Question, what happens to calculations of c and time if instantaneous transit occurs between two time relative points in space... (e.g. instantaneous movement of a photon through a wormhole between two points 1 light year apart.)
if we're not mesauring c (which wouldn't be possible anyway, since c=d/t would be undefined with a t of 0), would speed therefore become irrelevant, since it really didn't move through space in a time-relative manner... it simply changed points of existence in zero time.
no math involved though.
what I'm wondering is the amount of latency of packets travelling the wireless network.
things like re-transmission due to interference, extra error correction used to avoid problems across the wireless network, and of course encryption to make my little q3 packets all secure.
don't tell me you think I'm going to get a 22 ping from a 3G wireless device in Boston to a server sitting 1 hop off a T-3 in Syracuse...
although I still believe it's a long way off, being able to interact at the protein, and possibly even bio-electric level with opens up some great doors for being able combat a wide variety of cellular problems. Think directly shutting down cancer cells, or changing telomerase lengths to increase lifespan. Maybe even finding a way of increasing the speed of biochemical reactions and electrical signaling in the mind (overclock your brain on the next Geraldo)... but seriously:
IMO there are still some major hurdles to be lept in the development, e.g. Finding a stable power supply for these semiconductors so they can operate for any period of time. Sure, we can just say, let us leech some bioelectricity from surrounding tissue, or maybe convert sugar like muscles, but there's the actuality of doing it, versus the simplicity of saying it.
Plus, if we need widespread modification of a large body of tissue, and we plan on doing it with an injection of a foreign body in the bloodstream or otherwise, you've still got to contend with the body's own immune system, and possible toxic reactions from breakdowns of semiconductors and their binding materials.
So fear not, your brain probably won't suffer from a cataclysmic BSOD or fsck from hell for a few years yet.
So, besides my "what ifs" above, I think this is a good thing.
I love to see shows that have a strong sense of direction and follow it.
It's one of the reasons I watch Babylon 5, and FarScape (although IMO they've "simplified" that FS a bit.) So what if you miss episodes; to me it makes it more exciting when I get to fill in missing pieces of the puzzle, it's like a good suspense novel, albeit in reverse.
I hate to see them Voyagerize Andromeda, but since Gene's been gone, it feels like there's no glue holding all of his great ideas together. Majel help!!
no no no. Think back to 1990, with Day of the Viper from Accolade.
Kicked butt running on my Tandy 1000HX with 640KB, and the three voice setup did a good job of emulating Adlib, so I had sound too!
I still have the (mostly worn out) 720KB floppy, and I've got the 1000HX w/ CGA monitor...
That's why my first post said: "best of the first"... not "very first", but I agree with you as far as the timing of games go, UUTSA might have been up there were it not for the likes of W3D and DOOM...
Does anyone else here @/. get all misty-eyed when remembering best of the first FPS', Wolfenstein, Doom, Heretic, ROTT, Descent... oh the number of hours wasted at college, at home, at work.. er.
With the newest set of games showing up, with T&L and 100's of voices and polygons coming out the wazoo, does anyone but me still fire up Descent or ROTT just to get some serious thrills and log absolutely mindless, continuous fragging time...?
Are there any/.ers out there rewriting some of those classics with the same gameplay, but all the newest features.
I don't need my Descent missions to be more complex, I just want them to have 21st century graphics!
Are you being simlpy forced to write code outside of Java because your employer/underwriter believes Java will be too slow for implementation, please remind them that the speed of Java applications with a good JVM and JITC can be as fast as C++ with well written code.
If that's their major concern, I would recommend building it in Java from the start.
at least you can register something like
on
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Question, what happens to calculations of c and time if instantaneous transit occurs between two time relative points in space... (e.g. instantaneous movement of a photon through a wormhole between two points 1 light year apart.)
if we're not mesauring c (which wouldn't be possible anyway, since c=d/t would be undefined with a t of 0), would speed therefore become irrelevant, since it really didn't move through space in a time-relative manner... it simply changed points of existence in zero time.
How do GR and QED deal with this type of problem?
ow, my head hurts now.
no math involved though.
what I'm wondering is the amount of latency of packets travelling the wireless network.
things like re-transmission due to interference, extra error correction used to avoid problems across the wireless network, and of course encryption to make my little q3 packets all secure.
don't tell me you think I'm going to get a 22 ping from a 3G wireless device in Boston to a server sitting 1 hop off a T-3 in Syracuse...
