Also, their ADSL package for regualar home users is tied to USB modems
Really? I'm getting more and more glad that I went with NTL for a better-than-modem-connection: same price, but at least they let me use an Ethernet card (the connection works perfectly in Linux as well).
I still use Konqueror, and probably will continue to use it (Kate is my favourite text editor, makes sense to use the KDE libs for more than 1 prog). The *only* thing from Mozilla and Galeon that I miss is tabbed browsing... it's a real killer feature.
If you'd told people 2 years ago that Slashdot would be considered a "KDE-propagandist website", a) people would ask "What is Slashdot?", but b) you'd be laughed at by people who did actually know what Slashdot was.
This place used to be GNOME-fanboy central. It's much more balanced now.
A third alternative... :)
on
GTK-- vs. QT
·
· Score: 3, Informative
I'm a great fan of Qt, but I don't believe it's always the best toolkit to use for cross platform compatibility (although it is the best toolkit available for UNIX-based systems), plus there are complications about the licenses differing versions are available under.
GTK-- and its competitors (Inti?) only have a very small user and documentation base, so they are probably not a good choice for a large commercial project.
If you want cross platform compatibilty with C++, then check out
wxWindows. It has ports to Windows, MacOS (9 & X), UNIX + Motif, UNIX + GTK. It also has a
very well developed Python binding -- so well developed that quite a few people want it adopted as the official Python GUI instead of TKinter.
To my mind 4.6 isn't 'trashed', 4.6 means 'just below average'. But then I read a decent magazine that gives average games 5 out of 10, not 7 out of 10.
It's a very low level media abstraction library, together with a lot of small extensions which add support for image processing, truetype fonts, sound mixing, etc.
http://www.libsdl.org/libraries.html
shows what extension libraries to SDL exist.
Nope - despite how long the release of GCC 3 took, they still didn't have time to finalize the C++ ABI: they hope to have set it in stone by 3.1, and then perhaps we can stop having to recompile C++ programs...
Re:Bad screenshots for showing anti-aliasing
on
KDE 3.0 Screenshots
·
· Score: 1
Hmm... perhaps 'very well' is over stating the case then!
When it works, anti-aliasing works very well. A lot of the problems come from badly configured X setups -- as vendors get used to the idea of anti-aliasing, they will set the default configurations up in such a way that Qt (and therefore KDE) will be much happier with anti-aliasing.
The experiences I've had have been uniformly positive *as long as I can get the damn thing set up in the first place*. And I don't have any magic recipies, I just followed various guides that are kicking around the internet.
For your other issues, you probably want an actual core KDE developer to comment (I hope that you have at least filed the problems as bugs on http://bugs.kde.org ?)
Re:KDE3 can't beat a screenshot of any MacOsX desk
on
KDE 3.0 Screenshots
·
· Score: 2, Informative
The screenshots presented for KDE 3 aren't the most visually stunning in the world, I agree.
If you like OS X, you might like KDE's
Liquid widget theme
http://www.kde-look.org/content/preview.php?file =1 65-1.png
http://www.kde-look.org/content/preview.php?file =4 8-1.png
Also nice is the QNix widget style
http://www.kde-look.org/content/preview.php?file =1 41-1.png
http://www.kde-look.org/content/preview.php?file =3 24-1.jpg
... and kwin is already very themable. You can use any IceWM themes, and kbox (http://www.kde-look.org/content/show.php?content= 355) provides support for Blackbox styles.
Very few people seem to be providing themes that mimic Gnome ones: perhaps people actually prefer KDE's icons over Gnome's (I know I do). The path is open for someone to create a Gnome icon theme for KDE, if they want to. There are people working to improve KDE's icons, however, as in the iKons theme:
There is a beta 1 scheduled in the near future. I imagine that binary packages will be built for it. Before then, it's not really suitable for anyone that can't wait for a compile to finish.
If you are doing KDE development, most of the time the very worst you would have to do is recompile the kde-libs and kde-base packages... and that doesn't take *that* long...
