If this kid they had genetically crafted from the parents already fucked up cells has the same traits as his sisters, then wouldn't it make sense to think this kid will also be prone to the same exact disease which he was born to fix in his older sister?
No, they did genetic tests on the embryo, it was picked out of a bunch of embryos cause it wouldn't develop the disease.
Amen, I couldn't agree more. I played through the game (an excellent game btw) in a weekend. I thought I had completed 'episode 1' or something when I had in fact killed the final boss. I was surprised when the names of the developers started scrolling across the screen.
The game should have been at least three times longer.
There is *nothing* you cannot do, far better, by coding Win32 interfaces by hand. It is simply laziness. Just like Visual Basic is for those who can't be bothered to learn to code properly.
Right Mr l33t h4rDc0r3 programmer.. Geez. Try doing a medium or large size project in c++ that involves ActiveX without using MFC.
But user interface stuff is exactly the problem. Yes, you *can* write a win32 app with Visual C++ without using the MFC, but it is akin to writing an X program with raw Xlib calls
Not really. You still have access to the standard widget set - something which does not exist in 'raw Xlib'.
I don't think the target audience for myst is the ones with good enough hardware for a realtime myst. Of course there are exceptions but in general I don't think the myst people are the ones who upgrade their computer to play games.
Try to imagine the top image in 1200x800 instead of 400*267. Then try to imagine taking that 1200x800 image and compressing it to 19kb with normal jpeg (still with a size of 1200x800). I think you'd get something that looks like the bottom image (if you can just try to imagine that image too in 1200x800).
Well if it did start from scratch, why did they even do it under the Mozilla name? Why not start a completely new project and make it GPL from the start?
I don't doubt that the Mozilla programmers are good, but starting from scratch and then bitching about how the project is run and that it isn't GPL etc seems a bit odd.
Maybe you should take a look yourself instead of just linking to pages you little karma slut :P
It's not a rumor. It's a fact.
If this kid they had genetically crafted from the parents already fucked up cells has the same traits as his sisters, then wouldn't it make sense to think this kid will also be prone to the same exact disease which he was born to fix in his older sister?
No, they did genetic tests on the embryo, it was picked out of a bunch of embryos cause it wouldn't develop the disease.
Amen, I couldn't agree more. I played through the game (an excellent game btw) in a weekend. I thought I had completed 'episode 1' or something when I had in fact killed the final boss. I was surprised when the names of the developers started scrolling across the screen.
The game should have been at least three times longer.
Deus Ex - now that's a large game.
There is *nothing* you cannot do, far better, by coding Win32 interfaces by hand. It is simply laziness. Just like Visual Basic is for those who can't be bothered to learn to code properly.
Right Mr l33t h4rDc0r3 programmer.. Geez. Try doing a medium or large size project in c++ that involves ActiveX without using MFC.
But user interface stuff is exactly the problem. Yes, you *can* write a win32 app with Visual C++ without using the MFC, but it is akin to writing an X program with raw Xlib calls
Not really. You still have access to the standard widget set - something which does not exist in 'raw Xlib'.
If the 'The Evil Dwarf from Hell' had actually bothered check out the facts he would have noticed that the Geforce2 MX supports two monitors:
http://www.nvidia.com/P roducts/GeForce2MX.nsf/twinview.html
Now if the linux driver doesn't support dual monitors then that's a whole different matter.
I don't think the target audience for myst is the ones with good enough hardware for a realtime myst. Of course there are exceptions but in general I don't think the myst people are the ones who upgrade their computer to play games.
Yes I was wrong about the ATI Rage Pro.
But in any case, High Quality mode is 32bit textures, 32bit framebuffer, Trilinear filtering, high quality textures etc etc.
I'm wondering how they managed to get results from the Rage Pro and Voodoo cards in high quality. Those cards aren't capable of 32bit rendering.
Oh ya, you da man! You figured it out ;)
Try to imagine the top image in 1200x800 instead of 400*267. Then try to imagine taking that 1200x800 image and compressing it to 19kb with normal jpeg (still with a size of 1200x800). I think you'd get something that looks like the bottom image (if you can just try to imagine that image too in 1200x800).
Nice work with KDE2, they seem to be heading in the right direction. After all, they've got a pretty good blueprint to work after ;)
Well if it did start from scratch, why did they even do it under the Mozilla name? Why not start a completely new project and make it GPL from the start?
I don't doubt that the Mozilla programmers are good, but starting from scratch and then bitching about how the project is run and that it isn't GPL etc seems a bit odd.
Or am I missing something?
As if Sun & the other companies are any better. If they were in the same position as MS they'd probably use the same tactics.