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True Fantasy Live Online - Still Xbox's Killer MMO App?

Thanks to XBN for its in-depth preview of Level 5's Japanese-developed Xbox MMORPG, True Fantasy Live Online, the long-in-development Microsoft funded title which is finally "hitting Xbox Live in early summer 2004." The piece points out that Level 5's RPG portfolio "...is stunningly impressive; in addition to Microsoft's Fantasy, the studio is developing the Dark Cloud series for Sony and Dragon Quest VIII for Square Enix", before speaking to chief game designer Akihiro Hino, who "believes it's possible to play and enjoy a noncombat character without fighting for the entirety of a lifeline in Fantasy", and the article ends by boldly claiming: "Fantasy already has more environments, enemies, vehicles, items, skills, classes, monsters, pets, and foods than any console RPG to date." Are you remotely, significantly, or excessively excited about this Xbox Live exclusive title?

48 comments

  1. More more more by Anonymous Coward · · Score: 0

    "Fantasy already has more environments, enemies, vehicles, items, skills, classes, monsters, pets, and foods than any console RPG to date."

    So basically it's (once again), more of the same? Haven't we already done this?

  2. ExitED! by Deliveranc3 · · Score: 1, Funny

    "remotely, significantly, or excessively excited!"

    Boy am I! I love feature bloat!

  3. more != better by Anonymous Coward · · Score: 4, Insightful

    I wish companies would stop using the philosophy that 100 different swords is always better than 1 sword. I wish they'd concentrate on making the game intrinsicly fun to play regardless of what items are in it or not. Here's a concept: make a combat system for an rpg that's enjoyable IN AND OF ITSELF! What's wrong with having a game where people go and fight monsters or whatever for the fun of it rather than entirely for the rewards they get? Give me simple and fun over complex to compensate for lack of fun any day.

    1. Re:more != better by Lemental · · Score: 1

      Did you even RTFA?

      In this case More does equal better.
      In all the other MMORPG's I have played, if I was a crafting character, I was stuck doing that, craft. I would have to rely on others for my resources. In this case, the combat system they have designed has come up with a way for me, a lowly chef, to kill a beast and get the stuff from it I need.

      If that isnt enjoyable, I dont know what is. No longer limiting combat to combat only characters is awesome. What are you smoking?

      Maybe Pac-Man Online would be more your speed. You know, same damn maze all the time, one thing to do. No weapons.

  4. The game looks nice by oprahwinfree · · Score: 2, Interesting

    Checking out the article, it looks nice. But I wonder how many people may buy it mistaking it for a Final Fantasy title?

    1. Re:The game looks nice by richie2000 · · Score: 1
      I wonder how many people may buy it mistaking it for a Final Fantasy title?

      That's the whole point, ain't it? It's Microsoft-funded. Connect the dots.

      --
      Money for nothing, pix for free
    2. Re:The game looks nice by bigman2003 · · Score: 0, Flamebait

      To me, it sounds more like a Phantasy Star Online game.

      --
      No reason to lie.
    3. Re:The game looks nice by Anonymous Coward · · Score: 0

      Well, at this point, if you're a final fantasy fanboy, you know and love it to death, and the big "developed by Microsoft" and lack anywhere of the square enix logo is going to tell you that it's damn sure not a final fantasy game :P

    4. Re:The game looks nice by Alkaiser · · Score: 1

      It's like the Marketing Dept. over there had a competition for the least descriptive, yet most derivative name that included the word "Live".

      I mean..."True Fantasy"? WTF?

      Once again...worst PR in the biz. They might as well have called it "Developers, Developers!"

      --
      Netjak.com independent reviews of domestic & import video ga
  5. Better Combat? by madygoosey · · Score: 3, Insightful

    I don't know about the combat system in MMORPGs, I mean I know they are supposed to be more relaxed and easily accesible, but can't someone come up with a zelda(ocarina of time?) like combat system, where more than a dice roll affects your attack. Maybe like planetside without the human vs human comabt, and swords and bow and arrows instead of machine guns and rocket launchers. Battle would be so much more fun. The game could actually be more about fighting harder monsters even which a weak character, than spending hours and hours in some stupid cave fighting frog men to level your character to 65 and then go 'fight' the bigger and 'harder?' creatures.

