I remember seeing motion blur sometimes while playing Carmageddon 2, but it was very intermittent. It was weird seeing it go blurry for a second, and then back to normal when the opponent car got closer to you.
Really, why are the screen shots that of a camera taking pictures of a monitor? How do you expect to see anything clearly, especially with this "motion blur" he's talking about? Pretty bad article.
Looking from the screen shots and notcing the rather HUGE fonts, this reminds me of what computer screens look like on movies and TV. Does everything make a bell and whistle as well as have text scroll by at 110 baud?
I'd rather have smaller and easy-to-read fonts to see my files and folders instead of this. This looks more like some game's GUI.
Re:Why no one seems to have done the obvious???
on
Visor Phone Released
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· Score: 2
Maybe they are sticking to proprietary so THEY can sell you the expansions instead of everyone else.
I believe Sega made an arcade port of Pitfall 2, and the sprites were a lot bigger than the Atari version. It was horrible. I coudln't even get past the eagle.
The Scott Adams adventure series were like the Sid and Marty Kroft of text adventures. The parser interprted only 2 words, compared to Infocom's wonderful English parser.
I was amazed that both the Infocom adventures(well, most of them) and the SA series were available for the TI-994/A
Reminds me of a skit on You Cant Do that on Television where the mom was reading her kid a story. There was even a commercial in the story, so the kid left to take a whiz.
This reminds me of an episode of Max Headroom where people were making bootleg copies of educational tv programs, and the censorship board was trying to shut them down. Once a year during some noisy festival, they operated a printing press(since the noise would be muffled).
Geez, more and more episodes of that show are turning from fiction into fact.
So I take it there's more freelance hobbyist programmers out there but zero freelance hobbyist QA people? Darn. Wonder if I could make some money doing freelance testing of other people's open source work.
Re:did Taco write the article?
on
IBMs CMOS 9S
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· Score: 2
Either OOG THE CAVEMAN is writing articles or Grimlock from the Dinobots has a new job.
My first thought of RoLW was like the Dungeons and Dragons cartoon(which I loved to watch!). It shows a "party" out on an "adventure", and that's just about it.
If they wanted to convert RoLW into "Final Fantasy" they should have numbers floating up from anyone who gets attacked.:)
I really don't see how they could have made this movie(no, i haven't seen it yet, but I am familiar with D&D and AD&D), a movie being based on a ROLE PLAYING SYSTEM.
PLEASE correct me if I'm wrong, but you have your monsters, "classes", etc and so forth, but no real central characters.
Take a video game, ANY VIDEO GAME, such as Mortal Kombat, and you have characters and a story. Do some thinking, and you can make a movie based off the characters/story.
Take a popular role playing system, and where's the characters? There's no "Joe" or "Dave" to play characters in the movie that were in the gaming system. You make the characters.
They could have still released this movie as a generic fantasy movie without ANY dungeons and dragons references and it still could have been played. Of course, THe D&D part was its whole marketing angle.
You know, spam can be a bit insulting. I get the "penis enlargement" spam, which is them saying i have inadequate equipment. They also assume I'm single, since I get spam for dating ads, etc. Why on earth would I need viagra and an enlarged penis if I'm single?
Are you proposing a RBL of credit cards/corporate accounts of known spammers? I kind of like that idea. You're choking the problem at a financial level. Of course, UUNET might not like that for the reasons you said, since it means less money for them. Could they in theory make money off of these spammers, without ANY costs incurred on them, but onto the people with the open mail relays, and the people receiving the spam?
If so, that's a big 'o can of worms.
That reminds me, I have some of the new "smoked" flavored SPAM I have yet to try. Hate the real spam as muhc as you want, it tastes good sliced n fried with a touch of tobasco sauce!
I remember seeing motion blur sometimes while playing Carmageddon 2, but it was very intermittent. It was weird seeing it go blurry for a second, and then back to normal when the opponent car got closer to you.
Really, why are the screen shots that of a camera taking pictures of a monitor? How do you expect to see anything clearly, especially with this "motion blur" he's talking about? Pretty bad article.
Looking from the screen shots and notcing the rather HUGE fonts, this reminds me of what computer screens look like on movies and TV. Does everything make a bell and whistle as well as have text scroll by at 110 baud?
I'd rather have smaller and easy-to-read fonts to see my files and folders instead of this. This looks more like some game's GUI.
