Let's not start the whole "pirating vs. stealing" argument again. Just realize these two possibilities:
1. kesuki can't afford to buy games -> kesuki pirates games. kesuki's life is better and game companies get nothing.
2. kesuki can't afford to buy games -> kesuki doesn't play games. kesuki life is worse and game companies still get nothing.
Nobody wins with situation 2. In fact, even the game companies are probably better off with situation 1, because kesuki maintains the habit of gaming and will possibly purchase more games when his/her financial situation improves.
You're lucky. Read the online reviews for any FM transmitter. 20% of people will think it's wonderful, 40% will think it sucks, and the rest will say it's not that great but they can live with it. It all depends on your FM receiver, where you live, and how the stars are aligned that day. I'm glad they work for you, but that's not the case for most people.
If you had RTFA or any of the other thousand/. stories on this topic, you would know that the backwards-compatibility module is optional and no one knows yet whether Apple is including it.
OS X is leaps ahead of Windows and provides a brilliant computing experience.
Does that "brilliant computing experience" include the ability to test websites with Windows IE6? How about compatibility with my game library? Support for Google Earth or any of a thousand other Windows-only programs out there? Because if not, I still need Windows.
If you really have to use Windows, too, then just put that on your cheap-o Dell and keep the Apple with OS X
I don't own a cheap-o Dell. And if I did, I'm still not going to carry around two laptops where one would suffice.
You only have to look at the likes of VMWare et al to realise that you'd be lucky to get a 1/5th the native performance and it certainly wouldn't be any CPU intensive operations for video, games etc.
Have you ever even used VMWare? Performance is pretty close to native (which makes sense, because it is native; there's no emulation involved).
Pirated music always has something wrong, and generally has inferior sound quality.
You must be a crappy pirate. Using Sharaza/eDonkey/BitTorrent/etc. it's pretty trivial to find high-quality releases of almost anything. That means far better quality than iTMS, usually EAC-ripped, lame-encoded ~192kbps VBR MP3s.
Best dedicated iPod speaker system, maybe. A $100 set of computer speakers plugged into the line-out is much cheaper and almost certainly better sounding. I've never heard the Bose, but I have a hard time imagining a tiny unit like that could beat a decent three-piece setup.
I know we have this flamewar every time iPods come up, but I don't care about Vorbis or FM. I want to organize and listen to my music library with the minimum hassle possible. If you know of any player that does this better than iTunes/iPod, I'd love to hear about it.
Depends where you are. Driving tests are still ridiculously easy in most of the US. I took mine last year and it was basically a drive around the block, maybe five minutes tops.
Um... wtf? That arrow is irrelevant; it causes iTunes to search for the specific album that you ask it to. What we're talking about is transmitting data about your entire library without opt-in permission. That's an entirely different concept.
And on a higher-resolution screen, you could read the text even more easily (think printed page, 600+dpi) and see incredibly sharp, detailed toolbar icons.
his will enable us to make bloatier and bloatier iMovie and iTunes that will force anyone on older hardware to upgrade.
I don't know if you've ever used a Mac, but Apple software has a tendency to get faster, not slower. Every major release of OSX has contained new optimizations; machines that choked on 10.0 can now run 10.4 just fine.
That means Mono will constantly be playing catch-up with Microsoft, reaching for but never getting close to 100% compatibility.
That's not the point. Mono wasn't created for Windows compatibility; it was created to provide a fast, simple dev environment for GNOME. And it's been quite successful at that. There are a lot of useful Mono/GNOME apps now that wouldn't be nearly as far along had they been written in C.
I see your point, but DRM isn't like a fence. A fence clearly and accurately marks off the legal, physical, boundary of your property. There's no analagous concept for copyrighted items; my MP3 file may begin and end at xxx offset, but that's not really relevant.
DRM doesn't "define the line that was crossed", because it allows the copyright owner to draw the line wherever they want. They can prevent fair use, give themselves perpetual copyright, and prevent all sorts of otherwise legal uses of their content. And, of course, there are illicit uses that DRM doesn't prevent. DRM sets an arbitrary line with no respect as to what the actual legal boundaries are. It's more like a fence that encloses some of your property, some of your neighbor's property, has huge gaps in it, and electricutes anyone who touches it. (please don't criticize that analogy too much; like all analogies between physical property and copyright, it's pretty ridiculous).
As an owner of property (intellectual or otherwise) you must show a minimum of effort in protecting your asset(s), lest they be considered "free-for-all" or in the public domain.
That statement is a perfect example of why "intellectual property" is a vague and useless term. What you say is true for trademarks, but not copyright. In trademark law (disclaimer: IANAL), trademarks are forever, but a trademark can be lost if it's not enforced (hence common usage of "aspirin", "yo-yo", "escalator", etc.). But a copyright holds for the given term whether the holder enforces it or not. A copyright holder has no obligation (legal or otherwise) to prevent copyright infringement; the burden is squarely on the content consumer.
1. kesuki can't afford to buy games -> kesuki pirates games. kesuki's life is better and game companies get nothing.
