The 10GB per day would include updates but not in the 9.05 games per month over 9 years, the latter is strictly full games downloaded from various platforms (XBLA/GFWL/Steam/etc). Obviously they mostly aren't 10GB games but that's last generation, current generation they mostly exceed 10GB.
I agree with game downloads, p2p I do not because everything is streamed nowadays that is legal...So lets bring back real copies of data, then p2p will be there.
Like the THEMIS Day IR 100m Global Mosaic torrent, at 42GB is streamed? Or the Internet Census 2012 at 569.43GB? Torrents are not just movies - there are some really interesting public domain datasets out there. Try academictorrents.com
Let's think about a game download, you have say 10GB of data for a game...
At 10mbps that will take slightly longer than 2 hours....
At 50mbps it will take 27 minutes....
Are you really gonna sit at your computer waiting 27 minutes to download a game (that you could download overnight) or can you not go outside? How many times a year will you do this, 5 times? How when averaging 5 times over a year can you not just wait overnight?
If I only downloaded my games once it would be 9.05 times per month, every month since 2006, and that's being very generous. That is *just* games, not datasets/video/etc. I *average* 10GB/day through all my various online activities (only counting downloads and not including 2am-8am) a 50mbps connection would save me 47 hours of waiting per month, whether that's active waiting or not that's a LOT of time.
Speed doesn't matter as much, at least to me, as a connection that works. Between throttling, DPI, traffic "management", lack of ability to connect to peers, and such the problems I experience with my connection have nothing to do with raw speed. As to raw speed... 10Mbps is acceptable for websites but nowhere near enough for game downloads/P2P/etc.
Take what you've described and add porn. Voila, the internet.
You missed the 'slow to grow' & painstaking to get any information added' parts. The internet/wiki is too easy for the spin doctors & idiots to add "information" to.
One day an open knowledge network will be created, it will contain what we know, how we know it, how to replicate how we know it, and what we do not know. It will be slow to grow. Painstaking to get any information added. It will be accurate to a fault. On that day, I will be happy.
Car anolgy fail. Your car doesn't require a fuel tank replacement every time it runs out
Neither does your printer if you get the "tank" refilled. Either way it's immaterial to the issue at hand
and it doesn't refuse to start when the fuel light comes on.
As stated previously, the article isn't clear on that and in my experience the majority of printers will allow you to print beyond the empty warning. Many will even print with colours missing entirely. Not all, but many.
That just means the ink is drying up in the cartridge. These things do not have an unlimited shelf life. I've opened some up where the ink was nearly completely solidified inside others just needed the sensor cleaned. Not everything is a conspiracy - I wouldn't be surprised if the article's issue is related to the type of package used inside the cartridge. It looks like it might arc on the underside as it looses mass causing the ink to pool at either end... they could probably take the cartridge out, shake it gently and re-insert to remove the empty warning. ie: if the remaining liquid is at the back of the container and has no way of getting it to the front to actually use.
Except the printer refuses to print when the cartridge is 'empty'. It'd be like your car refusing to start or automatically turning off as soon as it hit empty no matter what. You'd then have to disconnect the tank, throw away that 20% of fuel, and buy a new gas tank from the manufacturer and only from the manufacturer.
The article is unclear on that... it says it gives a notice but then also says that notice is that it must change... whether that notice to change prevents it from operating is not really stated. On consumer grade printers, the notice pops up but you just ignore it until things start printing poorly.
This. My car's "empty" on the gas gauge means there's 20% left in the tank so that there's some wiggle room from the notice to the literal empty of the tank.
So you mean that one off chance you actually go over to a friends house to play a co-op game im assuming. Not much of those left, even Halo is removing split screen. So for the other 99% of the time you use your console you'll end up suffering slow load times. Sound great.
a) Yes, there are still MANY couch coop games. They may not be AAA titles due to their tendency to be graphically too much to splitscreen, but they exist and are quite popular. As to the "one off chance", I guess you don't have many friends. I have a group of friends that play on a regular basis (usually weekly).
Why wouldn't all 3 of you want to bring your consoles? What if you want to play two different games at the same time? Also if your going to family's for an extended period why are you bringing your consoles over instead of, you know, spending time with your family?
In our case we usually end up at a location that has a single TV (a cottage we rent) - not much sense bringing 3 sets of duplicate consoles. What usually ends up happening in our case is that one brother-in-law brings the PS, one brings the Wii, and I bring the Xbox.