    1. Re:Better Combat? by Highrollr · · Score: 3, Insightful

      The reason MMOs are limited to typical MUD turn-based combat is more of a technical limitation than a creative one. Think for a second about the sheer amount of data that have to be moved to keep a 16-player game of UT2004 in sync. That kind of bandwidth usage simply does not scale to thousands of players. Even Planetside does not have true FPS combat. The bandwidth costs to keep the server going would be too high. It has an approximation based on trusted clients and large cones of fire. I think having true reflex-based MMO combat would make them much more fun to play, but it looks like we'll have to wait a while until we get it. On the bright side, designers have come up with enough tricks with time-based special attacks and such that combat is still fairly involving. For those who have played it, I think a system like Legend of Dragoon would work well to enhance MMO gameplay. This sort of system is basically turn-based, but by clicking at precise moments one's damage output can be increased dramatically. I believe EQ2 may have something like this planned.

    2. Re:Better Combat? by weaklink · · Score: 1

      My understanding is AC2 had a system like this (clicking at specific times), and it wasn't very popular?

      I also believe that MMO's are turn based many time because of the fact they are level based. Making combat turn based helps to maintain the established level heirarchy. Most MMO players don't want "skill" (i.e. twitch) based combat. Turn based combat helps to alleviate the disparity between players with broad ranges of bandwidth, and therefore will appeal to a broader range of players as you don't have to be on the bleeding/cutting edge to compete.

      Also have you looked at Neocron? This game is supposed to be an MMO, with FPS (twitch) type game play. (Not sure if it lived up to that hype?) It also hasn't been really popular. Neocron has a ten day free trial, you should check it out and see if it's what you're looking for.

  6. Yes by Anonymous Coward · · Score: 0

    I agree. FPS action titles are fun because they are inherently fun to play. You have 10% (if that) of the content, but people sometimes clock more hours on a game of Counterstrike than of EQ because of the fun factor. If an MMO for once captured the enjoyment that some of those action titles then we would be in heaven.

    This is where the game Puzzle Pirates did a great job.

    1. Re:Yes by DrSkwid · · Score: 4, Interesting


      pure nonsense

      people clock up hours on both games because they prefer one to the other

      you need depth *and* gameplay not one or the other

      why do you think counterstrike doesn't have just 1 weapon and 1 map?

      DAOC, for instance, had less item depth, each class at each level has an optimum set of kit. Part of the fun of Everquest was the array of items. Even though I was a specialist in 2H Axe I used to carry a set of thulian claws and a rapier. I could then choose whether to deal damage or interrupt casting. No such need in DAOC, the scope of your activity was much less.

      I have played quite a few MMOs and EQ has by far the best items. We'd often just go on an adventure to get specific items even though we didn't really need them because that was the fun.

      The real variety needs to be in the way the MOBs fight the party. DOACs approach was poor in this area. It wasn't until I hit level 36 that there was any difference in the way one pulls and kills the mobs (chain pulling the pygmies). However, the game was really aimed at PVP so it's slightly excusable.

      As for this game, I couldn't care less.

      EQ2 is the one the hardcore people are waiting for.

      --
      There are places where the networks are not touching,and there are places where they are-Boeing's Lori Gunter
    2. Re:Yes by Xzzy · · Score: 2, Interesting

      > Part of the fun of Everquest was the array of
      > items.

      Sort of. There was still always an "absolute best" that every gamer insisted on owning. The only time weapons varied were when new expansions released and people were finding new gear.

      I'm not sure that there's a real solution for it. You mentioned DAoC, and they had a novel idea of giving different weapons varying effectiveness against different types of armor. I think something like that is a good start for a system that rewards all weapon choices.

      Finding some way to require skill to inflict damage instead of just hitting auto-attack and damaging as dictated by an arbitrary damage rating would help too. Again, DAoC had a fair idea for this with their style system as indicated by how many games are now copying the idea.

      But I agree, it still isn't quite nirvana yet. I'd like to see an MMOG utilize some form of rag doll physics. ;)

      > Even though I was a specialist in 2H Axe I used
      > to carry a set of thulian claws and a rapier.

      Wow, when was that.. 1999? :) I stopped playing EQ 9 months ago and hadn't seen BTC's for years at that point.

