just bought a PS2 or Xbox are unable to justify a new system. Nintendo can't afford to wait until the end of the lull (probably mid-2003), because by then their name will be all but unknown to the current generation of young gamers, all developers will be firmly seated in the Sony or MS camps, et cetera. There are just so many reasons why Nintendo is doomed, and they can blame it all on the yellow rat. Nintendo has been talking about the GameCube in different forms for probably five years at least... it's just too late to matter.

    This "lull" deserves more discussion. For years, Sega and Nintendo had competing systems of the same "generation", at least in the eyes of we young'ins. The NES and SMS; Super NES and Genesis; N64 and Saturn. The Saturn failed miserably but by then the PSX had started to take off, and Sony replaced Sega as Nintendo's nemesis. These were three easily definable "generations" of consoles, and the lull in between, while not barren of sales, lacked the initial hype associated with a product launch. The generations are less easily definable these days, but the PS2, Xbox, and now-defunct DC will for our intents and purposes be competing systems. For the GameCube to enter into this rough market where everyone else has a head start, they would have to have amazing next-generation tech to get attention. I seriously doubt that Nintendo has the engineering clout to produce a system superior to both the Xbox and the PS2 these days.

    --

    --

    --
    I like to watch.

    1. Re:It's been said before, by yttrbium · · Score: 1

      First, Konami and Capcom have already made announcements on games they plan to release for the GC. Which is a great sign. Nintendo isn't the least bit afraid of the "Square influence," since Mr. Y has stated that he would basically rather go to his grave than let Square develop for them. I would like to see him lay his spite to the side, but it will come as soon as he retires.

      As far as your comment that Nintendo has essentially fallen by the way side in the console business, you're right, Nintendo didn't do as well as they hoped with their N64. It was by no means a failure though. 30 million units isn't bad. Not to mention some really earth-moving games like Mario 64, Zelda, GoldenEye.

      We'll see. Nintendo's fate is by no means certain, but neither is Sony's. It pisses me off that they're already talking PS3...

      (By the way, GC is slated for this fall, not next spring, unless you're in Europe...)

    2. Re:It's been said before, by k_187 · · Score: 1

      I seriously doubt that Nintendo has the engineering clout to produce a system superior to both the Xbox and the PS2 these days.

      You obviously haven't been paying much attention to the GameCube's Development, which is excusable 'cause all you seem to hear about is PS2 and xbox.

      I'm going to do this with numbers and leave most of my opinion out of it.

      Ok, PS2 is announced, and developers start wetting themselves when they see that it can push 75 million polys.

      Developers start playing wiht PS2 dev kits and realize that the 75 million number is just Sony's Marketing BS(eg a poly with no light, no shading, no texture, no AI, no game anything ...)

      Developers start making games that push about 5 million polys and granted it still looks damn good, but 5 is hella smaller than 75.

      Replace Sony with M$ and PS2 with Xbox in above story

      M$ did the same marketing hullaboo with the xbox. Just because a system says it can push that many polys doesn't mean it can.

      Nintendo unveils the NGC. says it can push 6-12 million polys with effects.

      Developers stay quiet, then get Dev Kits.

      Developers estimate that Nintendo's estimate is conservative. in time the NGC can probably push over 18 million polys.

      Oh and by the way, the Real-time stuff for the NGC looks just as good, if not better, than the "mock-ups" that M$ has released for the Xbox, and any games for the PS2.

      Ok, that's the technical argument. Software wise, there has yet to be a killer app for the PS2. I bought my PS1 when FF7 came out. I bought my N64 for Super Mario 64(which in my opinion is still the best 3-D platformer out there). I forget why I wanted a NES and SNES but I've got them. I never bought a Genesis, cause there was no game that made me sit back and say, I have to play this. Same with the DC, but I'm reconsidering that cause they're cheap right now.

      Oh damn, forgot my point. there is no gmae for the PS2 that will make the masses go and get it. The PS1's real dominace came when FF7 came out, and FF8 and 9 have kept it on top. The N64 shipped with its real killer app(that's why it pretty much died in Japan, no RPGs and after Mario 64 there wasn't anything to appeal to the masses)

      ok, what's next. Oh yah, the PS 2 is not huge. the PS1 has shipped like 50 million units? its some absurd number(which of course doesn't touch the most popular system ever the GameBoy which I believe is over 70). There was hella artifical demand around christmas because Sony didn't ship enough to the US. There aren't shortages like that now. Just because the more geeky among us were willing to pay 5K for a PS2 when it shipped, doesn't mean they're gonna pay 5K for one now.

      I think that's about it, oh wait, Capcom and Konami have titles in development for the NGC along with a lot more. I don't know if Nintendo is gonna beat Sony's 30 launch titles of crap(and most did suck, see above) but 1 good game is worth 7 crappy ones(which also describes the N64 vs. PS1, but I'm not going to go into that no wait, in the first year the N64 came out, of the top 10 selling games 7 were for the N64, and 5 of those sold over a million units, how many PS1 games did that?)

      OK I'm done ranting. :)

      --
      11 was a racehorse
      12 was 12
      1111 Race
      12112
    3. Re:It's been said before, by RayChuang · · Score: 2

      All the ranting has got to be most ridiculous b.s. I've read on Slashdot.

      What people don't understand about Nintendo is that unlike Sega, Nintendo is a profitable company, thanks to the extreme success of the Pokémon franchise. After all, Pokémon breathed new life into the Game Boy, and in fact I've always said that the success of Pokémon helped pay for Game Boy Advance and GameCube development.

      Besides, Nintendo's in-house programming teams vie with Sega for the best in-house game programming team in the world. The Mario and Zelda franchises demonstrate how great Nintendo's programmers are, and I'm sure they'll create superb games for GameCube.

      Besides, now that Sega is committed to writing games for GameCube, expect a lot of great games for GameCube by this time next year. :-)

      --
      Raymond in Mountain View, CA
    4. Re:It's been said before, by thopo · · Score: 1

      sorry but what you said is just wrong.

      first of all nintendo makes/produces the best games themselves. the fanbase of mario,zelda,etc. is huge (and no, not only among kids). FF and the other games are nothing compared to it. and they do have support from other game developers. and once the others, who turned away from N, will see how great the GameCube really is (and how much people buy it = how much many they can earn by developing games for it) they will change their mind.

      And the GameCube does NOT use cartridges. They use custom CDs.
      Not to forget that it will be possible to plug the GBA into the GameCube.

      --
      keep it simple.
    5. Re:It's been said before, by snoop_chili_dog · · Score: 1

      And the GameCube does NOT use cartridges. They use custom CDs.

      Actually, it is a custom dvd. It's one quarter the size of a regular dvd. There are technical and cost advantages to using that over regular dvds. Also, it will make it easier to prevent copying.