Ah illegal copying.
No, not illegal copying - only one copy exists on the external drive and the profile that bought it must be logged in to use it so I cannot play while I lend it to my friend. No different than if I were to hand him my physical copy.
Falling Skies - Decent, but cheesy. You can tell it was written for the masses and not sci fi fans.
I really enjoyed it and while it included 'mass appeal' aspects, I don't mind that. There was some good scifi in there, though admittedly as the seasons went on there was less quality scifi and more gloss overs/inconsistencies/etc.
You can store data on USB on a PS, it's a feature that PS3 had since day one i think. Using a USB as a HDD replacement though, those long load times just become that much longer. I don't know why you'd ever want to bring your whole HDD anywhere with you, sure gave saves or something that's fine and can be on a USB. A 1 TB USB drive is like x10 more expensive than a 1 TB HDD. Also no SSD capability. You lose so much more without being able to replace your HDD in your console. The main benefit you say about the USB applies to pretty much no one.
I'm not sure I understand you at all. 360/PS3 consoles had USB saving, and HDD saving, for most of their lives but limited the capacity until recently as an anti-piracy measure (or so they claimed). You could not play a game off them though due to the USB 2.0 ports limiting the transfer speed.
Why I would want to bring my whole HDD with me? Here's a couple scenarios:
- Heading to a friends place to play one of my games with him but only have a couple hours to play, I could spend that time re-downloading the game onto his console or I could just bring my drive with me.
- Heading to family's for an extended period who have a 20GB monthly cap on their internet (no joke), either all 3 of us bring our consoles or 1 brings the console and the other two bring their drives.
- Friend wants to "borrow" DLC I own, I can leave my drive with him & a signed in account for him to be able to access the content.
aren't USB 3.0 drives slower than SATA? The speed in Real-world situations being more around 3Gb per second?
Neither SATA nor USB 3.0 are the limiting factor. Platter drives spin speed limits them to ~1.6Gbps (~200MBps) at best (10k RPM drive). SSDs can be limited by USB 3.0 to 5Gbps instead of their best ~6Gbps. USB 3.1 solves that (10Gbps) as does the latest SATA standard (16Gbps).
USB 3.0 drives?... That solves _SO MANY PROBLEMS_... errr... not...
Also replacing a PS4 drive is so easy you never even see the real internals, most of it is just pushing down a bit and sliding a thing off the top then removing a 3.5" from a nicely cradled thing.
"not" - Seriously? USB drives do solve many problems, you no longer have a storage limit, you can have multiple connected or swap them, they can be transported to other consoles, all without compromising the original system. You can do some of that with the PS4 as well but you've got to power down, unplug, de-case and swap the drive... vs plugging in a USB cable. I mean, it's not a perfect solution but it's pretty flexible and user friendly.
MS did something different - they made it so you can use external USB 3.0 drives for all the data. No need to buy a new console/mess around with the internals of your existing one - just plug it in and go.
The one thing I would like to know is why this is "news". TrueAchievements.com and TrueTrophies.com have been compiling this data since the 360/PS3. They have it for Windows/GFWL/Windows Phone/etc as well.
I did not describe a dyke and rampart structure. I described a U shape in the ground - no rampart at all. From what I read on the subject the latest from Durrington Walls was that, being a henge enclosure (area > 300m in diameter) and finding neolithic floors, they believe it to have been a village. Based on what they found they believed there to have been as many as 1000 small structures. As to the gateways, I don't believe these henges were designed to be perfect defences - rather a way to make it easier to defend a village. You'd force the enemy to engage you at a "gateway" or be at a disadvantage dealing with the henge. Without the henge an attacker could come from any direction with ease. Placing the "gateway" towards the river would have made it that much more difficult to mount an assault since you'd have to either cross the river to attack it directly or come at the village from another direction and then turn into the "gateway". With regards to the post holes, that is at the Woodhenge site (or South Circle if you prefer) and they have a fairly good understanding of what it likely looked like: https://www.english-heritage.o...
Incidentally, 5000 would have been the largest city in Britain at the time, and quite likely in the whole of Europe. A typical settlement of Neolithic times would have been dozens to around a hundred.
I agree that's a high estimate. Though it being a large town/city does fit with the current theory on Stonehenge, that it was built as a place to unify the tribes of Britain and therefore would have been a place to draw people/have commerce/etc. like modern capitols do.
b) Small stone walls, if piled, would need to be nearly as wide as it is tall to have the same effect.