2. kesuki can't afford to buy games -> kesuki doesn't play games. kesuki life is worse and game companies still get nothing.
Nobody wins with situation 2. In fact, even the game companies are probably better off with situation 1, because kesuki maintains the habit of gaming and will possibly purchase more games when his/her financial situation improves.
The iPod does "just show up as a HD", and you can access it fully with an assortment of GPLed software packages (gtkpod for one).
And the iPod does offer an FM tuner, if you want to pay $49 for the remote. Not really sure why you'd want such a thing though.
As for recording, good luck finding 2 jacks on any portable audio player. I don't even think there's a minidisc or portable DAT model that does that.
You're lucky. Read the online reviews for any FM transmitter. 20% of people will think it's wonderful, 40% will think it sucks, and the rest will say it's not that great but they can live with it. It all depends on your FM receiver, where you live, and how the stars are aligned that day. I'm glad they work for you, but that's not the case for most people.
You don't have to use the white earbuds. In fact, you shouldn't; a pair of cheap Sennheisers or Sonys will sound much better.
If you had RTFA or any of the other thousand /. stories on this topic, you would know that the backwards-compatibility module is optional and no one knows yet whether Apple is including it.
Does that "brilliant computing experience" include the ability to test websites with Windows IE6? How about compatibility with my game library? Support for Google Earth or any of a thousand other Windows-only programs out there? Because if not, I still need Windows.
If you really have to use Windows, too, then just put that on your cheap-o Dell and keep the Apple with OS X
I don't own a cheap-o Dell. And if I did, I'm still not going to carry around two laptops where one would suffice.
These Macs use Intel motherboards, which usually include integrated audio chips. It's probable that Windows would work fine with it.
Have you ever even used VMWare? Performance is pretty close to native (which makes sense, because it is native; there's no emulation involved).
Of course they're making money from the radio station. Why would they play it if it didn't satisfy their customers?
You must be a crappy pirate. Using Sharaza/eDonkey/BitTorrent/etc. it's pretty trivial to find high-quality releases of almost anything. That means far better quality than iTMS, usually EAC-ripped, lame-encoded ~192kbps VBR MP3s.
Not that I would know, of course.
Best dedicated iPod speaker system, maybe. A $100 set of computer speakers plugged into the line-out is much cheaper and almost certainly better sounding. I've never heard the Bose, but I have a hard time imagining a tiny unit like that could beat a decent three-piece setup.
I know we have this flamewar every time iPods come up, but I don't care about Vorbis or FM. I want to organize and listen to my music library with the minimum hassle possible. If you know of any player that does this better than iTunes/iPod, I'd love to hear about it.
AFAIK no Audi has ever had a switch to disable ABS. You must be thinking of traction control, which is entirely different.
Depends where you are. Driving tests are still ridiculously easy in most of the US. I took mine last year and it was basically a drive around the block, maybe five minutes tops.
Yeah, but on a private home network, bandwidth and password protection are probably not big issues.
Okay, you're right. Apparently no one else RTFA either, cause the comments I read all gave that impression.
Um... wtf? That arrow is irrelevant; it causes iTunes to search for the specific album that you ask it to. What we're talking about is transmitting data about your entire library without opt-in permission. That's an entirely different concept.
And on a higher-resolution screen, you could read the text even more easily (think printed page, 600+dpi) and see incredibly sharp, detailed toolbar icons.
I don't know if you've ever used a Mac, but Apple software has a tendency to get faster, not slower. Every major release of OSX has contained new optimizations; machines that choked on 10.0 can now run 10.4 just fine.
That's not the point. Mono wasn't created for Windows compatibility; it was created to provide a fast, simple dev environment for GNOME. And it's been quite successful at that. There are a lot of useful Mono/GNOME apps now that wouldn't be nearly as far along had they been written in C.
DRM doesn't "define the line that was crossed", because it allows the copyright owner to draw the line wherever they want. They can prevent fair use, give themselves perpetual copyright, and prevent all sorts of otherwise legal uses of their content. And, of course, there are illicit uses that DRM doesn't prevent. DRM sets an arbitrary line with no respect as to what the actual legal boundaries are. It's more like a fence that encloses some of your property, some of your neighbor's property, has huge gaps in it, and electricutes anyone who touches it. (please don't criticize that analogy too much; like all analogies between physical property and copyright, it's pretty ridiculous).
That statement is a perfect example of why "intellectual property" is a vague and useless term. What you say is true for trademarks, but not copyright. In trademark law (disclaimer: IANAL), trademarks are forever, but a trademark can be lost if it's not enforced (hence common usage of "aspirin", "yo-yo", "escalator", etc.). But a copyright holds for the given term whether the holder enforces it or not. A copyright holder has no obligation (legal or otherwise) to prevent copyright infringement; the burden is squarely on the content consumer.
When DVDs first came out there was no feasible way to copy them (no DVD-R drives or huge HDs), so few people cared.
You can't be infected with Firefox just by viewing a webpage. You have to be stupid enough to be download and run the infected file.
They have different goals. Picasa is an organization program (similar to iPhoto); it doesn't aim to be Photoshop.