The *treaty* is secret, the laws that will be "required" by the treaty once it's ratified will be public, because you won't be able to do anything to stop them being enacted by that point.
Maybe CNN could start reporting actual news instead of relying on their viewers to tweet "interesting" information about the latest celebrity breakups so they can read it out on air.
It always amuses me when I start a new contract role somewhere and none of the supposed "IT Professionals" working there know about the "secret" of Expert Sex Change.
Their RDP "download" link goes here to a 3 year old version of the RDP client for XP. Given the massive improvements between v5.1 and the current version in Windows 7 (v7) it makes me wonder about the validity of their testing if they really used that version and the validity of their writers if they didn't.
I use a combination of copSSH, an excellent OpenSSH package for Windows, port forwarding and good old RDP (Because I don't really like the idea of publishing my RDP connection out on t'internet when I can use Public Key auth with SSH). Plus using SSH gives me SCP for file transfers, which is usually a bit faster than doing it via redirected drives in Windows.
The Windows 7/2008 R2 version of Remote Desktop (v7) has full support for multiple monitors (finally), Aero and for streaming audio and video via WMP so watching stuff is less of a slideshow (though still not really great with your average home broadband upload speeds) as well as local resource mapping (printers, drives, smartcards, etc).
It's doable with RDP and Server 2008/Server 2008 R2 using Terminal Services RemoteApp - it's not quite the same as X forwarding, but it works pretty well for most things where you don't need a full desktop environment.
Depends how badly they want to play the game. In the past I've pirated games because I've had to wait days, weeks or even months before my pre-ordered copy is available to me as a UK resident thanks to the usual regional publishing deals and localisation for the non-English speaking countries in Europe. Maybe I should be more patient, but I'm not.
With platforms like Steam there's not even an argument for delaying it other than the deals done by publishers to avoid upsetting the physical distributors. "Just Cause 2 is now available in the US, but because you're in the UK, the *exact same game* isn't available for another 5 days".
I think calling piracy a "movement" is overstating it somewhat. It's like calling Anonymous a movement - it's just a collection of randoms with a common interest whose aims sometimes intersect.
From my experience (and YMMV) there are several distinct classes of pirates:
Those who can't afford to buy legitimately and so pirate
Those who just want stuff for free
Those who pirate everything, regardless of whether or not they actually intend to use it
Those who have an objection, morally or otherwise, to buying the legit copy - usually due to DRM or company behaviour but still want the item
Those who are undecided about purchasing and want to give it a trial run
Now, 1, & 2 are dead losses - you're not going to get money out of them. 3, you might do if there was no other way of getting stuff but it's hit or miss. 4 should really take the high ground and not pirate if they feel that strongly about it, but again it's hit or miss as to whether they'd buy the legitimate copy. 5 are likely to buy the item if they like it, so the best way of convincing them is with demos (which are becoming more common again after almost totally vanishing, but EA wants to fuck that one up by charging for them - expect demo piracy soon).
So, excluding group 2 and to a lesser extent 3, nobody really wants to see the Free or Nothing model because it will likely lead to less free and more nothing. In any case, you're more likely to end up with the SAAS/MMO approach with large chunks of the game being served from the publisher to a client machine, which would suck. Certainly from my POV what I'd like to see is few games that I have to jump through hoops in order to play and maybe a faster drop-off in prices - COD4 is 3 years old and still £20 on the PC (I know, supply & demand and all that, but still...). I still remember having a horrendous time with the Bioshock *demo* because it had SecuROM built in and refused to play nice with Process Explorer - that kind of thing does nothing to endear the publishers to me.
This isn't really a crack of the DRM in that it just internalises the server emulation that non-scene groups had already put together so it's not as much hassle to play.
That said, ultimately you can't crack Ubisoft's new DRM any more than you can "crack" World of Warcraft; they are serving parts of the game from their servers and unless you either obtain a copy of that data and emulate the server (which isn't really a crack) you can't get around it. It's not as simple as just bypassing a CD check or setting a function to always return true, they're actually shipping a partial game and as long as their customers will bear it (and given their awful server uptime they're not helping matters) they'll keep doing it.