Maybe they are sticking to proprietary so THEY can sell you the expansions instead of everyone else.
So are you gonna "did ordered" yours today?
I believe Sega made an arcade port of Pitfall 2, and the sprites were a lot bigger than the Atari version. It was horrible. I coudln't even get past the eagle.
That's a sexy suit and everything, but do you rEALLY want to wear that at Linuxworld? You'd probably get more attention than Linus himself.
So why would porn webmasters want to get around filters to give kids access? They all want your credit card anyway, and kids don't have credit cards.
On the flip side, the kid(s) could just get their parents credit card out.
The Scott Adams adventure series were like the Sid and Marty Kroft of text adventures. The parser interprted only 2 words, compared to Infocom's wonderful English parser.
I was amazed that both the Infocom adventures(well, most of them) and the SA series were available for the TI-994/A
"left, right or down in a document, by pressing control-E, S, D or X. Variants of this "WordStar diamond"
Hmm, I wonder if this inspired the same arrow-key layout on the TI-994/A
Reminds me of a skit on You Cant Do that on Television where the mom was reading her kid a story. There was even a commercial in the story, so the kid left to take a whiz.
http://404.cjb.net/ is the worst. Not only does it have TWO popup ads, but it asks you if it wants to be your start page.
Quite possibly the most annoying 404 banner ad I've ever seen. All it needs is a Java applet and some MIDI music playing.
Think Sharper Image. You will NEVER lose your car keys ever again!
Yes, but it's 1.2 trillion bits of vaporware. The size of vaporware has radically increased over the years!
You could have been referring to Indiana JOnes for the 2600, which required two joysticks to operate.
Well this IS coming from someone who needs documentation on how to read aloud. Maybe there's a "Reading Aloud for dummies" book he can get. :)
Two letters for you: ET. We all know how much of a pivotal game that was for the 2600.
This reminds me of an episode of Max Headroom where people were making bootleg copies of educational tv programs, and the censorship board was trying to shut them down. Once a year during some noisy festival, they operated a printing press(since the noise would be muffled).
Geez, more and more episodes of that show are turning from fiction into fact.
So I take it there's more freelance hobbyist programmers out there but zero freelance hobbyist QA people? Darn. Wonder if I could make some money doing freelance testing of other people's open source work.
Either OOG THE CAVEMAN is writing articles or Grimlock from the Dinobots has a new job.
Why does that soo remind me of a paticular operating system?
Doesn't anybody remember when computers were hooked up to TVs where you could faintly hear sounds of the computer crunching away?
It works better if you have an FM radio nearby and tune it to an unused frequency range. Did that on my TI-994/A a lot.
My first thought of RoLW was like the Dungeons and Dragons cartoon(which I loved to watch!). It shows a "party" out on an "adventure", and that's just about it.
:)
If they wanted to convert RoLW into "Final Fantasy" they should have numbers floating up from anyone who gets attacked.
I really don't see how they could have made this movie(no, i haven't seen it yet, but I am familiar with D&D and AD&D), a movie being based on a ROLE PLAYING SYSTEM.
PLEASE correct me if I'm wrong, but you have your monsters, "classes", etc and so forth, but no real central characters.
Take a video game, ANY VIDEO GAME, such as Mortal Kombat, and you have characters and a story. Do some thinking, and you can make a movie based off the characters/story.
Take a popular role playing system, and where's the characters? There's no "Joe" or "Dave" to play characters in the movie that were in the gaming system. You make the characters.
They could have still released this movie as a generic fantasy movie without ANY dungeons and dragons references and it still could have been played. Of course, THe D&D part was its whole marketing angle.
What next? A movie based off of friggin' GURPS?
You know, spam can be a bit insulting. I get the "penis enlargement" spam, which is them saying i have inadequate equipment. They also assume I'm single, since I get spam for dating ads, etc. Why on earth would I need viagra and an enlarged penis if I'm single?
Are you proposing a RBL of credit cards/corporate accounts of known spammers? I kind of like that idea. You're choking the problem at a financial level. Of course, UUNET might not like that for the reasons you said, since it means less money for them. Could they in theory make money off of these spammers, without ANY costs incurred on them, but onto the people with the open mail relays, and the people receiving the spam?
If so, that's a big 'o can of worms.
That reminds me, I have some of the new "smoked" flavored SPAM I have yet to try. Hate the real spam as muhc as you want, it tastes good sliced n fried with a touch of tobasco sauce!