    3. Re:Yes by DrSkwid · · Score: 1

      > Wow, when was that.. 1999? :) I stopped playing EQ 9 months ago and hadn't seen BTC's for years at that point.

      back end of '99 when I got my claws, gifted though.

      Managed to drop them outside Freeport (friend who was suing them handed them back but i had full inventory) and someone hoovered them up.

      I eventually went and camped the AOF to get some more.

      --
      There are places where the networks are not touching,and there are places where they are-Boeing's Lori Gunter
  7. Hey look, I got a lot of cash! by Anonymous Coward · · Score: 0

    Japanese-developed Xbox MMORPG, True Fantasy Live Online, the long-in-development Microsoft funded title

    If you can't get them to make games for you, pay them to do it.

    Kalinga

  8. No by Anonymous Coward · · Score: 0

    It's not pure nonesense, it's pure gameplay. That might be a foreign concept to you though, since you play so many MMO's.

    "hardcore" players are only waiting for EQ2 because they've been successfully brainwashed. Baaaa - sheep.

  9. Anti-MS Troll? by superultra · · Score: 2, Informative

    pay them to do it.

    Is there a free way to make first and second party games?

    This is not unusual at all. Nintendo is probably the only one who doesn't, but Sony does this all the time. It's a good way to test the waters with a developer, as Sony has often contracted out games and then bought the studio. In fact, Sony did very much the same thing with Guerilla Studios to make their "Halo-Killer", and then just recently bought them out. I think EA did the same thing; hired out Blackbox for a game or two and then bought them out. Happens all the time. Suddenly it's weird because Microsoft is doing it?

    1. Re:Anti-MS Troll? by Dark+Nexus · · Score: 1

      Nintendo has, and still does.

      Rare, for example. And more recently, Retro Studios is a good example. The big difference between Nintendo and Sony/MS is that with Nintendo, it's generally using their existing franchises.

      If you want a company that didn't do that, my guess would be Sega, but even then I just might not have heard about it.

      --
      Dark Nexus
      "Sanity is calming, but madness is more interesting."
    2. Re:Anti-MS Troll? by rufo · · Score: 1

      Originally, Sega was a whole bunch of teams working together under the Sega name.

      I think at some point they all split up, and now all the different teams are individual companies, although often still branded as Sega games.

      I don't know the details here... anyone know? Bueller? Anyone?

      --
      My English teacher once told me that two positives don't make a negative. Two words for her: Yeah, right.
    3. Re:Anti-MS Troll? by Anonymous Coward · · Score: 0

      yeah, capcom decided re should be only on gcn out of the kindness of their heart. moron.

    4. Re:Anti-MS Troll? by The+Evil+Couch · · Score: 1
      I think he's pointing out that while MS has tried to deliver a few persistant universe games, it still hasn't actually put one on the shelves.

      so, instead of trying to develop one, they just funded one.

  10. Re:XBOX aka: PC games for dummies by FubarPA · · Score: 2, Interesting
    Why would anyone buy an X-box when virtually every title for it is out for the PC?
    Well, I can think of a few reasons:
    - The Xbox is now only 149.00. If you have an out of data machine, you may spend at least that much to upgrade it.
    - Ease of use. Some people may not like to use a computer, but they love video games. Open the DVD tray, drop the game in, and off you go.

    half of the "new" titles coming out for the X-Box are three year old PC titles?
    If you can show me that Splinter Cell: Pandora Tomorrow, Steel Batallion, or Doom III (coming in June) have been out for three years, then I'll give you credit. Otherwise, nice troll attempt.

    --
    "Well, I am mad, and I'm a crazy fucka when it comes to tea"
  11. more = better by DavidBrown · · Score: 4, Insightful

    In defense of "100 different swords", I have to say that the wide variety of swords, armor, etc. is much of what made Diablo II a success. I'm not saying that gameplay, fun, etc. isn't important - that's the heart of any good game. It's just that having a variety of weapons and other stuff to discover makes a game more interesting.

    It actually has to do with the psychology of operant conditioning. Kill a monster or open a chest and get a weapon. If you get the same sword every time, you won't bother seeking out and killing the monster unless you happen to need the sword (which you won't need because you already have). But if there's a chance you may wind up getting a much better sword, then you're going to go out, time after time, killing and looting until you find the sword and start looking for the next one, or you give up, bored.

