From my link above, June 2017 saw iOS with a 19.5% market share. In June 2018 it was 18.9%. I don't think that qualifies as increasing market share, but then I am outside the reality distortion field.
No that qualifies as dropping web usage share on some selected websites we know jack shit about. And you qualify as a know-nothing asshole.
And of course Autodesk isn't getting out of the Mac software business because the Mac user base is too small (it's much bigger then when they got in), it's because Mac user don't buy their overpriced and overrated products (unlike morons with a PC), going for better alternatives instead.
Upwards. You are dumb as shit as always, Slimewood Cockchoke. Marketshare means sales, not usage share on a few selected sites, you shithead. Words have meanings, your name means eternal moronic shitheel.
What are you a 12 year old. Grow up.Most people just dont give a shit about apple.
He wasn't talking to "most people", he was talking to you morons who care enough to actually not just open a Slashdot story on Apple but to also posting to it, just to whine when somebody rips it apart.
Fuck, you could care less - just do it, and stop clicking on Apple stories, you moron.
Theres so much ancient knowledge and history that we will never know about because the only copies were destroyed in the burning of Alexandria, the burning of books by the first Chinese emeror, the burning of Rome, the destruction of the Aztec civilization by the conquistadors and countless other deliberate destructions of ancient libraries. The absence of copyright might not have saved them but copyright certainly wouldve hindered there being more copies of the works contained in these libraries.
Back then there was no copyright - the problems were a) it was a lot of work copying a scroll, let alone thousands. and b) there weren't enough scrolls to write on anyway, so they had to wiped and overwrite used ones (palimpsest). Even moving type printing wasn't really enough, only after ways to mass produce cheap paper were invented, people realised that somebody else could just print the same book as you did at the same cost - but without the cost of creating/acquiring the content. That's when Copyright came into play.
Except, now, it's actually still on Apple. Are you as stupid or as deceitful as Autodesk?
It's there, but it's not going to be maintained. Using an unmaintained API is an idiot's game.
It hasn't been updated for several OS versions now. So according to you everybody who has been using it until now is already an idiot, everybody who drops it now as if it weren't there any more is an idiot and of course you are an idiot for pretending otherwise.
Yeah, I know, it's only available PRACTICALLY EVERYWHERE. Except, now, on Apple.
Except, now, it's actually still on Apple. Are you as stupid or as deceitful as Autodesk?
That's a bit disingenuous, the latest version available on Apple is version 4.1 from 8 years ago.
So you admit that nothing has changed as far as OpenGL is concerned between High Sierra and Mojave and thusly that both you and Autodesk are acting deceitful in you claims.
So if you want to use any modern features of OpenGL (compute shaders, atomics, SSBOs, etc) you can't do that on Apple's platform, though the hardware does actually support it so if you install Windows or Linux on your Mac you can use the later versions or even Vulkan.
And when you use Vulkan, you can use MoltenVK - The End.
As open source, Google wanted to fork it and make Blink.
Well governed open source projects don't get forked. Apple wasn't sufficiently responsive to Google's needs so Google forked it, simple.
Bwahaha. You smoke your own shit - and I don't mean home-grown pot. Hardly any open source project hasn't been forked. Google forked WebKit because they wanted to make their own services faster on Chrome than on competing browsers.
The industry is moving to Vulkan, with the heavy hitter gaming and 3D engines going that way. Apple simply doesn't have the market share to push Metal other than as afterthoughts
Bwahaha. People have been shipping Metal games and 3D engines for four years, since before Vulkan was even demoed, let alone finalised.
users donâ(TM)t have to know about Metal, they can still get the benefits.
Huh? That is actually an argument for not using metal. Since users don't know about Metal they dion't give a flying fuck about it, and can get more benefit from Vulkan, which is lower level and more efficient, and which developers actually do care about.
(Thanks for the car analogy. Not.)
Vulkan is years behind Metal in development - how exactly would somebody benefit from Vulkan, which is neither of what you crack smoker claim.