      --
      But Yogi, the RIAA won't like that.
    6. Re:It's been said before, by The-Bus · · Score: 1
      the superior platform [is the] Sony Platform
      Sony is the superior marketer. The only people "mired" in their PS2s are those boobs that follow whatever Daily Radar says and will buy sub-par hardware (PS2) with sub-par games (90% of titles) and impress their beer-drinking neighbors. To call Final Fantasy VIII a "megahit" is slightly implying the game is actually good -- an outright offense to the history of good Final Fantasy titles that came out before that piece of junk. The PS2 is not "huge" -- it sold a lot based on the fact that there was no other console out there. In Japan, most people use their PS2s as DVD players, not as gaming consoles. I find it, as a gamer, extremely offensive that a company that makes Walkmen and Dave Matthews Band albums knows the first thing about "gaming" -- where are the likes of Miyamoto in Sony? Sony doesn't care about gamers -- it cares about extending its reach in the multimedia world. Use Sony Playstation 2 to watch Sony DVDs and listen to Sony albums. Don't trust someone who makes a "digital music" player that doesn't even play MP3s.

      And no, the Jaguar was not a CD-ROM console -- furthermore, Nintendo had plenty of good games. Zelda, Goldeneye, and Mario Kart easily thwart anything Sony has come up with, with the exception of hiring SquareSoft and Konami (with FF7 and MGS being the only worthwile games on the PSX that could compare to the previous 3 games mentioned).

      I sincerely hope your post was done in humor, because I find it insulting.

      --

      Small potatoes make the steak look bigger.

  40. Shameless PR by Shaheen · · Score: 4

    The GameCube is not in trouble. It never was, it never will be. Why would Hiroshi Yamauchi say it is right before E3? Well, duh: To secure support for the product at a time when it is very shady as to who will win the console war.

    If Yamauchi says "We won't ship this really cool game console that will make us a lot of money on the Pokemon and Miyamoto game sales alone unless you people kiss our asses at E3," what do you think is gonna happen? The press is gonna pay attention to Nintendo's booths a lot more than they had planned on doing and Nintendo fans are gonna send tons of letters to their favorite gaming press reminding them to do so.

    Fear not - Nintendo has mucho mula in their bank accounts. Yamauchi is doing this to make sure the money they spend on E3 is worth every penny.

    --
    You should never take life too seriously - You'll never get out of it alive.
    1. Re:Shameless PR by decipher_saint · · Score: 1
      I disagree, I think Yamauchi is really saying "we at Nintendo don't want to make the Edsel of next-gen machines, so I'm covering my ass now if we decide to pull the plug at the last minute, which we could afford to do"

      -----

      --
      crazy dynamite monkey
    2. Re:Shameless PR by rapett0 · · Score: 1

      Actually they have so much money, they are changing their financial plans, and buying back common stock and trying to invest in other assets. 6.4 Billion (US) in cash in the bank is a lot of money. Nintendo can actually afford to miss this generation if its truly looking bad, because one thing people seem to forget about Nintendo, they have the Gameboy advance, which is going to make them so much money they won't know what to do with it!

    3. Re:Shameless PR by Xenex · · Score: 2
      Well, the N64 was successful for Nintendo; it made them a nice profit through the software they released.

      It might not be the biggest seller, but it did make them money...

  41. Stop printing rumour as fact. by fondue · · Score: 1
    The article was mistranslated. This is not the first time one of the less reputable game news sites has jumped on such sketchy "information" and reported it as fact.

    Number of references to the story x Number of banner ads on the page (over 10?) = easy money, provided you have no journalistic integrity. Perhaps the fact that the story makes no sense (Yup, Nintendo are *really* likely to can a project they have spent millions on and is eagerly anticipated by gamers all over the world. That's just such good business sense!)

    (And a special thanks to all the Slashdot readers who seem to think they are games 'experts', that come out of the woodwork every time there's a gaming story - I'm sure the biggest entertainment software publisher in the world really cares that you think they 'suX0r'.)

    --

    Preferences > Homepage > Customize stories on homepage > Authors > Zonk > Uncheck

  42. AMEN! Zelda & Mario for PS2 - please! by sudnshok · · Score: 1

    I'd love to play both these series but refuse to pay an extra $300 to play them. What's wrong with the console I already own?

    --
    People who say "money does not buy happiness" are just people without money trying to make themselves feel better.
  43. The humanity! by Glytch · · Score: 1

    Oh no! I might not be able to play all those games from companies that signed exclusively with Nintendo, like... like... hmm.

    Oh well, nevermind.

    1. Re:The humanity! by Xenex · · Score: 2

      Like Nintendo's 1st party games, such as Mario, Zelda, Metroid, StarFox, Donkey Kong...

  44. as all the developers going over to the Xbox..... by Vermifax · · Score: 2
    Which of course will not happen unless the console doesn't get a 'good reception'

    Seriously, how many developers really 'defect' anyway. It isn't in their best interest.

    So long as there is an install base of the machine, developers will develop for it. (for a time anyway)

    Vermifax

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    Vermifax

    Logout
  45. Re:Subtle Joke ... by Decado · · Score: 1

    "This was modded offtopic, but it does make some sort of sense."

    Hence I called it a subtle joke. Glad someone got it though. And lets have a round of applause for the moderator involved. It seems if you cannot understand something it is now offtopic. On another note, how come at the moment the post has 1 -1 offtopic moderation but it shows as score 0: funny?

    --

    Slashdot: Proof that a million monkeys at a million typewriters can create a masterpiece

  46. I find that... by Vermifax · · Score: 1

    ...most often the people touting the 'Nintendo is kiddie' line are teenagers who are trying to be cool and grown up.

    Once you get into the 20-somethings you run into more gamers who realize that a game is fun if it is fun and don't care what age group the game was marketed towards. We play Zelda right alongside Quake, Mario Bros right next to Baldur's Gate.

    My views are in no way scientific, just observations over time on various gaming boards.

    Vermifax

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    Vermifax

    Logout
  47. Been there done that... by Steve+Gibson · · Score: 1
    This was a bad translation that was covered a week or so ago at Nintendojo as well as my page. Here is another quote

    'We have high hopes for the show and are confident the games will impress and astound attendees.'

    The 'freeze' was just horribly translated. What he was referring to was in more general terms just to stop doing whatever doesn't impress people at E3. Sounds like what any developer would say. If they show off something at a trade show and everyone says that particular aspect or feature of a game sucks then they dont do it. He wasnt referring to the console system as a whole though.
    -Steve Gibson
    --
    -Steve Gibson
    Shacknews.com
  48. This is an ill-informed story. by AFCArchvile · · Score: 2
    (steps up on soapbox) I quote from Shacknews, which posted this story on April 19th:

    Yikes! Holy bad translations batman! He's actually referring to the release and holding back the console until they can get a positive response.

    There. The Gamecube will be produced, but depending on the feedback from E3, they might hold back the release of the console.

