I agree. At my work, we have a SAN... low-end frames (SATA) to mid-range (FC+SATA) to high-end frames (FC.) We put a front-end on the low-end and mid-range storage using a NAS, so you can still access using the storage fabric or over IP delivery. Having a SAN was a good idea for us, as it allowed us to centralize our storage provisioning.
I'm familiar with ZFS and the many cool features laid out in this Ask Slashdot. The simple answer is: ZFS isn't a good fit to replace expensive SAN/NASs. However, ZFS on a good server with good storage might be a way to replace an inexpensive SAN/NAS. Depending on your definition of "inexpensive." And if you don't mind the server being your single point of failure.
We joke about the blinking LEDs, but I for one would like to see more status LEDs on some of my (server) devices. Maybe I'm alone on this, but it would be kind of cool to have a bargraph LED display to show me the CPU average on the system, so I can get a feel for how hard the system is running by glancing at the front of the box. IIRC, the BeBox had this. (And there used to be a site that had a schematic to make your own blinkenlights module that used the serial port, and included a Linux kernel module to update the display.)
For work, we had a meeting with one of our vendors at their site, and they demo'd a new piece of hardware. When they eventually asked for comments/questions, I said "this needs more blinky lights." I'm not sure if they thought I was joking or not. But seriously, it would have been cool.:-)
Sometimes, open-source / Free software does get created out of boredom. Here's an example from my personal experience:
1999-2000, I wrote GNU Robots. Was it my long-time passion to write a program that simulated a little robot wandering around a large room? No, I did it because I needed to have something to do. My employer had just announced that we would be shutting down the company, so all projects were cancelled, and we were in a "keep the lights on" mode until we transitioned off our customers throughout the next year. The CEO asked us to cease all projects. Suddenly, I had nothing to do during the day except mark time. For the first 3-4 months, it was great - I finally got to do all the backoffice "cleanup" projects that I never had time to do. After that, I sat on my hands.
Until I realized I could write a game, and look like I was doing work. So I started work on a simulator where I could program a little robot, and see how many prizes he could pick up before he ran out of energy. Eventually, it became GNU Robots.
I wonder what level are they blocking?
If its at the wall, won't internal sharing continue?
From the article, I guess they are blocking at the port level. That is, if Network Security discovers you have P2P traffic coming from your network jack, they turn off the port that serves that jack (possibly for 24hrs, or until you talk to them.) That means you can't even do P2P inside the local network.
We do this at the University I work for, unless you have a research need to use P2P (or some other legitimate need that has been reviewed.) I imagine they will by default disable P2P through their wireless network - but doing P2P over an 802.11 network would seem silly anyway.
Shin Akuma in various Street Fighter incarnations counters almost every move perfectly. You throw a fireball, he'll jump kick you. You jump kick him, he'll dragon punch, and the only way to beat him is hit him with moves that he isn't programmed to counter. There's no reason why the computer can't play like that aside from it'd make a very boring game when you repeatedly get owned by a computer.
That sounds similar to Kya: Dark Lineage (PS2). It had a neat feature where your enemies would "learn" your hand-to-hand combat moves the more you used them, and over time the bad guys would get better at blocking your attacks. The only way to be effective in the game was to continually learn and use new fighting moves (and to use a variety of moves, not just the same old attack.) I thought it made for a much more interesting game. I'd love to see more of that in games today.
Unfortunately, Kya didn't sell well. It was a multi-layered game, but it didn't resonate with a lot of gamers at the time.
I wish users would get over this stupid "lets put everything on the web" stuff. There is a fair amount of what we do that I can see being web based (like most of the reporting type stuff external users use). But all the management stuff we use in house would be a much better fit to a real application than the web applications we are using now.
Please, PLEASE.... bring desktop applications into vogue. Java allows right-once-run-anywhere to just as high a degree as HTML/JavaScrpit, if not more. Takes less bandwidth. Can run much faster. Can do client side stuff easier.
Trust me, just wait a little while, and desktop applications will be all the rage again. If you've been in the computer business long enough, you've seen the shift from "timeshare" server, to the desktop, back to server (thin client), back to desktop, back to server (Java), back to desktop, back to server (web applications / ajax, web 2.0). It's only a matter of time until the pendulum swings back to desktop.
