I guess I better start behaving oddly all the time whenever I'm in a major city. Maybe that's why there are so many oddly-behaving people in major cities...
The ONLY reason to go into a brick and mortar store is if you absolutely have to have it right now.
Big stores like Target, I totally agree. But for lots of specialty items (bikes, quality shoes, quality clothing), a brick-and-mortar can still offer expert assistance to keep customers.
Sure, you can buy all those things online, and mine the collective opinions, but a seasoned sales professional can help you pick out what's right for you, not what the masses rank the highest.
Unfortunately, I don't see that value-add model working for anything in Target, or even Best Buy, who's sales team, in my opinion, tends to know little about the products they sell.
Is Twitter going to be like Switzerland and stay neutral?
Also, how well can this tactic work against a critical mass? And what is that critical mass?
I can't read Russian, but I imagine it would be pretty easy to pull out fake comments from real comments.
Let's not forget that there are two types of conjectures: those that have been proven false, and those that have not yet been proven false, according to Karl Popper.
So the conjecture "Cell phone's don't cause cancer" can be disproven by just one case where cancer is caused by a cell phone.
Add that to the EXTREME difficulty in attributing the cause of cancer, and we'll never be completely sure.
Also see Counting Heads by Marusek. Not the main point of the story, but everyone has a visor with different filters that allow them to view different info. Even more interesting is that certain inside environments need no visor... images simply appear in the space, allowing for people to be there "holographically" in the room. The line's between actually being somewhere and being there virtually become blurred, with the latter becoming way more popular.
The realism doesn't take away the creativity, it defines the creativity. Like a writer sticking to the motifs of a genre, a "realistic" game uses the realism to distinguish the game. In fact, in something like CoD, I feel like the realism IS the creative decision that defines the game.
It's obvious no one wants the game to be too real; where you draw the line is also a creative decision. CoD would be a very different game if you had permanent damage, or if, when you died, you had to start the entire game over. I'm not saying these things would be better or worse, simply saying that the game would be different in a "creative" way.
It's probably good CoD isn't too real, since I'm not sure anyone actually wants to go to war and kill loads of people and be shot at or tagged with a hatchet or eaten by a dog.
Does anyone know how these pills are priced, and what kind of margin these companies make? Those prices seem INSANE.
Archaic rule. Most writers use them interchangeably.
I guess I better start behaving oddly all the time whenever I'm in a major city. Maybe that's why there are so many oddly-behaving people in major cities ...
The ONLY reason to go into a brick and mortar store is if you absolutely have to have it right now.
Big stores like Target, I totally agree. But for lots of specialty items (bikes, quality shoes, quality clothing), a brick-and-mortar can still offer expert assistance to keep customers. Sure, you can buy all those things online, and mine the collective opinions, but a seasoned sales professional can help you pick out what's right for you, not what the masses rank the highest. Unfortunately, I don't see that value-add model working for anything in Target, or even Best Buy, who's sales team, in my opinion, tends to know little about the products they sell.
Why would a developer work on this when there are other, more widely adopted platforms to develop on?
Puns FTW!
Is Twitter going to be like Switzerland and stay neutral? Also, how well can this tactic work against a critical mass? And what is that critical mass? I can't read Russian, but I imagine it would be pretty easy to pull out fake comments from real comments.
CCCP Rover Does You!
Let's not forget that there are two types of conjectures: those that have been proven false, and those that have not yet been proven false, according to Karl Popper. So the conjecture "Cell phone's don't cause cancer" can be disproven by just one case where cancer is caused by a cell phone. Add that to the EXTREME difficulty in attributing the cause of cancer, and we'll never be completely sure.
Also see Counting Heads by Marusek. Not the main point of the story, but everyone has a visor with different filters that allow them to view different info. Even more interesting is that certain inside environments need no visor ... images simply appear in the space, allowing for people to be there "holographically" in the room. The line's between actually being somewhere and being there virtually become blurred, with the latter becoming way more popular.
The realism doesn't take away the creativity, it defines the creativity. Like a writer sticking to the motifs of a genre, a "realistic" game uses the realism to distinguish the game. In fact, in something like CoD, I feel like the realism IS the creative decision that defines the game. It's obvious no one wants the game to be too real; where you draw the line is also a creative decision. CoD would be a very different game if you had permanent damage, or if, when you died, you had to start the entire game over. I'm not saying these things would be better or worse, simply saying that the game would be different in a "creative" way. It's probably good CoD isn't too real, since I'm not sure anyone actually wants to go to war and kill loads of people and be shot at or tagged with a hatchet or eaten by a dog.