Well, I didn't want to tax you with having to look at the scientific evidence because you are obviously too stupid to understand it. Proven by saying "you can't trust your own eyes - or anybody else's, nor their fly traps" approach to science.
to be clear you don't think the graphics API is important enough for Apple to develop on it's[sic] own?
Apple should develop its own implementation of Vulkan. But I don't really give a crap whether they do or not, it's your funeral.
They may do that - but they were shipping Metal before Vulkan was even announced. Stop repeating that "Apple should have used the standard from 5 years in the future" spiel.
Although honestly, I think the technical reasons far outshadowed the legal ones. GCC is a massive and quite complex project, and it was intentionally designed to be very monolithic and hard to isolate, because RMS feared it would become a component in proprietary systems like what Apple is trying to do here.
IOW RMS turned away from the "lots of small programs" ideal of UNIX for ideological reasons. Yeah, purely technical.
There are two meanings of "free software". Free software as in the open source movement and in the "it's not free if you don't cheer when ESR eats his toenails in public" fringe.
Hell, can't they use OpenGL? It's still in Mojave, unchanged from High Sierra. It's almost as if they need to find an excuse why people chose to use better products on Mac.
From my link above, June 2017 saw iOS with a 19.5% market share. In June 2018 it was 18.9%. I don't think that qualifies as increasing market share, but then I am outside the reality distortion field.
No that qualifies as dropping web usage share on some selected websites we know jack shit about. And you qualify as a know-nothing asshole.
And of course Autodesk isn't getting out of the Mac software business because the Mac user base is too small (it's much bigger then when they got in), it's because Mac user don't buy their overpriced and overrated products (unlike morons with a PC), going for better alternatives instead.
Winning the battle but losing the war? iPhone market share continues to slide,
Upwards. You are dumb as shit as always, Slimewood Cockchoke. Marketshare means sales, not usage share on a few selected sites, you shithead. Words have meanings, your name means eternal moronic shitheel.
What are you a 12 year old. Grow up.Most people just dont give a shit about apple.
He wasn't talking to "most people", he was talking to you morons who care enough to actually not just open a Slashdot story on Apple but to also posting to it, just to whine when somebody rips it apart.
Fuck, you could care less - just do it, and stop clicking on Apple stories, you moron.
Especially if they couldnâ(TM)t.read anyway. And why would one who could not read go into a library?
For the dirty pictures. Dirty because of the unwashed hands.
Theres so much ancient knowledge and history that we will never know about because the only copies were destroyed in the burning of Alexandria, the burning of books by the first Chinese emeror, the burning of Rome, the destruction of the Aztec civilization by the conquistadors and countless other deliberate destructions of ancient libraries. The absence of copyright might not have saved them but copyright certainly wouldve hindered there being more copies of the works contained in these libraries.
Back then there was no copyright - the problems were a) it was a lot of work copying a scroll, let alone thousands. and b) there weren't enough scrolls to write on anyway, so they had to wiped and overwrite used ones (palimpsest). Even moving type printing wasn't really enough, only after ways to mass produce cheap paper were invented, people realised that somebody else could just print the same book as you did at the same cost - but without the cost of creating/acquiring the content. That's when Copyright came into play.
Except, now, it's actually still on Apple. Are you as stupid or as deceitful as Autodesk?
It's there, but it's not going to be maintained. Using an unmaintained API is an idiot's game.
It hasn't been updated for several OS versions now. So according to you everybody who has been using it until now is already an idiot, everybody who drops it now as if it weren't there any more is an idiot and of course you are an idiot for pretending otherwise.
"It's not like OpenGL is much of a standard"
Yeah, I know, it's only available PRACTICALLY EVERYWHERE. Except, now, on Apple.
Except, now, it's actually still on Apple. Are you as stupid or as deceitful as Autodesk?
That's a bit disingenuous, the latest version available on Apple is version 4.1 from 8 years ago.
So you admit that nothing has changed as far as OpenGL is concerned between High Sierra and Mojave and thusly that both you and Autodesk are acting deceitful in you claims.