For sheer pain try compiling Mozilla or Open Office some time:)
Re:now all kde needs is a decent window manager.
on
KDE 3.0 Screenshots
·
· Score: 1
I don't have any problem with KWin in the recent versions of KDE, and I came from using a pure Sawfish (nee Sawmill) desktop. It's not the most configurable desktop in the world, but they're working on it (I'm very glad that they're finally putting back desktop switching when you hit the edge with the mouse in KDE 3, for example). For the most part it does a very good job of just getting out the way and letting you work, which is the ultimate aim, after all.
Re:Bad screenshots for showing anti-aliasing
on
KDE 3.0 Screenshots
·
· Score: 3, Insightful
Actually, I understand that one of the most important difference between KDE 2 and KDE 3 is anti-aliasing.
Not really -- KDE 2 does anti-aliasing very well. Certainly I at least have a lovely anti-aliased KDE 2.2.1 desktop (using the QNix widget style).
Also, these screenshots aren't particularly anything special. Take a look at some of the pictures on KDE-Look.org for a better idea of how you can theme KDE.
But I'd rather have an image of a policeman blowing out the brains of a nasty serial killer than the image of a hedonistic orgy.
You and I differ.
In other words, all violence is not necessarily bad or evil -- and all sex/nudity is not necessarily representative of a healthy sexual life. Get it?
You seem very heated for some reason. Read the other posts I've made in this discussion, and you'll see that I agree that some films lose their artistic flow without the violence contained within them.
My point was merely that it would be good to have a choice about removing superfluous violence [or indeed superfluous sex].
Yes, 'Saving Private Ryan' is a great example of a film which contains violence which is graphic but necessary and intrinsic to the entire movie. It is also a standout 10 minutes of an otherwise mawkish and tedious film.
Better examples which contain necessary and deeply embedded violence: The Godfather Parts I and II; Apocolypse Now; Full Metal Jacket; Clockwork Orange.
Examples which contain necessary nudity are harder to find, which I suppose is one reason why [sadly] it is much easier to remove nudity from a film than violence.
... what is so special about Basic Instict?
It doesn't have that many sex scenes in it, and those that are there are nothing particularly exciting.
Or am I supposed to censor pubic hair and breasts from kids that have seen it all before on beaches?
There was a French film on national show over here in the UK recently featuring a blow job [it got an 18 rating, just like many recent decent films. I'm still trying to figure out why Magnolia deserved an 18 rating]. How would that play in the US?
I know the feeling... I remember watching some drama adaptation on Channel 4 (in the UK, this is the channel that has quite a lot of 'artistic' nudity:). Some old relatives came round, I went to let them in, and we walked back into the living room just as one of the lead females on the TV started walking around naked and propositioning people...
But then: why feel embarassed about this, and not when you're caught watching 'real life cop shootouts XXVI'?
Of my two parents, one (my mother) had no problem with nudity in films but didn't like violence, while the other (my father) has no problem with violence in films, but didn't like nudity. My tastes are closer to my mother's: it's a screwed up world that deems it okay for a youngster to watch someone getting their brains blown out, but not someone taking their clothes off.
The point is, creating a branched film which incorporated various versions of scenes could be a great idea, as long as they allow you to select *what* you do or don't see at a fine grained level.
From KDE 2 upwards, you can use the 'dcop' commandline utility to interact with the KDE desktop. The functionality of this is going to be *much* greater in KDE 3.
Re:pathetic---junk software is what KDE is
on
KDE Wins 3 awards
·
· Score: 2
The only time I've had Konqueror crash (post KDE 2.0, which was a little fragile), I've been using the precompiled versions in Mandrake 8.0 or 8.1. I don't know what they've done to their distro, but they've really let their quality control recede recently.
When I've compiled KDE myself, everything has worked perfectly.
Damn right. RMS saying that he's there to help the cause of KDE is like Ian Paisley saying he's there to help the Catholics.