Once games move into the SAAS realm you can say goodbye to owning *any* part of a game you "buy" as all you'll have is the MMO-esque client application and everything else will be delivered over the wire, doubtless with "Premium" subscriptions available if you want priority access to the game servers to minimize lag & waiting time before you can play.
The switch to DVD movie-style boxes was the real death of the Manual as anything more than a list of key mappings and install instructions. I still have my SimCity 2000 Special Edition, UFO:Enemy Unknown (X-COM:UFO Defense for the 'merkins) & Warcraft 2 manuals and they were works of art - especially the WC2 one with all the drawings by Chris Metzen; they were mini-encyclopaedias back in the day when vast amounts of information about a game wasn't available at the touch of a Google.
But has Usenet really been superseeded by something much better?
Forums require you to maintain multiple accounts across multiple interfaces and are often hard to find in the first place if your subject de jour is obscure enough. Social networks barely deserve comment; I have better things to do than spend all my time rejecting endless requests from people I barely know. Email isn't really practical for large-scale discussion with multiple participants.
Even a properly configured and updated anti-virus program will not detect everything in the wild that are not yet in their lists
Fixed that for you.
Any AV worth its salt has had reasonable to excellent heuristic and adaptive detection, that will catch a lot of "unknown" malware based on its behaviour, for several years.
The *treaty* is secret, the laws that will be "required" by the treaty once it's ratified will be public, because you won't be able to do anything to stop them being enacted by that point.
When you primarily limit yourselves to news stories that occur within the US it makes it that much more difficult to fill 24 hours with actual news.
Maybe CNN could start reporting actual news instead of relying on their viewers to tweet "interesting" information about the latest celebrity breakups so they can read it out on air.
...while in white-box hacking, users have access to the source code and can use automated or manual analysis to identify bugs.
Those closed source bastards!
I believe you mean Exchange 2010; 2007 still has a minimal interface for non-IE browsers.
It always amuses me when I start a new contract role somewhere and none of the supposed "IT Professionals" working there know about the "secret" of Expert Sex Change.
I suspect a lot of top media execs were sitting around thinking "This is an amazing, edgy, hip current affairs show - we need to be more like that"
True, but both have their own RDP clients that you can use.
Their RDP "download" link goes here to a 3 year old version of the RDP client for XP. Given the massive improvements between v5.1 and the current version in Windows 7 (v7) it makes me wonder about the validity of their testing if they really used that version and the validity of their writers if they didn't.
Much worse, it was the Backstreet Boys discography.
...will do anything you ever wanted and more besides tabbing/window organization as each one opens in its own window
That's what RDTabs is for - it's a godsend if you're administering lots of Windows servers via RDP.
I use a combination of copSSH, an excellent OpenSSH package for Windows, port forwarding and good old RDP (Because I don't really like the idea of publishing my RDP connection out on t'internet when I can use Public Key auth with SSH). Plus using SSH gives me SCP for file transfers, which is usually a bit faster than doing it via redirected drives in Windows.
The Windows 7/2008 R2 version of Remote Desktop (v7) has full support for multiple monitors (finally), Aero and for streaming audio and video via WMP so watching stuff is less of a slideshow (though still not really great with your average home broadband upload speeds) as well as local resource mapping (printers, drives, smartcards, etc).
It's doable with RDP and Server 2008/Server 2008 R2 using Terminal Services RemoteApp - it's not quite the same as X forwarding, but it works pretty well for most things where you don't need a full desktop environment.
FTR, the correct format is "Sir Tim" or "Sir Tim Berners-Lee"; Knights are referred to by their First name or Fullname but never just their Surname.
Depends how badly they want to play the game. In the past I've pirated games because I've had to wait days, weeks or even months before my pre-ordered copy is available to me as a UK resident thanks to the usual regional publishing deals and localisation for the non-English speaking countries in Europe. Maybe I should be more patient, but I'm not.
