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User: Bfisher_qsi

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  1. Re:Cold Blooded Killer Machine(TM) on Army Funds Game Development · · Score: 1
    Just for the record, the Army will not be marketing either of these titles to the public. That's a decision which will be left up to the individual developers, who will have the option of adapting the resulting products for public use if they decide to do so.

    Also, I should point out that the goal of CS-12 is not to train people to kill. Its primary goal is to help company commanders learn skills which will make them more effective leaders in all situations. The mandate of the project specifically includes non-combat missions. In such cases, the firing of a weapon is often considered failure of the mission. Ultimately, the goal is to make soldiers more effective and therefore save lives.

  2. Re:A Classic of Strategy on Master of Orion III · · Score: 1
    Ground combat won't be extremely detailed. As some folks have noted, it's tough to "do it all." Ground combat isn't the main focus of the game, so we've come up with a cool "radio show" format for giving you the information you need about the combat without taking lots of time or micromanagement.

    Ship design and the technology system will be very cool and detailed. We've started discussing some aspects and will definitely be talking more about this in the coming months.

    The galaxy map is in full 3D, with "realistic" stars and planets based on a rather deep amount of astronomical research that we've done.

  3. Re:A Classic of Strategy (turn based) on Master of Orion III · · Score: 1

    The main game is still turn-based. Space combat is real-time, though.