I've been a happy customer with Netflix for a year and a half or so. I recently canceled my account with them but thats because I can not get the postman to take my returning netflix movies. So I canceled rather than trying to deal with the guys supervisor, and have to worry about my incoming mail arriving. Anyway... my lifes problems aren't the point of this post.
During that year and a half, I noticed that my movies started coming slower. I figured they had an algorithm to keep the flow of DVD's at a rate that kept their profits at a certain point. This didn't seem like a big deal to me, all you can eat... isn't... unlimited bandwidth... isn't... so it would stand to reason unlimited rentals would follow the same pattern.
However if Netflix was using an algorithm, that would mean that by changing my behavior I could maximize my return. Now I didn't try to make a thesis, or even write down data, so take my results with a grain of salt.
I learned that how many movies you send is the most important variable. I had a three at a time account and then went to a five at a time account to see if that would get me faster results. What I found is that the recieving time didn't change. I recieved my "We got the DVD" email from Netflix no matter how many DVD's I sent back. This allowed me to factor out the post office.
I have a taste for indy movies, weird Japanese movies, and Samurai flicks, so I never had any notice for waiting times as my movies were not in as high demand. When I wanted more popular movies it was not irregular to have a notice saying there was a short or long wait. So I could factor out other user demand.
So I tryed various schemes from sending one movie a day to sending all five at once, but only once a week. Effectively this is almost the same thing. The first method was sending 6 movies a week the second was sending 5 movies a week. One movie a day kicked once a weeks butt. When I sent one a day, Netflix would send me a message the next day that it had recieved my movie, would ship it out that day, and I'd recieve it the day after. To be more clear, I put it in the mail on Monday, recieved emails on Tuesday, recieved DVD on Wensday. So one day there, one day back.
When I sent 5 movies I would recieve the email notices from Netflix the next day that they were recieved, but typically would not have any movies shipped for two to three days, and that would be one or two, the rest would trickle in after. To make that more clear, I if I put them in on Monday, I recieved email on Tuesday, a movie or two Friday, a movie or two Saturday, and typically what was left on Monday, but sometimes not till Tuesday. This means 10 movies equals something like two and a half to three weeks. Remember I was sending them all together to test response times, so I wouldn't finish watching the last movie until Tuesday or Wensday. Sending them every day 10 movies equals about a week and a half. So sending them all at once was twice as slow.
The delay from sending the mean average of 3 movies at once seemed to be on par with sending 5. What I mean by that is it tended to be two days delay rather than three days at 5. 2 movies seemed to incure a one day delay.
I don't claim to know their algorithm, but it seems like functionally it is near: delay time = (# of movies shipped) - 1
So my recommendation would be figure out how many movies you want on hand, and add two, and that would be the plan to get.
I'd love to hear if other people had the same or differing experiences.
If you would like to choose another word to replace assessment feel free, that's really a quibble, and doesn't take away from my point.
You obviously are more familiar with this guy, but your example did not cite your other experiences, it was simply a link to a picture and some blurbs, and the underlying insinuation that he couldn't possibly be rational.
The sheep remark wasn't directed at you but at the fact that his appearance could be a liability in a business that has customer contact. It was a comment on society. It's interesting you chose to defend yourself from it.
Now to your rebuttal. He may be an attention seeking whore. I don't know anything about him but what he looks like and the blurbs on the page you linked to. The argument is not based on him per se, so there is really no need to set up examples attacking his character.
The argument is that anyone who has gone outside the accepted lines with their body modifications is not by definition an attention seeking whore or mentally unstable. The point I'm making is that they may also be demonstrating skills that might be important to an employer who makes money off things that are created in the mind, like code. Creativity is helpful in that type of work, yes?
To hold a position saying that people are unstable and can't do a creative job well because they have made decisions about how to live that jar greatly from yours, is really saying alot more about you than the freeks you are prejudicing. It's sort of like saying a woman is a whore because she wears alot of makeup, or had breast implants. One doesn't necessarily follow the other.
I don't think this makes you bad, however it doesn't make you extremely liberal. Note I'm speaking of the word liberal as such: (Liberal: 1-Not limited to or by established, traditional, orthodox, or authoritarian attitudes, views, or dogmas; free from bigotry.) not the political ideology which you could very well be extremely liberal.