And in 'Star Wars: Battlefront', it's called the game.
For those who haven't played SW:B, you have to capture points on the map. Your captured points are blue, the enemy's points are red, the uncaptured points are grey. You can win the match either by capturing all the points (and holding them for 20 seconds) or by killing everyone on the opposing team.
However this is the worse move Activision could make, they just jump to the head of the class in "bad producers" beating EA. It's a known quantity, developers will learn tricks at a company and bring it to a new company. This is a dirty little secret in the industry. Three guys quit a company and form a new one, did they magically get the idea for their next game at 6 o'clock on the day they quit? Nope they probably planned it a while before. This always happens and Activision crucifying someone like this is going to get a lot of attention, and this is not what a developer wants to hear of a prospective employer, that the employer will come after you when you leave the company.
Did you RTFA? The two didn't "learn tricks.. and bring it to a new company". According to the suit, they had Activision employees working on a demo of their new game for their new company. So it's not surprising they are banned from using the demo, and on top of that the injunction bars them from drum-, guitar-, or synthesizer-based games for the next year. I suppose that's to remove any question that they are profiting from what they tried to do.
Here's a quote from the linked article: (emphasis mine)
"Lodestone intended to target a confidential and proprietary Activision corporate opportunity for the Guitar Hero franchise involving a certain confidential third party that was known to Tam and Fong by virtue of their employment with Activision," the injunction states. "Tam, working with Fong, directed an Activision employee and Activision independent contractors to develop, at Activision's expense, a demo of Defendents' game..."
The demo incorporated elements of Guitar Hero and StepMania, a free dance game for the PC that supports dancepads and includes a step editor. The pair used it to solicit partners and funding for Lodestone Entertainment, the injunction states.
As part of the injunction, the pair is prohibited from distributing or using the demo in any capacity and acting on or disclosing any Activision trade secrets. They are also prevented from taking steps to develop drum-, guitar-, or synthesizer-based games for the next year, nor can they work on any Xbox 360 controllers for Guitar Hero II until six months after the game's release this week.
Are you saying that Star Wars doesn't have a loyal fan base? That's quite possibly the most ridiculous thing that I have ever heard. "Jedi" is an organized religion in many countries. Serenity can't touch that.
I used to be a huge Star Wars fan. When I was a kid, it was easier to look through the catalog and count all the toys, etc that I didn't have rather than try to account for everything I already had. Every year at Halloween, I dressed up as some SW character or other. The year leading up to Episode One, I had a lightsaber made for me by a craftsman.
Here's what ruined it for me: The Force is a venereal disease (Episode One)
A tiny part of me died that day, when I saw Episode One in the theater. Seriously, midichlorians in your blood? Gee, thanks, Mr Lucas.
The problem with this (for me) is that you have to install the Intel version of OS X. As far as I know you can't get the Intel version without buying an Intel Mac (something I don't have). So basically you'll have to wait until Leopard before you can buy an Intel version of OS X.
That said, the cost of Apple TV + MacOSX Tiger is only $170 less than buying a Mac Mini with MacOSX pre-installed. And Apple TV doesn't come with a DVD/CD drive, and it's hard drive is 20GB smaller than the Mac Mini. Hmmm.. I think I know which one I'd buy.
Looking at the links provided in TFA, it's hard to find the real violation here. For example, the link to HiSense quotes an email (March 2006) from the technical lead at USDTV, responding to a user request for copies of the source per the GNU GPL. He states that he would be happy to put up the files for download via a (web?) server, but they were moving offices and didn't have a box to use. Lame, but looks to be in good faith. Until they could put up a server, the technical lead listed the (unmodified?) software components covered by the GNU GPL:
Linux kernel version 2.4.18
glibc version 2.2.4
libpthread version 0.9
busybox version 0.60.0
GNU tar 1.13.19
gzip version 1.3
There is then a mention on the site (not part of the email) that the company has since hit financial problems, possibly implying they are going out of business. In fact, USDTV did go under. Technically, a violation of the GNU GPL for not providing the source on demand, but would be hard to bring to court. Especially since USDTV is out of business now.:-P
Under the GNU GPL, a developer who modifies or distributes code under the GNU GPL is required to redistribute the source code, "for a charge no more than your cost of physically performing source distribution". However, a program that is separate from the GNU GPL code (for example, a program that runs on top of the Linux kernel) is not bound by the GNU GPL. So they company isn't bound by anything to release code or binaries to their subscriber box software. And in any case, $30 could be a reasonable fee for physical distribution, since they are sending a field rep to your home - if they were distributing source code to the GNU GPL components (which doesn't appear to be the case.)