You plainly have never seen a drystone dyke.
Actually, we have one on our property. If you knew about maintaining dry stone dykes, you'd know that they often have to be rebuilt in small sections due to wind or animals knocking them over. While something like this: https://en.wikipedia.org/wiki/... looks nice and sturdy, it's susceptible to collapse from lateral forces, especially the higher it gets.
I am not describing a rampart at all, merely the reality of both halves of an 18m deep ditch or henge enclosure if you prefer. While the wikipedia entry claims archeologists currently discount the defencive benefits of such a structure basic logic would seem to indicate this is false. If you were a group of bandits/small army charging on foot you would have to stop, carefully descend down an 18m steep incline (difficult to safely jump down), then climb 18m back up the other side. Or have a board/bridge long enough to cross but that would be easy to push into the henge. Villagers would be able to toss rocks/use spears/bows/etc to kill you while you tried to do get through this obstacle. The main reason it could be considered a poor defencive enclosure is that the opening is not retractable - if the enemy gets through the main gate then you've got the same problem getting out as they would have had getting in. I freely admit that it's primitive and flawed, and likely why the settlements didn't survive, but these were Neolithic/early Bronze Age times and towns of ~5000 people at most. Not master works of defencive engineering & design.
It is in just about every way. Amazon, that is not "in store pickup only" like MicroCenter, is $80. Problem is, when that sale ends the regular price is significantly more. The option I listed is a sale price as well but it's ~$10 more regular price vs $120 more.
You won't get any disagreement with me there. I'm very much a fan of paying up front for the right tools for the task and minimizing ongoing costs that usually only increase with time.
Android 4.2 is a deal killer. Unless that model is supported by CyangenMod or other flavor, I wouldn't want an OS that old on anything new.
Compromises have to be made somewhere to keep costs down. There's cheap and then there's "best practice", this is the former. A Pi is $20 more for a more up to date OS + hdmi cable but you provide the child labour to assemble it. There's trade offs with everything at that level.
The 10GB per day would include updates but not in the 9.05 games per month over 9 years, the latter is strictly full games downloaded from various platforms (XBLA/GFWL/Steam/etc). Obviously they mostly aren't 10GB games but that's last generation, current generation they mostly exceed 10GB.
I agree with game downloads, p2p I do not because everything is streamed nowadays that is legal...So lets bring back real copies of data, then p2p will be there.
Like the THEMIS Day IR 100m Global Mosaic torrent, at 42GB is streamed? Or the Internet Census 2012 at 569.43GB? Torrents are not just movies - there are some really interesting public domain datasets out there. Try academictorrents.com
Let's think about a game download, you have say 10GB of data for a game...
At 10mbps that will take slightly longer than 2 hours....
At 50mbps it will take 27 minutes....
Are you really gonna sit at your computer waiting 27 minutes to download a game (that you could download overnight) or can you not go outside? How many times a year will you do this, 5 times? How when averaging 5 times over a year can you not just wait overnight?
If I only downloaded my games once it would be 9.05 times per month, every month since 2006, and that's being very generous. That is *just* games, not datasets/video/etc. I *average* 10GB/day through all my various online activities (only counting downloads and not including 2am-8am) a 50mbps connection would save me 47 hours of waiting per month, whether that's active waiting or not that's a LOT of time.
From Ovum website: "NO. 1 TELECOMS RESEARCH PROVIDER" - kinda says it all.
Speed doesn't matter as much, at least to me, as a connection that works. Between throttling, DPI, traffic "management", lack of ability to connect to peers, and such the problems I experience with my connection have nothing to do with raw speed. As to raw speed... 10Mbps is acceptable for websites but nowhere near enough for game downloads/P2P/etc.
No, you'll be dead,
As I said, a happy day.
Take what you've described and add porn. Voila, the internet.
You missed the 'slow to grow' & painstaking to get any information added' parts. The internet/wiki is too easy for the spin doctors & idiots to add "information" to.
One day an open knowledge network will be created, it will contain what we know, how we know it, how to replicate how we know it, and what we do not know. It will be slow to grow. Painstaking to get any information added. It will be accurate to a fault. On that day, I will be happy.
Car anolgy fail. Your car doesn't require a fuel tank replacement every time it runs out
Neither does your printer if you get the "tank" refilled. Either way it's immaterial to the issue at hand
and it doesn't refuse to start when the fuel light comes on.
