Who really wants one of these? Name one thing that this can do that the mid to high end computer can't do. I suppose at a ~$300 price it's pretty good... but $1000 is a lot to pay to be the first kid on the block with an overrated piece of hardware.
One thing I know about nanotechnology is that if it is to work effectively, it must be in very large numbers.
The best way to do this is to make them self-reproducing. The one slight problem with this is that when you have a microscobic devive that will reproduce, it is possible to lose control of it. If this happens, they reproduce like bacteria, except there isn't penicillin.
The ultimate conclusion is that they are numbered in the trillions, and the earth is overcome with Grey Goo.
I know I will never buy a new computer, here's why: I upgrade continuously.
I had a DELL desktop.
Added CDR
Replaced 24x CD-ROM with a 6x DVD-ROM
Added 64MB of RAM
Replaced Graphics card with a Riva TNT (new at that time)
Added 17GB HDD
Replaced Processor, Motherboard.
Replaced Sound Card with Aureal Vortex2
Replaced Case with a bigger one
Replaced HD setup with dual 20GB drives in RAID 0.
Replaced motherboard again, now to dual PIII 700MHz's
Replaced CDR with an 8x.
So I went from:
PII 300MHz w/ 64MB of RAM, 6.4GB HDD, crap sound, crap video, and crap case...
To:
Dual PIII 700MHz, 256MB of RAM, 40 GB of RAID, Aureal Vortex2, GF2 GTS (recently), and a big case.
Lesson? I never bought a new computer... really. I bought components one by one, all chosen by me. I didn't go by any packaged deal after the DELL.
People don't replace their computer when part of it is running slow, they replace the bottleneck. There always is ONE. They replace that, and something else becomes the bottleneck. And thus, the cycle continues.
Here are a few things I would like to see at about 4000 fps (if that would be enough):
1. A bullet being fired
2. A hand grenade being detonated
3. An underwater explosion (at high res, preferrably)
4. A stone being crushed under a train (Think about it: It would be quite cool)
5. CmdrTaco.
Will there be any regulation in terms of time in orbit? Is there already? What I want to know is, if someone's up there with no gravity for a year, and they come down, they aren't going to be able to walk.
I had a knee injury one time that disabled me from using the leg for about a month and a half. It was a noodle when I recovered. It took me a while to walk correctly again (however, I was about 10 at the time, so I recovered quickly).
Another thing: Food. Will they have a hydropaunics lab or something? I've read they will be moderately self-sustaining. Not quite Star Trek: Voyager, though...
It also means that the government can't do anything dumb, like mandate censorware... It would be nice if this covered court orders to remove pages, but I don't think it will.
My cousin works at Nortel on this stuff. He was telling me that the OC-768 system that HE was working on employed 400 wavelengths of light on a single line.
Correct me if I'm wrong... but isn't this one of the first (if not THE first) full computer that Intel has put out? That would be rather interesting, because they wouldn't have gotten their hands dirty with Windows!
Each fan makes a certain amount of noise. I have found that if you double the airflow, you almost ALWAYS less than double the noise. That would leave me to think that if you had ONE really well-used fan, you would have the best airflow/noise ratio.
...it was depicted rather well in the movie... it was in the wrong place and wasn't portable, but the effect of millions of facts and ideas flying into his head was done rather well... more than I can say for the rest of the movie... By the way: The book was VERY good.
Look at point 4!! Correct me if I'm wrong, but they are being forced to open the API's!? That is a really good thing, I think! (considering that's what windows IS, effectively)
For a long time, it was my impression that 3dfx had one big selling point behind the Voodoo3: Linux support. I heard it was good; really fast and ran Quake3 (the true test). Matrox had the same deal (but they had features on their card, like 32-bit color). Now, thanks to the fact that NVidia held up their statement that they would release good, new drivers, gaming (or anything in GL) in Linux is a FAR more viable option. NVidia has put out wonderful cards, AND DRIVERS, in the past, continues do do so, and now, they have eclipsed Voodoo and Matrox.
The GeForce ran at the highest percentages of its windows performace, and had FPS's like: 59.8 fps @ 1024x768x32 (HQ).
In short, great job, NVidia, and keep up the good work.
ALSO: Someone needs to let [The] Carmack get his hands on ALL of the code for these drivers. He, or MANY other people in the Open Source community good do these drivers a GREAT benefit. I await the day when someone cares MORE about Linux drivers than Windows drivers. I hope NVidia will be the first. I would like to see the percentages on that site be above 100%... currently, they are getting effectively that, with NVidia getting almost exactly the same score in Linux as in Windows (they could easily exceed it, seeing they are using the SAME code base).