Reading through the (long!) forum, the company appears to be distributing an updated kernel and their own subscriber box software updates - from a USB "key" (I assume a USB fob or somesuch.) Forum members report they haven't been able to read the USB key on a PC. I didn't go through all 19 web pages of comments, but I didn't see anyone complaining about trying to get the source code.
So after much searching, it appears the submitted article is someone complaining they aren't getting upgraded TV software for free, and using the GNU GPL as leverage in their argument. Am I missing something???
You don't get people to play handhelds by taking a console game and just porting it over. I played GTA:LCS on PS2, and there's no way I'd play that on a portable. You need quick, stop/start gameplay that's easy to pick up and put back down again. The DS is killing the PSP because Nintendo "gets it" and Sony doesn't. Take the Warioware series of games, for example. They consist of short 5-second minigames strung back to back for a ~5 minute playing experience. I loved the first two on the GBA, and Touched on the DS was excellent as well. I never bothered to pick up the Gamecube title because the gameplay just didn't make sense.
I disagree. While short pick-up games are important for a handheld system like the PSP (for example: Lumines) the fact that you can put the PSP to sleep makes it more appealing to me on longer games. I played GTA:Liberty City Stories on the PSP, and loved it. Daxter was simply amazing. I still play my copy of Star Wars: Battlefront II on a regular basis - it may take 2 or 3 sessions of available gameplay time to finish a campaign ("campaign" is a sort of chess-like game, with skirmishes at each planet) but I put the PSP to sleep between sessions so it's not a problem.
Actually, I don't have a problem with the bill if they were to strike the "Pluto is a planet" thing. As you point out, it's a short bill, and doesn't call for any money to be spent. Here's the bit I have a problem with (in bold):
THEREFORE, BE IT RESOLVED BY THE LEGISLATURE OF THE STATE OF NEW MEXICO that, as Pluto passes overhead through New Mexico's excellent night skies, it be declared a planet and that March 13, 2007 be declared "Pluto Planet Day" at the legislature.
If you remove the stuff in bold, and just let this bill be about declaring March 13 2007 as "Pluto Planet Day" then I'm okay with it. But trying to declare Pluto is a planet just because they are legislators seems excessive, and borders on the "don't talk about evolution" thing from the Kansas board of education a while back.
Reviews let me know if a game totally sucks. Then I avoid it.
Except in the case of Jaws Unleashed for PS2. In that case, I read the reviews, then immediately ran out to buy a copy. Sometimes, you just have to re-set the metric on "bad". I mean, when someone says "this game sucks" you need to have a metric of how badly the game sucked. Did it suck "Jaws" bad, or "Mark Eko's Getting Up" bad?
And yes, "Jaws" was probably the worst game I've ever played. SPOILER: The best part in the game happens very early on: you are trapped in a tank in a lab, and the only door is controlled by card-key. So you need to get a card-key to open it and make good your escape. But you are the shark so it's not like you have hands. You need to grab a scientist with a key-card, but not eat him, wave his body in front of the card-reader, and the door will open.
I think it still would have happened. From the story you linked to (emphasis mine):
Last Saturday a comment was posted here by an anonymous reader that contained text that was copyrighted by the Church of Scientology. They have since followed the DMCA and demanded that we remove the comment. While Slashdot is an open forum and we encourage free discussion and sharing of ideas, our lawyers have advised us that, considering all the details of this case, the comment should come down. Read on to understand what this means.