    Operant conditioning is why gambling is so addictive. It's why people who can't afford it buy lottery tickets. And it's why having a variety of "neat" weapons in a fantasy RPG is part of what makes it fun. Even NetHack has more than one sword.

    And it doesn't have to be complex. Diablo II is a very simple game to play, with a very large number of items that can be acquired by a player. None of the rare ones are needed to do well in the game - they're just neat, and a way to make your character different in its own way from the rest of the crowd.

    --
    144l. ph34r my 133t l3g4l 5k1lz!
  12. Re:XBOX aka: PC games for dummies by MMaestro · · Score: 1
    And half of the "new" titles coming out for the X-Box are three year old PC titles?

    Um, Halo came out on Xbox first and then came out as three year old Xbox title on the PC..

  13. Monthly Fee? by MBCook · · Score: 1
    I didn't see it mentioned in the article, so does anyone know what the monthly fee is expected to be? Since I'm already paying for X-Box Live is there no monthly fee? (Unlikely but I hope I hope I hope).

    There are many MMORPGs that I'd like to try (Everquest, FFXI especially) but the monthly fee really puts me off. But since I'm already paying for X-Box Live (which pays for the infrastructure, among other things) they could have a very low monthly fee to pay for this game's origional contentand such ($2 maybe?). That I could stomach. I've seen a few previews of this game and it really interests me, but this is a question I'd really like an answer to.

    --
    Comment forecast: Bits of genius surrounded by a sea of mediocrity.
    1. Re:Monthly Fee? by weaklink · · Score: 1

      The main page of the companies website for this game, says that the price is undetermined. This seems to infer that there will be some monthly price. (Price undetermined, could == 0, but that's doubtful.)

      Here's the Url for the page if you would like to check for yourself:

      http://www.level5.co.jp/english/products/new/tfl o/

  14. Cheaper! by 2nd+Post! · · Score: 2, Interesting

    An XBox costs less than a reasonable CPU upgrade
    Less than most decent 3d video cards
    Less than a new motherboard and ram
    Less than a case, hard drive, and power supply

    So the better question is, (and as a Mac user, I get this *all* the time), why should I spend more on a PC when an XBox is 90% as good?

  15. Re:XBOX aka: PC games for dummies by merdark · · Score: 2, Informative

    Half the time the PC versions of the XBOX games are crippled. Notably, many many XBOX games have co-op multiplayer abilities. None of the PC versions have this ability. :(

    Halo PC has no co-op.
    Lord of the Ring PC has no co-op.
    Doom3 PC will not have co-op, but XBOX version will (makes me sad).

  16. Pay to play = no play by cabra771 · · Score: 2, Informative

    I would be quite interested in this if there was no additional charge except for the XBox Live subscription. In fact, I would be very interested in this game. I've always wanted to play a MMORPG like Star Wars Galaxies or Final Fantasy XI, but I can justify 15+ dollars a month plus the cost of my internet connection. What does XBox Live cost now? 50-60 bucks a year? I'm in. This article doesn't talk about subscription costs, though.

    --

    -my other sig is your mom
    1. Re:Pay to play = no play by cabra771 · · Score: 1

      but I can justify
      That should be "but I can't justify"

      and it looks like the post right before me had the same question, too.

      --

      -my other sig is your mom
  17. only 3 choices? by Anonymous Coward · · Score: 0

    "Are you remotely, significantly, or excessively excited about this Xbox Live exclusive title?"

    Are those my only choices to answer? Cuz I'm really not excited at all.

  18. Re:XBOX aka: PC games for dummies by Anonymous Coward · · Score: 2, Informative

    Damn, I KNEW we couldn't go one frickin /. article on a cool Xbox game without an obligitory troll.

    And to answer your question, the Xbox provides the best of both the PC ports (games for XBox are ported to PX and vice versa, a la Knights of the Old Republic and Splinter Cell : Pandora Tomorrow), and console ports (There are very few multi-console games that don't look or play the best on the XBox, excepting SSX Tricky and Sonic Heroes), plus a bunch of stellar titles that are only on XBox (Ninja Gaiden, Project Gotham Racing 2, for example.) Xbox live is just the icing on the cake.