    --
    "Ancillary does not mean you get to rule the world." --U.S. Circuit Judge Harry Edwards, speaking to the FCC's lawyer
  49. Comparing it to other systems by WhyPanic · · Score: 1

    Considering the Xbox is set to come out at about the same time, the GameCube is not in a good position. This site has the comparison, but I'll elaborate some. 733 Mhz vs. 405 Mhz, 250 Mhz graphics (nVidea) vs. 202 Mhz (proprietary). 64 MB vs. 43 MB. 6.4 GB/sec vs. 3.2 GB/sec. The kicker: 125 M/sec polygon perf. vs. 6-12 MB/sec. Not to mention lack of DVD. Also, whats the deal with using serial and parallel ports?!?! Is anyone going to be printing from their GameCube?

    --
    ...see you auntie
    1. Re:Comparing it to other systems by donglekey · · Score: 1

      Actually I have read alot of stuff saying that they will probably look about the same. The xbox has worse sound compression which will probably make up for the lost RAM footing. The 405 MHz processory is a RISC chip that I am sure will be as fast as the pentium III. The graphics card is by ATI but hasn't been shown to anyone yet really, and the polygon numbers are definitly not realistic.

    2. Re:Comparing it to other systems by Knuckles · · Score: 1
      Is anyone going to be printing from their GameCube?

      You bet! No doubt there will be CG programs for kids in the markt Nintendo care for: Japan.

      --
      "When I first heard Daydream Nation it quite frankly scared the living shit out of me." -- Matthew Stearns
    3. Re:Comparing it to other systems by iamblades · · Score: 1

      You forgot (conveniently) that the GCN does 8 hardware lights and 8 textures per pass, which IMHO, is more important than your silly overinflated non-lit polygon numbers. At least nintendo had the balls to be HONEST.

      --
      Shit adds up at the bottom...
  50. Re:That's BS and you know it. by Glytch · · Score: 1

    >Sony can't keep throwing money at PS2 forever.

    Yes they can. This is *Sony* we're talking about. :)

  51. This is not a surprise by randomErr · · Score: 1
    Nintendo has always been cold towards an optical media. Remember that Zelda 64 was supposed to be on the Bulky Drive.

    Add to the fact that Japan's economy is 10 times worst then most first world country's. Its not a surprise they are reluctant.

    IMHO: From the current specs I have to say that I'm not impressed. They all seemed a step lowered the PS2's. Nintendo has a history of waiting for all of a given generation's systems to be marketed before finalizing their specs. Remember the SNES was delayed over a year and the graphics chip redone so that Big N could say their system could do twice as many colors as the Sega Genesis.

    I think at this time its better to take a wait and see attitude.

    P.S. Virtual Boy

    Nintedo screws Sony(PS-X):
    http://www.atlink.it/psx/hacks/psxfaq.htm
    http://slashdot.org/books/01/01/31/1615218.shtml

    Bulky Drive:
    http://www.gamesdomain.com/gdreview/depart/n64.htm l

    --
    You say things that offend me and I can deal with it. Can you?
  52. Can NO ONE check their facts first? by bluephone · · Score: 1
    Ok, the REAL FACTS are that this was a mistranslation. In the bad translation, he was to have said this:

    "If we are unable to see a positive response at E3, this will have a disasterous impact on Nintendo...and we may have to consider freezing the Gamecube business altogether."

    BUT in reality what he was saying is that they would hold the release until a more favorable opinion came out. Don't think freeze as in stop, think freeze as in freeze-thaw.

    Here's the real scoop.

    Pardon me if this seems harsh, but people need to CHECK THEIR FACTS before they submit a story.

    --

    --
    jX [ Make everything as simple as possible, but no simpler. - Einstein ]
  53. Not Likely to happen because... by dingo2000 · · Score: 1

    This is not likely to happen for several reasons, but one that came to my mind was the Game Boy Advance. I follow the Games Industry, and especially Nintendo quite closely, and Nintendo has been working on making the GBA compatible with the GameCube, like having games transfer data back and forth, and stuff like that. Now, we know that GBA is all systems go, considering the facts that it's already out in Japan, and The Almighty North American Release is only a month and some days away. (June 11th, I'll be in line :) Now, the GC is coming out this fall, last I heard. They most likely wouldn't just cancel it this close to release, that would be the equivalent of dropping a large weight on their foot. They've put alot of effort into developing and marketing it, and canceling now would be worse then just releasing it now and building up the critics support later. They already have a tremendous amount of support, and alot of people are looking forward to it. Summary: IMHO, This doesn't affect GameCube at all.

    --
    --------------------------------
    This space reserved for valid arguements, not pointless ramblings.
  54. Bargaining chip by Nerds · · Score: 2
    Two points:
    • First, this is a well-informed perspective on why Yamauchi would say this, and it's most likely dead on.
    • Second, the Gamecube is going to be impressive, big time, so it's not evan an issue. For those of you who think that Nintendo is for kids and that the games aren't going to be there, wait until E3 before you pass that judgement. Nintendo is not where they are now because they are stupid, expect them to learn from their mistakes. Yeah, Pokemon and Mario will be there, but so will Metroid, Perfect Dark, Too Human, Biohazard 0, Eternal Darkness, and a number of other games that will impress even us "old people" in our twenties.
    --
    My other .sig is 'The Art of Computer Programming'
    1. Re:Bargaining chip by donglekey · · Score: 1

      Zelda, Sonic, MegaMan, Donkey Kong, Mortal Kombat 5, Mario Kart, Star Wars, Waverace, etc. I won't be able to get enough. Nintendo has their focus right that's for sure, right on.

  55. Yeah... by Scoria · · Score: 1

    ... But Pokemonish fads don't last forever...

    --
    Do you like German cars?
    1. Re:Yeah... by joshsisk · · Score: 1

      True, but it's nice to have a huge amount of money in the bank when launching a new console. And Gameboy (15-20% of the worldwide videogame market) doesn't seem to be a fad.

      Josh Sisk

    2. Re:Yeah... by Your+Login+Here · · Score: 1
      I wouldn't be so quick to predict the end of the fad... I think marketers are much better at prolonging fads now. Look at the Backstreet Boys, in an amazing triamph over all precidents and taste, the're still here. Same with beanie babbies.

      Pokemon is still going after two movies, almost all fads lose all their steam and die after one movie ie: spice girls, power rangers, transformers, the list goes on and on. Even X-files and South Park barley survived their movies.

      Also, each of the parts of the pokemon empire is good enough to have survived on it's own (gameboy game, cartoon, card game, toys); They aren't just wildly milking their licensees.

      All of the ultimate guages of pop culture (x-entertainment.com) seem to say that Pokemon isn't over yet.