So if you want to use any modern features of OpenGL (compute shaders, atomics, SSBOs, etc) you can't do that on Apple's platform, though the hardware does actually support it so if you install Windows or Linux on your Mac you can use the later versions or even Vulkan.
And when you use Vulkan, you can use MoltenVK - The End.
Look in the mirror.
All Apple cultists should do that. Oh wait, it's a iMirror, that shows you only what you want to see!
So you are the only one here who has one.
"It's not like OpenGL is much of a standard"
Yeah, I know, it's only available PRACTICALLY EVERYWHERE. Except, now, on Apple.
Except, now, it's actually still on Apple. Are you as stupid or as deceitful as Autodesk?
In all the cases I listed it does make that. Vulkan is here to stay whether a random slashdot weenie buries their head in the sand or not.
So is Metal, Mr. ass sticking out if the sand.
Apple is attempting to cram down the throats of the users something the users don't want.
If this is so: why do so many people still buy Apple products? Maybe Apple knows more about what the customer wants than you do.
As open source, Google wanted to fork it and make Blink.
Well governed open source projects don't get forked. Apple wasn't sufficiently responsive to Google's needs so Google forked it, simple.
Bwahaha. You smoke your own shit - and I don't mean home-grown pot. Hardly any open source project hasn't been forked. Google forked WebKit because they wanted to make their own services faster on Chrome than on competing browsers.
The industry is moving to Vulkan, with the heavy hitter gaming and 3D engines going that way. Apple simply doesn't have the market share to push Metal other than as afterthoughts
Bwahaha. People have been shipping Metal games and 3D engines for four years, since before Vulkan was even demoed, let alone finalised.
The question is why.
Apple made Metal because Vulkan wasn't being released
Actually they made Metal because Vulkan wasn't even announced before they were finished.
Sorry ; not sorry. Autodesk does not seem to think so. macos is a rounding error in numbers.
Fact is that Autodesk is a rounding error in the huge Mac software market.
They are less than 10% of your potential user base,
They are more than 50% of people who are willing to pay for things.
users donâ(TM)t have to know about Metal, they can still get the benefits.
Huh? That is actually an argument for not using metal. Since users don't know about Metal they dion't give a flying fuck about it, and can get more benefit from Vulkan, which is lower level and more efficient, and which developers actually do care about.
(Thanks for the car analogy. Not.)
Vulkan is years behind Metal in development - how exactly would somebody benefit from Vulkan, which is neither of what you crack smoker claim.
millions of Mac and iOS users wah wah wah
Reality: those millions of Mac and IOS users don't know or care what Metal or Vulkan are. Single button minds.
Now there's a convincing argument why Apple should use Vulkan. Are you on crack.
Well, I didn't want to tax you with having to look at the scientific evidence because you are obviously too stupid to understand it. Proven by saying "you can't trust your own eyes - or anybody else's, nor their fly traps" approach to science.
to be clear you don't think the graphics API is important enough for Apple to develop on it's[sic] own?
Apple should develop its own implementation of Vulkan. But I don't really give a crap whether they do or not, it's your funeral.
They may do that - but they were shipping Metal before Vulkan was even announced. Stop repeating that "Apple should have used the standard from 5 years in the future" spiel.
Although honestly, I think the technical reasons far outshadowed the legal ones. GCC is a massive and quite complex project, and it was intentionally designed to be very monolithic and hard to isolate, because RMS feared it would become a component in proprietary systems like what Apple is trying to do here.
IOW RMS turned away from the "lots of small programs" ideal of UNIX for ideological reasons. Yeah, purely technical.
There are two meanings of "free software". Free software as in the open source movement and in the "it's not free if you don't cheer when ESR eats his toenails in public" fringe.
FTFY
Can't they just use Vulkan?
Hell, can't they use OpenGL? It's still in Mojave, unchanged from High Sierra. It's almost as if they need to find an excuse why people chose to use better products on Mac.
Translation: "Lalala, I can*t hear you." Sing on, dumbird.