Autodesk Drops Support For Alias, VRED In macOS Mojave Over OpenGL Deprecation (appleinsider.com)
"Autodesk has published a support document announcing that it is stopping development of its Alias and VRED vertical market packages, and that older versions will not work on Mojave due to Apple's OpenGL deprecation," writes Stephen Silver for Apple Insider. Alias is software predominantly used in automotive design and industrial design, while VRED is 3D visualization software. From the report: According to a note posted on Autodesk's support website, while older Alias versions can run on High Sierra or earlier, "no versions of VRED will run on that operating system due to the OpenGL deprecation." The change, according to the Autodesk note, "allows Autodesk development teams to focus on bringing innovations to market faster, and allows for more frequent software updates." "In the end, the entire Alias and VRED community will benefit from this streamlined approach," wrote the company.
This follows the announcement by Apple in June at WWDC that Mojave will require graphics hardware to support Metal, and that active development has ceased for OpenGL and OpenCL on the Mac. It isn't clear why Autodesk made the declaration that OpenGL's deprecation was responsible for the applications not working in Mojave. Deprecation does not mean removed, and the existing OpenGL implementation in High Sierra remains in Mojave. The move at present does not appear to affect the core AutoDesk product.
This follows the announcement by Apple in June at WWDC that Mojave will require graphics hardware to support Metal, and that active development has ceased for OpenGL and OpenCL on the Mac. It isn't clear why Autodesk made the declaration that OpenGL's deprecation was responsible for the applications not working in Mojave. Deprecation does not mean removed, and the existing OpenGL implementation in High Sierra remains in Mojave. The move at present does not appear to affect the core AutoDesk product.
Can't they just use Vulkan? Fuck Metal, anyway. It's like DirectX but nobody worth a damn fucking uses it.
The industry is moving to Vulkan, with the heavy hitter gaming and 3D engines going that way. Apple simply doesn't have the market share to push Metal other than as afterthoughts. Industry moves ot Vulkan because it runs everywhere.... except Apple.
If Apple wants a gaming scene on Macs going forward it's got to (1) preserve OpenGL support which still has the majority of games and (2) offer native Vulkan, which has got the industry momentum.
...still playing old ass games that use OpenGL.
Apple should have some sort of a system where the GPU drivers can install their own OpenGL stack, similar to the ICD in Windows.
It boggles my mind how much money that company has and how poorly written OS X seems to not be able to do the things Windows has been able to do for a decade or more. I'm surprised Autodesk didn't just drop support for OS X entirely and tell Apple to piss off. They actually deserve it this time, especially considering what a clusterfuck Metal 2 is (and it still doesn't support everything OpenGL 4.5 does- nor will it ever, according to Apple- nice mobile API you back ported to the desktop there).
But it sure as fuck means the OS publisher isn't supporting it. If I"m making a product that requires support from the publisher for bugs, security issues, or what have you for a given module, and they drop it on the floor, I drop them on the floor. I'm not going on the hook for something that isn't supported. Not worth the fucking time.
"Oh my God. This is terrible. This is the end of my Presidency. I'm fucked."; ~ Donald J. Trump
so apple came out and said they wanted professional software then "deprecated" OpenGL
Apple can reverse this course and sort it out but they need to do it now !
The original meaning of "The Customer is Always Right" stems from demand for a product, not the parades of boorish people so often seen quoting this adage. More specifically, if customers demand a certain product, then that's the product that should be made. Apple is attempting to cram down the throats of the users something the users don't want.
apple does not give a dam about the pro market!
If they did you thing the Imac pro would of been not so thin with an way to clean it? or that the MB was not sold only with CPU and RAM as an repair part?
That the mac pro would of been out in 2017 or before
It's why they don't use gcc anymore.
No, now they use LLVM/CLANG, which they also don't develop, though they contribute quite a bit to it's development.
My Other Computer Is A Data General Nova III.
Ruh roh! Apple is dying.
Time Cook should start reading Slashdot, right? So coulda avoided this embarrassing mistake. Looking forward to the upcoming walkback, how can Apple PR hacks possibly spin that as anything other than ignominious capitulation?
When all you have is a hammer, every problem starts to look like a thumb.
" It isn't clear why Autodesk made the declaration that OpenGL's deprecation was responsible for the applications not working in Mojave."
Because they're fucking clueless idiots, that's why.
it was the one thing they had going for them from both a high end app and game standpoint. e.g. that they used a well known library. Who's going to put the work into writing to Apple's custom library? Maybe for iPhone games, but it kind of kills the desktop.
