You take advantage of the fact that when aluminum is placed in water and its temperature is raised to a certain point, the aluminum is able to pull the oxygen off of the hydrogen, thus releasing free hydrogen.
It's usually done with an electric current, and most people think it's electrolysis, but it's not. The most popular design takes aluminum welding wire off of a spool and feeds it up against a rotating aluminum cylinder, all submerged in water (the purer the better of course).
Place a few thousand volts across the interface between the Al wire and the Al cylinder, the electricity heats the spot on both the end of the wire and the cylinder to free the hydrogen.
Someone needs to do a bit more tracking on this statistic. Like, how many of those were illegal immigrants? Before you start shaking your head, think about it...
Deterrence is a concept that relies on Party B being afraid of something Party A can do to it, and that whatever Party A can do is worse than the risk of committing the act. If Party B is already subject to Party C however, and the things that Party C can do to Party B are inherently worse than anything Party A can do... and/or if Party B is not fully aware of the consequences of his actions under Party A's rule (see cases of teenagers illegally smuggling drugs into countries with an insta-death penalty)... then deterrence is not nearly a factor.
For deterrence to stop me from doing something, I have to:
A) Be aware of the punishment B) Be afraid of the punishment more than the status quo C) Be marginally intelligent enough to understand the consequences and have no mental defects that affect your empathy
Deterrence in and of itself works. Otherwise you would eat poop and poisonous substances, you would go in the cookie jar every day, and you would kill people because they got in your way. Deterrence is a biological phenomenon (eating something that is either inherently noxious or made you sick), a reactionary phenomenon (see Pavlov's Dog experiments / rat experiments designed to teach with negative feedback), an a social phenomenon (if I injure this person, society will extract it's punishment from me).
Deterrence doesn't work in this case because it's better for a 'Mexican national' (lol... PC phrase) to escape the shithole known as Mexico, take his chances here in the US, AND GO TO PRISON than it is to stay in Mexico. Yep, you read it right! Our prisons are more attractive than living in Mexico in certain cases.
Amazing that the whole region was an utter shithole before the 'evil Zionists' went in and developed it. It was barren desert with rock-flavored rocks. Now that it's been developed and made somewhat livable, the 'Palestinians' want it back. Too bad that mean-old history says stuff about Jerusalem being built buy King David and King Solomon (who built the temple). And that it was the Kingdom of Israel for 1000 years (except for a 70-year break where the Babylonians conquered and ruled the area).Then comes the Romans, then the Ottoman Empire, then the British... then modern history.
Class, here is your assignment. Find an old map and point out for me the state/nation/country called "Palestine". Wrong. Whatever you pointed to... wrong. It didn't exist as a country.
How about try this one on for size: "Why won't any of the nations who proclaim the same religious beliefs (Islam) as the Palestinians give them a chunk of land, to at least have a homeland?"
I never knew the answer until I listened to a man from the region call in to a local radio show. He said what others are afraid to say publicly, but that makes sense. All the other Arab nations in the region are *afraid* of the Palestinians! They are a fanatical people who want to take over / overthrow whatever government is in place and put a fundamentalist extremeist organization in it's place. Something so extreme that the other Arab nations in the region don't even want the 'Palestinian refugees' in their (Islamic) countries! Why would this be? Wouldn't it be more likely that if you really agree with someone, with their cause, you would be willing to give them sanctuary wherever you could find space in your own nation, until such time as they had their 'own' home back?
We did that here in America when Katrina hit. We did that with Hatians, with Cubans... the list goes on and on.
Why won't the Arabs offer sanctuary to the Palestinians? Why are they forced to huddle on the West Bank and Gaza strip?
What happened to the land that was given to the Arabs of the region (actually to Emir Abdullah) called Palestine, and why don't the Palestinians call this land home? Oh that's right, because the Emir was so afraid of the 'Palestinians' that he basically drove them out.
Most of you people need a history lesson, and need to stop 'learning' your history and view of world events from the modern media. I'm sure no one will mention what the Jordanians did to the region... ethnic cleansing...
"The loose fitting lid locks on to contain the fire and allows the smoke and flame to vent around the lid and wire slot. The lid is designed to take the initial jolt that occurs."
I know the model RC community does. Higher end planes and helicopters, especially the all electric ones, tend to use LiPo batteries.
What scares me though... many many reports of fires due to overcharging (shoddy chargers). It is suggested to always charge the LiPos in a 'battery bunker', a clay pot filled with sand, with a lid.
Isn't that what they were trying to prevent with the new laptops?