  56. Nintendo is smart. Give them credit. by El+Camino+SS · · Score: 1

    My money for return on inverstment will always be on Nintendo. Honestly, there isn't a game company that hasn't felt the wrath recently of Mr. Bill and his money, and well, Nintendo is finacially sound. This is a huge deal in a business that has probably all of it invested in entertainment, which is extremely risky. Nintendo hasn't died because it is cautious, and it knows when to take profit. Someone please back me up on this one with some financial figures, I've seen them on /. before. Nintendo is watching and plays well... conservative, but still plays well. Wow... I can't believe all of the people that think that those resident evil games are even fun at all, and some of that other "in a room searchin" crap that Sony licenses. I see this whole debate differently than most. I think that Pikachu is great for kids, cause they're like pets and fun. Blowing off dino heads with a shogun from a parent's perspective is terrible for kids. Nintendo has made the better decision, they'll be fine. Games are mostly for little kids. We gripe cause we're all nerds that never grew up.

  57. It does not. by supabeast! · · Score: 2

    "they may not go through with producing the Gamecube"

    Hiroshi Yamauchi never said that. He simply stated that they may stop marketing the game cube. Not producing it is simply an extrapolation by Daily Radar, a website known for having little- if any - journalistic integrity.

  58. not taken fully in context by schechter · · Score: 1

    I don't think that quote was taken in context. Based on this article at IGN, Yamauchi made this comment in regard to the recent announcement that Gamecube will be delayed in Japan. His intentions aren't on scrapping the Gamecube, but merely rethinking their marketing strategy if there's a negative response at E3. At any rate, the number one priority for Nintendo is releasing their system in time for the holiday season.

  59. I totally agree... by ColdrenX · · Score: 1

    Dreamcast definitly had good potential, but their lack of quality software really killed it for them, just as it did for every Sega system.

    The last Sega system I can remember with a even remotely decent lineup was the Genesis. If they had gotten some bigger names to program games for them, the would have done extremely well..

    --

    "Every computer Crashes, cause Every OS Sucks.. Everything since Apple/DOS..Just a bunch of crap"
  60. Xbox: Standard monopoly dynamic by Rob+Y. · · Score: 1

    Sega, Nintendo, ...

    Take a second and try to remember the word processing market. The spreadsheet market. The browser market. Etc.

    Whether or not Microsoft manages to achieve dominance in a particular market, the initial dynamic whenever they've decided that a product category is successful (or threatening) enough for them to copy.

    Overnight, a healthy, competitive market gets narrowed down to 2 choices, MS and the current market leader. From there, depending on how much 'leveraging' MS does, it's a slow war of attrition.

    So I guess Sony, as the current champ, gets to battle it out with xbox, and Sega and Nintendo are just caught in the crossfire. So much for 'healthy' competition.

    --
    Posted from my Android phone. Oh, I can change this? There, that's better...
    1. Re:Xbox: Standard monopoly dynamic by snoop_chili_dog · · Score: 1

      The game industry is different from the computer industry. People can't give up windows, because all of the world uses it for interoperability. If you want to send someone a word file, you have to use windows. Games are purely for entertainment. I opt-out any time.

      --
      But Yogi, the RIAA won't like that.
  61. XBox will exctint all consoles by turbo(mx) · · Score: 1

    The failure of the Cube is a proof that Microsoft will destroy the Video Games market: in the future the only console will be the XBox..

  62. Poh-Kay-Mawn will keep it from happening by yerricde · · Score: 2

    The press slamming it is not so bad a problem as all the developers going over to the Xbox. If they all defected, you can understand Nintendo sticking with what they've got

    Nintendo already has a dead product (Nintendo 64) that it's been phasing out lately (notice only two announced N64 games in latest Nintendo Power magazine's Game Watch). But Nintendo has a nearly guaranteed winner in the GAMECUBE because kids are going to want one no matter what, as Nintendo has trademarks on popular franchises such as Super Mario, the series formerly known as Zelda (when was the last time you saw Princess Z being rescued? A Link to the Past?), and especially POcKEt MONey (gotta spend 'em all). Plus, Nintendo has an exclusive contract with Rare, who can squeeze the last bit out of even the hardest hardware. (Had Rare been developing for Saturn, the PSX likely wouldn't have killed it as quickly.)

    --
    Will I retire or break 10K?
  63. Was there actually a ZELDA game for N64? by yerricde · · Score: 2

    I think gamers of all ages can enjoy games like Zelda

    Background: All games marketed as "Zelda" have a character named Link as the hero. Three of them have rescuing Princess Zelda as one of the main objectives (Z1 and Z2 final objective; Z3 first objective). Calling Z4 (Link's Awakening) a "Zelda" game is just wrong; where does she appear? To use the terminology of NetBSD, Z4 is a "Zelda-like" game.

    Z5 for N64, Z6 for N64Plus, and the Oracle series for GBC: Haven't looked at them too closely; they came out after I became a PC gamer.

    --
    Will I retire or break 10K?
    1. Re:Was there actually a ZELDA game for N64? by L-Train8 · · Score: 2

      Yeah, it's like that Rambo thing. The first movie was called First Blood, the second movie was called Rambo, First Blood Part II and the third movie was called Rambo III, even though it didn't mention "first blood" at all! What is up with these wacked marketing schemes?

      --

      Don't forget that Friday is Hawaiian shirt day.
    2. Re:Was there actually a ZELDA game for N64? by spoocr · · Score: 2
      The games aren't centered around Zelda - they're called LEGEND OF Zelda. Link has always been the hero, while Zelda makes only occasional appearances (Heck, she probably had the biggest role in Z64 of any of the series!)

      A little background:

      As the kingdom of Hyrule - at this time united as a single country - entered into a bright age, the sovereign King of Hyrule led his subjects fairly and just, the Triforce in his possession to ensure peace was maintained. As all ultimately do, however, this king one day died. His youthful son, the prince, who should have become king and inherited everything his sovereignty should offer as Hyrule's monarch, could only inherit part of the Triforce. The prince searched far and wide for the missing parts, but could not find them. It was then that a magician formerly close to the King brought him some unexpected news.

      Before he died, it seemed the late King had spoken something about the Triforce to only the younger sister of the prince, a young Princess Zelda I. The prince immediately questioned the defiant princess, but she would tell him nothing. After the prince, the magician threatened to put the princess into an eternal sleep if she did not talk. Even still, she stood her ground before her brother, saying nothing.

      In his anger, the magician tried to cast a magic spell on the princess. The surprised prince tried to stop him, but the magician fought off the prince and continued casting the spell. Then, when the spell was finally cast, Princess Zelda fell on that spot and entered a sleep from which she might never awake. At the same time, the magician also fell down and breathed his last.

      In his grief, the prince placed the princess in a room in the castle. He hoped that someday she would come back to consciousness. So that this tragedy would never be forgotten, he thus decreed that every female child born into the royal household shall be given the name "Zelda."

      It is with this tale of the sleeping princess, Princess Zelda the First, that "The Legend of Zelda" is written, recounted and told for eras to come in Hyrule.

