I really enjoyed Kirby - the later levels were more interesting and challenging. Trauma center is fun, but the difficulty level ramps up far too quickly for me: an hour in and I'm hopelessly stuck on the multiple aneurysm level.
Re:What about the traditional non-gamer crowd?
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Wii-mote In Action
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· Score: 1
I've seen the same effect of the DS: Animal Crossing and Tetris have meant I've been fighting to get the DS out of my gf's hands. A good excuse to buy a Lite, anyway.
a lightsaber title is already in the works, and that is what would really kill..
Are you kidding? If that's true and the game is any good, then I think the next-gen war is probably already over. Who could resist the draw of a console where you can fight lightsaber battles? The controller even has a built-in speaker to make the humming and parrying noises.
That was kind of the point I was going to make, except I got distracted halfway through and clicked submit too early: the DS has a very obvious, 'different' control mechanism available, just like the Wii. But, while that enables some really different games, there are also plenty of traditional-style games as well. With the controller shell, the ability to use the GCN controller and the apparent ease and cheapness of developing for it, the Wii could end up being as successful as the DS.
I'm not sure why using a standard controller would be more immersive, it's an extremely abstract control device.
Personally, if Nintendo can pull off with the Wii what they have with the DS, then they are going to make a fortune. The DS has plenty of weird and 'different' games (Trauma Center, Kirby etc) as well as plenty of traditional games (Mario 64, advance wars, tony hawks) and non-gamer games (Brain training, Animal crossing).
Out of interest, what is so bad about Red Steel? I've read that the sword-fighting has been improved since E3, but I have heard some bad things about the gameplay from other people too.
I've watched a bunch of videos of Mario Galaxy and it looked great to me, finally the "Mario 128" Miyamoto has been promising: lots of clever little challenges split across little planets.
I think it's only Adobe acrobat that's so slow and memory heavy. Evince on Linux and Preview on Mac OS X are hugely faster and have better UIs as well, I'm sure there must be Windows alternatives.
So, you paid your money for Windows 2000 all those years ago, and you want MS to keep adding new features to the software for free? Where do you think the money comes from to pay for all that technology?
UTF-8 only increases your file size if you actually use wide characters, otherwise it looks just like standard ascii. You're probably thinking of UTF-16, which isn't used so much.
Would the FSF oppose a theoretical 'perfect' DRM which allowed the user all of their fair use rights (backups, format shifting, excerpts, decrypts itself at the end of the copyright term etc.), just didn't allow distribution? Or is it the very idea of DRM that they oppose, regardless of how it's used?
It's just the games library that meant the GC wasn't as successful. The PS2 was out earlier, had better marketing and better licensing terms (AFAIK). It annoys me that the PS2 did so well, because it is underpowered, forcing games to rely on FMV, has a poor controller and long load times. But if I want to play Guitar Hero, Ico, Katamari, God of War etc I have to own one. There's no way I'm buying a PS3, though.
The old Sparcstation cases were great. I used to have a bunch of 5s and 10s I used as servers and they were virtually indestructible, probably literally bulletproof.
Most PC games manage it fine, through a mixture of official servers, rented servers and clan-run servers.
If the server can run on a 733Mhz celeron with 64Mb RAM while it's already running a Halo client, then the hardware requirements for running the server must be minimal.
If you have a large collection of digital photos, software like Picasa/iPhoto etc allows you to:
- Tag them and search by keyword (so you can find photos of Jim on the beach with two mouse clicks) - Edit them in place. Last time I checked, Nautilus didn't have built-in red-eye removal - Maintain versions, so you can always undo edits - Create albums, slideshows etc - View them far more easily than in the file manager
If that is the case, it's an implementation issue, not a file format one. There's no reason to keep the XML tree in RAM, or to rewrite the whole thing on save.
I notice a significant improvement in sound quality between a friend who phones me on an ancient Nokia 3410 and another who uses a Nokia N70, so I think voice quality is definitely getting better.
I really enjoyed Kirby - the later levels were more interesting and challenging. Trauma center is fun, but the difficulty level ramps up far too quickly for me: an hour in and I'm hopelessly stuck on the multiple aneurysm level.
I've seen the same effect of the DS: Animal Crossing and Tetris have meant I've been fighting to get the DS out of my gf's hands. A good excuse to buy a Lite, anyway.
a lightsaber title is already in the works, and that is what would really kill..
