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User: casiel

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  1. Re:Simi-OT What about the Inverse? on Improving Computer Form Factors? · · Score: 1, Informative

    Check this out:

    http://www.griffintechnology.com/audio/pwrmate.h tm l

    What is it? It's basically a really good looking knob that plugs into your computer via USB. Got some continuous value you want to fiddle with, like the volume? Plug this baby in and LIVE THE DREAM!

    As for more blinking lights, I think what you want is one of the serial-controlled electronic LED signs.

  2. Hey TiVo, how about this feature? on TiVo Introduces Series2 · · Score: 0

    Support for Canada!? You spend a little money getting the power supply and emissions approved and you get 30 million more customers.

    I can't believe it was cheaper to go to the UK, even if they have twice as many people. The differences between the US and UK (regulatory, electronic, marketing, telephone) are incredible compared to the differences between the US and Canada.

    If the problem is setting up local phone numbers, that's easy: LET THE TIVO CONNECT TO THE NET! Oh, wait, has that been suggested before?

  3. Major News worthy of Slashdot on Mosfet Contributes Code To KDE (Again) · · Score: 0, Troll

    Developer plagiarizes Aqua really, really badly. Film at 11.

    Oh, wait, the story this time is: Developer contributes code to KDE. My mistake, obviously that's something that really warranted a story.

    Jeez.

  4. Re:Wondering which was first... on Cocoa Programming for Mac OS X · · Score: 1

    Unless I'm confusing it with another project, the original name of the "Cocoa" you refer to was "KidSim". They changed the name to "Cocoa" (it sounded more friendly?) right before they killed the project.

    It was to a large degree an experiment in example-based programming for kids, using graphical rewrite rules (when a situation like THIS occurs, change things to be like THIS), with further programming available on top (ie change things to be like this if this value is > 500) through a calculator metaphor.

    The whole thing was built on top of SK8, Apple research's rapid application development environment, which was itself implemented in Macintosh Common Lisp.

    You can still download SK8 from Apple's ftp site to this day, although I don't think Cocoa/KidSim is there.

    If you want to learn more, I think the articles I read on KidSim were in the Communications of the ACM and/or SIGCHI, somewhere in the mid-to-late 1990s. (Sorry I can't be more specific!)