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User: QuantumG

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Comments · 11,687

  1. MOD PARENT UP on Making Money Using Open Source Software? · · Score: 1

    That's the best reply to my rhetoric that I've ever heard.

  2. Re:Change focus on Work Environment for Game Developers Must Change · · Score: 1

    What I'm suggesting is that games should stop being hammered out on an impossible schedule with as small a budget as possible so they can be consumed and discarded as if they were unchanging, unmaintainable "entertainment".

  3. Re:Just hardware, no apple OS. on Torvalds Switches to a Mac · · Score: 1

    wow, how strange, it makes sense in both cases. Why can't companies just supply the damn hardware? When is a cell phone company going to supply a white box cell phone?

  4. Re:No-brainer on Making Money Using Open Source Software? · · Score: 2, Interesting

    But if you consider it morally wrong to produce proprietary software, why would you want to help people produce proprietary software. That makes no sense what-so-ever. Unless, of course, you don't consider it morally wrong to produce proprietary software, you're just a hanger on and open source your software as part of a strategy to get more customers.

  5. Re:Change focus on Work Environment for Game Developers Must Change · · Score: 1

    Games are about disposable culture. Some people are ok with that, others would prefer an ongoing developing culture. Unfortunately we're just not able to choose right now.

  6. Change focus on Work Environment for Game Developers Must Change · · Score: 2, Insightful

    Games have to stop being about money and start being about the players. This will only happen when players actually start to take some ownership of the games they play. This is already happening with MMORPGs but the legalities of virtual property are really preventing any further progress at the moment. Open Source MMORPGs offer an opportunity for greater player ownership. By contributing art to an Open Source MMORPG, and retaining your copyright on it, you are clearly placing a stake in the ground which says "this is mine." At the same time you're showing your dedication to the community of players who play MMORPGs by saying "you can use it for whatever purpose you like." When players start to control the games they play, enjoyment is guarenteed to follow.

  7. There's Quake mapping tools on 3D Home Planning Software? · · Score: 1

    These are actually quite good for mapping buildings. Quark is quite good. But yeah, I would recommend against using 3ds max. I just spent a day modelling a japanese house for the LessShift project. Such a pain in the arse. Even people who are good at 3ds max probably find it a dog to work with.

  8. Re:MMORPGs are replacing them anyways on High Price Scare Tactics · · Score: 1

    Thanks, I try.

  9. Re:MMORPGs are replacing them anyways on High Price Scare Tactics · · Score: 1

    Well, obviously the MMORPGs run by volunteers will be different to the MMORPGs run by corporations. After all, you'd hope so wouldn't you? You have to actually have some experience with MUDs and some vision of the future that is beyond what is happening right now to see how different gaming will be when there are over 1000 subscription free MMORPGs to choose from. I think it will be a pretty cool time.

  10. MMORPGs are replacing them anyways on High Price Scare Tactics · · Score: 2, Interesting
    The biggest factor preventing lots of people from playing a MMORPG is cost. Many more people try out "free trials" than go on to pay the subscription fee. Companies see a MMORPG as a big cash cow and try to keep the amount of actual development done on the game to a minimum.

    Open Source MMORPG projects are starting to put control back into the hands of the RPG community. Like MUDs before them, MMORPGs will one day be run by a community of volunteers. If players choose to pay those volunteers then all the better.

    The biggest thing holding this back is the creation of art: maps, character models, items, 2d graphics. There's a new project LessShift to develop this art. Will you help?

  11. Re:They act like MMORPG programmers... on Problems With the Firefox Development Process · · Score: 1

    The problem is that there's, what 10 MMORPGs to choose from, and you have to pay for the privilege of bad service. Wouldn't it be better if MMORPGs were like MUDs? 1000s to choose from and every line of code is a labor of love. When anyone can run an MMORPG like anyone can run a MUD, we'll start to see that kind of community building again: real community building, grass roots stuff. The only thing stopping us is the art. Currently if you want art for a MMORPG project you need to beg, borrow and steal as there's no way you can afford to pay. We're working to provide a repository for free MMORPG art. Once art is put into the hands of the community we will be free to do for MMORPGs what has already been done for MUDs. Will you help?

  12. Re:Open Source MMORPG News on Vader Visits The Troops And Other Tales · · Score: 1

    CS = crystal space.

  13. Re:Open Source MMORPG News on Vader Visits The Troops And Other Tales · · Score: 2, Funny

    The hundred or so people who are on simultaniously at any time of day running around and killing stuff and not saying a word to each other might disagree with you.

