A. That Apple asks 250+ carriers around the world to approve an update before they release it and if one carrier anywhere in the world doesn't approve the update, they hold the release up worldwide.
or
B. That Apple doesn't have to seek carriers permission.
When Apple releases an update, it is available for every iPhone worldwide simultaneously. Do you really think that Apple gets permission from all 250+ carriers that carry it before they release the upgrade?
Yes because everytime that one number doesn't fit your narrative - market cap, profit, or revenue - you pull out another number trying to prove your point.
But the bottom line is that profit is what matters.
"Google+Samsung alone are larger than Apple:)" That is still true.
So by any financial metric -- revenue, profitabilty, and market cap Apple is larger than Google -- but still you say Google is larger?
So now you bring out "market share", but an "Android user" is not necessarily a Google user -- i.e. Amazon's Kindles, and most phones sold in China that don't use any Google services,
Even if you count Android/Google users you're still talking about only $10 per customer. "Market share" without profitability is meaningless -- ask the PC companies.
You want to argue...you wont get one from me. I just think trend more important:)
But your first argument was,,,,
You want to talk about profits:) not "Market cap" or "Market share" suddenly we are back to the same point *profit*, because lets face it Apple just aren't that big.
So Apple is much larger than Google when measured by revenue, profit, and market cap but yet and still you claim that "Apple just aren't that big".
Even in terms of "market share", Apple is much larger than Google when it comes to the number of phones sold (i.e. Motorola phones + Nexus), tablets, and computers (Pixels).
But now your argument is that based on trends some day in the distant future, Apple may not be as large as Apple in terms of market cap?
I'll admit that Android has a "phone state" permission that's far too coarse-grained. But I see that as a minor flaw compared to the big flaw in iOS: Apple deliberately left out some parts of HTML5 as well as native APIs needed for applications to perform wireless network troubleshooting. Several categories of applications are completely excluded.
Only on Slashdot would someone think that "not allowing wireless network troubleshooting" is equivalent to allowing a random app to know who I'm calling.
FYI:Android browsers are also not fully HTML 5 compliant. WebGL in particular is not supported by Chrome or the old Android Browser (except for one specific phone).
There's a very good reason for media players and games to require this. Knowing whether the user is in a call allows the program to pause itself until the call completes.
iOS handles it without requiring such intrusive permissions.....
Check your spin from your own outdated article that have dubious sources:) "Google Play paid revenue grew by 311 percent since January, Apple's paid revenue only grew by 12.9 percent" reread my comments:)....and this is an outdated article.
Saying that it grew from a tiny amount to a larger but tiny amount, still doesn't negate the fact that iOS users outspend Android users 4-1.
Not even close; Google+Samsung alone are larger than Apple:).
Apple profit: 41,733.0 million Google profit: 10,737.00 million
Couldn't find a reliable source for Samsung.
Apples ipod market has died a quiet death
Too bad that Apple didn't see in advance that phones that could play music would overtake the dedicated mp3 player market eventually. I'm sure that if they had introduced a hybrid phone + media player back in 2007 they wouldn't be in the sad shape they are in today.....
'd rather stick with my own music collection of Ogg Vorbis files ripped from CD's I own and much higher sound quality compared to mp3 and AAC and not be tied down to the patent and license crap that Fraunhofer and Apple made with their own audio formats.
Do people still think that AAC is an Apple format?
The article you linked states that though Apple had the lion's share of revenue from priced applications, Google Play Store had more total downloads, paid and free, than downloads from Apple, Microsoft, and RIM stores combined. (Conspicuous by its absence from the article is Amazon, but that's beside my point.)
Let me take a guess as to why Google wins downloads while Apple wins revenue. Apple never launched the iPod touch, iPhone, or iPad in a given country without support for iTunes payment. Google, on the other hand, chose to allow sales of devices with Android Market (now Play) in some countries to which it hadn't yet launched Checkout (now Wallet). To reach customers in those countries, developers had to make their applications available without charge and recoup their expenses through advertising. This set up an expectation among Android users that applications would have an ad-supported version.
Or another guess is that Android users are cheap....
Why? Apple has "gotten so many things right. And they know what they are doing and they call the shots."