      Years after the Legend of Zelda faded into the stuff of Hyrulean legend, in the blowing sand and the harsh climate of the desert, the cunning King of the Gerudo Thieves, Ganondorf Dragmire, found the way to break the mystic seal of Rauru on the Golden Land.

      Meanwhile, in the middle of an ensuing war in Hyrule, an exhausted Hylian woman entrusted her infant to the Deku Tree in Kokiri Forest before dying. Named Link - Link the First - the boy was raised as one of the enigmatic elven Kokiri without any knowledge of his parents (as it is known, Kokiri have no parents). Even by age 10 he was still unlike all the other Kokiri - they all had faerie guardians. All except Link. One night, he had a nightmare that would haunt his dreams for many months - during a rainy night, in front of a magnificent castle, a young girl would be riding away on horse in the arms of a woman. She would give Link a stare of helplessness, and looked like she needed to say something. Behind them rode an evil-looking man with green skin in black armor. He would frighten Link, who would stir and awake uneasily.

      --from HTLOZ

      And so began the adventures of Link, whose destiny would be tied to Zelda's throughout the entire course of Hyrule's history. So you see, the title makes a good bit of sense.

      [/rant mode] Sorry...hardcore Zelda fan here ;)

      -- Chris

      --

      -- Chris
      $email=~s/[^a-zA-Z0-9@.]//g;

  64. There's one console that it WON'T extinct... by Akardam · · Score: 1

    [root@localhost /root]# _

  65. PS2 isn't easy to program by notCNE · · Score: 1

    Compared to Sony, it's a harder platform to write for. With Sony a lot of the low level stuff is already functionalized for you in the SDK. This is really key for fast game porting. This is not to say it will be an ultra optimized port. I wouldn't suggest it if you're trying to push the GFX to the extreme, but if you want to make "Who wants to be a gazillionare" for the PSX it's easier than start from scratch on Nintendo.

    I think you're a bit mixed up on which console is "easier" to program...

    There has been complaints for over a year now about how the PlayStation 2 is one of the most difficult consoles to program. Due mainly to parallel processing and that almost all graphic effects are done via software. One of the main reasons why PS2 games were few and not extremely graphically impressive during the system's launch last year was because of the difficult graphic programming.

    (I'm not for sure, but didn't the developer for Oddworld expicitly switch from PS2 to X-box due to those problems? -- I don't have a link to back that up.)

    The May 2001 issue of Wired contains an article about the GScube -- Sony's prototype of the PlayStation to come. In it, another woe of programming for the PS2 is revealed: Parallel programming. Most game programmers had too much difficulty adjusting to new architecture.

    Most adept programmers wouldn't be too scared off by parallel programming. But if a game company can make millions by programming the old fashioned way on the X-box, or make millions minus new development time for the PS2, which way will they go?

    Even game publishers who make one game and seventeen ports will lean away from difficult-to-program consoles.

    Back in the day, the N64 was more difficult to program for than the original PlayStation. But that is not now.

    Christopher N Emmick

    --

    Christopher N Emmick
    A good man, a better nerd.
  66. Cartridges or optical? Cartridges for me, please. by Knuckles · · Score: 1

    Everybody is still jumping on Nintendo for their decision to use cartridges for N64. I have come to another opinion. We all know the frequently mentioned respective advantages and disadvantages of carts vs. optical media, so I won't repeat it here. However, CD drives have two characteristics that drive me nuts: loading times and especially noise. N64 was the first console I owned after many years (my first one was the worst console ever sold: Philips G7000), so I didn't fully appreciate the quiteness and quick loading. But some months ago I purchased a Dreamcast and I simply can't use it. The "eeeeeeek eeeeeeeeeeeek grgrgrgrpfffffff eeeeeeek" everytime I turn a corner turns me off enormously. The wait I hate. After 30 minutes in a game I can't take it anymore. For this to stop I'm more than willing to sacrifice streaming music, sheer game world size for nothing and cheap prices.

    --
    "When I first heard Daydream Nation it quite frankly scared the living shit out of me." -- Matthew Stearns
  67. No need to worry by N. · · Score: 1

    Apparently Hiroshi Yamauchi is known to like to tease the media and a lot of what he says can be interpreted in many ways. This makes it hell to thanslate anything he says to any other language. I wouldn't worry about the GameCube, what these articles says is probably only one interpretation of what he meant. Even if he said it, then this will generate a lot of attention at e3, which might be what he wanted to do.

  68. Zelda, huh? by notCNE · · Score: 2

    But Nintendo has a nearly guaranteed winner in the GAMECUBE because kids are going to want one no matter what, as Nintendo has trademarks on popular franchises such as Super Mario, the series formerly known as Zelda (when was the last time you saw Princess Z being rescued? A Link to the Past?),

    Hmmm... Princess Zelda was the subject of rescue during Zelda: The Ocarina of Time

    That was a N64 game.

    Obviously your assertion that "kids are going to want [GameCube] no matter what," is based off of past Nintendo history. If you were up-to-date on the Nintendo games and franchises, you'd know there was a Zelda in Ocarina of Time. And you'd also know that kids love affair with Pokemon is fading.

    Nintendo's first party franchise games will be on the GameCube, but they're going to be more than just a kiddie system. Check out some of those "kiddie" games slated for the GameCube on IGN.com.

    Christopher N Emmick

    --

    Christopher N Emmick
    A good man, a better nerd.
  69. Makes Perfect Sense by TheWhiteOtaku · · Score: 1
    The Gamecube isn't going to happen for three reasons

    1) Nintendo doesn't have enough hardware developers to develop a game console with the power of the Playstation2 or X-Box. Sony and Microsoft can afford to hire the best (Sony already has them from their home electronics division actually) and even Sega has a background in arcades that helps with the development of high quality graphics hardware needed for a new console.

    2) Nintendo doesn't need a new console to make money. They are already making a fortune off the Pokemon franchise and the Gameboy (which generates far more profit than consoles which often have to be sold for a loss.) Nintendo could go the same path Sega went and focus on game development, an area far more profitable than hardware. Furthurmore, to compete with Microsoft and Sony, both of which can afford to sell the system for a loss which theyd recoup selling games, periferal hardware and software liscenses, Nintendo would have to sell their new console at a loss that might not be compensated later on.

    3) The Gamecube was a likely failure anyway, lacking many third party developers, less powerful than the PS2 or Xbox and arriving a year later probably. Nintendo cannot survive by making games like Pokemon that are not only suitable for children, but designed with children in mind. Parents would be less likely to sink $300 - $400 into a Gamecube than to spend the $100 for a Dreamcast, even if more children want the Gamecube. Nintendo would have to appeal to an older age group to successfully market the Gamecube (they have made steps in this direction, though, with the adult-themed Conker.)

    --

    Given a reasonably level playing field, who would win a fight between a bear and a shark?

