Although definitely not like any other build procedure I have ever seen in the free software world, X is probably the one piece of software that I have never had ANY problems whatsoever in building, re-building, installing, re-installing, etc.
Though I did have a big ass problem with Debian refusing to let apt do it's things the right way when I "broke" the X installation by installing a source-built XFree 4.3.0 over the then-Debian-supplied XFree 4.2.0. This is when I discovered that (a) dpkg sucks (b) Debian's X installation is a spaghetti mess (c) it's virtually impossible to remove XFree packages from a Debian installation and not remove every other program that uses X on the system, which is why I had to just plain install source-built XF over the top of the Debian installed one.
On the bright side, every time apt- would hork the XFree installation by changes having happened to the Debian files during an apt-get, a simple "make World" made my entire X installation back to the way it was supposed to be.
Now, on the other hand, I've never even cracked the bindings of XFree source. I imagine, that it's probably a myriad of horrible hacked crap dating back 10-15 years or more in several places. I imagine that it's a completely unmaintainable nightmare. And I also completely understand that there was virtually NO development happening beyond bug fixes and the occasional tweak type enhancement to XFree. XF 4 was a major update but that was still like 2 years ago. 4.1, 4.2 were mostly bug fixes, 4.3 completed some of th features for 4.0, and fixed more bugs.
I'm really curious as to if there are any differences between X.org and XFree86 in th software, yet?
well, I can comprehend Jive.. but.. the Jive has to be translated from English that made sense to begin with.. see, I understand all the words..they LOOK like English. . but none of them make sense together.
Maybe it's because I've been on enough cold medicine lately to kill a large pet. Or maybe not.
Maybe the person who posted this is just making the problem so complex, they can't find a reasonable solution?
who cares? GTK is ugly, and only helps you create unintuitive garbage, with absolutely awful combinations of really bad file selection dialog boxes and title bars that move their position on the windows depending on what window widgets happen to be available. yuck.
that's really not always true. Judges are not always the boring chumps that people take them to be. (ie, the judge that always sticks me with fines hangs out in the bar that i frequent.. watching pr0n0 on the big-screen tv, and chatting up the hotties)
GNOME freaking SUCKS. But, it's the best thing going for Linux. Everything in GTK looks like garbage, acts like garbage, and is completely incoherent mindless garbage. The desktop is teh SUCK, and very little works in any intuitive fashion.
That said, absolutely NOTHING in any other desktop or window manager works in ANY kind of intuitive fashion.
by the way, GTK 2.4.x's file-selection-dialog is a complete and total piece of shit.
And the fact that sometime in the 2.4 tree, windows that have no widgets appear with their titlebars on the right hand side, instead of on the top.. that's fucking stupid. Even stupider than when the previous behavior was to not have a titlebar/close widget at all.
Whomever designed this garbage is a fucking moron.
And this is neither TROLL nor Flamebait, so suck it moderators.
You said everything that I said earlier, with so much more completeness.. (of course, like now, I was pretty wasted then... heh..)
I would like to add that the first two to four levels or so of Tomb Raider 2 were also just about as good as the levels of the first game. After that, it went so quickly downhill, that by the time i got to the second level of the third game, i just shut it off and never loaded it again.
Dude, the first Tomb Raider controls, at least on the PC, were so fucking excellent, it was unbelieveable. When they started combining it with hair-trigger puzzles, is when shit started coming all apart. The whole engine was not built for instantaneous speed, but for the agility and flexibility of the character.
true that. I went in to Game Stop today to pre-order Doom3 (not that I have a computer that will PLAY Doom3, -or- an X-box.. but I want the damn thing right now, and i'll find someone's computer to play it on dammit!).. I asked the guy how much it was... "PC is $55, X-box is $39.99". what the FUCK?
I would like to see the ORIGINAL Tomb Raider, done with an engine as advanced as say.. Doom3. The original Tomb Raider was JUST difficult enough to keep me completely enthralled, but not NEARLY as fucking PUZZLERIFFIC as the second or third ones (i didn't even know there WERE 3 others after TR3).. I finished the first one, after a VERY long time playing with it... the second one, i got most of the way through, before I got stuck in places that were just too difficult.. and the third one, I got about 2 levels into before I was like "ok, fuck this. this is too crazy."
(Return to Castle Wolfenstein single player also was like that, once you got into the super-natural beast levels, it was too fuckin crazy to even think about completeing at a normal difficulty level)
If I could use Photoshop or GIMP to any satisfying effect, I would create a fourthy-thousand dollar bill and mail it to them. postage due from recipient of course
It's a similar relationship to what IBM has with the kernel. Do you trust IBM with their kernel code?
I do.
Zend is the largest contributor to PHP. They are paying people to develop open source products, alongside with their own commercial products that take advantage of the open source products. Sounds like they have a utopia going there, as far as I can tell. Making commercial utilities for use with open source products. It's brilliant!