NVidia: Great job, keep it up... and release the source!
the error was on the printf("%4d") part. it put a space after the % sign. Also, it was missing a ");}" at the end. Here it is, all better. int a=10000,b,c=2800,d,e,f[2801],g; main(){for(;b-c;)f[b++]=a/5;for(;d=0,g=c*2;c-=14,p rintf("%4d",e+d/a),e=d%a)for(b=c;d+=f[b] *a,f[b]=d%--g,d/=g--,--b;d*=b);}/*comment so slashdot can't be the problem...*/
People are questioning the validity of this, and some funny quotes. 1. Don't forget that this is translated... 2. Intel Engineering samples are not multiplier locked. They could've put that thing at 1.066 GHz, too. Wouldn't matter... 3. I still think that those copper Athlons (not coppermine, it's still made of aluminum) are going to rock. A 1.2 GHz Athlon? Oh, yeah...
The BFG is far too powerful. In Quake2 it was somewhat acceptable. In Quake3, it's just a skill-less killing machine that leaves its target defenseless. In Quake2 it was dodgeable, it had a strategic feel to it (the warm-up). In quake3 it's a newbie weapon that kills the target without question. In Q3A, it has too many benefits, and no handicaps. It should be DRASTICALLY changed, if not removed.
I was just playing Unreal Tournament, and the only thing that I see that's better in it is Detail textures (a.k.a. Negative mip-mapping, fractal textures, infinite detail textures...). If you haven't seen it, I suggest you do. It basically applies a "rocky" texture in a tiling pattern multilple times, getting smaller with every pass. It results in walls that look like they're real (not the typical blocky ones). I think it would be very cool if you could implement this it Q3A.
...I missed this
Who really wants one of these? Name one thing that this can do that the mid to high end computer can't do. I suppose at a ~$300 price it's pretty good... but $1000 is a lot to pay to be the first kid on the block with an overrated piece of hardware.
The best way to do this is to make them self-reproducing. The one slight problem with this is that when you have a microscobic devive that will reproduce, it is possible to lose control of it. If this happens, they reproduce like bacteria, except there isn't penicillin.
The ultimate conclusion is that they are numbered in the trillions, and the earth is overcome with Grey Goo.
Beware of nanotechnology.
Prepare for it.
Pessimists see optimists' minds as three-quarters empty.
I had a DELL desktop.
Added CDR
Replaced 24x CD-ROM with a 6x DVD-ROM
Added 64MB of RAM
Replaced Graphics card with a Riva TNT (new at that time)
Added 17GB HDD
Replaced Processor, Motherboard.
Replaced Sound Card with Aureal Vortex2
Replaced Case with a bigger one
Replaced HD setup with dual 20GB drives in RAID 0.
Replaced motherboard again, now to dual PIII 700MHz's
Replaced CDR with an 8x.
So I went from:
PII 300MHz w/ 64MB of RAM, 6.4GB HDD, crap sound, crap video, and crap case...
To:
Dual PIII 700MHz, 256MB of RAM, 40 GB of RAID, Aureal Vortex2, GF2 GTS (recently), and a big case.
Lesson? I never bought a new computer... really. I bought components one by one, all chosen by me. I didn't go by any packaged deal after the DELL.
People don't replace their computer when part of it is running slow, they replace the bottleneck. There always is ONE. They replace that, and something else becomes the bottleneck. And thus, the cycle continues.
Here are a few things I would like to see at about 4000 fps (if that would be enough):
1. A bullet being fired
2. A hand grenade being detonated
3. An underwater explosion (at high res, preferrably)
4. A stone being crushed under a train (Think about it: It would be quite cool)
5. CmdrTaco.
Will there be any regulation in terms of time in orbit? Is there already? What I want to know is, if someone's up there with no gravity for a year, and they come down, they aren't going to be able to walk.
I had a knee injury one time that disabled me from using the leg for about a month and a half. It was a noodle when I recovered. It took me a while to walk correctly again (however, I was about 10 at the time, so I recovered quickly).
Another thing: Food. Will they have a hydropaunics lab or something? I've read they will be moderately self-sustaining. Not quite Star Trek: Voyager, though...
It also means that the government can't do anything dumb, like mandate censorware... It would be nice if this covered court orders to remove pages, but I don't think it will.