This is the first time since we instituted our moderation system that a comment has had to be removed because of its content, and believe me nobody is more broken hearted about it than me. It's a bad precedent, and a blow for the freedom of speech that we all share in this forum. But this simply doesn't look like a case we can win. Our lawyers tell us that it appears to be a violation of Copyright law, and under the terms of the DMCA, we must remove it. Else we risk legal action that would at best be expensive, and potentially cause Slashdot to go down temporarily or even permanently. At the worst, court orders could jeporadize your privacy, and we would be helpless to stop it.
So in that case, the issue was copyright infringement and issuance of the DMCA. Nothing about defamation, which is what this new case is about (note: I cannot RTFA, because it is slashdotted. But going by the summary, I believe this is correct.)
I'm not sure the aesthetics argument holds water though. You can find fluorescents in plenty of temperatures, including ones that match incandescent.
I have a 100-year-old house, and have several antique fixtures that point down. I know that I can find CF bulbs that have the same light temp as incandescent. But putting a modern CF bulb into an antique fixture, especially when the bulb points down and is very visible is an aesthetic issue. I don't leave that light on all the time - heck, it's rarely even on. So give me the option of keeping it, and paying a higher price (tax) to buy replacements.
They own both the.COM and.ORG version of the WIKIPEDIA name. I've always thought that wikipedia.ORG could remain ad-free, while wikipedia.COM could be set up to use ads. Maybe wikipedia.COM could be read-only, while wikipedia.ORG remains the editable copy. In that way, you can generate some revenue, while still accommodating the contributors who created content under the assumption there would never be ads. Perhaps this could be a workable compromise for people?
I'm not talking about flashing banner ads, either. Google Adsense would seem to be a perfect fit here, and non-obtrusive.
If the other alternative is for wikipedia to die off because they don't have enough money.... well, I think I'd prefer an ad-supported version.
Hi. I think you are trolling, but I'm responding anyway.
Also, the analog nub on the PSP freaking sucks. I'm glad there's only one, because the one that's there isn't very sensitive at all. You try making a circular motion with it sometime - it doesn't work. There are two speeds possible with it (all the way out and part of the way out), and the angular refinement is pretty shoddy. It's very hard to go from, for example, W to WNW to NW. You'll generally skip straight over WNW. Ever try web-browsing on the thing?
I own a PSP, and think the analog stick/nub works just fine. I'm not convinced that you've used the PSP first-hand - I don't have a problem moving the nub from, as you say, W to WNW to NW. The analog nub gives me enough fine control in 'GTA: Liberty City Stories' to weave my car through traffic jams at speed. Likewise, I can make distant headshots in 'Star Wars: Battlefront II', which isn't exactly easy. Platforming in 'Daxter' works great.
Sure, you need to get used to the analog nub, but it's basically a new controller so you would expect that. At least, I did.
And yeah, I do use the PSP for web browsing. I do it every day. I have bookmarks to visit my local weather, view the mobile version of slashdot, read the news, keep up with my favorite project, etc. I also visit graphics-heavy sites on the PSP, but tend to avoid it because the screen size makes sites that use lots of graphics difficult to read. But IMDB, Wikipedia, and other "average" sites work just fine. When I'm not playing games on the PSP, I'll usually keep it near the TV so my wife & I can look up things in IMDB ("Who is that actor/actress? Looks familiar."), So, what's wrong with the PSP browser?
They own both the.COM and.ORG version of the WIKIPEDIA name. I've always thought that wikipedia.ORG could remain ad-free, while wikipedia.COM could be set up to use ads. Maybe wikipedia.COM could be read-only, while wikipedia.ORG remains the editable copy. In that way, you can generate some revenue, while still accommodating the contributors who created content under the assumption there would never be ads. Perhaps this could be a workable compromise for people?
If the other alternative is for wikipedia to die off because they don't have enough money.... well, I think I'd prefer an ad-supported version.
And interestingly, the Z8 doesn't magically bend as the subject implies, but it has a hinge. Slide the face up (neat) and you give the hinge room to move. It's not bendy, it's hinged.
They own both the.COM and.ORG version of the WIKIPEDIA name. I've always thought that wikipedia.ORG could remain ad-free, while wikipedia.COM could be set up to use ads. Maybe wikipedia.COM could be read-only, while wikipedia.ORG remains the editable copy. In that way, you can generate some revenue, while still accommodating the contributors who created content under the assumption there would never be ads. Perhaps this could be a workable compromise for people?