My one complaint about all the documentation, is that so many things have changed across so many versions of PHP, that often the User Comments on things no longer apply.
My biggest complaint about PHP is that there's no coherent structure for function names, or order of function arguments.
some functions are named like verb_noun(input1, input2, input3, outputvar)
some return their output, some modify the variable sent to it..
others are named like noun_verb(outputvar, input1, input2, input3)
seems like i always have to look up the arguments to virtually every function after i go a few weeks without coding anything
From what I -hear-, Zend's IDE is awesome, but Ive never used it.
Only tools I've ever used personally for programming were Q-Edit in the DOS days, and 'vi' in OS/2 and Unix.
PHP scores a big win for me simply by being so damn easy to implement virtually anything that I can dream of, for web type things, in. A few xterms with 'vi' (i hate windowing vi's) and a web browser are all I need.
One thing this is excellent for is testing your media players and plugins and such for Linux. I spent about 4 hours playing with my settings in Opera and Mplayer/Xine/Realplayer after hanging out on this site..
of course, I still can't get more than 50% or so of the media to play without the associated program crashing and burning on it, but that's sort of what I expected from the crappy state of Linux media players...
I don't know - I never found any documentation as to what belongs IN.gtkrc2. (which has at one point also been named.gtk2rc , and depending on which version of which libraries you might have, you might need both, although they are different formats, apparently)
The number of control panels i see, and what they control, is.. well.. disappointing. i've got like maybe a dozen control panels, each with one or two settings in them. it's sick.
The more I use Linux (and I have been using it for about 4 years now continuously, and off and on since 0.98) the more I consider going back to crashing regularly, just to have sanely designed (for the most part) software.
ok, there's a couple things you can configure in a few different control panels under gnome. Everything else you want to control is hidden in a.gtkrc2 file. Search google for that file. Last time I did, I got about 15 hits, and not a one of them were relevant to it.
i need to find some of that doom goodness 'round here somewhere.. i know on one of these old ass hard drives, i should have all the.wads from just ab out everything.. grrr... then i could use all the new awesome doom engines that are out there.. and play some of that old stuff again... *sigh*
it's my turn for Tuesday, your turn is Wednesday.
actually, the non-commercial ban was lifted several months before the first real known commerce happened.
Although definitely not like any other build procedure I have ever seen in the free software world, X is probably the one piece of software that I have never had ANY problems whatsoever in building, re-building, installing, re-installing, etc.
Though I did have a big ass problem with Debian refusing to let apt do it's things the right way when I "broke" the X installation by installing a source-built XFree 4.3.0 over the then-Debian-supplied XFree 4.2.0. This is when I discovered that (a) dpkg sucks (b) Debian's X installation is a spaghetti mess (c) it's virtually impossible to remove XFree packages from a Debian installation and not remove every other program that uses X on the system, which is why I had to just plain install source-built XF over the top of the Debian installed one.
On the bright side, every time apt- would hork the XFree installation by changes having happened to the Debian files during an apt-get, a simple "make World" made my entire X installation back to the way it was supposed to be.
Now, on the other hand, I've never even cracked the bindings of XFree source. I imagine, that it's probably a myriad of horrible hacked crap dating back 10-15 years or more in several places. I imagine that it's a completely unmaintainable nightmare. And I also completely understand that there was virtually NO development happening beyond bug fixes and the occasional tweak type enhancement to XFree. XF 4 was a major update but that was still like 2 years ago. 4.1, 4.2 were mostly bug fixes, 4.3 completed some of th features for 4.0, and fixed more bugs.
I'm really curious as to if there are any differences between X.org and XFree86 in th software, yet?
well, I can comprehend Jive.. but.. the Jive has to be translated from English that made sense to begin with.. see, I understand all the words..they LOOK like English. . but none of them make sense together.
Maybe it's because I've been on enough cold medicine lately to kill a large pet. Or maybe not.
Maybe the person who posted this is just making the problem so complex, they can't find a reasonable solution?
hmm...
Could someone translate this Slashdot article into English? I don't know what language it's in, but I didn't follow it one bit.
who cares? GTK is ugly, and only helps you create unintuitive garbage, with absolutely awful combinations of really bad file selection dialog boxes and title bars that move their position on the windows depending on what window widgets happen to be available. yuck.
that's really not always true. Judges are not always the boring chumps that people take them to be. (ie, the judge that always sticks me with fines hangs out in the bar that i frequent.. watching pr0n0 on the big-screen tv, and chatting up the hotties)
Blue Warrior! is About to die!
GNOME freaking SUCKS. But, it's the best thing going for Linux. Everything in GTK looks like garbage, acts like garbage, and is completely incoherent mindless garbage. The desktop is teh SUCK, and very little works in any intuitive fashion.
That said, absolutely NOTHING in any other desktop or window manager works in ANY kind of intuitive fashion.
by the way, GTK 2.4.x's file-selection-dialog is a complete and total piece of shit.