I find your assessment of the Lizardman interesting. When I look at him the first thing I thought was, "Oh wow that's creative." The man has gone through a painful transformation to recreate himself as art, and to suffer all the social stigma that comes with that decision. He's also shown a dedication to his job and learned all the relevant things (firebreathing, swordswallowing, etc.) to master his occupation as a sideshow freak.
So I see him as a self motivated, creative, competent employee. If he had good references, the proper credentials, and presented himself well in an interview, I'd consider him.
I would also have to weigh the position versus his likelyhood to come into contact with customers who may not be tolerant of someone having their own ideas on beauty.
Would you also consider having lasers shot into your eyeballs, fat suctioned from your body, breast implants, nose jobs, eye tucks, permanent eye brows(i.e. tattoo's), or even operations to "fix" birth defects like hair lips as Daft?
All of these things are motivated out of vanity, to "fix" ones appearance, and are elective treatments that carry dangers with them also. If someone subcribes to a different standard of beauty than you do how does that, by definition, qualify them as Daft? I don't think it does.
I am not an I.T. professional, so I maybe working under some false presumptions here, but I doubt it.
If your goal is to get a job in the I.T. field you will want to seriously weigh that against a desire to get tattoo's. If you have visible tattoos you are going to have to compete for the jobs that have decent bosses who are: 1. Willing to overlook your tattoo's. 2. Able to overlook your tattoo's because there is no offical or unoffical policy. This is obviously a subset of the jobs that would be available to an untattooed person.
Secondly according to a Lawyer from Indiana's ACLU branch, discrimination because of tattoo's is completely legal. I found this out after losing my second job due to my facial tattoo. I felt I had a very good case, and kept records of what the Human resources department did to get rid of me. The lawyer that replyed, who I should add was decent enough to reply, stated that they felt there was no way they could win a case as tattoo's were not covered in discrimination statues.(The first job they just found an underhanded way to get me to want to leave.)
Thirdly you are wanting to work in a field where more than likely you will be working for lack of a better word coming to mind, suits. They have to meet many written and unwritten standards of appearance and are unlikely to be very appreciative of your inability to meet the standards they have to accept.
"Looking professional", seems to mean that you are able to fit into the cultural standards of the predominately white middle and upper class. Tattoo's definately detract from your ability to do that.
I weighed all these options before getting my tattoo's and decided to go ahead and do what I wanted. It's much more difficult to find jobs because of it, but I knew that going in. I've found Academia to be more accepting, and willing to consider qualifications versus stereotyping. It can still be difficult there also.
There are actually many regulations about tattoo's in the military. It differs from branch to branch, and will change from time to time. Typically you cannot have tattoo's on your face, head, and neck. I believe there used to be a prohibition against having them on your hands, but am not sure how that stands any longer. Some branches also have rules about what percentage of your body can be covered with tattoos.
If you wanted to see a few examples of various military regulations here's a few googled links:
you seem to like Daoc for the same reasons I left.
In the beginning there wasn't alot of uber items, this was good because as you said Daoc is a pvp game.
Eventually they started putting in Uber items, this means to compete in pvp, you have to spend alot of time not pvping in huge raid groups. I know there's alot of players who like epic raids, but I'm not one of them. If I've got to spend 4 hours with 100+ people, and then try to get a high random number, so I can get an Uber item, and then do it over and over again so I can compete in RVR, I personally call that incredibly unnecessary, completely boring grind. So I quit. It's too bad as it was a very fun game for me up until that point.
I'm not knocking your style, I'm just trying to say that Uber items does not necessarily equal game depth for all people.
My understanding is AC2 had a system like this (clicking at specific times), and it wasn't very popular?
I also believe that MMO's are turn based many time because of the fact they are level based. Making combat turn based helps to maintain the established level heirarchy. Most MMO players don't want "skill" (i.e. twitch) based combat. Turn based combat helps to alleviate the disparity between players with broad ranges of bandwidth, and therefore will appeal to a broader range of players as you don't have to be on the bleeding/cutting edge to compete.