If the other alternative is for wikipedia to die off because they don't have enough money.... well, I think I'd prefer an ad-supported version.
I agree. At my work, we have a SAN ... low-end frames (SATA) to mid-range (FC+SATA) to high-end frames (FC.) We put a front-end on the low-end and mid-range storage using a NAS, so you can still access using the storage fabric or over IP delivery. Having a SAN was a good idea for us, as it allowed us to centralize our storage provisioning.
I'm familiar with ZFS and the many cool features laid out in this Ask Slashdot. The simple answer is: ZFS isn't a good fit to replace expensive SAN/NASs. However, ZFS on a good server with good storage might be a way to replace an inexpensive SAN/NAS. Depending on your definition of "inexpensive." And if you don't mind the server being your single point of failure.
We joke about the blinking LEDs, but I for one would like to see more status LEDs on some of my (server) devices. Maybe I'm alone on this, but it would be kind of cool to have a bargraph LED display to show me the CPU average on the system, so I can get a feel for how hard the system is running by glancing at the front of the box. IIRC, the BeBox had this. (And there used to be a site that had a schematic to make your own blinkenlights module that used the serial port, and included a Linux kernel module to update the display.)
For work, we had a meeting with one of our vendors at their site, and they demo'd a new piece of hardware. When they eventually asked for comments/questions, I said "this needs more blinky lights." I'm not sure if they thought I was joking or not. But seriously, it would have been cool. :-)
You know, your comment reminds me of a Doonesbury strip from not too long ago. :-)
Sometimes, open-source / Free software does get created out of boredom. Here's an example from my personal experience:
1999-2000, I wrote GNU Robots. Was it my long-time passion to write a program that simulated a little robot wandering around a large room? No, I did it because I needed to have something to do. My employer had just announced that we would be shutting down the company, so all projects were cancelled, and we were in a "keep the lights on" mode until we transitioned off our customers throughout the next year. The CEO asked us to cease all projects. Suddenly, I had nothing to do during the day except mark time. For the first 3-4 months, it was great - I finally got to do all the backoffice "cleanup" projects that I never had time to do. After that, I sat on my hands.
Until I realized I could write a game, and look like I was doing work. So I started work on a simulator where I could program a little robot, and see how many prizes he could pick up before he ran out of energy. Eventually, it became GNU Robots.
-jh
That's ok, I logged in and changed it for you. :-)
Well, certainly not anymore. :-)
From the article, I guess they are blocking at the port level. That is, if Network Security discovers you have P2P traffic coming from your network jack, they turn off the port that serves that jack (possibly for 24hrs, or until you talk to them.) That means you can't even do P2P inside the local network.
We do this at the University I work for, unless you have a research need to use P2P (or some other legitimate need that has been reviewed.) I imagine they will by default disable P2P through their wireless network - but doing P2P over an 802.11 network would seem silly anyway.
That sounds similar to Kya: Dark Lineage (PS2). It had a neat feature where your enemies would "learn" your hand-to-hand combat moves the more you used them, and over time the bad guys would get better at blocking your attacks. The only way to be effective in the game was to continually learn and use new fighting moves (and to use a variety of moves, not just the same old attack.) I thought it made for a much more interesting game. I'd love to see more of that in games today.
Unfortunately, Kya didn't sell well. It was a multi-layered game, but it didn't resonate with a lot of gamers at the time.
Trust me, just wait a little while, and desktop applications will be all the rage again. If you've been in the computer business long enough, you've seen the shift from "timeshare" server, to the desktop, back to server (thin client), back to desktop, back to server (Java), back to desktop, back to server (web applications / ajax, web 2.0). It's only a matter of time until the pendulum swings back to desktop.
And in 'Star Wars: Battlefront', it's called the game.
For those who haven't played SW:B, you have to capture points on the map. Your captured points are blue, the enemy's points are red, the uncaptured points are grey. You can win the match either by capturing all the points (and holding them for 20 seconds) or by killing everyone on the opposing team.