    It's currently the best console out there in my eyes, with a Gamecube a close second (The genius of the first party games and some of the other third party games is unparalleled, but it needs more 'in the middle' kinds of games), and the Playstation 2 a distant third (I'm not that big of a fan of RPG's, a lot of the multiplatform stuff is better on Xbox, online play is a joke compared to XBL).

    And I am quite looking forward to this game. I loved Dark Cloud, and I've played the hell out of Phantasy Star Online already.

    And take your trolling elsewhere. We XBox fans have heard your rheteric to death, and quite frankly, we're sick of it. You're doing the equivilent of walking into a gay bar and calling someone a fag. Good thing you can't get a black eye on the internet, eh?

  19. Article needed more research by Ondo · · Score: 1

    From the article:

    "The genre traces its roots to the publication of G. Gary Gygax's seminal pen-and-paper RPG, Dungeons & Dragons, almost 25 years ago."

    D&D came out 30 years ago, in 1974. Wizards of the Coast is doing various stuff this year to celebrate the 30th anniversary.

  20. I'm looking forward to the game... by josh+glaser · · Score: 1

    ...but they really should change the name. It's like they're just throwing on 3 adjectives to make a long title that sounds Japanese. :-|

  21. Bound to be a success by rpillala · · Score: 3, Funny

    Foods. That's what's been missing from the online and offline games that I've been playing. More foods.

    Ravi
    --
    When the axe came to the forest, the trees said, "Look out - the handle was once one of us."
  22. Re:XBOX aka: PC games for dummies by Planesdragon · · Score: 1

    Why would anyone buy an X-box when virtually every title for it is out for the PC?

    Same reason they buy a GameCube, or a dedicated DVD player, or a Mac. It "just works."

    Let's say that I want to play Halo. I can either spend $400 upgrading my PC so it runs the game acceptably, or I can spend $150 on an X-Box.

  23. Re:XBOX aka: PC games for dummies by Anonymous Coward · · Score: 0

    obviously you're looking at the other half, genious

  24. Re:XBOX aka: PC games for dummies by Anonymous Coward · · Score: 0

    just because you selected games from the other HALF doesnt refute his argument, genious.

  25. Eye candy. by SphericalCrusher · · Score: 1

    I just think the game looks good, personally. Since the Xbox's price has dropped, I'll probably be picking up one soon. I never really wanted one, but I'm sure this game will make me appreciate the purchase. I also want to mod the console.

    Sure, it's not EverQuest, Final Fantasy XI, Star Wars Galaxies, or any other dominant MMORPG, but it has some nice visuals. It's just something about water in games that make me really want to play it. I also would like to enjoy playing it from the confines of my couch for once. EverQuest Online Adventures didn't really do that for me.

    Note. I currently play, and am a huge fan of EverQuest. Just stating that as not to show a deter from my opinions.

    --
    "Instant gratification takes too long." - Carrie Fisher
  26. doubtful by weaklink · · Score: 1

    This game is being made to run on xbox live. Don't think you can use that from your PC. (Not that I have heard of yet.)

    I'm betting Microsoft's contract with 5 levels dictates the game can only be played over xbox live. A decent MMO could help push alot of people to "opt in."

    Also the game seems to be working to replace typing with speaking via voice, and voice filtering. From the article:

    To keep players' voices consistent with their online avatars, be they brawny righteous knights, wizened wizards, tiny elves, men, or women, Fantasy uses a voice-filtering system, similar to what already exists on Xbox Live. The only difference here is that, judging from a recent playtest, these filters are actually very cool. Grown adults are audibly transformed into fairy sprites and hulking ogres, all in an attempt to maintain immersion.

    This seems to my mind to indicate that a game pad will be an optimal way to play if typing is unecessary. A single platform will also help greatly with optimizing their code.

  27. Interesting... by weaklink · · Score: 1

    you seem to like Daoc for the same reasons I left.

    In the beginning there wasn't alot of uber items, this was good because as you said Daoc is a pvp game.