Also have you looked at Neocron? This game is supposed to be an MMO, with FPS (twitch) type game play. (Not sure if it lived up to that hype?) It also hasn't been really popular. Neocron has a ten day free trial, you should check it out and see if it's what you're looking for.
This game is being made to run on xbox live. Don't think you can use that from your PC. (Not that I have heard of yet.)
I'm betting Microsoft's contract with 5 levels dictates the game can only be played over xbox live. A decent MMO could help push alot of people to "opt in."
Also the game seems to be working to replace typing with speaking via voice, and voice filtering. From the article:
To keep players' voices consistent with their online avatars, be they brawny righteous knights, wizened wizards, tiny elves, men, or women, Fantasy uses a voice-filtering system, similar to what already exists on Xbox Live. The only difference here is that, judging from a recent playtest, these filters are actually very cool. Grown adults are audibly transformed into fairy sprites and hulking ogres, all in an attempt to maintain immersion.
This seems to my mind to indicate that a game pad will be an optimal way to play if typing is unecessary. A single platform will also help greatly with optimizing their code.
The main page of the companies website for this game, says that the price is undetermined. This seems to infer that there will be some monthly price. (Price undetermined, could == 0, but that's doubtful.)
Here's the Url for the page if you would like to check for yourself:
The Devs have commented that they will be raising the level cap as they complete enough areas/mobs/quests for that level to be fun. If I remember correctly they said they didn't have quite enough dungeons previously to put the cap up.
They plan to raise the level cap to 35 for the next push. With 5 months to go, I'm sure they will have plenty of time to raise the cap to the same level they plan on having it set for retail.
I saw that post maybe a day or two ago on the offical beta forums.
Yes it's not the same as a native client, but if it works well then I'll probrably be dumping windows completely. WOW and Ryzom are the only two things that have me hanging on.
It may not be offically allowed. I'm a bit confused about that now, but there is indeed a project to run WOW on WINE. Here is another cut and paste or go read it yourself here:
** Blizzard Entertainment does not support Linux in any way, shape or form. This project has NOTHING to do with Blizzard Entertainment, they do not assit in this project, contribute, or provide any information to assit in the development of this project in any way. Blizzard does not condone running of thier products in a linux enviorment, and will not feel sorry for you if you mess up your chacters by doing so! If you run WoW under Linux, you do so at your own risk.**
I'd like to welcome you to the Blizzplanet Linux community.
I celebrated my 10th wedding anniversary this weekend, and had a great time.
I will not be forking if I can help it. As anyone that has spent any amount of time in the Linux community knows, it is better to contribute to the whole, rather than build your own little hole.
Note: Remember to check out the ENTIRE source tree, and as always, RTFM (this is what I am useing)
If you need help, post here. Someone will help you.
What works, what doesn't?
In the Alpha, the game will launch, query the realme, login in, create chacters, retrive the chacter list, and enter the game world. IT is very unstable, and kicks one of several execptions. Alpha development is currently dead, since the beta is out, there is no reason I can see to continue this develpment path.
In the beta:
Launching the game useing the -uptodate switch kicks an execption, I'll post it later.
Once I can launch the game properly with out all the hacks, I will be able to begin troubleshooting the execption in addition to my standard beta testing duties via Windows. (remember as a beta tester you are obligated to test the game under the supported OS's, NOT linux. Do not log any bugs you may find while running WoW via Wine, And never violate your terms of use!)
That is about it. I also am going to start parellel testing the WineX builds from transgaming. I have downloaded the source, and will build it tonight. I will post the results here.
Here are the details of the systems I am using:
Intel P3 933 and 1.33 ghz 512MB RAM Nvidia GeForce4 ti4600 128MB's in both running latest drivers. Fedora FC 1, current. SuSE Current distro
Here's a cut and paste of a post announcing a project to run WOW on Linux. It will be official, but officially unsupported.
GadFly joined Blizzplanet as new Linux Community Leader staff member.
He will develop a Linux community and will offer full support on how to play World of Warcraft under Linux. He has a fully playable version running on Wine.
He will release the software, documentation and tutorial files soon. This Tech Support will be an ongoing service at Blizzplanet. Join our forums and the usergroup for future newsletters on the topic.