    1. Re:Makes Perfect Sense by Walker+Evans · · Score: 1

      "The Gamecube was a likely failure anyway, lacking many third party developers, less powerful than the PS2 or Xbox and arriving a year later probably."

      - Acclaim
      - Lucas Arts
      - EA
      - Konami
      - Capcom
      - Activision
      - Titus
      - 3DO
      - Sega
      - Ubisoft
      - THQ
      - Interplay
      - Midway
      - Kemco

      As for your judgement call on which system is more powerful, why don't you wait until all the systems you're comparing come out. Just from looking at the system specs so far, the main advantage the GC has over the PS2 is the graphics proccessor power, and everyone knows that for better game performance it's the GPU and not the CPU that really counts. But either way, i'm not standing up making a statement that one system is more powerful than the other... i'll have to play them all first. just have to wait any see... you know... just being logical and all that...

      And as far as "arriving a year later" than the PS2 and Xbox... i don't know what little fantasy world you live it, but the xbox isn't out yet...

      --
      Shameless Self Promotion : Webhosting at Blender Networks.
  70. Another PS2 owners disagrees... by SuperKendall · · Score: 2

    Having a PS2 already, why would I buy an XBox?

    Almost any game I'd care to own on the XBox will be (eventually) produced for the PS2 (and possibly the GameCube) as well.

    In fact, if you can only own two systems the only thing that makes any sense is to make sure one of them is a GameCube.

    Think about it, the GameCube will have a lot of great and very unique Nintendo titles that you just aren't going to get anywhere else. Each console will have it's own exclusive games, but I can't think of any other set of console-exclusive games you would rather have than Nintendo games.

    My two choices for the upcoming console wars are the PS2 and the GameCube, really the only choices that make sense at the moment given what we know. Perhaps that will change after E3, but I don't think so. I'm already really happy with the PS2 and I trust Nintendo enough to know the GameCube will be enjoyable as well.

    You are right about them being hurt by late shipping though. If they can manage to ship this year they will be set, but I'll have to admit that's a pretty big IF given thier track record in the past! Still, all reports I've read seem to indicate things are right on schedule. Perhaps they will pull it off this time.

    And despite what you said about Nintendo not even registering in the minds of "serious" gamers, I think I can guess what will happen if you put GameCubes and Xboxen in the same stores at the same time, with the GameCube $100-$150 less than the XBox... hint, it involves a lot of "X"-tra shipments to landfills.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley
    1. Re:Another PS2 owners disagrees... by SuperKendall · · Score: 1

      I did say "Almost". A better example would have been Abe's Odyssey.

      Frankly, we do not know yet that Halo is a game worth playing rather than looking pretty. Reports from Gamestock were not as encouraging as one would hope.

      And finally, I have a PC. Are you saying Halo will not be availiable on the PC? Right. In the end I think that will be a huge problem with the XBox, a lot of the good games being available also for the PC and thus given less reason for the hardcore early adoptors to buy into the system. Does Halo look like a game you want to play using only a gamepad? Even if it is good, it looks to need some serious control options like a mouse and keyboard offer. Too bad the XBox has non-standard USB ports so I can't even use my PC keyboard with the thing.

      --
      "There is more worth loving than we have strength to love." - Brian Jay Stanley
  71. This Game has Been Censored for Adult Content by hobbes17r · · Score: 1

    Regardless of whether or not Nintendo decides to completely pull the Gamecube, it is obvious that the company is aiming to avoid direct competition with Sony and Microsoft. If the Gamecube is released, it won't dare push very hard at the 15-24-year-old demographic that Sony and Microsoft are after; Nintendo has neither the funds or the third party relationships to mess with the giants. Kiddie system. Deal with it.

    You do have to realize that the Game Boy line of products has been Nintendo's cash cow for well over 10 years - not SNES, not N64. When giant corporations move in, smaller businesses usually specialize by necessity. So it's possible that the Handheld line will become Nintendo's focus, with the Gamecube ultimately playing a more significant role in boosting Game Boy Advance than breaking new ground on its own.

    My money's on Microsoft. Face it, they're just playing the industry better than anyone else... and - *take a deep breath* - they are the innovative force right now in gaming.

    1. Re:This Game has Been Censored for Adult Content by Walker+Evans · · Score: 1

      "Nintendo has neither the funds or the third party relationships to mess with the giants."

      Since when did Nintendo become the tiny console company when compared to Microsoft who hasn't even put out a console yet???

      "*take a deep breath* - they are the innovative force right now in gaming."

      yeah, i don't recall any other company faking screenshots until they did it.

      --
      Shameless Self Promotion : Webhosting at Blender Networks.
  72. Hmmm, does this sound familiar? by greydmiyu · · Score: 1

    "If we don't get attention at E3 we won't ship!"

    "If I don't get 8 million dollars in a month, the lord's taking me home!"

    Kinda makes you wonder who said which, right?

    --
    -- Grey d'Miyu, not just another pretty color.
  73. It's the developers, stupid. by dave-fu · · Score: 1

    Nintendo owned the market in the mid 80's, they figuratively (and at times, literally) had their developers bent over the kitchen sink and had their way with them because they could.
    The PlayStation was initially an add-on CD-ROM for the Super Nintendo that they decided their consumers didn't want. Whoops.
    When you own the market, you can tell your consumers as well as developers how the game's played. Just keep them fingers crossed and hope no one chews up your market share and you can keep everything on your terms.

    --
    Easy does it!
    This comment has been submitted already, 276865 hours , 59 minutes ago. No need to try again.
  74. First-party games, eh? by Tofuhead · · Score: 1

    ZELDA. METROID. MARIO.

    Ignore Nintendo if you like, but you'll be missing out on the best Japanese-style first-party games available on any console. If you've never played either N64 Zelda game for more than half an hour, you're missing out.

    Compare this with Sony, and let us know which of their first-party (heh) games are of the same calibre that Nintendo and Sega are capable of producing, at any "maturity" rating.

    (BTW, WTF does "maturity" have to do with games??? "Maturity" is for smoking expensive contraband cigars and eating aged cheeses and sipping on fine wines, not for kicking your best friend's ass all over a damn monitor screen. Pokemon...Street Fighter...Q3A...what's the difference? You're competing in a virtual world, hopefully _escaping_ the world of "maturity" while you're at it.)

    < tofuhead >
    --

    --
    It is still the dark of night.
    1. Re:First-party games, eh? by snoop_chili_dog · · Score: 1

      I'll never play a playstation because of their "mature". Nintendo has plenty of mature games. They just aren't vulgar. Look what happened to final fantasy when they went to ps. What reason does any game have to insert words like whore. The great thing about Nintendo is that their games were fun. They aimed at the kid in you, and they appealed to adults too. If anyone wants a mature game for Nintendo then look at something like mechwarriors or turok.

