It's probable that you don't understand the difference between right and wrong.
It's not a matter of right or wrong, it's a matter of questionable or wrong.
If I leave my doors unlocked, do I want my neighbor to come in, walk all through the house locking every door? Heck no! I want him to stey out of my house if I'm not there. If I leave the doors unlocked, I want them unlocked.
Computers are stupid. No matter how much smarts you put into a worm to tell it "fix this problem, everywhere" more likely than not it'll screw up somehow, somewhere. We're not talking about your neighbor coming in and locking your doors. We're talking about the guy across town teaching a dog to run around town and lock everyone's doors.
Ok, I suppose they don't *deserve* compensation, but it would be the right thing to do, in my opinion. People who win the Nobel Prize don't *deserve* compensation either really, it's a thank you note. It would be the polite, civilized thing to do to give them some compensation as a "thank you".
But at this point, who would give it to them? And who exactly are the "them" that would get it? Might be too hard by now.
Yeah, it would have helped if they'd at least superimposed the image of the board on the video.
All I could see is a bunch of things moving randomly on a table, some occasionally falling off. Give me a camera and an earthquake and I can do that, easy.
The pennies moving in the figure 8 is kinda neat, tho.
What I remember most about wma (from playing on my 120 MHz laptop) is that it eats a lot of cpu time.
Ok, now on modern processors, who cares? And they've probably improved it, but my point is that I don't think I've seen any reviews that take into account cpu time used by the decoder. Granted, I haven't looked very hard (at all), but it's still important whether or not the encoder will cause my game to lag just that little bit at a critical moment.
Not the most important criteria, but something at least worth considering.
No, I meant to hit shift-delete and hit enter-delete instead. The enter key on this keyboard is shaped almost exactly like the shift key and is directly above it.
Ok, doen't happen all that often, but man is it annoying when it does!!
The whole point is consumer confusion, and you've got to remember that the average consumer probably can't name the president. The average user wouldn't find it too touch to miss one letter when the products do the exact same thing.
Now, I'm not too familiar with the whole situation, and I don't particularly care, but doesn't the name "GAIM" actually reduce confusion? I mean isn't it the GNU-type equivalent of the windows program AIM? If they called it "tungsten carbide drills" no one would have a clue what it did! Calling it GAIM gives you an easily understood name with a nice sharp consonant separating it from the Windows version.
(Yeah, I'm sure there's a Linux port of aim, but since when are official linux ports anything near serious ventures?)
And no, I don't use gaim, like I said, I don't particularly care...
The answer is eyestrain. It's much easier to read 300dpi text than 72dpi text. Just like it's easier on the eyes to read a printed book than a monitor screen.
That has nothing to do with dpi, that's the reflected light vs. direct light thing. Your eyes were not designed to look directly at a light source, they were designed to look at things that reflected sunlight.
Now, antialiased 72 dpi vs 300 dpi is a different matter. That ends up looking fuzzy and out of focus on top of everything else.
You can have smaller features, so diagonals are smoother without being blurry, and smaller text if you choose to go that way. It looks nicer, but shouldn't affect eyestrain much.
While many applications have come to use the extra byte for alpha, depth, etc., this is a secondary use.
The original use was for alignment, remember computers & video cards were much slower when 32-bpp modes were introduced. 486 and above (I don't know about the powerpc series) processors cand multiply by 4 with no (or almost no) speed penalty, but multiplication by 3 is much harder.
This is exactly why I like how windows has keyboard shortcuts for nearly everything. It was one of my gripes about macs, too.
Unfortunately, developers seem to be moving away from allowing shortcuts for everything, probably too busy designing their fancy custom contols that look nasty with anything but the default system colors.
You could probably improve the situation with some creative checksumming. I don't mean just checksum the whole client, that's too easy to get around. I'm talking about requesting a checksum of bytes x through y of the client, periodically throughout the game. Then any cheater has to at least have a copy of the valid client for a start.
Or only transmit player actions over the network. The only cheat possible there is "cyborg" players. (course that takes more processor time)
Before IE, Netscape was free for students and employees of non-profit organizations, not for business use, not for general home use. (except for a short trial period)
Then IE came out, free for everyone. In fact, just to make things easier for the poor consumer, free and preinstalled.
And CP/M compatibility in DOS similarly restricted its development. And Windows' ability to use Novell network protocols. And the z80's & x86 series' abilities to run code for earlier (even competetive) processors.
The trick is to allow developers to use the same tricks, and a few extra. If there was a way to have half wined/half native linux code (is there?), developers seeking to port things to linux will be happier.
For the more technically endowed, open netscape.exe (not sure what file for ie/mozilla) with a hex editor and change "onLoad" to "xnLoad" or something, or especially for "onUnload"
It's probable that you don't understand the difference between right and wrong.
It's not a matter of right or wrong, it's a matter of questionable or wrong.
If I leave my doors unlocked, do I want my neighbor to come in, walk all through the house locking every door? Heck no! I want him to stey out of my house if I'm not there. If I leave the doors unlocked, I want them unlocked.
Computers are stupid. No matter how much smarts you put into a worm to tell it "fix this problem, everywhere" more likely than not it'll screw up somehow, somewhere. We're not talking about your neighbor coming in and locking your doors. We're talking about the guy across town teaching a dog to run around town and lock everyone's doors.
There's a card game called "Mao".
You get a penalty for asking about the rules.
I probably shouldn't even tell you that much...
Two kinds of drivers that may never be affected: :)
Networks cards and modems
"The computer crashed, better send a report... wait, how?"
