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User: Surt

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  1. Re:A favorite term to replace 'piracy'? on Free Games As a Solution To Game Piracy · · Score: 1

    Wear and tear. Under the table leasing of cars to employees. Lost time wondering where their car was. Shade for their parking lot. Lots of ways to identify what you deprived them of.

  2. Re:A favorite term to replace 'piracy'? on Free Games As a Solution To Game Piracy · · Score: 1

    There's no free market in governments any more. They're all colluding to enforce things like WIPO and virtually all have heavy restrictions on legal immigration and emigration.

  3. Re:A favorite term to replace 'piracy'? on Free Games As a Solution To Game Piracy · · Score: 1

    I think most people can see the difference between embezzlement and copyright infringement. In the one case, the victim hasn't lost any bits, in the other he has. Now if you had a bank employee artificially creating new accounts with money in them without taking that money from anyone else, I think that would be about the same, in that the only loss that occurs is in depreciating the value of the bits held by a third party.

  4. Re:Stealing is not amoral (in the absolute sense) on Free Games As a Solution To Game Piracy · · Score: 1

    Survival is still all that exists. It's just that it's a convenient mental shorthand to understand the law in order to avoid having gangs of people come and prevent you from procreating.

  5. Re:I prefer this idea: on Free Games As a Solution To Game Piracy · · Score: 5, Informative

    Having worked for blizzard, I can assure you we shipped at least diablo, diablo II, starcraft, broodwar, lord of destruction, warcraft III, frozen throne, and wow with lots of software bugs.

    Not many fatal bugs, but plenty of bugs. I personally fixed about 300 non play balance bugs that went into various patches.

    Bugs are unavoidable in large software projects. Avoiding serious bugs that will make your customers unhappy is mostly about devoting sufficient testing resources to finding that class of bugs before shipping, and planning for extended work hours right after release to quickly fix the most serious bugs that escaped your testing.

  6. the term is sharing or gifting on Free Games As a Solution To Game Piracy · · Score: 1

    When I give you something that belongs to me with no expectation of return, that's gifting. If I expect it back, that's sharing.
    Very little rape, pillage, or seagoing vessels are involved, so piracy is clearly incorrect.

  7. Re:stick to english on Learn a Foreign Language As an Engineer? · · Score: 1

    If you are going to work for a multinational, speaking more than a language helps a lot, even if you never travel outside your country

    I speak a smattering of French and German and surprisingly enough I have used the knowledge atleast once each when customers send me emails about products. Chinese/Japanese is useful too since almost all of electronic manufacturing happens in China, Taiwan or Japan and only Taiwan is really English speaking. Knowing enough Japanese to say Arigato is appreciated a lot by Japanese and knowing Chinese is useful in many eastern countries.

    There are relatively few multinational universities, particularly ones with good CS/CE research programs.

  8. stick to english on Learn a Foreign Language As an Engineer? · · Score: 5, Insightful

    There are publications in basically every language in CS/CE. If you really want to learn one, pick from Japanese, German, French, Russian, Chinese.

    But it won't do you much good, and in reality, you'll never have time to read foreign journals (or looked at another way, it would be a comparative waste of your time given the quantity of good material you could be reading in English).

  9. Re:Browser-based OS on The Next Browser Scripting Language Is — C? · · Score: 1

    You can't do everything on the server side and be scalable. There's a lot more cpu/memory on 100,000 clients than there is on any server.

  10. Re:You caught a wave! on How to Fight Name Scraping Scammers? · · Score: 4, Funny

    Mine too!

  11. Re:Can't lose money? on Poker Program Battles Humans In Vegas · · Score: 1

    You're assuming none of the hands belongs to the house while playing online poker. How would you know if one of the players belonged to the house and was dealt a guaranteed win every hundredth hand?

  12. Re:Perfect Poker doesn't mean you win. on Poker Program Battles Humans In Vegas · · Score: 1

    Note that you specified a scenario involving all in at the beginning of the tournament, while the article specifies a perfect poker bot for limit games only.

  13. Re:Rare Earth Elements? on Supplies of Rare Earth Elements Exhausted By 2017 · · Score: 1

    rare earth elements not rare earth elements.

  14. Re:Accenture... on Non-Programming Jobs For a Computer Science Major? · · Score: 2, Funny

    I call BS on that. There's no way you've actually met multiple smart accenture consultants.

  15. Re:Is that so? on Some Developers Leaving Google For Microsoft · · Score: 1

    food, foodapples, foodapplesreddelicious.
    problem solved.

  16. Re:Cost of Living? on Some Developers Leaving Google For Microsoft · · Score: 1

    Honestly, the last time I considered taking a job up there, that was one of the things that scared me away. I visited a couple of (one borders, one something local) bookstores, and both had large depression coping sections in prominent displays.

  17. Re:Cost of Living? on Some Developers Leaving Google For Microsoft · · Score: 4, Funny

    No doubt that's why the bookstores all have huge sections on 'dealing with depression' and great titles like 'bad weather, good mood' and 'gray skies aren't the end'.

  18. Re:People, Flagship is NOT Blizzard North on Blizzard Announces Diablo 3 · · Score: 1

    That's all true, except for the part about Bill Roper not having an office at Blizzard North. He definitely did (as much as anyone had an office ... we all shared offices). Not that he contributed a lot beyond ideas to d2 or d2x, but he was definitely physically there. His desk was in one of the offices on the north side of the main hall past the receptionist.

  19. Re:Psst. Copyright doesn't work like that! on Brightnets are Owner Free File Systems · · Score: 1

    Yes ... it will be the people storing and exchanging the URL's who will be in trouble.

  20. Re:New diablo 2 patch on Blizzard Announces Diablo 3 · · Score: 1

    The slightly amusing part of that is that it was always true (you just needed to copy the music mpqs to get away from needing the disk in the drive).

  21. Re:Phew on Blizzard Announces Diablo 3 · · Score: 1

    Yes, it's already been announced, Starcraft 3.

  22. Re:Government should not be involved at all on Where To Draw the Line With Embryo Selection? · · Score: 1

    Right... so what happens if being born female happens to be treated like a genetic defect in your country?

    You become the world's next great superpower?

  23. Re:There is no line. on Where To Draw the Line With Embryo Selection? · · Score: 2, Funny

    I think you meant pandering to wine and cheese conservatives. The liberals are the ones who want to let you do whatever you want in this area. The conservatives have 3 sections:
    1) don't care
    2) opposed to anything
    3) middle position that makes no sense (wine and cheese)

  24. Re:Government should not be involved at all on Where To Draw the Line With Embryo Selection? · · Score: 1

    Human progress is a sum process not an individual process.

    Or so argue the non-progressors.

  25. Re:What's the point ... on Students Evaluate Ray Tracing From Developers' Side · · Score: 1

    Half-life was sufficiently low polygon that it looked quite angular, which clearly wasn't the goal of the art direction. Artists mostly just need more tris to make their art look better, so for the next few generations at least there will be continuing improvements in the ability of games to deliver on the artist's intentions. Games are not just about game mechanics, they also involve story, and for delivering story, suspension of disbelief is key. As long as the technology is getting in the way of delivering the artist's vision, games won't have reached their peak. Imagine if comic book artists were limited to 20 lines when drawing super heroes. Would we say that they can't really get any better, because really, the story is what matters, and the art is good enough?