Oracle is hard to make work, but thats why it owns MS-SQL after you make it work. Also, I would not want to put anything resembling a real database (1tb or more) in MS-SQL... I wouldn't even attempt it (except some benchmarks if I were bored) to be honest.
Oracle should probably come out with a dumbed down "small project" version to compete with MS-SQL, but I'm sure they have already studied the viability of that.
I used to buy cd's that I found out about on the radio all the time. Now [pretty increasingly since the purchase of all of them by clear channel] I can't stand listening to any of the local stations so I listen to my collection or do without.
Perhaps the music industry should turn the eye internally, for they might be surprised to find out that without the radio they do not exist.
That was the most fucking braindead rant I have ever read. Ever.
As for things not fitting, don't be a fucking moron and put more than you can fit on your toolbar. It's very easy to figure out how to fix it, and I have trouble believing anyone has trouble using that interface.
You're just fucking bitching for the sake of bitching now.
Stop bitching and hit the customize toolbar button. Insert a path icon, and get on with life.
You sir are the moron. I can't believe someone who goes through the shit needed to make a Linux box function well can't perform that simple two click operation.
Most Mac users are probably people who believe the crap apple pushes out.
There are however real Unix nerds who use Mac's. I'm typing this reply on my "roaming" laptop right now. It functions as a web browser and ssh/x-session client mostly (with a whole lot of other perks, but those are what I spend 99% of the time on it doing).
Right, I understand what your saying about skill being seperate from time, but at the same time it's not entirely unrelated.
People who have 200+ hours logged are going to (hopefully) understand all of the basic mechanics of the game. That is one thing I can hopefully assume based on level.
For example, in EverQuest, I expect a level 30 to understand the basics of fighting mechanics for their class, at level 60 I expect them to understand the basics of all classes. Stuff like that can only be learned through time.
Levels are sort of an indirect (and inacurate) method for stating that you probably have enough experience to not be a complete newb. Obviously that doesn't imply that all people of a certain level are as good as the others, but they set a baseline at which one can (usually safely) expect people to perform.
I agree with you about skill being something some people have and other people don't. That is the reason that fairly long investment times are helpful also. They allow those around you to actually experience your level firsthand (or through the grapevine) instead of simply being a newbie who started a few hours ago and passed a few tests.
Levels, while important are only part of the trust that people build among each other. They are sort of an "early warning" system that allow people to form inital impressions that are often accurate.
It really does make this argument much easier once you throw out the Christian god. You should research some of the other ones on occasion, most of them are much more rational.
Well the thing about Everquest levels (before they made them a joke) was you could be sure a (early) level 60 was actually a compitent player.
After they removed that standard by lowering the leveling time, the only way to be safe was by grouping with your friends.
Time sinks have a purpose. I agree they shouldn't make the game unejoyable for those that don't want to partake (see EQ), but they need to be designed around just as much as the mid level players otherwise you will loose the uber elite (e.g. me)
Though the earths "moon" should be considered a second plant in our bi-planetary system. It is large enough that the center of gravity for our orbit is well off from the center of the earth.
(just another pet peeve of mine when it comes to astronomy)
You didn't address the origional complaint, you simply said that you were not confused by the interface. So you win, you can interpret nonstandard interfaces well.
Was the interface made using widgets in the usual way, and were they placed in the usual place?
I'm too lazy to load up fetchmailconf right now, but I seem to recall being overly confused with the interface when I tried novice. I also seem to recall being unable to correctly configure my email using it.
Yes I agree, but there is nothing novel or unique about the fetchmailrc that requires him to throw standards out the window. Frankly the app he has made is an abomination that is much harder to use than just vi.fetchmailrc. That's not a good thing.
When breaking the standards, one should have a very good reason. Breaking the standards for the sake of innovation is more than counterproductive.
Yes, a self contained kiosk can use whatever UI suits the data. This isn't a self contained kiosk, it's a gui app using standard widgets in a nonstandard and rather confusing way.
When designing a form using standard widgets, use them in the standard way. Think about it this way, would you purchase a car that had a rediciously nonstandard dashboard? I wouldn't.
IMNSHO fetchmailconf should display the minimum information to almost everyone, and then have advanced buttons for the weird stuff.
90% of all users are going to be fetching (auto-detected-protocol) email from a server using a username/password and stating that user 'something' there is user 'something else' here.
I find.fetchmailrc much easier to use than fetchmailconf. That's not a good sign.
Was IE better than Netscape during the browser war? or was it just because MS preinstalled IE in all Windows, and Windows happens to be one of the most used OS?
IE was much better than NS at the 4.x version. Most people continued using Netscape until then.
Spin the radio dial. It goes all the way from one end to the other. Only some of those stations are owned by Clear Channel.
I just checked (to make sure). Except NPR it is all Clear Channel here.
Disgusts me.
Oracle is hard to make work, but thats why it owns MS-SQL after you make it work. Also, I would not want to put anything resembling a real database (1tb or more) in MS-SQL... I wouldn't even attempt it (except some benchmarks if I were bored) to be honest.
Oracle should probably come out with a dumbed down "small project" version to compete with MS-SQL, but I'm sure they have already studied the viability of that.
I think the largest impact has been ClearChannel.
I used to buy cd's that I found out about on the radio all the time. Now [pretty increasingly since the purchase of all of them by clear channel] I can't stand listening to any of the local stations so I listen to my collection or do without.