Unless they write it to a log and send it later, which is probably what they do, so never mind.
Ok, I suppose they don't *deserve* compensation, but it would be the right thing to do, in my opinion. People who win the Nobel Prize don't *deserve* compensation either really, it's a thank you note. It would be the polite, civilized thing to do to give them some compensation as a "thank you".
But at this point, who would give it to them? And who exactly are the "them" that would get it? Might be too hard by now.
CDs utilizing this protection method can be identified by the sharp points cut around the edges, much like a circular saw blade...
Yeah, it would have helped if they'd at least superimposed the image of the board on the video. All I could see is a bunch of things moving randomly on a table, some occasionally falling off. Give me a camera and an earthquake and I can do that, easy.
The pennies moving in the figure 8 is kinda neat, tho.
What I remember most about wma (from playing on my 120 MHz laptop) is that it eats a lot of cpu time.
Ok, now on modern processors, who cares? And they've probably improved it, but my point is that I don't think I've seen any reviews that take into account cpu time used by the decoder. Granted, I haven't looked very hard (at all), but it's still important whether or not the encoder will cause my game to lag just that little bit at a critical moment.
Not the most important criteria, but something at least worth considering.
No, I meant to hit shift-delete and hit enter-delete instead. The enter key on this keyboard is shaped almost exactly like the shift key and is directly above it.
Ok, doen't happen all that often, but man is it annoying when it does!!
Guess you've never selected a big bunch of files and tried to hit shift-delete to remove them all.
I tell you, paint does not like being loaded 53 times in parallel...
The thing that bugs me is not so much that they're in the class as that they're teaching it!
The whole point is consumer confusion, and you've got to remember that the average consumer probably can't name the president. The average user wouldn't find it too touch to miss one letter when the products do the exact same thing.
Now, I'm not too familiar with the whole situation, and I don't particularly care, but doesn't the name "GAIM" actually reduce confusion? I mean isn't it the GNU-type equivalent of the windows program AIM? If they called it "tungsten carbide drills" no one would have a clue what it did! Calling it GAIM gives you an easily understood name with a nice sharp consonant separating it from the Windows version.
(Yeah, I'm sure there's a Linux port of aim, but since when are official linux ports anything near serious ventures?)
And no, I don't use gaim, like I said, I don't particularly care...
What scares me is that an alarming number of software engingeers that I've met can barely code well in C much less assembler.
Yay! More higher-paying jobs for me!
Hang on, do I have to work with these people?
The answer is eyestrain. It's much easier to read 300dpi text than 72dpi text. Just like it's easier on the eyes to read a printed book than a monitor screen.
That has nothing to do with dpi, that's the reflected light vs. direct light thing. Your eyes were not designed to look directly at a light source, they were designed to look at things that reflected sunlight.
Now, antialiased 72 dpi vs 300 dpi is a different matter. That ends up looking fuzzy and out of focus on top of everything else.
You can have smaller features, so diagonals are smoother without being blurry, and smaller text if you choose to go that way. It looks nicer, but shouldn't affect eyestrain much.
yep, not many operating systems out there...
While many applications have come to use the extra byte for alpha, depth, etc., this is a secondary use.
The original use was for alignment, remember computers & video cards were much slower when 32-bpp modes were introduced. 486 and above (I don't know about the powerpc series) processors cand multiply by 4 with no (or almost no) speed penalty, but multiplication by 3 is much harder.
This is exactly why I like how windows has keyboard shortcuts for nearly everything. It was one of my gripes about macs, too.
Unfortunately, developers seem to be moving away from allowing shortcuts for everything, probably too busy designing their fancy custom contols that look nasty with anything but the default system colors.
You can still buy them, you know. Look for "Ultima Collection" It's Ultima 1-8 and Akalabeth. Cost me $10 at Frys.
Not exactly abandonware, is it?
And I doubt they'd run in W2k. Some of them want to run in real mode DOS, so even WinME is questionable.
You could probably improve the situation with some creative checksumming. I don't mean just checksum the whole client, that's too easy to get around. I'm talking about requesting a checksum of bytes x through y of the client, periodically throughout the game. Then any cheater has to at least have a copy of the valid client for a start.
Or only transmit player actions over the network. The only cheat possible there is "cyborg" players. (course that takes more processor time)
I did, actually. But was this before Microsoft offered IE for free?
Sexium being after Pentium doesn't even make logical sense. Sexium would e after Septium, Hexium would be after Pentium.
Which would've gone well with the Voodoo series of video cards...
Before IE, Netscape was free for students and employees of non-profit organizations, not for business use, not for general home use. (except for a short trial period)
Then IE came out, free for everyone. In fact, just to make things easier for the poor consumer, free and preinstalled.
And CP/M compatibility in DOS similarly restricted its development. And Windows' ability to use Novell network protocols. And the z80's & x86 series' abilities to run code for earlier (even competetive) processors.
The trick is to allow developers to use the same tricks, and a few extra. If there was a way to have half wined/half native linux code (is there?), developers seeking to port things to linux will be happier.
Good point, but with window.open, you need to know which "open" to change. Even then you're potentially blocking useful code.
'course, just disabling javascript before you go looking for that stuff would be too easy...
For the more technically endowed, open netscape.exe (not sure what file for ie/mozilla) with a hex editor and change "onLoad" to "xnLoad" or something, or especially for "onUnload"
I can't think of a legitamit use for onUnload...
Never seen that one, but I always got a good laugh from:
:D
"Turn your sex life into dynamite!"
Blow your dick off!