Did you RTFA? The two didn't "learn tricks .. and bring it to a new company". According to the suit, they had Activision employees working on a demo of their new game for their new company. So it's not surprising they are banned from using the demo, and on top of that the injunction bars them from drum-, guitar-, or synthesizer-based games for the next year. I suppose that's to remove any question that they are profiting from what they tried to do.
Here's a quote from the linked article: (emphasis mine)
I used to be a huge Star Wars fan. When I was a kid, it was easier to look through the catalog and count all the toys, etc that I didn't have rather than try to account for everything I already had. Every year at Halloween, I dressed up as some SW character or other. The year leading up to Episode One, I had a lightsaber made for me by a craftsman.
Here's what ruined it for me: The Force is a venereal disease (Episode One)
A tiny part of me died that day, when I saw Episode One in the theater. Seriously, midichlorians in your blood? Gee, thanks, Mr Lucas.
Apple's store sells MacOSX Tiger for $129.
That said, the cost of Apple TV + MacOSX Tiger is only $170 less than buying a Mac Mini with MacOSX pre-installed. And Apple TV doesn't come with a DVD/CD drive, and it's hard drive is 20GB smaller than the Mac Mini. Hmmm.. I think I know which one I'd buy.
Looking at the links provided in TFA, it's hard to find the real violation here. For example, the link to HiSense quotes an email (March 2006) from the technical lead at USDTV, responding to a user request for copies of the source per the GNU GPL. He states that he would be happy to put up the files for download via a (web?) server, but they were moving offices and didn't have a box to use. Lame, but looks to be in good faith. Until they could put up a server, the technical lead listed the (unmodified?) software components covered by the GNU GPL:
There is then a mention on the site (not part of the email) that the company has since hit financial problems, possibly implying they are going out of business. In fact, USDTV did go under. Technically, a violation of the GNU GPL for not providing the source on demand, but would be hard to bring to court. Especially since USDTV is out of business now. :-P
Under the GNU GPL, a developer who modifies or distributes code under the GNU GPL is required to redistribute the source code, "for a charge no more than your cost of physically performing source distribution". However, a program that is separate from the GNU GPL code (for example, a program that runs on top of the Linux kernel) is not bound by the GNU GPL. So they company isn't bound by anything to release code or binaries to their subscriber box software. And in any case, $30 could be a reasonable fee for physical distribution, since they are sending a field rep to your home - if they were distributing source code to the GNU GPL components (which doesn't appear to be the case.)
Reading through the (long!) forum, the company appears to be distributing an updated kernel and their own subscriber box software updates - from a USB "key" (I assume a USB fob or somesuch.) Forum members report they haven't been able to read the USB key on a PC. I didn't go through all 19 web pages of comments, but I didn't see anyone complaining about trying to get the source code.
So after much searching, it appears the submitted article is someone complaining they aren't getting upgraded TV software for free, and using the GNU GPL as leverage in their argument. Am I missing something???
I disagree. While short pick-up games are important for a handheld system like the PSP (for example: Lumines) the fact that you can put the PSP to sleep makes it more appealing to me on longer games. I played GTA:Liberty City Stories on the PSP, and loved it. Daxter was simply amazing. I still play my copy of Star Wars: Battlefront II on a regular basis - it may take 2 or 3 sessions of available gameplay time to finish a campaign ("campaign" is a sort of chess-like game, with skirmishes at each planet) but I put the PSP to sleep between sessions so it's not a problem.
Actually, I don't have a problem with the bill if they were to strike the "Pluto is a planet" thing. As you point out, it's a short bill, and doesn't call for any money to be spent. Here's the bit I have a problem with (in bold):
If you remove the stuff in bold, and just let this bill be about declaring March 13 2007 as "Pluto Planet Day" then I'm okay with it. But trying to declare Pluto is a planet just because they are legislators seems excessive, and borders on the "don't talk about evolution" thing from the Kansas board of education a while back.
Except in the case of Jaws Unleashed for PS2. In that case, I read the reviews, then immediately ran out to buy a copy. Sometimes, you just have to re-set the metric on "bad". I mean, when someone says "this game sucks" you need to have a metric of how badly the game sucked. Did it suck "Jaws" bad, or "Mark Eko's Getting Up" bad?
