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User: mad.frog

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  1. Re:Say Wives.... on Rockstar Employees Badly Overworked, Say Wives · · Score: 1

    Surely they'd all bail ship and get jobs at employers willing to pay

    Well, that certainly what *I* did...

  2. Re:Say Wives.... on Rockstar Employees Badly Overworked, Say Wives · · Score: 1

    12 hours a day, 6 days a week is not that bad, that's 72 hours a week

    It is if you are only getting paid for 40 hours...

  3. Re:Welcome to Capitalism on Rockstar Employees Badly Overworked, Say Wives · · Score: 1

    The only option is for employees to show that it will cost them in the long run through turnover and training new employees

    Yeah, except that in this case, it won't. Most games are failures; it's totally a hit-driven business. So, for the most part, writing a coherent, maintainable, well-written-and-architected piece of code is a NON-GOAL in this industry. It's far more profitable to write a pile of crappy code (licensing libraries where possible) that can be thrown away in the (likely) event of product failure.

  4. Re:How is game management different? on Rockstar Employees Badly Overworked, Say Wives · · Score: 1

    What makes game development a permanent crunch?

    The mere fact that they can. Work 'em hard, burn 'em out, let 'em leave -- no worries, there are always more eager young fresh faces willing to take over at the salt mines, because Writing Games Is Cool!

    sigh...

  5. This just in: working for game companies sucks on Rockstar Employees Badly Overworked, Say Wives · · Score: 1

    May I remind you of Electronic Arts:

    http://ea-spouse.livejournal.com/

    I worked there during that time, it's all true. The truism here is that too many young coders think that writing games is "cool", so they'll put up with bullshit to do it... while the company (correctly) figures that they can burn 'em out with no worries, as there's always more young talent eager to take their place.

  6. Re:Too much fuss on Open-Source JavaScript Flash Player (HTML5/SVG) · · Score: 1

    Mod this guy up. While it's an impressive demo, saying "He implemented Flash in JavaScript" is severely misleading... he implemented a subset of Flash 1.0 (circa 1996 or so) in JavaScript. It's a nice demo and I'm guessing that it will be useful for some trivial things, but he has a long way to go to get to Flash 10...

  7. Re:Easy but far too simple solution on Adobe Security Chief Defends JavaScript Support · · Score: 3, Funny

    ...and that's how Emacs stayed its original, trim self.

  8. Bad Coffee? Speak for yourself. on IT Workers To Get Fewer Perks, No Free Coffee · · Score: 1

    At my company, the coffee's still free, and it's still Peet's. (Bay Area readers know what I'm talkin' about: yummy, yummy rocket fuel.)

  9. Re:There is already a solution on Adobe Flash To Be Top Hacker Target In 2010 · · Score: 1

    Yeah, I hear JavaScript has great video codec support. And webcam/mic support. And audio playback support. And all that is pretty much uniform across major browsers.

  10. Re:Flash will stay, what matters is the openness on Adobe Flash To Be Top Hacker Target In 2010 · · Score: 1
  11. Re:One person's myth is another person's fact. on Myths About Code Comments · · Score: 1

    You seem to have confused "fact" and "opinion".

    Everyone is entitled to their own opinion, but they are not entitled to their own facts.

  12. Re:Only video sites? on Tired of Flash? HTML5 Viewer For YouTube · · Score: 1

    not use a plugin

    ...except for Chrome Frame. Right? That one's OK, 'cuz it's from Google, and all open-standard-ish.

    </sarcasm>

  13. Re:Only video sites? on Tired of Flash? HTML5 Viewer For YouTube · · Score: 1

    Buggy drivers tend to have stupidity like this

    FTFY

  14. Re:Only video sites? on Tired of Flash? HTML5 Viewer For YouTube · · Score: 1

    > Flash was introduced here because it just works.

    Even MossPuppet agrees with you:

    http://www.youtube.com/watch?v=ZctLzH7EptA

    Really, HTML5 video is a no-go until the browser vendors can agree on a codec, and that ain't gonna happen anytime soon... Mozilla will never go for H.264 due to licensing concerns, Apple has no incentive to go with anything else (since their hardware supports it directly), Microsoft has its own VC.1 codec they are still vainly pushing...

  15. Re:It's about the tools on Adobe's iPhone Hail Mary · · Score: 1

    Adobe has made it VERY clear they have no intention of supporting web standards

    [citation needed]

    Dreamweaver, Fireworks, Photoshop... all about as web-standard-supporting as it gets.

    Flash's ActionScript3 was spec'ed to an early draft of the (sadly torpedoed) EcmaScript4 spec.

  16. Re:That's a silly conclusion on Adobe's iPhone Hail Mary · · Score: 1

    On a side note, not sure why my parent post got marked as Troll; I'm guessing someone has a beef with the politically based comments I posted yesterday in a different thread, and is trying to punish me here.

    Nah, more likely it's because Adobe is a company that it's currently fashionable to bash in the open-source community, and on Slashdot in particular.

    And it's *definitely* unfashionable to say good things about Flash -- heavens, it's not open source!

  17. Re:What's the point of Flash today on Decoding Adobe's Big Device Push · · Score: 1

    Flash was a target long before it even reached anything approaching 95% ubiquity in the marketplace

    [citation needed]

    Flash has been at 95%+ penetration for YEARS now.

  18. Re:What's the point of Flash today on Decoding Adobe's Big Device Push · · Score: 2, Insightful

    > Adobe is pretty much at the top of the list for exploits

    Well duh. Flash is on, what, 95%+ of all desktop web-browsing systems. When Windows + IE ruled the web-browsing world, criminals looked for exploits there. Now that other browsers and OS versions are more popular, Flash is a more attractive lowest-common-denominator.

  19. Re:An idea... on Apple Announces iTunes 9, "LPs," Video Camera For the iPod Nano · · Score: 1

    I don't want to sync multiple libraries... I want a single library that I can share between machines.

    C'mon, Apple, this ain't rocket science!

  20. Re:So what is the reason for this? on Google Acquiring VP3 Developer On2 Technologies · · Score: 1

    VP6 runs adequately on punier cpus

    There is no codec that will run adequately on typical smartphone CPUs of today, VP6 included.

    Acceptable video performance requires hardware acceleration.

    Hardware for running H.264 is commonly available.

    AFAIK there is no commodity hardware available for On2 codecs.

  21. "Science Hero"? Well duh... on Tomorrow's Science Heroes? · · Score: 1

    That's gotta be Tom Strong, or perhaps the Five Swell Guys...

  22. Re:Guilty conscience? on Bugatti's Latest Veyron, Most Ridiculous Car on the Planet? · · Score: 4, Informative

    Bogus, debunked here:

    http://www.slate.com/id/2186786/

  23. Re:Guilty conscience? on Bugatti's Latest Veyron, Most Ridiculous Car on the Planet? · · Score: 1

    Whose toxic manufacturing processes make it an ecological disaster

    [Citation Needed]

  24. Re:Things to learn from the Open Source model on Browser Vendors Force W3C To Scrap HTML 5 Codecs · · Score: 2, Interesting

    If closed source was ever done fully, we'd all be using IE 6 or something, no wouldn't we?

    ...and that's why GIMP has crushed Photoshop.

    Wait, what?

  25. Re:Things to learn from the Open Source model on Browser Vendors Force W3C To Scrap HTML 5 Codecs · · Score: 1

    Fuck you, Unix and Unix-like operating systems! Die already!

    (Hey, similar sentiments got the parent modded as "Insightful"... surely I'll get the same respect for my reasoned opinion?)