      --
      But Yogi, the RIAA won't like that.
    2. Re:First-party games, eh? by Xenex · · Score: 2
      Exactly right on both counts.

      What was Sony's launch title for the PS2? A fireworks game.

      As for maturity, anyone that believes maturity is playing games that are just gorefests really should be asking themselves if they are mature.

      There are more to games then violence. Oh, I'm not saying there is anything wrong with 'violent' or 'gory' games, they can also be fun. GoldenEye and Perfect Dark were great games on the Nintendo 64, and Half-Life and co on the PC are also great. However, if you think maturity is something along the lines of "Mortal Kombat is more appealing to a mature audience then Zelda because you can kill people", then you really don't understand maturity.

      A mature person wants a game that has some depth to it, and/or is fun. Nintendo provides this in the majority of 1st party games. I am a mature gamer. My favorite games are the Marios and the Zeldas. Does that make me an immature gamer? I think not.

    3. Re:First-party games, eh? by Erasmus+Darwin · · Score: 2
      As for maturity, anyone that believes maturity is playing games that are just gorefests really should be asking themselves if they are mature.

      I agree with you to a point -- I've certainly seen enough violence and profanity that it doesn't have a "novel" appeal. (Hell, two of my favorite games have been "Ocarina of Time" on the N64 and "Ape Escape" on the Playstation, neither of which would be unsuitable for most children.) While I cringe at gratuitous violence and profanity as an attention-getting tactic, I believe that's it's also sometimes appropriate for a game.

      For example, in Metal Gear Solid (one of the best games ever made for the Playstation), you can sneak up behind your enemies, grab their head, and snap their neck, complete with a resounding "crack". While some might find that a little graphic (especially for, say, the target Nintendo audience of Pokemon-clad pre-teens), it's not gratuitous, in my opinion. Within the context of an unarmed special forces operative sneaking into a military facility, snapping the neck of an unsuspecting guard or two makes sense and adds to the feel of the game.

    4. Re:First-party games, eh? by Xenex · · Score: 2
      Yes, exactly. That is an example of 'mature violence'; the game is violent, but not for the sake of being violent.

      I used the examples of GoldenEye and Perfect Dark in my original post, but MGS is up there too as being a 'violent' game that happen to also be excellent mature game. :)

    5. Re:First-party games, eh? by Erasmus+Darwin · · Score: 1
      I used the examples of GoldenEye and Perfect Dark in my original post

      Mea culpa. That's what happens when I read a post, go do some other work, and then sit down and reply to a selective quote.

      Although (to get myself back on topic), there are times when I am in the mood for a gratuitously violent game. It's my socially acceptable alternative to yelling, screaming, and breaking things as a means of releasing stress. It's certainly better than, say, putting my fist through a wall.

  75. A few points. by crashnbur · · Score: 1
    This comment is completely inaccurate and slightly disturbinb. Um, sure, yeah... it's completely obvious that Nintendo's blood spilling games like Perfect Dark and every-fourth-word-is-bleeped-out games like Conker's Bad Fur Day, in which you begin the game as a drunken squirrel puking his guts out, are made just for the ten-and-under crowd. Good call, man.

    Also, the Daily Radar is not highly regarded for their accuracy in much of anything. My experience leads me to know the Daily Radar as an "organization" that frequently misinterprets (whether it is intentional or not is not for me to decide) games news. I would say that the Daily Radar is much like the National Enquirer, except that, once in a while, the National Enquirer might post something of relevance to something important regarding its intended audience. (In other words, I wouldn't trust the Daily Radar ... not even on their opinions.)

    Lastly, the GameCube is in absolutely no danger. I have seen or heard no reputable games sources reporting anything even remotely negative (aside from possible delays) about the GameCube, and cancelling production is not under any kind of consideration whatsoever.

    Talk about misinterpretations, and talk about slashdot's inability to catch them.

    1. Re:A few points. by Walker+Evans · · Score: 1

      "My experience leads me to know the Daily Radar as an "organization" that frequently misinterprets (whether it is intentional or not is not for me to decide) games news."

      Thats why I read Old Man Murray instead!

      --
      Shameless Self Promotion : Webhosting at Blender Networks.
  76. READ THE ARTICLE!! by sprayNwipe · · Score: 1

    Damn, read the article that you linked. I quote

    we have no reason to doubt the arrival of the Gamecube

    It deliberately says that in the article YOU linked, yet you still twist the words around. shame.

  77. "serious gamers"? by crashnbur · · Score: 1

    That's an oximoron if I've ever heard/read one. Games are not meant to be taken seriously, man. They're fun. They're relaxing. They're for letting loose and taking a load off. Don't get so caught up in the appearance of things. They're just games...

    Oh, and would you care to back up your argument that "Sony has a complete hold" with real evidence, rather than your bias? Sony is certainly more hated than Nintendo where I come from.

    (Could it be because Sony ditched Nintendo? Oh, wait, that couldn't be ... because, as the story has been [incorrectly] told, Nintendo ditched Sony. Research the story, and note that it was Nintendo's call to bring Sony into the deal, Sony got a little greedy [Who could blame them? There was money involved!], and eventually corporate differences led to the split. Nintendo didn't leave Sony out to dry... Nintendo knew very well that Sony, as a mega-corporation as it was, would not suffer at all by losing the "Nintendo PlayStation," as it was first called.)

  78. Have You Played Pok�mon Stadium? by The-Bus · · Score: 1
    A buddy and I rented Pokémon Stadium last week and sat down and played it. He's an avid watcher and I know of it briefly, enough to name 10 characters tops (I've seen one episode at most).

    Once you grasp the strategy of the game (each character is of a certain type -- each with their own strengths and weaknesses) it turns into a giant game of Rock-Paper-Scissors, except there's about 8 different variables to consider. It's very much like the turn-based fighting in RPGs. What's very interesting is that mid-fight your opponent can switch their character so it may not always pay off to choose a specific attack that only works on a certain type of Pokémon.

    Then we got into the mini-games. With about 4 other guys from the dorms, we started playing some of the very simple, very fun games included in Pokémon Stadium 2 -- it took us until 5am to stop playing.

    Now from a marketing perspective, the entire Pokémon genre is ingenious -- the show, the movies, the games, the cards, the figures are all so closely intertwined that you do feel like you have to catch them all. Of course this doesn't work as well on a bunch of people in their early 20's as it does on pre-teens.

    Still, I find it amazing, especially in this Slashdot crowd that's supposed to be better than your average bear, that so many people would come down on this in a judgmental way w/out actually playing the game. It's not for everyone, but it is fun.

    --

    Small potatoes make the steak look bigger.

  79. Ah, they're better off. by Kris_J · · Score: 2
    Consoles are loss leaders. The N64 is plenty good enough for games. What they should do is encourage a few really innovative, "push-the-envelope" games on the N64 to show it off. The secondary market is saturated with N64s -- you can pick them up for A$75 (US$40) in any pawnbrokers. They should cut production of the consoles and focus on the games. We don't need a new console, we need better, innovative, games.

