World of Warcraft Beta Dissected
larsoncc writes "Fatman Games has published an absolutely massive hands-on preview of Blizzard's PC MMO title World of Warcraft, now that the game's NDA has expired with the commencement of the public Beta. Will MMORPG players drool over the chance to control a Succubus? Yeah, I know - obvious answer!"
My moms once husbands son has tried the alpha, and it's really nice, he says.
This page has an alternative to the alpha/beta server that Blizzard is running. I haven't tried it myself, but I have read that it lacks of content.
From what i've heard from beta testers so far, its pretty much the same lvling treadmill we've gotten used to over the past few years. It's going to need something revolutionary to make me go out and buy this game, not the Warcraft name alone.
Someone posted a link to the article in its original form on graffe's forum:
c id=8610851
;-)
http://games.slashdot.org/comments.pl?sid=100998&
It is funner to read than the submitted story because you get all the 'wdupz whizzy poo were u been? ^_^' replies from his guild members.
Isn't this the same article that was linked from the main page a few days back?
The forum seems different, but the text is the same.
this is riddled with jargon that a lay person cannot possibly understand.
...
Maybe he didn't write it for lay persons. Do you expect a physics paper in a scholarly magazine to be written for lay persons? Just because you didn't understand it, does not make it bad.
FWIW, I did not understand most of it myself.
BC
My family members somehow managed to not try and sign up for beta until after the beta test sign-ups ended. I'm starting to wonder if I'm adopted.
You mean members of his family actually think "PC Gaming" means something other than Solitaire? Can we, like, switch or something?
"Get off that computer!!!"
If my answers frighten you, stop asking scary questions.
A NON-RPG MMOG?
I'd like to play with 100's of people, but I really don't care about levels, etc any more.
Anyone up for a BF1942 map with 500 players? Yes there are problems with such a wide generalization, but hey, not all of us online players are exactly RPGers.
-- taking over the world, we are.
Planetside.
Okay, more than one word, since I have to wait 20 seconds.
Up to ten people per squad, a number of squads per company, and commanders on top of that... get, say, three commanders together, each managing 30 people, and have them agree on a specific objective... and watch the enemy come a-running as a hundred soldiers, tanks, and bombers invade their continent...
What is a undead push?
The way the article is written, it seems to follow that individual "pushes" are individual stages inside the beta where all players are focused on that one race. For example, during the dwarfen push, all the players could only create dwarfs, and could only adventure in dwarven lands, as to focus all development on that section of the game for that time period.
I could be wrong, but I doubt it.
First and foremost, it is a game, not a "world". All the attempts at turning MMOGs into worlds have resulted in boring sand-box style spaces where people have nothing to do. Puzzle Pirates and A Tale in the Desert are another two excellent examples of why massively multiplayer games should be games.
The polish on this game in the Beta stage is better than Star Wars Galaxies was 4 months after launch. By the time it is released for public consumption, it will join Final Fantasy XI in rivaling Everquest for interesting content.
I don't understand why people are scoffing at WoW for not being revolutionary. Of course not! We're only at the Third Generation of MMOGs here. Hell, Everquest is still the game with the largest player population. World of Warcraft is one really big step in the right direction though.
Shameless self promotion: Check out my first Beta Journal entry at MMORPGDot.
...RTFA.
Within the first 3 paragraphs the author explains he has played an Undead Mage (so Undead is obviously a race), and that the term 'push' means 'phase'.
The article (nay, forum post) was written for his guildmembers who are also interested in the game, and have no doubt done some prior reading relating to WoW. Don't criticize the writing of a fan piece just because you haven't done any prior reading about the game. I wouldn't expect to know all the terminology that Magic the Card Game players use (I've never touched the game).
Thank you for giving "Herzog Zwei" a name-check -it's often overlooked when people talk about the first RTS type of games. I spent hours and hours playing that game on the Genesis. So good.
For more info.
~jeff
Can anyone who's more familiar with modern MMORPG jargon/slang provide a translation for some of his terms (mez, DPS, etc.)?
something that has the elements of a MMORPG but instead of being set in a fantasy world is set in a futuristic sci-fi world.
:)
Instead of having wizzards, healers, warriors etc, you could have medics, gunners, pilots, hackers and so on.
And you could have different species to pick from.
For example, some species would make better pilots etc.
All characters would have basic skills in all the key areas but only, say, a medic would be able to use advanced healing skills. Also, for example, you could pick up/buy 1-use items that give you a temporary boost (e.g. buy a medkit to get more healing than a base character but not enough as a medic)
Basicly, it would be a cross between:
a MMORPG like EverQuest (with the quests, the leveling up etc)
something like Star Control (with lots of different planets to visit and explore)
something like Star Trek Away Team (with all the caracters, high-tech stuff etc)
and an old game called Future Magic
No, that SW MMO isnt what I am refering to.
But, mabie my idea could fit into the Star Trek universe
Because I beleive alienation is 'a bad thing' (tm)... here are some terms explained. If I missed anything, post it and someone (maybe me) will help ya out.
:P)
WoW - World of Warcraft (the game, duh)
Push - Phase
EQ - EverQuest
D&D - Dungeons & Dragons (Pen and paper, not MMORPG)
DAoC - Dark Age of Camelot
PVP - Player versus Player
PVE - Player versus Enemy
MMORPG - Massively Multiplayer Online Role Playing Game
RTS - Real Time Strategy
NPC - Non Player Character
XP - Experience (a measure of progress between character levels)
RP - Role Playing
Aggro - Aggression (when an enemy is focused on attacking you)
DPS - Damage Per Swing
AoE - Area of Effect
Root - An immobilization spell (not admin
Mangina - Derogitory slang for a male playing a female character (in this context anyways)
Mez - Mesmerize (stuns target for a set time, or until it is attacked)
HP - Hit Points
AC - Armour Class
emote - (electronic-motion ?) A special command that causes your character to perform an animation (like waving, cheering, bowing, etc)
Happy, er.. reading!
This is the first time I have ever seen a single preview passed around so much. Certainly it is comprehensive. GJ Dustyboots.
Does this mean every other WoW tester who was thinking about writing a preview saw this one and decided it would just be easier to keep playing...err, I mean testing?