The service is fully free. The Blizzplanet service to Linux users is not affiliated in any way with Blizzard. Gadfly was authorized to pursue a Wow on Linux development as an independent Tech support project for as long as it is a free service to the community. Blizzard will not offer Linux Tech Support. The service will only be supported by Gadfly and any future Linux Tech Support staff at Blizzplanet.com
Gadfly will develop a shell allowing Linux machines to run purchased Blizzard software. This means every Linux user might possibly be able to buy and play Blizzard games. Again, Linux is an unsupported platform, and Blizzard will not offer Tech Support. This is an independent and initiative-driven project by Gadfly-- an IT Consultant which will be offered non-profit and free to any Linux user. This means you will not be forced to donate in order to acquire the service. As soon as the package is released we will need testers that can run Wow on Linux and Wine. The feedback will help develop a stable final product for the Retail version of World of Warcraft.
This is a great achievement by the Linux/open source community and we thank Blizzard Entertaiment and its legal department.
Why the Undead have joined the Horde is explained in short, on WOW's website in the racial entry for undead. (My assumption is this is a new development after the ending of WC3)
To further their dark aims, the Forsaken have entered into an alliance of convenience with the primitive, brutish races of the Horde. Holding no real loyalty for their newfound comrades, the Forsaken have duped them into fighting against their common enemy - the Lich King.
I've been a happy customer with Netflix for a year and a half or so. I recently canceled my account with them but thats because I can not get the postman to take my returning netflix movies. So I canceled rather than trying to deal with the guys supervisor, and have to worry about my incoming mail arriving. Anyway... my lifes problems aren't the point of this post.
During that year and a half, I noticed that my movies started coming slower. I figured they had an algorithm to keep the flow of DVD's at a rate that kept their profits at a certain point. This didn't seem like a big deal to me, all you can eat... isn't... unlimited bandwidth... isn't... so it would stand to reason unlimited rentals would follow the same pattern.
However if Netflix was using an algorithm, that would mean that by changing my behavior I could maximize my return. Now I didn't try to make a thesis, or even write down data, so take my results with a grain of salt.
I learned that how many movies you send is the most important variable. I had a three at a time account and then went to a five at a time account to see if that would get me faster results. What I found is that the recieving time didn't change. I recieved my "We got the DVD" email from Netflix no matter how many DVD's I sent back. This allowed me to factor out the post office.
I have a taste for indy movies, weird Japanese movies, and Samurai flicks, so I never had any notice for waiting times as my movies were not in as high demand. When I wanted more popular movies it was not irregular to have a notice saying there was a short or long wait. So I could factor out other user demand.
So I tryed various schemes from sending one movie a day to sending all five at once, but only once a week. Effectively this is almost the same thing. The first method was sending 6 movies a week the second was sending 5 movies a week. One movie a day kicked once a weeks butt. When I sent one a day, Netflix would send me a message the next day that it had recieved my movie, would ship it out that day, and I'd recieve it the day after. To be more clear, I put it in the mail on Monday, recieved emails on Tuesday, recieved DVD on Wensday. So one day there, one day back.
When I sent 5 movies I would recieve the email notices from Netflix the next day that they were recieved, but typically would not have any movies shipped for two to three days, and that would be one or two, the rest would trickle in after. To make that more clear, I if I put them in on Monday, I recieved email on Tuesday, a movie or two Friday, a movie or two Saturday, and typically what was left on Monday, but sometimes not till Tuesday. This means 10 movies equals something like two and a half to three weeks. Remember I was sending them all together to test response times, so I wouldn't finish watching the last movie until Tuesday or Wensday. Sending them every day 10 movies equals about a week and a half. So sending them all at once was twice as slow.
The delay from sending the mean average of 3 movies at once seemed to be on par with sending 5. What I mean by that is it tended to be two days delay rather than three days at 5. 2 movies seemed to incure a one day delay.
I don't claim to know their algorithm, but it seems like functionally it is near: delay time = (# of movies shipped) - 1
So my recommendation would be figure out how many movies you want on hand, and add two, and that would be the plan to get.
I'd love to hear if other people had the same or differing experiences.
Perhaps you can explain how eye tucks, permanent eye brows, nose jobs, etc effect the quality of life so I understand better?
If you would like to choose another word to replace assessment feel free, that's really a quibble, and doesn't take away from my point.