    (Heck, N64? screw that, they should go back to the SNES. Why isn't anyone producing games for the SNES any more?)

    --

    1. Re:Ah, they're better off. by Tofuhead · · Score: 1

      Two things:

      First, the GC is far more powerful and easier to develop on than N64. (Plus a lot of cool stuff, like the controllers finally have built-in "Rumble Pak" functionality and no longer require 2 AAA battery cells). Read any comparative review of the current game consoles, and you'll find that graphics ability is a huge selling point.

      Second, the GC keeps Nintendo on the map. Like you've noticed, nobody makes SNES games any more, because there are other consoles with larger market saturation and with better capabilities.

      I actually would have liked to see [comercial *] dev on SNES games continue as well. (Actually, so would have Nintendo; a quick look at the N64 manuals and the Nintendo website will show that Nintendo, to this day, publicly considers the SNES a viable starter system.) But like I mentioned, market forces ensured that the SNES died, just like those consoles that preceded it.

      * [Homebrew freeware games are still being developed, thanks to the emulator scene.]

      < tofuhead >
      --

      --
      It is still the dark of night.
  80. Sick of this Nintendo only makes kiddy games crap by TheOne · · Score: 1

    The definition of an adult game is not "blood & tits". Nintendo may have franchises that are targeted towards kids(Pokemon), but please dont say all the games that they create are kiddy. Just because legend of Zelda does not have blood and gore in it does not classify it as a kiddy game. It is one of the most fun, immersive and innovative games of its time. The N64 may not have done well but it has more must have titles than the PS. You can always count on Nintendo & Rare to create some of the best games around(Miyamoto is the MAN). Nintendo is one of the most innovative game companies of all time and I am sure they will ASTOUND all of us with the cube. XBox. Do we really need MS to monopolize another market and kill off the real innovaters in its quest. I hope it turns out to be the PBox ;) Make us all proud Nintendo. Still playing your games at age 28.

  81. But this is Yamauchi... by Maveryk · · Score: 1

    Normally I'd be willing to accept this as a PR stunt, but this is Yamauchi we're talking about. The same man who alienated 2/3 of the Japanese gaming market by not only insulting RPGs in general, but anyone who finds them entertaining. The same man who refuses developers on the basis that they run the risk of selling more units than Nintendo itself. The same man who, even after pressing fromm shareholders and industry bigwigs, still refuses to allow exceedingly violent content on any of his company's systems.

    If it were some reasonable Nintendo spokesperson making such claims, I might believe them. ButYamauchi is a complete lunatic at his worst, which always seems to be when put in front of a microphone.

    At least we can be assured that if the Gamecube doesn't show well at E3, we'll at least get some spectacular lashing fromYamauchi. Maybe he'll alienate the last third of Nintendo's key market by blaming it all on idiot kids and their moronic parents?

    1. Re:But this is Yamauchi... by Xenex · · Score: 2
      Just a quick question:

      Got any URL's to backup your claims?

      I wouldn't mind a few links to info about the RPG insults and the refusing of high unit selling developers.

      And, Nintendo hasn't stopped violent content since Mortal Kombat 2 on the SNES had blood.

      I know Yamauchi is eccentric (and that he had a nice shot at Square :) but I hadn't heard those 2 claims you've made, and I generally like to think I'm in the know about Nintendo... so I can't wait to see you back your statements up :)

  82. Well, Nintendo, it can throw money at itself :-) by Xenex · · Score: 2
    It says in one of the linked stories that to make itself less of a takeover target, Nintendo went and bought back $2b of it's own stock. Nice move :)

    Everyone seems to think Nintendo is broke, but they do have money to throw around; the Game Boy hardware and software and N64 software have been making them alot of money in recent years. Your console doesn't need to be number one to be profitable, as N64 software has shown Nintendo (I'm talking 1st party stuff here, not 3rd parties). Nintendo will be content with not being number one if it's bringing them in profit.

  83. Re:AMEN! Zelda & Mario for PS2 - please! by Xenex · · Score: 2
    "What's wrong with the console I already own?"

    Umm, it's not made by Nintendo, so porting their games to it are not going to sell their consoles.

    And I could tell you why the GameCube is better then the console you already own, but that would just create a flamewar :)

    Nintendo are a hardware and software company. They do both, and they do both well. The are alot like Apple in that reguard. I guess you want an x86 Mac OS X port too? ;)

  84. Re:Well, Nintendo, it can throw money at itself :- by Glytch · · Score: 1

    All true. I'm just saying that Sony is insanely rich, and can basically do anything that pure money can let them do. They can't buy off either MS or Nintendo, who are also both insanely rich, but Sony can put together a hell of a media campaign, using every legal and borderline-legal trick they know.

    Actually, I like the fact that the PS2 edged the DC out of the market, since I've got a DC. A lot of great DC games at the local Walmart were on clearance for around $10 each. :)

  85. Shakeout at RETRO by catseye_95051 · · Score: 2

    Its worth noting that there is an article in this month's NextGen on major cutbacks and retrenching at Nintendo's first party Gamecube game studio in texas, Retro.

    They've cut half their projects and laid off 20 developers.

    Just another data point. Lord knows what it means.

    I DO know the game industry in general won't let MS gobble it all without a fight...

    1. Re:Shakeout at RETRO by iamblades · · Score: 1

      Retro is 2nd party, and they did that so that they could finish Metroid and the RPG theyre working on in time for launch, or soon after...

      --
      Shit adds up at the bottom...
  86. The future by James+Foster · · Score: 1

    Microsoft bribe the press.
    Gamecube dies.
    Microsoft beat Sony.
    Playstation 2 & 3 die.
    Microsoft get screwed and sued by the DOJ.
    Microsoft dies.
    PC is the future of gaming! :)

  87. Mario Kart by Vollernurd · · Score: 1

    Mario Kart was and still is the best game ever written, and no-one gets killed. Amen. I say this as I have been playing it for about 8 years, and it's still fun.
    ---
    Vollernurd.

    --
    Smokey, this is not 'Nam, this is bowling. There are rules.
  88. Re:A simple and elegant solution by FallLine · · Score: 2

    Hahah, you do know that Indrema is now dead, right? (All this before it even hit the market) Yeah, the true "powers" of OSS, the ability to send millions of dollars in capital to a speedy demise.

  89. Sony makes games... by micq · · Score: 1

    989 Studio's was a Sony owned game maker... they made games for PS...

  90. Yup by psyc0 · · Score: 1

    It sure does. They kinda screwed themselves over with that idea... oh well. Their loss, altho I'm still a strong Nintendo fan, I think I'll stick with the 64. Unless the Gamecube turns out to be a huge load better than anyone thought.

    --
    --I had a cool sig, but it died. So I go this one.