As stated previously, the article isn't clear on that and in my experience the majority of printers will allow you to print beyond the empty warning. Many will even print with colours missing entirely. Not all, but many.
That just means the ink is drying up in the cartridge. These things do not have an unlimited shelf life. I've opened some up where the ink was nearly completely solidified inside others just needed the sensor cleaned. Not everything is a conspiracy - I wouldn't be surprised if the article's issue is related to the type of package used inside the cartridge. It looks like it might arc on the underside as it looses mass causing the ink to pool at either end... they could probably take the cartridge out, shake it gently and re-insert to remove the empty warning. ie: if the remaining liquid is at the back of the container and has no way of getting it to the front to actually use.
Except the printer refuses to print when the cartridge is 'empty'. It'd be like your car refusing to start or automatically turning off as soon as it hit empty no matter what. You'd then have to disconnect the tank, throw away that 20% of fuel, and buy a new gas tank from the manufacturer and only from the manufacturer.
The article is unclear on that... it says it gives a notice but then also says that notice is that it must change... whether that notice to change prevents it from operating is not really stated. On consumer grade printers, the notice pops up but you just ignore it until things start printing poorly.
I'd write something witty but I ra
This. My car's "empty" on the gas gauge means there's 20% left in the tank so that there's some wiggle room from the notice to the literal empty of the tank.
So you mean that one off chance you actually go over to a friends house to play a co-op game im assuming. Not much of those left, even Halo is removing split screen. So for the other 99% of the time you use your console you'll end up suffering slow load times. Sound great.
a) Yes, there are still MANY couch coop games. They may not be AAA titles due to their tendency to be graphically too much to splitscreen, but they exist and are quite popular. As to the "one off chance", I guess you don't have many friends. I have a group of friends that play on a regular basis (usually weekly).
Why wouldn't all 3 of you want to bring your consoles? What if you want to play two different games at the same time? Also if your going to family's for an extended period why are you bringing your consoles over instead of, you know, spending time with your family?
In our case we usually end up at a location that has a single TV (a cottage we rent) - not much sense bringing 3 sets of duplicate consoles. What usually ends up happening in our case is that one brother-in-law brings the PS, one brings the Wii, and I bring the Xbox.
Ah illegal copying.
No, not illegal copying - only one copy exists on the external drive and the profile that bought it must be logged in to use it so I cannot play while I lend it to my friend. No different than if I were to hand him my physical copy.
Falling Skies - Decent, but cheesy. You can tell it was written for the masses and not sci fi fans.
I really enjoyed it and while it included 'mass appeal' aspects, I don't mind that. There was some good scifi in there, though admittedly as the seasons went on there was less quality scifi and more gloss overs/inconsistencies/etc.
You can store data on USB on a PS, it's a feature that PS3 had since day one i think. Using a USB as a HDD replacement though, those long load times just become that much longer. I don't know why you'd ever want to bring your whole HDD anywhere with you, sure gave saves or something that's fine and can be on a USB. A 1 TB USB drive is like x10 more expensive than a 1 TB HDD. Also no SSD capability. You lose so much more without being able to replace your HDD in your console. The main benefit you say about the USB applies to pretty much no one.
I'm not sure I understand you at all. 360/PS3 consoles had USB saving, and HDD saving, for most of their lives but limited the capacity until recently as an anti-piracy measure (or so they claimed). You could not play a game off them though due to the USB 2.0 ports limiting the transfer speed.
Why I would want to bring my whole HDD with me? Here's a couple scenarios:
- Heading to a friends place to play one of my games with him but only have a couple hours to play, I could spend that time re-downloading the game onto his console or I could just bring my drive with me.
- Heading to family's for an extended period who have a 20GB monthly cap on their internet (no joke), either all 3 of us bring our consoles or 1 brings the console and the other two bring their drives.
- Friend wants to "borrow" DLC I own, I can leave my drive with him & a signed in account for him to be able to access the content.
aren't USB 3.0 drives slower than SATA? The speed in Real-world situations being more around 3Gb per second?
Neither SATA nor USB 3.0 are the limiting factor. Platter drives spin speed limits them to ~1.6Gbps (~200MBps) at best (10k RPM drive). SSDs can be limited by USB 3.0 to 5Gbps instead of their best ~6Gbps. USB 3.1 solves that (10Gbps) as does the latest SATA standard (16Gbps).