You obviously are more familiar with this guy, but your example did not cite your other experiences, it was simply a link to a picture and some blurbs, and the underlying insinuation that he couldn't possibly be rational.
The sheep remark wasn't directed at you but at the fact that his appearance could be a liability in a business that has customer contact. It was a comment on society. It's interesting you chose to defend yourself from it.
Now to your rebuttal. He may be an attention seeking whore. I don't know anything about him but what he looks like and the blurbs on the page you linked to. The argument is not based on him per se, so there is really no need to set up examples attacking his character.
The argument is that anyone who has gone outside the accepted lines with their body modifications is not by definition an attention seeking whore or mentally unstable. The point I'm making is that they may also be demonstrating skills that might be important to an employer who makes money off things that are created in the mind, like code. Creativity is helpful in that type of work, yes?
To hold a position saying that people are unstable and can't do a creative job well because they have made decisions about how to live that jar greatly from yours, is really saying alot more about you than the freeks you are prejudicing. It's sort of like saying a woman is a whore because she wears alot of makeup, or had breast implants. One doesn't necessarily follow the other.
I don't think this makes you bad, however it doesn't make you extremely liberal. Note I'm speaking of the word liberal as such: (Liberal: 1-Not limited to or by established, traditional, orthodox, or authoritarian attitudes, views, or dogmas; free from bigotry.) not the political ideology which you could very well be extremely liberal.
I find your assessment of the Lizardman interesting. When I look at him the first thing I thought was, "Oh wow that's creative." The man has gone through a painful transformation to recreate himself as art, and to suffer all the social stigma that comes with that decision. He's also shown a dedication to his job and learned all the relevant things (firebreathing, swordswallowing, etc.) to master his occupation as a sideshow freak.
So I see him as a self motivated, creative, competent employee. If he had good references, the proper credentials, and presented himself well in an interview, I'd consider him.
I would also have to weigh the position versus his likelyhood to come into contact with customers who may not be tolerant of someone having their own ideas on beauty.
Some people can't stand anyone leaving the flock.
Would you also consider having lasers shot into your eyeballs, fat suctioned from your body, breast implants, nose jobs, eye tucks, permanent eye brows(i.e. tattoo's), or even operations to "fix" birth defects like hair lips as Daft?
All of these things are motivated out of vanity, to "fix" ones appearance, and are elective treatments that carry dangers with them also. If someone subcribes to a different standard of beauty than you do how does that, by definition, qualify them as Daft? I don't think it does.
I am not an I.T. professional, so I maybe working under some false presumptions here, but I doubt it.
If your goal is to get a job in the I.T. field you will want to seriously weigh that against a desire to get tattoo's. If you have visible tattoos you are going to have to compete for the jobs that have decent bosses who are:
1. Willing to overlook your tattoo's.
2. Able to overlook your tattoo's because there is no offical or unoffical policy.
This is obviously a subset of the jobs that would be available to an untattooed person.
Secondly according to a Lawyer from Indiana's ACLU branch, discrimination because of tattoo's is completely legal. I found this out after losing my second job due to my facial tattoo. I felt I had a very good case, and kept records of what the Human resources department did to get rid of me. The lawyer that replyed, who I should add was decent enough to reply, stated that they felt there was no way they could win a case as tattoo's were not covered in discrimination statues.(The first job they just found an underhanded way to get me to want to leave.)
Thirdly you are wanting to work in a field where more than likely you will be working for lack of a better word coming to mind, suits. They have to meet many written and unwritten standards of appearance and are unlikely to be very appreciative of your inability to meet the standards they have to accept.
"Looking professional", seems to mean that you are able to fit into the cultural standards of the predominately white middle and upper class. Tattoo's definately detract from your ability to do that.
I weighed all these options before getting my tattoo's and decided to go ahead and do what I wanted. It's much more difficult to find jobs because of it, but I knew that going in. I've found Academia to be more accepting, and willing to consider qualifications versus stereotyping. It can still be difficult there also.
There are actually many regulations about tattoo's in the military. It differs from branch to branch, and will change from time to time. Typically you cannot have tattoo's on your face, head, and neck. I believe there used to be a prohibition against having them on your hands, but am not sure how that stands any longer. Some branches also have rules about what percentage of your body can be covered with tattoos.