The good ol' NV1 from NVidia did this... it wasn't utilized at all, so the future generations of NVidia cards didn't incorperate it.
I just downloaded Pixelon yesterday! It works well, that' the weird thing... If this is such a con, then how DOES IT ACTUALLY work? MPEG?
My cousin works at Nortel on this stuff. He was telling me that the OC-768 system that HE was working on employed 400 wavelengths of light on a single line.
Correct me if I'm wrong... but isn't this one of the first (if not THE first) full computer that Intel has put out? That would be rather interesting, because they wouldn't have gotten their hands dirty with Windows!
I really like StarDraw. It has great UI, and I designed a great logo in it using the bezier curves. It can nicely export those, too.
Paper? Scissors? What's all this? The way I settled things was rock.
Each fan makes a certain amount of noise. I have found that if you double the airflow, you almost ALWAYS less than double the noise. That would leave me to think that if you had ONE really well-used fan, you would have the best airflow/noise ratio.
Why not use noise cancellation? I mean, who really cares how much noise it makes if it's all cancelled out? This would be difficult, but worth it.
...it was depicted rather well in the movie... it was in the wrong place and wasn't portable, but the effect of millions of facts and ideas flying into his head was done rather well... more than I can say for the rest of the movie... By the way: The book was VERY good.
Look at point 4!! Correct me if I'm wrong, but they are being forced to open the API's!? That is a really good thing, I think! (considering that's what windows IS, effectively)
All I can say is: horray. The first Judge to REALLY stand up to Micro$oft shares my name: Thomas Jackson.
For a long time, it was my impression that 3dfx had one big selling point behind the Voodoo3: Linux support. I heard it was good; really fast and ran Quake3 (the true test). Matrox had the same deal (but they had features on their card, like 32-bit color). Now, thanks to the fact that NVidia held up their statement that they would release good, new drivers, gaming (or anything in GL) in Linux is a FAR more viable option. NVidia has put out wonderful cards, AND DRIVERS, in the past, continues do do so, and now, they have eclipsed Voodoo and Matrox.
The GeForce ran at the highest percentages of its windows performace, and had FPS's like: 59.8 fps @ 1024x768x32 (HQ).
In short, great job, NVidia, and keep up the good work.
ALSO: Someone needs to let [The] Carmack get his hands on ALL of the code for these drivers. He, or MANY other people in the Open Source community good do these drivers a GREAT benefit. I await the day when someone cares MORE about Linux drivers than Windows drivers. I hope NVidia will be the first. I would like to see the percentages on that site be above 100%... currently, they are getting effectively that, with NVidia getting almost exactly the same score in Linux as in Windows (they could easily exceed it, seeing they are using the SAME code base).
NVidia: Great job, keep it up... and release the source!
the error was on the printf("%4d") part. it put a space after the % sign. Also, it was missing a ");}" at the end. Here it is, all better. int a=10000,b,c=2800,d,e,f[2801],g; main(){for(;b-c;)f[b++]=a/5;for(;d=0,g=c*2;c-=14,p rintf("%4d",e+d/a),e=d%a)for(b=c;d+=f[b] *a,f[b]=d%--g,d/=g--,--b;d*=b);}/*comment so slashdot can't be the problem...*/
People are questioning the validity of this, and some funny quotes. 1. Don't forget that this is translated... 2. Intel Engineering samples are not multiplier locked. They could've put that thing at 1.066 GHz, too. Wouldn't matter... 3. I still think that those copper Athlons (not coppermine, it's still made of aluminum) are going to rock. A 1.2 GHz Athlon? Oh, yeah...
Okay, if that's the Athlon Killer, where's the Athlon Killer Killer? I'd like to have that.
The BFG is far too powerful. In Quake2 it was somewhat acceptable. In Quake3, it's just a skill-less killing machine that leaves its target defenseless. In Quake2 it was dodgeable, it had a strategic feel to it (the warm-up). In quake3 it's a newbie weapon that kills the target without question. In Q3A, it has too many benefits, and no handicaps. It should be DRASTICALLY changed, if not removed.
I was just playing Unreal Tournament, and the only thing that I see that's better in it is Detail textures (a.k.a. Negative mip-mapping, fractal textures, infinite detail textures...). If you haven't seen it, I suggest you do. It basically applies a "rocky" texture in a tiling pattern multilple times, getting smaller with every pass. It results in walls that look like they're real (not the typical blocky ones). I think it would be very cool if you could implement this it Q3A.