Now, just add Mandrake Gaming edition, Quake3, a little water and mix well.
So how's the latency on this type of connection...?
don't forget, said space phenomena should also make the crew lose all sense of judgement and become "drunk"
:)
cut a hole in the side of the box. :)
skip the red dot altogether...
although I still believe it's a long way off, being able to interact at the protein, and possibly even bio-electric level with opens up some great doors for being able combat a wide variety of cellular problems. Think directly shutting down cancer cells, or changing telomerase lengths to increase lifespan. Maybe even finding a way of increasing the speed of biochemical reactions and electrical signaling in the mind (overclock your brain on the next Geraldo)... but seriously:
IMO there are still some major hurdles to be lept in the development, e.g. Finding a stable power supply for these semiconductors so they can operate for any period of time. Sure, we can just say, let us leech some bioelectricity from surrounding tissue, or maybe convert sugar like muscles, but there's the actuality of doing it, versus the simplicity of saying it.
Plus, if we need widespread modification of a large body of tissue, and we plan on doing it with an injection of a foreign body in the bloodstream or otherwise, you've still got to contend with the body's own immune system, and possible toxic reactions from breakdowns of semiconductors and their binding materials.
So fear not, your brain probably won't suffer from a cataclysmic BSOD or fsck from hell for a few years yet.
So, besides my "what ifs" above, I think this is a good thing.
a troll with a # over 2.5 million calling me a newbie...
laff!
Jpeg 176x144 resolution, something about 115,200 link speed (sounds like serial to me.)
unimpressed.
until it runs a trinary non-clock based system and has 9 megapixel resolution, and oh yeah, makes coffee, then I'll pass.
But damn, it's cool...
a new popup to compete with X-10, finally!!
yes yes, I know popups can be disabled. so shut it.
I love to see shows that have a strong sense of direction and follow it.
It's one of the reasons I watch Babylon 5, and FarScape (although IMO they've "simplified" that FS a bit.) So what if you miss episodes; to me it makes it more exciting when I get to fill in missing pieces of the puzzle, it's like a good suspense novel, albeit in reverse.
I hate to see them Voyagerize Andromeda, but since Gene's been gone, it feels like there's no glue holding all of his great ideas together. Majel help!!
lol, that's what I was wondering.
all you need is an IPX over TCP/IP setup to play.
shouldn't be all that hard to figure out.
Maybe the folx @ gamespy can devise something to that effect.
no no no. Think back to 1990, with Day of the Viper from Accolade.
Kicked butt running on my Tandy 1000HX with 640KB, and the three voice setup did a good job of emulating Adlib, so I had sound too!
I still have the (mostly worn out) 720KB floppy, and I've got the 1000HX w/ CGA monitor...
That's why my first post said: "best of the first"... not "very first", but I agree with you as far as the timing of games go, UUTSA might have been up there were it not for the likes of W3D and DOOM...
Does anyone else here @ /. get all misty-eyed when remembering best of the first FPS', Wolfenstein, Doom, Heretic, ROTT, Descent... oh the number of hours wasted at college, at home, at work.. er.
/.ers out there rewriting some of those classics with the same gameplay, but all the newest features.
With the newest set of games showing up, with T&L and 100's of voices and polygons coming out the wazoo, does anyone but me still fire up Descent or ROTT just to get some serious thrills and log absolutely mindless, continuous fragging time...?
Are there any
I don't need my Descent missions to be more complex, I just want them to have 21st century graphics!
we need a new bug fix, similar to the Pentium FDIV problem.
This would be to fix the Intel RNA Splice Rounding Error.
I just get my hands on some of these here SRB's and bam!
instant hangover cure!
That has GOTTA be better than drinking raw eggs with tabasco.
I'll get 2x the frame rate?
:)
Are you being simlpy forced to write code outside of Java because your employer/underwriter believes Java will be too slow for implementation, please remind them that the speed of Java applications with a good JVM and JITC can be as fast as C++ with well written code.
If that's their major concern, I would recommend building it in Java from the start.
itsnoneofyour.biz
Dave, what are you doing, Dave?