Hi! I make Firefox Plug-ins. Check 'em out @ https://addons.mozilla.org/en-US/firefox/addon/youtube-mp3-podcaster/
Thank god Apple has the balls to make a low level graphics API that isn't boilerplate hell! Thank you!
Well Pros do not fix their own PCs not can they wait for days for repairs.... and do not keep important stuff on desktop.
Pros just change their PC because their company pays for it and the IT Dept repairs and recycles it via a vendor.
Obviously that may not apply to freelances..... but any one working for a large company works like that.
You are not a Pro.... stop faking it.
If you can't seek support from your library vendors, then it's completely understandable to drop support for the platform. This is exactly what anyone with half a mind knew was going to happen when Apple announced they were dropping support for OpenGL.
... still playing games that call mode 13h.
#DeleteFacebook
What kind of large company are you talking about? 3000+? Engineers still switch RAM sticks themselves because waiting for IT would take ages? Getting a replacement machine will probably take a week for IT to get it ready.
You might be thinking of small companies that actually hand afford to piss millions of dollars into the wind for no good reason. Actual large companies prefer to "safe" by having a dysfunctional IT department. Well, if they are even larger they might not have an IT department to handle that kind of thing, and then it just gets completely unpredictable what happens.
But it means it is essentially an unsupported part of the system.
Apple: We will not support OpenGL in the future.
Autodesk: Then we will not support macOS in the future.
"Autodesk has published a support document announcing that it is stopping development of its Alias and VRED vertical market packages,"
No, this is not true, what is true is:
"Autodesk has published a support document announcing that it is stopping development of its Alias and VRED vertical market packages for macOS", or as the support document on their knowledge base says, "Discontinuation of Mac Support for Autodesk Alias and VRED".
In other words, development for other platforms that haven't deprecated OpenGL continues ...
If Apple develops it's own implementation of Vulkan, they have to rely on . . . Vulkan.
If Apple develops its own implementation of HTML, they have to rely on . . . HTML. Big whoop.
Cant wait to see other companies develop the same attitude.
Since there is a code base for MacOS, how about a port to Linux? Never mind the .net stuff stuck to WinXX version.... just use the MacOS cordblood!
[Apple users] are less than 10% of your potential user base
Though Android has a larger user base than iOS, iOS has much higher revenue per user-year than Android: an estimated 9 times as much. In some markets, this more than makes up for its smaller user base. (Sources include "iOS App Store brings in 2x more revenue than Play Store despite seeing half the downloads" by Edoardo Maggio and "Apple is pulling further ahead of Google in this one key area" by Kif Leswing.) To what extent does this association between higher-value customers and Apple products also extend to macOS vs. Windows and X11/Linux?
Apple would rather give their customers ancient software than loosen their grip on the iThings.
Except that Apple isn't the only one that had to change the way they did things: FreeBSD made the switch to LLVM/clang as well.
One can hardly argue that the BSD folks are trying to restrict people's freedoms.
While my eyes are focused on the screen, how can I tell where my fingers are relative to the buttons on the Touch Bar? One can't touch type on a Touch Bar, despite the name.
Oh, you mean like Windows has done for DECADES with DirectX?
Windows (desktop) allows OpenGL and more recently Vulkan in addition to DirectX.
Lazy Developers, that don't know how to code using a standard Model-View-Controller method, are the ones that will continue to have "porting" problems, you mean...
Maintaining both an OpenGL view and a DirectX view is expensive. So instead, developers targeting Windows and something else (where "something else" isn't Xbox) maintain only one: OpenGL. The added wrinkle here is that maintaining both an OpenGL or Vulkan view and a Metal view is also expensive.
There was no business case for introducing Metal instead of going with Vulkan
Other than that when Apple released Metal, Vulkan wasn't publicly released yet.
There's collusion to deprecate OpenGL from a lot of places recently.
It's one of the most hardware 'neutral' abstractions for stuff (ok, it has some idiosyncrasies and PITA bits) but it works on most platforms. I don't understand why apple are "trying" to drop it (they don't have a decent market share to dictate removal of updates/support for it) apart from a semi-glacial update pace, which, is dictated by how many companies buy into it
Though, I note a similar move is underway on PC/windows. Most odd.
Some fu*king MBA somewhere has likely figured out another way to try to make money from this, at the expense of the rest of us (techies/geeks/clued).