And the fact that sometime in the 2.4 tree, windows that have no widgets appear with their titlebars on the right hand side, instead of on the top.. that's fucking stupid. Even stupider than when the previous behavior was to not have a titlebar/close widget at all.
Whomever designed this garbage is a fucking moron.
And this is neither TROLL nor Flamebait, so suck it moderators.
You said everything that I said earlier, with so much more completeness.. (of course, like now, I was pretty wasted then... heh..)
I would like to add that the first two to four levels or so of Tomb Raider 2 were also just about as good as the levels of the first game. After that, it went so quickly downhill, that by the time i got to the second level of the third game, i just shut it off and never loaded it again.
Dude, the first Tomb Raider controls, at least on the PC, were so fucking excellent, it was unbelieveable. When they started combining it with hair-trigger puzzles, is when shit started coming all apart. The whole engine was not built for instantaneous speed, but for the agility and flexibility of the character.
true that. I went in to Game Stop today to pre-order Doom3 (not that I have a computer that will PLAY Doom3, -or- an X-box.. but I want the damn thing right now, and i'll find someone's computer to play it on dammit!).. I asked the guy how much it was... "PC is $55, X-box is $39.99". what the FUCK?
I would like to see the ORIGINAL Tomb Raider, done with an engine as advanced as say.. Doom3. The original Tomb Raider was JUST difficult enough to keep me completely enthralled, but not NEARLY as fucking PUZZLERIFFIC as the second or third ones (i didn't even know there WERE 3 others after TR3) .. I finished the first one, after a VERY long time playing with it... the second one, i got most of the way through, before I got stuck in places that were just too difficult.. and the third one, I got about 2 levels into before I was like "ok, fuck this. this is too crazy."
(Return to Castle Wolfenstein single player also was like that, once you got into the super-natural beast levels, it was too fuckin crazy to even think about completeing at a normal difficulty level)
The only possible advice here:
Work on your resume. Right now.
Cuz if you're not outta there RIGHT NOW, you will be very very soon.
If I could use Photoshop or GIMP to any satisfying effect, I would create a fourthy-thousand dollar bill and mail it to them.
postage due from recipient of course
I got about 40GB of unused space that you can transfer all your pr0n to, i'm sure that's what you meant by 'media' eh?
that's what i was trying to explain, couldn't think of the right words.. thanks! :)
What Microsoft has been giving it's customers isn't "nothing".. it's technically called an "ass-raping"
It's a similar relationship to what IBM has with the kernel. Do you trust IBM with their kernel code?
I do.
Zend is the largest contributor to PHP. They are paying people to develop open source products, alongside with their own commercial products that take advantage of the open source products. Sounds like they have a utopia going there, as far as I can tell. Making commercial utilities for use with open source products. It's brilliant!
My one complaint about all the documentation, is that so many things have changed across so many versions of PHP, that often the User Comments on things no longer apply.
My biggest complaint about PHP is that there's no coherent structure for function names, or order of function arguments.
some functions are named like
verb_noun(input1, input2, input3, outputvar)
some return their output, some modify the variable sent to it..
others are named like
noun_verb(outputvar, input1, input2, input3)
seems like i always have to look up the arguments to virtually every function after i go a few weeks without coding anything
From what I -hear-, Zend's IDE is awesome, but Ive never used it.
Only tools I've ever used personally for programming were Q-Edit in the DOS days, and 'vi' in OS/2 and Unix.
PHP scores a big win for me simply by being so damn easy to implement virtually anything that I can dream of, for web type things, in. A few xterms with 'vi' (i hate windowing vi's) and a web browser are all I need.
One thing this is excellent for is testing your media players and plugins and such for Linux. I spent about 4 hours playing with my settings in Opera and Mplayer/Xine/Realplayer after hanging out on this site..
of course, I still can't get more than 50% or so of the media to play without the associated program crashing and burning on it, but that's sort of what I expected from the crappy state of Linux media players...
I don't know - I never found any documentation as to what belongs IN .gtkrc2. (which has at one point also been named .gtk2rc , and depending on which version of which libraries you might have, you might need both, although they are different formats, apparently)
.. well.. disappointing. i've got like maybe a dozen control panels, each with one or two settings in them. it's sick.
The number of control panels i see, and what they control, is
The more I use Linux (and I have been using it for about 4 years now continuously, and off and on since 0.98) the more I consider going back to crashing regularly, just to have sanely designed (for the most part) software.
ok, there's a couple things you can configure in a few different control panels under gnome. Everything else you want to control is hidden in a .gtkrc2 file. Search google for that file. Last time I did, I got about 15 hits, and not a one of them were relevant to it.
i need to find some of that doom goodness 'round here somewhere.. i know on one of these old ass hard drives, i should have all the .wads from just ab out everything.. grrr...
then i could use all the new awesome doom engines that are out there.. and play some of that old stuff again... *sigh*