Are you kidding? If that's true and the game is any good, then I think the next-gen war is probably already over. Who could resist the draw of a console where you can fight lightsaber battles? The controller even has a built-in speaker to make the humming and parrying noises.
That is a shame. Maybe the guys who did Die by The Sword can do a Wii swordfighting game.
That was kind of the point I was going to make, except I got distracted halfway through and clicked submit too early: the DS has a very obvious, 'different' control mechanism available, just like the Wii. But, while that enables some really different games, there are also plenty of traditional-style games as well. With the controller shell, the ability to use the GCN controller and the apparent ease and cheapness of developing for it, the Wii could end up being as successful as the DS.
I'm not sure why using a standard controller would be more immersive, it's an extremely abstract control device.
Personally, if Nintendo can pull off with the Wii what they have with the DS, then they are going to make a fortune. The DS has plenty of weird and 'different' games (Trauma Center, Kirby etc) as well as plenty of traditional games (Mario 64, advance wars, tony hawks) and non-gamer games (Brain training, Animal crossing).
Out of interest, what is so bad about Red Steel? I've read that the sword-fighting has been improved since E3, but I have heard some bad things about the gameplay from other people too.
I've watched a bunch of videos of Mario Galaxy and it looked great to me, finally the "Mario 128" Miyamoto has been promising: lots of clever little challenges split across little planets.
I think it's only Adobe acrobat that's so slow and memory heavy. Evince on Linux and Preview on Mac OS X are hugely faster and have better UIs as well, I'm sure there must be Windows alternatives.
You can do exactly that in the Unix approach using symbolic links. You could link /a (or ~/a) to /mnt/floppy, /p to /path/to/photos.
In the UK, I don't think you need permission to take photos of someone unless they had a "reasonable expectation of privacy" at the time it was taken.
The original Mac OS had them in 1983: history.
So, you paid your money for Windows 2000 all those years ago, and you want MS to keep adding new features to the software for free? Where do you think the money comes from to pay for all that technology?
UTF-8 only increases your file size if you actually use wide characters, otherwise it looks just like standard ascii. You're probably thinking of UTF-16, which isn't used so much.
I would hope that with the increased power of the PS3, Playstation developers finally stop relying on FMV and start using the in-game engine.
Would the FSF oppose a theoretical 'perfect' DRM which allowed the user all of their fair use rights (backups, format shifting, excerpts, decrypts itself at the end of the copyright term etc.), just didn't allow distribution? Or is it the very idea of DRM that they oppose, regardless of how it's used?
It's just the games library that meant the GC wasn't as successful. The PS2 was out earlier, had better marketing and better licensing terms (AFAIK). It annoys me that the PS2 did so well, because it is underpowered, forcing games to rely on FMV, has a poor controller and long load times. But if I want to play Guitar Hero, Ico, Katamari, God of War etc I have to own one.
There's no way I'm buying a PS3, though.
The old Sparcstation cases were great. I used to have a bunch of 5s and 10s I used as servers and they were virtually indestructible, probably literally bulletproof.
O2 (UK) have an online phonebook backup service, I think Orange do as well.
The P910 has been a big success. I was at the Smartphone Conference in London last year and virtually everyone there had a P910.
There is the Nokia 5100 series, which are advertised as 'sports' phones. They are splash proof, with a rubberised casing to protect against knocks.
Most PC games manage it fine, through a mixture of official servers, rented servers and clan-run servers.
If the server can run on a 733Mhz celeron with 64Mb RAM while it's already running a Halo client, then the hardware requirements for running the server must be minimal.
I have to assume you're right, I've just fallen for the troll. No one could really be asking that question.
If you have a large collection of digital photos, software like Picasa/iPhoto etc allows you to:
- Tag them and search by keyword (so you can find photos of Jim on the beach with two mouse clicks)
- Edit them in place. Last time I checked, Nautilus didn't have built-in red-eye removal
- Maintain versions, so you can always undo edits
- Create albums, slideshows etc
- View them far more easily than in the file manager
If that is the case, it's an implementation issue, not a file format one. There's no reason to keep the XML tree in RAM, or to rewrite the whole thing on save.
I notice a significant improvement in sound quality between a friend who phones me on an ancient Nokia 3410 and another who uses a Nokia N70, so I think voice quality is definitely getting better.