Android, too, is growing, he said, "But it's also growing complexity at the same time."
"While there are many devices and carriers that use Android, "device fragmentation (is) not the issue," Vesterbacka said, "but rather the fragmentation of the ecosystem. So many different shops, so many different models. The carriers messing with the experience again. Open but not really open, a very Google-centric ecosystem. And paid content just doesnâ(TM)t work on Android.""
Feel free to post a source for the "measley" comment. Apple traditionally doesn't separate the revenue figures for individual products and the iTunes Store combined revenue was $6.3 billion for 2011.Feel free to post a source for the "measley" comment. Apple traditionally doesn't separate the revenue figures for individual products and the iTunes Store combined revenue was $6.3 billion for 2011.
And the same year they made $108.249 million in total revenue. iTunes sales were 5% of their total revenue. We also know that Apple only keeps 30% of revenue from sales on iTunes.
Now out of that $6.8 billion, subtract music, app, book, audio book, and how much do you think is left?
Now take into account that 60% of iTunes purchases are actually on the device and not from the computer, I can't find the reference but they said it when they discussed making the iTunes app more iCloud focused.
Then let's see all of the places where people buy videos from iTunes -- more than 215 million iOS devices last year alone, however many Windows users who use iTunes, and then compare the relatively minuscule number of Mac users.
And every device that can play iTunes video can also stream video from at least Netflix and Hulu.
The increase in sales of video by not equipping Macs with Blu-ray is small.
If you're on a Mac the OS already does. It's more about licensing with MPEGLA and protecting the iTunes ecosystem.
1. To implement Blu-ray there are all sorts of secure video and audio paths you have to implement.
2. If Apple cared that much about protecting its measly video sales from iTunes, why would they go out of their way to support Hulu and Netflix on the AppleTV?
You do realize that Jobs was the one who said "people don't know what they want"? Apple is the #1 perpetrator of dictating to users what they "should" want.
It was actually Henry Ford.....
"If I had asked people what they wanted, they would have said a faster horse."
Did people know they wanted a phone in the form factor of the iPhone? Did they know they wanted a tablet running a mobile OS and not one that was based on desktop OS?
It strange that now Slashdot Wisdom(tm) is Apple came out with new ideas every year when SJ was alive.
Apple's market changing innovations were.....
1998 - iMac
2001 - iPod
2003 - iTunes
2007 - iPhone
2010 - iPad
So, by that pattern, this would be the year that Apple "needs to innovate". But there is no conceivable market larger than the phone market.
So who was Google/Motorola going to sue? Other Android manufacturers?
So let see which is more likely.
A. That Apple asks 250+ carriers around the world to approve an update before they release it and if one carrier anywhere in the world doesn't approve the update, they hold the release up worldwide.
or
B. That Apple doesn't have to seek carriers permission.
When Apple releases an update, it is available for every iPhone worldwide simultaneously. Do you really think that Apple gets permission from all 250+ carriers that carry it before they release the upgrade?
I've never had to wait for a carrier to upgrade my iPhone.....
Yes because everytime that one number doesn't fit your narrative - market cap, profit, or revenue - you pull out another number trying to prove your point.
But the bottom line is that profit is what matters.
Apple's had higher profit margins than its peers for over 15 years.....
Try again, more like 24%
http://www.google.com/finance?q=NASDAQ%3AINTC&fstype=ii&ei=5KFsUdDoDIGylgPPDQ
Apple's profit margin is a little higher.
http://www.google.com/finance?q=NASDAQ%3AAAPL&fstype=ii&ei=QaJsUdCmIpqKlgOY_QE
Try again.
http://www.google.com/finance?q=NASDAQ%3AMSFT&fstype=ii&ei=nKJsUYjxEYiQlAPeswE
Silly me for actually thinking profit and loss is more important than some random numbers,
And that worked so well for Adobe with Flash on mobile.....
So by any financial metric -- revenue, profitabilty, and market cap Apple is larger than Google -- but still you say Google is larger?
So now you bring out "market share", but an "Android user" is not necessarily a Google user -- i.e. Amazon's Kindles, and most phones sold in China that don't use any Google services,
Even if you count Android/Google users you're still talking about only $10 per customer. "Market share" without profitability is meaningless -- ask the PC companies.