And yes, "Jaws" was probably the worst game I've ever played. SPOILER: The best part in the game happens very early on: you are trapped in a tank in a lab, and the only door is controlled by card-key. So you need to get a card-key to open it and make good your escape. But you are the shark so it's not like you have hands. You need to grab a scientist with a key-card, but not eat him, wave his body in front of the card-reader, and the door will open.
I think it still would have happened. From the story you linked to (emphasis mine):
So in that case, the issue was copyright infringement and issuance of the DMCA. Nothing about defamation, which is what this new case is about (note: I cannot RTFA, because it is slashdotted. But going by the summary, I believe this is correct.)
You mean like the two-minute opening continuous Steadicam shot they used in 'The Birdcage'? :-)
I have a 100-year-old house, and have several antique fixtures that point down. I know that I can find CF bulbs that have the same light temp as incandescent. But putting a modern CF bulb into an antique fixture, especially when the bulb points down and is very visible is an aesthetic issue. I don't leave that light on all the time - heck, it's rarely even on. So give me the option of keeping it, and paying a higher price (tax) to buy replacements.
Here's my idea:
They own both the .COM and .ORG version of the WIKIPEDIA name. I've always thought that wikipedia.ORG could remain ad-free, while wikipedia.COM could be set up to use ads. Maybe wikipedia.COM could be read-only, while wikipedia.ORG remains the editable copy. In that way, you can generate some revenue, while still accommodating the contributors who created content under the assumption there would never be ads. Perhaps this could be a workable compromise for people?
I'm not talking about flashing banner ads, either. Google Adsense would seem to be a perfect fit here, and non-obtrusive.
If the other alternative is for wikipedia to die off because they don't have enough money .... well, I think I'd prefer an ad-supported version.
Hi. I think you are trolling, but I'm responding anyway.
I own a PSP, and think the analog stick/nub works just fine. I'm not convinced that you've used the PSP first-hand - I don't have a problem moving the nub from, as you say, W to WNW to NW. The analog nub gives me enough fine control in 'GTA: Liberty City Stories' to weave my car through traffic jams at speed. Likewise, I can make distant headshots in 'Star Wars: Battlefront II', which isn't exactly easy. Platforming in 'Daxter' works great.
Sure, you need to get used to the analog nub, but it's basically a new controller so you would expect that. At least, I did.
And yeah, I do use the PSP for web browsing. I do it every day. I have bookmarks to visit my local weather, view the mobile version of slashdot, read the news, keep up with my favorite project, etc. I also visit graphics-heavy sites on the PSP, but tend to avoid it because the screen size makes sites that use lots of graphics difficult to read. But IMDB, Wikipedia, and other "average" sites work just fine. When I'm not playing games on the PSP, I'll usually keep it near the TV so my wife & I can look up things in IMDB ("Who is that actor/actress? Looks familiar."), So, what's wrong with the PSP browser?
They own both the .COM and .ORG version of the WIKIPEDIA name. I've always thought that wikipedia.ORG could remain ad-free, while wikipedia.COM could be set up to use ads. Maybe wikipedia.COM could be read-only, while wikipedia.ORG remains the editable copy. In that way, you can generate some revenue, while still accommodating the contributors who created content under the assumption there would never be ads. Perhaps this could be a workable compromise for people?
If the other alternative is for wikipedia to die off because they don't have enough money .... well, I think I'd prefer an ad-supported version.
And interestingly, the Z8 doesn't magically bend as the subject implies, but it has a hinge. Slide the face up (neat) and you give the hinge room to move. It's not bendy, it's hinged.
They own both the .COM and .ORG version of the WIKIPEDIA name. I've always thought that wikipedia.ORG could remain ad-free, while wikipedia.COM could be set up to use ads. Maybe wikipedia.COM could be read-only, while wikipedia.ORG remains the editable copy. In that way, you can generate some revenue, while still accommodating the contributors who created content under the assumption there would never be ads. Perhaps this could be a workable compromise for people?
If the other alternative is for wikipedia to die off because they don't have enough money .... well, I think I'd prefer an ad-supported version.