Also, their ADSL package for regualar home users is tied to USB modems
Really? I'm getting more and more glad that I went with NTL for a better-than-modem-connection: same price, but at least they let me use an Ethernet card (the connection works perfectly in Linux as well).
I still use Konqueror, and probably will continue to use it (Kate is my favourite text editor, makes sense to use the KDE libs for more than 1 prog). The *only* thing from Mozilla and Galeon that I miss is tabbed browsing... it's a real killer feature.
RE point 6:
If you'd told people 2 years ago that Slashdot would be considered a "KDE-propagandist website", a) people would ask "What is Slashdot?", but b) you'd be laughed at by people who did actually know what Slashdot was.
This place used to be GNOME-fanboy central. It's much more balanced now.
If you want cross platform compatibilty with C++, then check out wxWindows. It has ports to Windows, MacOS (9 & X), UNIX + Motif, UNIX + GTK. It also has a very well developed Python binding -- so well developed that quite a few people want it adopted as the official Python GUI instead of TKinter.
To my mind 4.6 isn't 'trashed', 4.6 means 'just below average'. But then I read a decent magazine that gives average games 5 out of 10, not 7 out of 10.
Get the RISC OS 3.11 ROM image from: http://www.geocities.com/SiliconValley/Lakes/7207/ ROMs.htm
Get the Red Squirrel Archimedes emulator from: http://www.red-squirrel.org/
*S*imple *D*irectmedia *L*ayer
It's a very low level media abstraction library, together with a lot of small extensions which add support for image processing, truetype fonts, sound mixing, etc.
http://www.libsdl.org/libraries.html
shows what extension libraries to SDL exist.
Quoting part of:
.zip extension.
http://www.libsdl.org/download-1.2.html
"""
Runtime libraries:
Linux:
SDL-1.2.3-1.i686.rpm (Mandrake 8.1)
SDL-1.2.3-1.ppc.rpm
Win32:
SDL-1.2.3-win32.zip
BeOS:
SDL-1.2.3-x86-beos.zip (BeOS 5.0)
MacOS:
SDL-1.2.3-PPC.sea.bin
MacOS X:
SDL-1.2.3.pkg.tar.gz
"""
Notice the
Check out the games section -- a number of them have precompiled Windows binaries. PyGame (a python interface to SDL) is also well worth checking out.
Very odd place to refer people to for KDE themes. The place to go is currently KDE-Look.org.
Nope - despite how long the release of GCC 3 took, they still didn't have time to finalize the C++ ABI: they hope to have set it in stone by 3.1, and then perhaps we can stop having to recompile C++ programs...
Hmm... perhaps 'very well' is over stating the case then!
When it works, anti-aliasing works very well. A lot of the problems come from badly configured X setups -- as vendors get used to the idea of anti-aliasing, they will set the default configurations up in such a way that Qt (and therefore KDE) will be much happier with anti-aliasing.
The experiences I've had have been uniformly positive *as long as I can get the damn thing set up in the first place*. And I don't have any magic recipies, I just followed various guides that are kicking around the internet.
For your other issues, you probably want an actual core KDE developer to comment (I hope that you have at least filed the problems as bugs on http://bugs.kde.org ?)
The screenshots presented for KDE 3 aren't the most visually stunning in the world, I agree.
e =1 65-1.png
e =4 8-1.png
e =1 41-1.png
e =3 24-1.jpg
= 355) provides support for Blackbox styles.
e =2 03-1.png
If you like OS X, you might like KDE's
Liquid widget theme
http://www.kde-look.org/content/preview.php?fil
http://www.kde-look.org/content/preview.php?fil
Also nice is the QNix widget style
http://www.kde-look.org/content/preview.php?fil
http://www.kde-look.org/content/preview.php?fil
... and kwin is already very themable. You can use any IceWM themes, and kbox (http://www.kde-look.org/content/show.php?content
Very few people seem to be providing themes that mimic Gnome ones: perhaps people actually prefer KDE's icons over Gnome's (I know I do). The path is open for someone to create a Gnome icon theme for KDE, if they want to. There are people working to improve KDE's icons, however, as in the iKons theme:
http://www.kde-look.org/content/preview.php?fil
[pardon the spaces in the links -- ready mangled by Slashdot]
There is a beta 1 scheduled in the near future. I imagine that binary packages will be built for it. Before then, it's not really suitable for anyone that can't wait for a compile to finish.