Perhaps the music industry should turn the eye internally, for they might be surprised to find out that without the radio they do not exist.
Read up on PCC, you're trying to solve a different problem than it is.
Yeah, just shut up. Read the HIG.
That was the most fucking braindead rant I have ever read. Ever.
As for things not fitting, don't be a fucking moron and put more than you can fit on your toolbar. It's very easy to figure out how to fix it, and I have trouble believing anyone has trouble using that interface.
You're just fucking bitching for the sake of bitching now.
Stop bitching and hit the customize toolbar button. Insert a path icon, and get on with life.
You sir are the moron. I can't believe someone who goes through the shit needed to make a Linux box function well can't perform that simple two click operation.
Command click on the "folder" icon in the title-bar of finder. Or use cmd+up/down. Forward/back are cmd+{}.
Not every mac user is a unix nerd.
Most Mac users are probably people who believe the crap apple pushes out.
There are however real Unix nerds who use Mac's. I'm typing this reply on my "roaming" laptop right now. It functions as a web browser and ssh/x-session client mostly (with a whole lot of other perks, but those are what I spend 99% of the time on it doing).
True randomness can be represented, we just havne't come up with all the formulas yet.
Study elementary Chaos Theory, I think you'll be highly surprised at what we can predict.
(note to grammar nazis I'm drunk).
Right, I understand what your saying about skill being seperate from time, but at the same time it's not entirely unrelated.
People who have 200+ hours logged are going to (hopefully) understand all of the basic mechanics of the game. That is one thing I can hopefully assume based on level.
For example, in EverQuest, I expect a level 30 to understand the basics of fighting mechanics for their class, at level 60 I expect them to understand the basics of all classes. Stuff like that can only be learned through time.
Levels are sort of an indirect (and inacurate) method for stating that you probably have enough experience to not be a complete newb. Obviously that doesn't imply that all people of a certain level are as good as the others, but they set a baseline at which one can (usually safely) expect people to perform.
I agree with you about skill being something some people have and other people don't. That is the reason that fairly long investment times are helpful also. They allow those around you to actually experience your level firsthand (or through the grapevine) instead of simply being a newbie who started a few hours ago and passed a few tests.
Levels, while important are only part of the trust that people build among each other. They are sort of an "early warning" system that allow people to form inital impressions that are often accurate.
Yes, but time coupled with skill requirments tends to filter out the people who are half baked much better than simply skill.
How exactly do you propose that people prove their skill without investing time?
It really does make this argument much easier once you throw out the Christian god. You should research some of the other ones on occasion, most of them are much more rational.
Well I would say it works the other way.
CS is almost what SE should be, at the expense of a real CS program. There should be two programs, and CS should actually teach CS.
(one of my problems in picking a school is trying to find one that didn't teach SE under the guise of CS, I want to go into CS not SE)
Well the thing about Everquest levels (before they made them a joke) was you could be sure a (early) level 60 was actually a compitent player.
After they removed that standard by lowering the leveling time, the only way to be safe was by grouping with your friends.
Time sinks have a purpose. I agree they shouldn't make the game unejoyable for those that don't want to partake (see EQ), but they need to be designed around just as much as the mid level players otherwise you will loose the uber elite (e.g. me)
Everything you said was right,
Though the earths "moon" should be considered a second plant in our bi-planetary system. It is large enough that the center of gravity for our orbit is well off from the center of the earth.
(just another pet peeve of mine when it comes to astronomy)
What the hell?
Did you just imply that the state is defined by something other than the constituients of the state?
Are you an American?
If so, please leave. You're not wanted.
Haha!
Yeah fucking right.
I love it.
Unless you're a fucking moron who bought first run chips, yes there is.
You didn't address the origional complaint, you simply said that you were not confused by the interface. So you win, you can interpret nonstandard interfaces well.
Was the interface made using widgets in the usual way, and were they placed in the usual place?
I'm too lazy to load up fetchmailconf right now, but I seem to recall being overly confused with the interface when I tried novice. I also seem to recall being unable to correctly configure my email using it.
Yes I agree, but there is nothing novel or unique about the fetchmailrc that requires him to throw standards out the window. Frankly the app he has made is an abomination that is much harder to use than just vi .fetchmailrc. That's not a good thing.
When breaking the standards, one should have a very good reason. Breaking the standards for the sake of innovation is more than counterproductive.
Yes, a self contained kiosk can use whatever UI suits the data. This isn't a self contained kiosk, it's a gui app using standard widgets in a nonstandard and rather confusing way.
When designing a form using standard widgets, use them in the standard way. Think about it this way, would you purchase a car that had a rediciously nonstandard dashboard? I wouldn't.
I hope that was sarcam.
.fetchmailrc much easier to use than fetchmailconf. That's not a good sign.
IMNSHO fetchmailconf should display the minimum information to almost everyone, and then have advanced buttons for the weird stuff.
90% of all users are going to be fetching (auto-detected-protocol) email from a server using a username/password and stating that user 'something' there is user 'something else' here.
I find
Yes, the fact that the dialogs don't follow an established STANDARD does hurt the usability, but I don't think that they are BAD.
Yes, that is pretty much the definition of a bad GUI program.
Was IE better than Netscape during the browser war? or was it just because MS preinstalled IE in all Windows, and Windows happens to be one of the most used OS?
IE was much better than NS at the 4.x version. Most people continued using Netscape until then.
Aftersteps dock does scaling.