Console to PC is easy when the gaming engine you develop your game 'inside' is already available on both (many) platforms. Most console games are developed inside another environment, not as a standalone app (from what I understand).
Most games these days have patches on a somewhat regular basis. Each additional platform you launch the game on requires that you include that platform in your ongoing development costs.
It's not as simple as "just recompile it for Linux, duh". Every time I see someone scream for some MMORPG to release 'the Linux client we know you have', they always forget to include the recurring dev cycle costs.
If the cost to make it + the cost to maintain it > the additional revenue it brings in... then it doesn't get made.
It's not a much a difficulty question as it is a cost question. It simply costs more to develop something on multiple operating systems. It's easier if the program can just be recompiled or rebuilt in some development environment, but it's not that easy most of the time (hardly any of the time). And on top of that, it takes time (and money) to test the new client and to provide support when it doesn't work. Since Linux troubleshooting is much more complex under average conditions than troubleshooting a Windows program, your tech support people need to take more time per person, and have to be paid more because it's a more rare skill.
IIRC they have actually released clients that wouldn't function on certain hardware (video card?) without a driver update. And what happens if a bug is discovered? Can Transgaming implement the fix all on their own? Of course not.
There is going to be an impact on Blizzard, there is no way around it. Whether they trust some third party to do it or they do it themselves, there's still an impact. The cost of that impact has to be less than the additional revenue they make off of people who did not subscribe before and who only subscribe because there is a Linux client.
Why doesn't a Linux client exist today? I'll bet the reason is that the delta in revenue from Linux is less than the cost of doing it.
No, if Blizzard is the one developing the client patches, and Blizzard is the one who defines what platform variations they get tested on, and Blizzard is the one who can debug the problems with debug-capable clients, then it is Blizzard who has to do the testing.
You actually think you 'bought' the game? You think you 'own' anything other than the plastic the CD is made with and the paper the box and manual are made from?
You are paying for a service. They decide what that service consists of and what the constraints are on that service. They decide what the penalties are for using the service outside of those constraints.
They can close your account for any reason whatsoever. Guess what your legal recourse is?
Because "providing support" isn't just a matter of answering tech support calls. It goes all the way to the heart of the development cycle. If there's money involved, I'm sure Transgaming is going to require that Blizz verifies that each build of the client actually works on (insert list here) particular build(s) of Linux distributions. I mean, would you go into an agreement to support a product where the manufacturer could release a totally broken client? No way.
So now Blizz has to do testing for each client against the list of 'official WOW Linux builds supported on WoW'.
But now each expansion, the art in it, etc... all has to be tested against that same list. Blizzard's cost of the development cycle just went up, and it probably just got a lot slower. They already have to check playability on probably 30-50 different combinations of hardware builds and OS/driver versions each time a client is released. Think of adding Linux to that mix, kernel versions, driver versions, which distro, etc etc etc....
Cheating is bad, I agree. What I *don't* agree with is their implementation of 'stopping cheaters'.
Every cheat (except for client-side visual cheats) affects the server in some way. Want to find speed hackers? Do an x/y/z position check every so often and validate their distance covered against the max theoretical speed based on the character's current state (speed spells, travel form, etc).
Nearly every cheat that isn't totally client side can be detected via some sort of sanity check on the server side. But scanning the client is the "cheap and easy" way to do it.
The first 59 levels were great. 60+ was a whole different game.
Warden was just the last reason I needed to leave the game. A poorly designed client/server infrastructure is no excuse for Blizz snooping outside it's own client's memory space.
I was wondering the same thing. Since (I think) best case you can get 1Mbit/sec out of 1MHz of spectrum width, that would mean that the channel at 20.00MHz would need 384kHz to deliver 384kbits/sec, meaning 20.00 - 20.384 would be used downstream. Where the heck would the upstream be?
And not to mention that 20MHz propagation carries it all over the world. I'm not sure our global neighbors would like us stomping all over entire swaths of the international spectrum.
You take advantage of the fact that when aluminum is placed in water and its temperature is raised to a certain point, the aluminum is able to pull the oxygen off of the hydrogen, thus releasing free hydrogen.
It's usually done with an electric current, and most people think it's electrolysis, but it's not. The most popular design takes aluminum welding wire off of a spool and feeds it up against a rotating aluminum cylinder, all submerged in water (the purer the better of course).
Place a few thousand volts across the interface between the Al wire and the Al cylinder, the electricity heats the spot on both the end of the wire and the cylinder to free the hydrogen.
Someone needs to do a bit more tracking on this statistic. Like, how many of those were illegal immigrants? Before you start shaking your head, think about it...