    Eventually they started putting in Uber items, this means to compete in pvp, you have to spend alot of time not pvping in huge raid groups. I know there's alot of players who like epic raids, but I'm not one of them. If I've got to spend 4 hours with 100+ people, and then try to get a high random number, so I can get an Uber item, and then do it over and over again so I can compete in RVR, I personally call that incredibly unnecessary, completely boring grind. So I quit. It's too bad as it was a very fun game for me up until that point.

    I'm not knocking your style, I'm just trying to say that Uber items does not necessarily equal game depth for all people.

    1. Re:Interesting... by DrSkwid · · Score: 1

      i left daoc becuase the scope of gameplay is too shallow.

      Going after mobs is boring because the use the same attack pattern, pvp is fun but boils down to just a numbers game and unless you are level 50 you can pretty much forget it.

      I was a master chef and master fishermen in EQ. Both almost totally useless pastimes (though they did add stat boosting to food after I was master). One of the most delightful things was that they added different species of fish in the expansion. This ws good because it added just that little extra bit of interest. What fish live it which bits of water. People enjoyed being given a salmon to eat. I used to take appropriate food for the zone. If we were in Cazic Thule killing lizards I would have a batch of Lizard On A Stick ready to hand out during downtime. It makes for a more immersive game and I, for one, appreciated that.

      --
      There are places where the networks are not touching,and there are places where they are-Boeing's Lori Gunter
  28. May Be Too Late by blueZhift · · Score: 1

    This may be too late to market to be successful without some real (ie costly) work. I still think that the MMORPG market is too crowded at this point. And since True Fantasy is coming out well after FFXI made its US PS2 debut the console market may not be there at all.

    Not that FFXI is all that (it is very good though), but this type of game takes two things that are in limited supply, time and money. Time is generally not negotiable in this universe, but money... Given that XBox live requires a fee already, if MS is serious, they'll either waive a monthly fee altogether, or maybe waive it for the first year. Getting the first month free is standard for these games, so MS is going to have to go one better to get any attention. Another tactic would be a lower than usual retail price.

  29. Priorities by fondue · · Score: 1

    "Fantasy already has more environments, enemies, vehicles, items, skills, classes, monsters, pets, and foods than any console RPG to date..." ...and thanks to being locked into Xbox Live, will always be doomed to have far fewer players, crippled means of interaction and player expression and a less varied community than any other MMO. (I wonder if they'll have territory-divided servers again like PSO?)

    Consider for a moment why no third party publisher has launched or plans to launch an MMO game on the Xbox. Their model doesn't work.

    --

    Preferences > Homepage > Customize stories on homepage > Authors > Zonk > Uncheck

  30. Re:XBOX aka: PC games for dummies by Sylven_1969 · · Score: 0

    *cackles* ok, ok! Damn didn't think people were that defensive of Microsoft regardless of what the product was! A few things to make my argument make a little more sense maybe. I custom build my computers, my current system has an 8xAGP Radeon 9800pro/128meg video card and a very nice high end 5.1 surround sound system on it. So anyone that says that the X-box has better graphics and/or sound than a PC hasn't seen "a good PC set-up" I based my game view on things I had recently seen on the shelves such as Max Payne, Red Faction, RTCW, MOHAA, Syberia and the fact that my nephew got one for x-mas and was bragging about what a great new RPG he got for it... he was speaking of Morrowind (which I had bought for the pc close to two years earlier, beaten and sold the x-mas before he got it) I did base my opinion on the fact that PC's prices have dropped dramatically and if you consider the price drop and the amount of titles available for the PC it is the obvious gamers choice. Now before you start calling me Troll again I want to state that "For playing sports games such as football, basketball etc... a "platform system" is unbeatable because of the simultaneous multi-player function. This only counts for games that don't split the screen as I think this is annoying and would be much better played on a computer network. I wouldn't buy an x-box for 2 reasons, one I own a PC and two I hate Microsofts business ethics (if you can even call them that). As for anyone that has one that doesn't have a computer nor could afford one I understand, even though I would have purchased a game cube or PS/2 myself if put in that place. If you have a computer, go buy some upgrades, it might cost you more but you'll have a much better gaming experience. This is a message board and as such I state "my opinion" if you don't agree with it you are more than welcome to state your disagreement, but don't threaten me, that's just ignorant.

    --
    Jay Dale "If you're not living on the edge then you're taking up too much space!"