  14. Open Source MMORPG News on Vader Visits The Troops And Other Tales · · Score: 4, Informative
    The Planeshift project continues to produce commercial quality MMORPG fun with an average of 100 check-ins a day.

    Launched this week was the free art project LessShift which allows anyone to run a Planeshift server that users can legally connect to (the Planeshift art license prohibits players from connecting to "non-official" servers with official art). We're currently in need of artists with 3ds max skills and/or Blender experts who can revive the Blender -> CS export tools. 2d artists, musicians and Quake/Halflife mappers are also needed.

    All contributed art must be in the public domain or under a public domain compatible license (eg, x11, creative commons, GPL). Everyone is welcome to use the art bundle for any purpose (including developing other MMORPGs).

  15. Re:But... on MS-DOS Paternity Dispute Goes to Court · · Score: 2, Informative

    Yep, I guess you're right. Alas, two pointless posts.

  16. Re:But... on MS-DOS Paternity Dispute Goes to Court · · Score: 0

    It doesn't matter if it is true. If I kicked my granny out of her home so I could sell it to get money to fund a business venture and you find out about it, it's defamation if you go tell my business partners what I did. You are making them aware of something they otherwise would not be which destroys my reputation and causes me damage. I have a right to sue you for that damage. It really does boil down to this: defamation is a fancy word for "mud slinging". Mud slinging is something people can sue you for.

  17. Re:But... on MS-DOS Paternity Dispute Goes to Court · · Score: 2, Informative

    Anything that injures a person's reputation can be defamatory. If a comment brings a person into contempt, disrepute or ridicule, it is likely to be defamatory. You can tell an interviewer that your former boss was an overbearing meglomanic, and have an official document to prove it, and it would still be slander. In this case everyone knows that QDOS was just a quick and dirty clone of CP/M, so it isn't defamatory to write it in a book. Any damage that could be done to Paterson's reputation was done a long long time ago.

  18. Re:Oh come on! on Cox on Torvalds and Linux Kernel Development · · Score: 1

    you obviously have no idea what you're talking about. If anything, there is MORE people looking for exploits in OpenBSD as it is considered hard to find bugs in. Every script kiddie has their own person exploit in the Linux kernel.

    Read my sig.

  19. Re:More marketable? on Do F/OSS Contributions Make You More Marketable? · · Score: 4, Informative

    Basically it's a modification of this document.

  20. Re:Blah on GlobalFlyer Completes Record-Breaking Flight · · Score: 1

    Sure. Together the crust and upper mantle are called the lithosphere and they extend about 80 km deep. Below that is the asthenosphere, which is actually a flowing liquid, so I guess he wouldn't be doing much digging.

  21. Re:More marketable? on Do F/OSS Contributions Make You More Marketable? · · Score: 1

    Wow, who'd wanna work at a company like that anyway? Every company that I have ever worked at has not only signed the copyright disclaimer forms for my Free Software work that I've required as a condition of employment, they've also told me that one of the reasons I was shortlisted was that I have "associate member of the Free Software Foundation" on my resume.

  22. Re:coLinux and live CDs on Knoppix 3.8 at CeBIT w/ Kernel 2.6, FF, and More · · Score: 1

    Jeff was telling me about this. I suggested that intercepting the sockets library instead of trying to modify the network driver might be in order.

  23. coLinux and live CDs on Knoppix 3.8 at CeBIT w/ Kernel 2.6, FF, and More · · Score: 4, Interesting
    I was talking to Jeff Waugh from Ubuntu the other week (*cough* blatant name dropping *cough*) who suggested that the next Ubuntu Live CD might have coLinux on it. You'll be able to plug the CD into any Windows XP machine and get Ubuntu running in a window (that you can fullscreen if you like). He said he'd prefer not to use the Cygwin X server, so I think he's going to put up a bounty for a frame buffer -> DirectX driver for coLinux.

    No need to reboot to demo linux, that could well be sweet.

  24. Re:Linus' Security Practice on Cox on Torvalds and Linux Kernel Development · · Score: 1

    Ya know, it's not the bugs that Linus finds that you should be worried about. It's the ones that the "bad guys" find and don't tell anyone else about.

  25. Oh come on! on Cox on Torvalds and Linux Kernel Development · · Score: 0, Flamebait

    Linux enjoys a reputation as a particulary secure operating system, compared to rivals such as Microsoft's Windows.

    Compare apples with oranges much? If you want to talk about Linux's security reputation, let's compare it to OpenBSD shall we?