Deterrence is a concept that relies on Party B being afraid of something Party A can do to it, and that whatever Party A can do is worse than the risk of committing the act. If Party B is already subject to Party C however, and the things that Party C can do to Party B are inherently worse than anything Party A can do... and/or if Party B is not fully aware of the consequences of his actions under Party A's rule (see cases of teenagers illegally smuggling drugs into countries with an insta-death penalty)... then deterrence is not nearly a factor.
For deterrence to stop me from doing something, I have to:
A) Be aware of the punishment
B) Be afraid of the punishment more than the status quo
C) Be marginally intelligent enough to understand the consequences and have no mental defects that affect your empathy
Deterrence in and of itself works. Otherwise you would eat poop and poisonous substances, you would go in the cookie jar every day, and you would kill people because they got in your way. Deterrence is a biological phenomenon (eating something that is either inherently noxious or made you sick), a reactionary phenomenon (see Pavlov's Dog experiments / rat experiments designed to teach with negative feedback), an a social phenomenon (if I injure this person, society will extract it's punishment from me).
Deterrence doesn't work in this case because it's better for a 'Mexican national' (lol... PC phrase) to escape the shithole known as Mexico, take his chances here in the US, AND GO TO PRISON than it is to stay in Mexico. Yep, you read it right! Our prisons are more attractive than living in Mexico in certain cases.
How the hell is deterrence going to stop that?!?
Amazing that the whole region was an utter shithole before the 'evil Zionists' went in and developed it. It was barren desert with rock-flavored rocks. Now that it's been developed and made somewhat livable, the 'Palestinians' want it back. Too bad that mean-old history says stuff about Jerusalem being built buy King David and King Solomon (who built the temple). And that it was the Kingdom of Israel for 1000 years (except for a 70-year break where the Babylonians conquered and ruled the area).Then comes the Romans, then the Ottoman Empire, then the British... then modern history.
Class, here is your assignment. Find an old map and point out for me the state/nation/country called "Palestine". Wrong. Whatever you pointed to... wrong. It didn't exist as a country.
How about try this one on for size: "Why won't any of the nations who proclaim the same religious beliefs (Islam) as the Palestinians give them a chunk of land, to at least have a homeland?"
I never knew the answer until I listened to a man from the region call in to a local radio show. He said what others are afraid to say publicly, but that makes sense. All the other Arab nations in the region are *afraid* of the Palestinians! They are a fanatical people who want to take over / overthrow whatever government is in place and put a fundamentalist extremeist organization in it's place. Something so extreme that the other Arab nations in the region don't even want the 'Palestinian refugees' in their (Islamic) countries! Why would this be? Wouldn't it be more likely that if you really agree with someone, with their cause, you would be willing to give them sanctuary wherever you could find space in your own nation, until such time as they had their 'own' home back?
We did that here in America when Katrina hit. We did that with Hatians, with Cubans... the list goes on and on.
Why won't the Arabs offer sanctuary to the Palestinians? Why are they forced to huddle on the West Bank and Gaza strip?
What happened to the land that was given to the Arabs of the region (actually to Emir Abdullah) called Palestine, and why don't the Palestinians call this land home? Oh that's right, because the Emir was so afraid of the 'Palestinians' that he basically drove them out.
Most of you people need a history lesson, and need to stop 'learning' your history and view of world events from the modern media. I'm sure no one will mention what the Jordanians did to the region... ethnic cleansing...
From one battery-bunker manufacturer's website:
"The loose fitting lid locks on to contain the fire and allows the smoke and flame to vent around the lid and wire slot. The lid is designed to take the initial jolt that occurs."
I know the model RC community does. Higher end planes and helicopters, especially the all electric ones, tend to use LiPo batteries.
What scares me though... many many reports of fires due to overcharging (shoddy chargers). It is suggested to always charge the LiPos in a 'battery bunker', a clay pot filled with sand, with a lid.
Isn't that what they were trying to prevent with the new laptops?
So you're not challenging the science, just the interpretation?
Console to PC is easy when the gaming engine you develop your game 'inside' is already available on both (many) platforms. Most console games are developed inside another environment, not as a standalone app (from what I understand).
Most games these days have patches on a somewhat regular basis. Each additional platform you launch the game on requires that you include that platform in your ongoing development costs.
It's not as simple as "just recompile it for Linux, duh". Every time I see someone scream for some MMORPG to release 'the Linux client we know you have', they always forget to include the recurring dev cycle costs.
If the cost to make it + the cost to maintain it > the additional revenue it brings in... then it doesn't get made.