. htm l itary.html
If you wanted to see a few examples of various military regulations here's a few googled links:
Navy:
http://usmilitary.about.com/od/ navy/l/bltattoo.htm
Marines:
http://usmilitary.about.com/od/marines/l/bltattoo
Air Force: (not a copy of actual regs but a few emails)
http://www.beforeyoutattoo.com/tattoos-and-the-mi
you seem to like Daoc for the same reasons I left.
In the beginning there wasn't alot of uber items, this was good because as you said Daoc is a pvp game.
Eventually they started putting in Uber items, this means to compete in pvp, you have to spend alot of time not pvping in huge raid groups. I know there's alot of players who like epic raids, but I'm not one of them. If I've got to spend 4 hours with 100+ people, and then try to get a high random number, so I can get an Uber item, and then do it over and over again so I can compete in RVR, I personally call that incredibly unnecessary, completely boring grind. So I quit. It's too bad as it was a very fun game for me up until that point.
I'm not knocking your style, I'm just trying to say that Uber items does not necessarily equal game depth for all people.
My understanding is AC2 had a system like this (clicking at specific times), and it wasn't very popular?
I also believe that MMO's are turn based many time because of the fact they are level based. Making combat turn based helps to maintain the established level heirarchy. Most MMO players don't want "skill" (i.e. twitch) based combat. Turn based combat helps to alleviate the disparity between players with broad ranges of bandwidth, and therefore will appeal to a broader range of players as you don't have to be on the bleeding/cutting edge to compete.
Also have you looked at Neocron? This game is supposed to be an MMO, with FPS (twitch) type game play. (Not sure if it lived up to that hype?) It also hasn't been really popular. Neocron has a ten day free trial, you should check it out and see if it's what you're looking for.
This game is being made to run on xbox live. Don't think you can use that from your PC. (Not that I have heard of yet.)
I'm betting Microsoft's contract with 5 levels dictates the game can only be played over xbox live. A decent MMO could help push alot of people to "opt in."
Also the game seems to be working to replace typing with speaking via voice, and voice filtering. From the article:
To keep players' voices consistent with their online avatars, be they brawny righteous knights, wizened wizards, tiny elves, men, or women, Fantasy uses a voice-filtering system, similar to what already exists on Xbox Live. The only difference here is that, judging from a recent playtest, these filters are actually very cool. Grown adults are audibly transformed into fairy sprites and hulking ogres, all in an attempt to maintain immersion.
This seems to my mind to indicate that a game pad will be an optimal way to play if typing is unecessary. A single platform will also help greatly with optimizing their code.
The main page of the companies website for this game, says that the price is undetermined. This seems to infer that there will be some monthly price. (Price undetermined, could == 0, but that's doubtful.)
l o/
Here's the Url for the page if you would like to check for yourself:
http://www.level5.co.jp/english/products/new/tf
This is the URL to the thread: Try this one
It isn't absolutely confirmed but since there community rep Kat likes to tease with her inside knowledge I would call it close to being "offical"
:)
o w- general&T=9560&P=1&ReplyCount=16#post9 560
Here's the cut and paste of the post:
--
We will have some special rule servers, but have not yet determined what ones we'll create.
It's quite possible that our next beta server will be PvP.
~Kat
--
Go here to read the thread yourself:
http://www.worldofwarcraft.com/thread.aspx?FN=w
The Devs have commented that they will be raising the level cap as they complete enough areas/mobs/quests for that level to be fun. If I remember correctly they said they didn't have quite enough dungeons previously to put the cap up.
They plan to raise the level cap to 35 for the next push. With 5 months to go, I'm sure they will have plenty of time to raise the cap to the same level they plan on having it set for retail.
I saw that post maybe a day or two ago on the offical beta forums.
Yes it's not the same as a native client, but if it works well then I'll probrably be dumping windows completely. WOW and Ryzom are the only two things that have me hanging on.