With platforms like Steam there's not even an argument for delaying it other than the deals done by publishers to avoid upsetting the physical distributors. "Just Cause 2 is now available in the US, but because you're in the UK, the *exact same game* isn't available for another 5 days".
I haven't bought the game and I don't have any respect for the *publishers* - and no, I haven't pirated it either.
I think calling piracy a "movement" is overstating it somewhat. It's like calling Anonymous a movement - it's just a collection of randoms with a common interest whose aims sometimes intersect.
From my experience (and YMMV) there are several distinct classes of pirates:
Now, 1, & 2 are dead losses - you're not going to get money out of them. 3, you might do if there was no other way of getting stuff but it's hit or miss. 4 should really take the high ground and not pirate if they feel that strongly about it, but again it's hit or miss as to whether they'd buy the legitimate copy. 5 are likely to buy the item if they like it, so the best way of convincing them is with demos (which are becoming more common again after almost totally vanishing, but EA wants to fuck that one up by charging for them - expect demo piracy soon).
So, excluding group 2 and to a lesser extent 3, nobody really wants to see the Free or Nothing model because it will likely lead to less free and more nothing. In any case, you're more likely to end up with the SAAS/MMO approach with large chunks of the game being served from the publisher to a client machine, which would suck. Certainly from my POV what I'd like to see is few games that I have to jump through hoops in order to play and maybe a faster drop-off in prices - COD4 is 3 years old and still £20 on the PC (I know, supply & demand and all that, but still...). I still remember having a horrendous time with the Bioshock *demo* because it had SecuROM built in and refused to play nice with Process Explorer - that kind of thing does nothing to endear the publishers to me.
This isn't really a crack of the DRM in that it just internalises the server emulation that non-scene groups had already put together so it's not as much hassle to play.
That said, ultimately you can't crack Ubisoft's new DRM any more than you can "crack" World of Warcraft; they are serving parts of the game from their servers and unless you either obtain a copy of that data and emulate the server (which isn't really a crack) you can't get around it. It's not as simple as just bypassing a CD check or setting a function to always return true, they're actually shipping a partial game and as long as their customers will bear it (and given their awful server uptime they're not helping matters) they'll keep doing it.
Once games move into the SAAS realm you can say goodbye to owning *any* part of a game you "buy" as all you'll have is the MMO-esque client application and everything else will be delivered over the wire, doubtless with "Premium" subscriptions available if you want priority access to the game servers to minimize lag & waiting time before you can play.
That's a cynical and inaccurate view on the situation.
He also had a beard.
The switch to DVD movie-style boxes was the real death of the Manual as anything more than a list of key mappings and install instructions. I still have my SimCity 2000 Special Edition, UFO:Enemy Unknown (X-COM:UFO Defense for the 'merkins) & Warcraft 2 manuals and they were works of art - especially the WC2 one with all the drawings by Chris Metzen; they were mini-encyclopaedias back in the day when vast amounts of information about a game wasn't available at the touch of a Google.
They will be sadly missed.
Thankfully not a problem any more...
Maybe Google had the inside track on this one which is why they made their move on Agnilux?
But has Usenet really been superseeded by something much better?
Forums require you to maintain multiple accounts across multiple interfaces and are often hard to find in the first place if your subject de jour is obscure enough.
Social networks barely deserve comment; I have better things to do than spend all my time rejecting endless requests from people I barely know.
Email isn't really practical for large-scale discussion with multiple participants.
Even a properly configured and updated anti-virus program will not detect everything in the wild that are not yet in their lists
Fixed that for you.
Any AV worth its salt has had reasonable to excellent heuristic and adaptive detection, that will catch a lot of "unknown" malware based on its behaviour, for several years.
And according to Virus Bulletin, they're one of the worst for proactive detection and about average for reactive detection.
It's never good to only use a single source for these things.