Are we talking outages of 20ms or 5 minutes or 3 days or what?
It's not a much a difficulty question as it is a cost question. It simply costs more to develop something on multiple operating systems. It's easier if the program can just be recompiled or rebuilt in some development environment, but it's not that easy most of the time (hardly any of the time). And on top of that, it takes time (and money) to test the new client and to provide support when it doesn't work. Since Linux troubleshooting is much more complex under average conditions than troubleshooting a Windows program, your tech support people need to take more time per person, and have to be paid more because it's a more rare skill.
Bottom line, it costs more than it's worth.
IIRC they have actually released clients that wouldn't function on certain hardware (video card?) without a driver update. And what happens if a bug is discovered? Can Transgaming implement the fix all on their own? Of course not.
There is going to be an impact on Blizzard, there is no way around it. Whether they trust some third party to do it or they do it themselves, there's still an impact. The cost of that impact has to be less than the additional revenue they make off of people who did not subscribe before and who only subscribe because there is a Linux client.
Why doesn't a Linux client exist today? I'll bet the reason is that the delta in revenue from Linux is less than the cost of doing it.
No, if Blizzard is the one developing the client patches, and Blizzard is the one who defines what platform variations they get tested on, and Blizzard is the one who can debug the problems with debug-capable clients, then it is Blizzard who has to do the testing.
EULA, Section 6:
"Blizzard may terminate this Agreement at any time for any reason or no reason"
OMGZoRZ!! A corporation that is only interested in making maximum profit!! NoWai!!
And as for Battle Net, weren't they selling advertisement on there?
You chargeback. Blizzard says it's a monthly service fee, and that you logged in during that month.
You take them to small claims court. You win a default judgement.
What do you do now? You will never... ever... collect the judgement.
You actually think you 'bought' the game? You think you 'own' anything other than the plastic the CD is made with and the paper the box and manual are made from?
You are paying for a service. They decide what that service consists of and what the constraints are on that service. They decide what the penalties are for using the service outside of those constraints.
They can close your account for any reason whatsoever. Guess what your legal recourse is?
Stop paying.
Because "providing support" isn't just a matter of answering tech support calls. It goes all the way to the heart of the development cycle. If there's money involved, I'm sure Transgaming is going to require that Blizz verifies that each build of the client actually works on (insert list here) particular build(s) of Linux distributions. I mean, would you go into an agreement to support a product where the manufacturer could release a totally broken client? No way.
So now Blizz has to do testing for each client against the list of 'official WOW Linux builds supported on WoW'.
But now each expansion, the art in it, etc... all has to be tested against that same list. Blizzard's cost of the development cycle just went up, and it probably just got a lot slower. They already have to check playability on probably 30-50 different combinations of hardware builds and OS/driver versions each time a client is released. Think of adding Linux to that mix, kernel versions, driver versions, which distro, etc etc etc....
It gets ugly. Fast.
Gotta love when SD misparses the post... I guess I can't put [Linux ] without leading/trailing spaces on the s
If (DevCost[Linux]+[Linux]+ ... [Linux]) + (SupportCost[Linux]) >> NewIncome[Linux]
Then (LinuxDev) != Live.Project
If it costs you more to build and support than the new revenue it creates, it's not worth it.
Cheating is bad, I agree. What I *don't* agree with is their implementation of 'stopping cheaters'.
Every cheat (except for client-side visual cheats) affects the server in some way. Want to find speed hackers? Do an x/y/z position check every so often and validate their distance covered against the max theoretical speed based on the character's current state (speed spells, travel form, etc).
Nearly every cheat that isn't totally client side can be detected via some sort of sanity check on the server side. But scanning the client is the "cheap and easy" way to do it.
The first 59 levels were great. 60+ was a whole different game.
Warden was just the last reason I needed to leave the game. A poorly designed client/server infrastructure is no excuse for Blizz snooping outside it's own client's memory space.
I can see it now, crypto engineers called out to the battlefield to diagnose problems with weapons not firing...
I, for one, welcome our new non-ethernet overlords.
Knew someone would help me out there. Guess it's all academic now that we know it's up above 2GHz...
I was wondering the same thing. Since (I think) best case you can get 1Mbit/sec out of 1MHz of spectrum width, that would mean that the channel at 20.00MHz would need 384kHz to deliver 384kbits/sec, meaning 20.00 - 20.384 would be used downstream. Where the heck would the upstream be?
And not to mention that 20MHz propagation carries it all over the world. I'm not sure our global neighbors would like us stomping all over entire swaths of the international spectrum.