It may not be offically allowed. I'm a bit confused about that now, but there is indeed a project to run WOW on WINE. Here is another cut and paste or go read it yourself here:
h p? p=1093#1093
n e-20040 309-1fc1winehq.i386.rpm?download
http://www.blizzplanet.com/forum211/viewtopic.p
The Cut and paste:
** Blizzard Entertainment does not support Linux in any way, shape or form. This project has NOTHING to do with Blizzard Entertainment, they do not assit in this project, contribute, or provide any information to assit in the development of this project in any way. Blizzard does not condone running of thier products in a linux enviorment, and will not feel sorry for you if you mess up your chacters by doing so! If you run WoW under Linux, you do so at your own risk.**
I'd like to welcome you to the Blizzplanet Linux community.
I celebrated my 10th wedding anniversary this weekend, and had a great time.
I will not be forking if I can help it. As anyone that has spent any amount of time in the Linux community knows, it is better to contribute to the whole, rather than build your own little hole.
Here is where we are at right now:
I am useing the CVS from WineHQ
latest Binary here:
http://prdownloads.sourceforge.net/wine/wi
Get the source here:
http://www.winehq.com/site/cvs
Note: Remember to check out the ENTIRE source tree, and as always, RTFM (this is what I am useing)
If you need help, post here. Someone will help you.
What works, what doesn't?
In the Alpha, the game will launch, query the realme, login in, create chacters, retrive the chacter list, and enter the game world. IT is very unstable, and kicks one of several execptions. Alpha development is currently dead, since the beta is out, there is no reason I can see to continue this develpment path.
In the beta:
Launching the game useing the -uptodate switch kicks an execption, I'll post it later.
Once I can launch the game properly with out all the hacks, I will be able to begin troubleshooting the execption in addition to my standard beta testing duties via Windows. (remember as a beta tester you are obligated to test the game under the supported OS's, NOT linux. Do not log any bugs you may find while running WoW via Wine, And never violate your terms of use!)
That is about it. I also am going to start parellel testing the WineX builds from transgaming. I have downloaded the source, and will build it tonight. I will post the results here.
Here are the details of the systems I am using:
Intel P3 933 and 1.33 ghz
512MB RAM
Nvidia GeForce4 ti4600 128MB's in both running latest drivers.
Fedora FC 1, current.
SuSE Current distro
Ok all. That is it for now... more later.
Gadfly
Here's a cut and paste of a post announcing a project to run WOW on Linux. It will be official, but officially unsupported.
GadFly joined Blizzplanet as new Linux Community Leader staff member.
He will develop a Linux community and will offer full support on how to play World of Warcraft under Linux. He has a fully playable version running on Wine.
He will release the software, documentation and tutorial files soon. This Tech Support will be an ongoing service at Blizzplanet. Join our forums and the usergroup for future newsletters on the topic.
The service is fully free.
The Blizzplanet service to Linux users is not affiliated in any way with Blizzard.
Gadfly was authorized to pursue a Wow on Linux
development as an independent Tech support project for as long as it is a free service to the community. Blizzard will not offer Linux Tech Support. The service will only be supported by Gadfly and any future Linux Tech Support staff at Blizzplanet.com
Gadfly will develop a shell allowing Linux machines to run purchased Blizzard software. This means every Linux user might possibly be able to buy and play Blizzard games. Again, Linux is an unsupported platform, and Blizzard will not offer Tech Support. This is an independent and initiative-driven project by Gadfly-- an IT Consultant which will be offered non-profit and free to any Linux user. This means you will not
be forced to donate in order to acquire the service. As soon as the package is released
we will need testers that can run Wow on Linux
and Wine. The feedback will help develop a
stable final product for the Retail version of
World of Warcraft.
This is a great achievement by the Linux/open source community and we thank Blizzard Entertaiment and
its legal department.
Why the Undead have joined the Horde is explained in short, on WOW's website in the racial entry for undead. (My assumption is this is a new development after the ending of WC3)
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http://www.worldofwarcraft.com/wow/townhall/und
Here is the pertinent excerpt:
To further their dark aims, the Forsaken have entered into an alliance of convenience with the primitive, brutish races of the Horde. Holding no real loyalty for their newfound comrades, the Forsaken have duped them into fighting against their common enemy - the Lich King.
How legal would it be to encourage folks to go deliberately buy a bunch of Arista's broken CD's and then returning them, because they are broken?
Sort of the consumers expressing their will through Economic sabatoge.