USB 3.0 drives?... That solves _SO MANY PROBLEMS_... errr... not...
Also replacing a PS4 drive is so easy you never even see the real internals, most of it is just pushing down a bit and sliding a thing off the top then removing a 3.5" from a nicely cradled thing.
"not" - Seriously? USB drives do solve many problems, you no longer have a storage limit, you can have multiple connected or swap them, they can be transported to other consoles, all without compromising the original system. You can do some of that with the PS4 as well but you've got to power down, unplug, de-case and swap the drive... vs plugging in a USB cable. I mean, it's not a perfect solution but it's pretty flexible and user friendly.
Academic journals mostly, check the work of Professor Parker Pearson
MS did something different - they made it so you can use external USB 3.0 drives for all the data. No need to buy a new console/mess around with the internals of your existing one - just plug it in and go.
The one thing I would like to know is why this is "news". TrueAchievements.com and TrueTrophies.com have been compiling this data since the 360/PS3. They have it for Windows/GFWL/Windows Phone/etc as well.
I did not describe a dyke and rampart structure. I described a U shape in the ground - no rampart at all. From what I read on the subject the latest from Durrington Walls was that, being a henge enclosure (area > 300m in diameter) and finding neolithic floors, they believe it to have been a village. Based on what they found they believed there to have been as many as 1000 small structures. As to the gateways, I don't believe these henges were designed to be perfect defences - rather a way to make it easier to defend a village. You'd force the enemy to engage you at a "gateway" or be at a disadvantage dealing with the henge. Without the henge an attacker could come from any direction with ease. Placing the "gateway" towards the river would have made it that much more difficult to mount an assault since you'd have to either cross the river to attack it directly or come at the village from another direction and then turn into the "gateway". With regards to the post holes, that is at the Woodhenge site (or South Circle if you prefer) and they have a fairly good understanding of what it likely looked like: https://www.english-heritage.o...
Incidentally, 5000 would have been the largest city in Britain at the time, and quite likely in the whole of Europe. A typical settlement of Neolithic times would have been dozens to around a hundred.
I agree that's a high estimate. Though it being a large town/city does fit with the current theory on Stonehenge, that it was built as a place to unify the tribes of Britain and therefore would have been a place to draw people/have commerce/etc. like modern capitols do.
You plainly have never seen a drystone dyke.
Actually, we have one on our property. If you knew about maintaining dry stone dykes, you'd know that they often have to be rebuilt in small sections due to wind or animals knocking them over. While something like this: https://en.wikipedia.org/wiki/... looks nice and sturdy, it's susceptible to collapse from lateral forces, especially the higher it gets.
I am not describing a rampart at all, merely the reality of both halves of an 18m deep ditch or henge enclosure if you prefer. While the wikipedia entry claims archeologists currently discount the defencive benefits of such a structure basic logic would seem to indicate this is false. If you were a group of bandits/small army charging on foot you would have to stop, carefully descend down an 18m steep incline (difficult to safely jump down), then climb 18m back up the other side. Or have a board/bridge long enough to cross but that would be easy to push into the henge. Villagers would be able to toss rocks/use spears/bows/etc to kill you while you tried to do get through this obstacle. The main reason it could be considered a poor defencive enclosure is that the opening is not retractable - if the enemy gets through the main gate then you've got the same problem getting out as they would have had getting in. I freely admit that it's primitive and flawed, and likely why the settlements didn't survive, but these were Neolithic/early Bronze Age times and towns of ~5000 people at most. Not master works of defencive engineering & design.
As mentioned above, that's in-store only, sale price.
This is better
It is in just about every way. Amazon, that is not "in store pickup only" like MicroCenter, is $80. Problem is, when that sale ends the regular price is significantly more. The option I listed is a sale price as well but it's ~$10 more regular price vs $120 more.
You won't get any disagreement with me there. I'm very much a fan of paying up front for the right tools for the task and minimizing ongoing costs that usually only increase with time.
Android 4.2 is a deal killer. Unless that model is supported by CyangenMod or other flavor, I wouldn't want an OS that old on anything new.
Compromises have to be made somewhere to keep costs down. There's cheap and then there's "best practice", this is the former. A Pi is $20 more for a more up to date OS + hdmi cable but you provide the child labour to assemble it. There's trade offs with everything at that level.