:)
If you are doing KDE development, most of the time the very worst you would have to do is recompile the kde-libs and kde-base packages... and that doesn't take *that* long...
For sheer pain try compiling Mozilla or Open Office some time
I don't have any problem with KWin in the recent versions of KDE, and I came from using a pure Sawfish (nee Sawmill) desktop. It's not the most configurable desktop in the world, but they're working on it (I'm very glad that they're finally putting back desktop switching when you hit the edge with the mouse in KDE 3, for example). For the most part it does a very good job of just getting out the way and letting you work, which is the ultimate aim, after all.
Actually, I understand that one of the most important difference between KDE 2 and KDE 3 is anti-aliasing.
Not really -- KDE 2 does anti-aliasing very well. Certainly I at least have a lovely anti-aliased KDE 2.2.1 desktop (using the QNix widget style).
Also, these screenshots aren't particularly anything special. Take a look at some of the pictures on KDE-Look.org for a better idea of how you can theme KDE.
Yes, it was the 'Get it?' :)
But I'd rather have an image of a policeman blowing out the brains of a nasty serial killer than the image of a hedonistic orgy.
You and I differ.
In other words, all violence is not necessarily bad or evil -- and all sex/nudity is not necessarily representative of a healthy sexual life. Get it?
You seem very heated for some reason. Read the other posts I've made in this discussion, and you'll see that I agree that some films lose their artistic flow without the violence contained within them.
My point was merely that it would be good to have a choice about removing superfluous violence [or indeed superfluous sex].
Yes, 'Saving Private Ryan' is a great example of a film which contains violence which is graphic but necessary and intrinsic to the entire movie. It is also a standout 10 minutes of an otherwise mawkish and tedious film.
Better examples which contain necessary and deeply embedded violence: The Godfather Parts I and II; Apocolypse Now; Full Metal Jacket; Clockwork Orange.
Examples which contain necessary nudity are harder to find, which I suppose is one reason why [sadly] it is much easier to remove nudity from a film than violence.
... what is so special about Basic Instict?
It doesn't have that many sex scenes in it, and those that are there are nothing particularly exciting.
Or am I supposed to censor pubic hair and breasts from kids that have seen it all before on beaches?
There was a French film on national show over here in the UK recently featuring a blow job [it got an 18 rating, just like many recent decent films. I'm still trying to figure out why Magnolia deserved an 18 rating]. How would that play in the US?
I know the feeling... I remember watching some drama adaptation on Channel 4 (in the UK, this is the channel that has quite a lot of 'artistic' nudity :). Some old relatives came round, I went to let them in, and we walked back into the living room just as one of the lead females on the TV started walking around naked and propositioning people...
But then: why feel embarassed about this, and not when you're caught watching 'real life cop shootouts XXVI'?
Of my two parents, one (my mother) had no problem with nudity in films but didn't like violence, while the other (my father) has no problem with violence in films, but didn't like nudity. My tastes are closer to my mother's: it's a screwed up world that deems it okay for a youngster to watch someone getting their brains blown out, but not someone taking their clothes off.
The point is, creating a branched film which incorporated various versions of scenes could be a great idea, as long as they allow you to select *what* you do or don't see at a fine grained level.
Perhaps things will get better now we've closed Railtrack down...
From KDE 2 upwards, you can use the 'dcop' commandline utility to interact with the KDE desktop. The functionality of this is going to be *much* greater in KDE 3.
The only time I've had Konqueror crash (post KDE 2.0, which was a little fragile), I've been using the precompiled versions in Mandrake 8.0 or 8.1. I don't know what they've done to their distro, but they've really let their quality control recede recently.
When I've compiled KDE myself, everything has worked perfectly.