So as a web developer would you depend on WebGL based on one obscure phone?
Would you target WebGL and then do the old 90's "Best viewed in FireFox for Android?"
But your first argument was,,,,
So Apple is much larger than Google when measured by revenue, profit, and market cap but yet and still you claim that "Apple just aren't that big".
Even in terms of "market share", Apple is much larger than Google when it comes to the number of phones sold (i.e. Motorola phones + Nexus), tablets, and computers (Pixels).
But now your argument is that based on trends some day in the distant future, Apple may not be as large as Apple in terms of market cap?
http://en.wikipedia.org/wiki/Moving_the_goalposts
Only on Slashdot would someone think that "not allowing wireless network troubleshooting" is equivalent to allowing a random app to know who I'm calling.
FYI:Android browsers are also not fully HTML 5 compliant. WebGL in particular is not supported by Chrome or the old Android Browser (except for one specific phone).
http://mobilehtml5.org/
iOS handles it without requiring such intrusive permissions.....
http://www.sagorin.org/ios-playing-audio-in-background-audio/
Yes because companies are in business to make a profit -- shocking I know.
Market Caps:
AAPL - 403.6B
GOOG - 260.4B
http://en.wikipedia.org/wiki/Pyrrhic_victory
Saying that it grew from a tiny amount to a larger but tiny amount, still doesn't negate the fact that iOS users outspend Android users 4-1.
Apple profit: 41,733.0 million
Google profit: 10,737.00 million
Couldn't find a reliable source for Samsung.
Too bad that Apple didn't see in advance that phones that could play music would overtake the dedicated mp3 player market eventually. I'm sure that if they had introduced a hybrid phone + media player back in 2007 they wouldn't be in the sad shape they are in today.....
Huh?
Do people still think that AAC is an Apple format?
https://en.wikipedia.org/wiki/Advanced_Audio_Coding
Apple has nothing to do with AAC besides being just another licensee --- along with everybody else in the industry.
AAC is also a required format for Android compatibility.
Well the only lead that matters to people seeking a profit, is the willingness of people to spend money.
Android users don't spend money
http://www.eweek.com/cloud/apple-app-store-revenue-dwarfs-android-app-store-sales-report/
Or even surf the web as often as iOS users:
http://allthingsd.com/20130403/safari-still-winning-the-mobile-browser-war/
The same percentage that Google Play charges.
Or another guess is that Android users are cheap....
http://allthingsd.com/20110527/android-users-like-apps-but-dont-like-paying-for-them/
http://gigaom.com/2012/11/26/why-are-android-users-less-engaged-than-ios-users/
Rovio:
http://www.nbcnews.com/technology/technolog/angry-birds-exec-calls-android-too-complex-iphone-no-1-125769
Not Feeding My Family == Immorality.
So if open is so much better for developers, then why are iOS developers making 75% of the revenues from mobile app downloads?
http://www.canalys.com/newsroom/11-quarterly-growth-downloads-leading-app-stores
And the same year they made $108.249 million in total revenue. iTunes sales were 5% of their total revenue. We also know that Apple only keeps 30% of revenue from sales on iTunes.
Now out of that $6.8 billion, subtract music, app, book, audio book, and how much do you think is left?
Now take into account that 60% of iTunes purchases are actually on the device and not from the computer, I can't find the reference but they said it when they discussed making the iTunes app more iCloud focused.
Then let's see all of the places where people buy videos from iTunes -- more than 215 million iOS devices last year alone, however many Windows users who use iTunes, and then compare the relatively minuscule number of Mac users.
And every device that can play iTunes video can also stream video from at least Netflix and Hulu.
The increase in sales of video by not equipping Macs with Blu-ray is small.
1. To implement Blu-ray there are all sorts of secure video and audio paths you have to implement.
2. If Apple cared that much about protecting its measly video sales from iTunes, why would they go out of their way to support Hulu and Netflix on the AppleTV?
It was actually Henry Ford.....
"If I had asked people what they wanted, they would have said a faster horse."
Did people know they wanted a phone in the form factor of the iPhone? Did they know they wanted a tablet running a mobile OS and not one that was based on desktop OS?