That's a slanted question. He'll figure out what you want to hear. Ask him this instead:
"You've just recently been added to Apple's board of directors. What are your feelings towards Apple's current stance on Digital Rights Management? Would that stance change now that you are a member of Apple's board of directors?"
Always strip the adjectives out of your questions. You want to find out which way the respondent is leaning without giving away which way the questioner is leaning.
After the 2nd question is answered, then hammer him with further questions depending on if he answered in the affirmative or not.
By the way, were you this opposed to war when Clinton was bombing civilian targets in Serbia?
Yes.
But the fact that it was approved by the UN did not make it illegal under international law.
It can be argued if the UN should have passed the resolution. However, the previous administration had the skills, knowledge, and foresight to do their diplomacy up front. This administration does not.
Powell is the man I would want in charge WHEN I am at war, not the man who should be deciding IF I am at war. Definitely not the man standing in front of the UN pleading the case for war.
It forces you to search for a dupe before submitting. It forces you to enter build IDs, steps to reproduce, and other critical information.
It should also search for dupes before letting you submit the bug based on keywords in your bug report.
Reporting bugs through the Bugzilla Helper should also be made mandatory. Sure that may annoy power users. However, even power users are liable to miss critical info in their bug reports.
Ain't gonna happen. Those patents are for tangent space bumpmapping. Both D3D and OpenGL games have been doing that for a couple years. If they wanted to enforce that patent, they would have to sue every game company that has put out a game the last couple years. That would not be good for business. MS may be evil, but they are smart. Developers could just refuse to make XBox games and then MS would be hooped.
They are reserved within vertex and fragment programs, *not* within your application. I'm pretty sure most people wouldn't define their own vec2 type within a fragment program.
and there's no way it appears to choose different floating point precisions for vec/mat.
Build your own distro based on Knoppix or Gentoo LiveCD. This assumes the client machine has a bootable CDRom. You might have problems with the video or network cards on laptops. Also, there might be problems if the BIOS is not set to boot from CD. Do you want your client fooling around in the BIOS?
That represents a network segment consisting of up to 2048 hosts (Ok... 2046 since you toss the first and last as the network address and the broadcast address.).
In short, your network engineering staff ought to be shot, because damn, that's a really big subnet. There's just no good reason to have that many hosts on a segment.
I forgot to mention that this is my home ADSL link. I wouldn't be surprised if all of those addresses were taken up. Each customer gets 2 IP addresses. That means about 1000 customers in my neighbourhood that use the same end office. I use DHCP to get a dynamic IP address, but the phone company probably tries to get each end office responsible for one subnet.
Remeber this Canada. Everybody here has broadband. So there are probably 1000 customers in my neighbourhood.
In terms of classful addressing and classless adressing, you are dead on.
Re:I'll guess I'll admit it..
on
Slashdot over IPv6
·
· Score: 4, Informative
country.state.city.area.house.etc.etc...
NOTE: this is not the actual layout... I don't remember the details. But the point is a backbone router only needs to look at the start of the address, and then send the packet "in the right direction" so to speak. The same thing applies longer down the chain.
Would someone who is more enlightened care to explain this in an official manner?;)
Actually, this is done with IPv4 now as well. Originally, IPv4 was split into Class A,B, and C networks. Class A networks were larger blocks of addresses than Class B and C. Class A networks were allocated pretty quickly. So all there are left are Class C network blocks.
If an organization gets a Class C network block, they have to use stuff like NAT and subnetting to uniquley identify each machine in there network and make routing manageable.
These Class C network blocks are dished out geographically now. But the Class A network blocks that were dished out earlier are not being utilized well, because organizations don't have enough machines to fill them out.
That's a pretty shitty explanation. Partly because I forget the number of bits in an IPv4 address that identifies the network and the number that identifies a host. So I can't come up with a good example. But my IPv4 address looks like so: 142.179.xxx.xxx (I'm not gonna give you my exact address)
And my subnet mask: 255.255.248.0
So my (Class C) network is (probably) identified by the first 21 bits. (If my conversion is correct).
I agree, UT2K3 is not mission critical. I was trying to draw similarities.
The hole can be used to launch a DDOS attack. Over the last 5 years, there have been tons of games built on the Unreal engine. I haven't seen specific numbers, but the number of Unreal servers and the number of SQLServers out there in the wild is probably comparable. University students running Unreal servers have big pipes.
Games use UDP extensively. Slammer used UDP.
There are about 15 different games that need patching. How many of those servers will get patched after it is released? There was a patch for Slammer before it hit.
Please do not slashdot id's servers. They're trying to build Doom3 not Duke Nukem forever.
And posting John Carmack's email was not a Smart Thing To Do (TM). Please follow the Golden Rule of email. I bet you wouldn't want your email address posted without your permission.
Assuming that you already know C/C++. There's a whole bunch of resources on the web and in print. Get yourself The Redbook. Go here http://nehe.gamedev.net. There are forums at opengl.org. There is the opengl gamedevelops list at fatcity.com. There are irc channels.
These are the packages that I would merge, in order:
Calculating dependencies...done! [ebuild N ] media-libs/libdv-0.98 [ebuild N ] media-libs/win32codecs-0.90.1-r1 [ebuild N ] media-libs/divx4linux-20020418-r2 [ebuild N ] media-video/mplayer-0.90_rc3
# emerge -p gstreamer
These are the packages that I would merge, in order:
Calculating dependencies...done! [ebuild N ] media-libs/gstreamer-0.4.2-r1
How difficult is that? Debian and Gentoo have installers that are more difficult than Redhat and Mandrake. But the reason Linux is not ready for the desktop is because of RPM.
The fact that the PS2 is backwards compatible meant there were already a lot of games available for it. But it also meant that it was more difficult to develop new games for it.
Ask any PS2 developer and he(/she?) will tell you that it is murder trying to develop for it. It has something like 5 different processors. There is a PS1 sitting within the PS2 and is connected by a bus. Some functionality sits within the PS1, such as the gamepads.
The PS2 has a huge learning curve. And you have to write your own rendering engine plus it is poorly documented and poorly translated from the Japanese. Just compare PS2 launch titles with recent offerings. It took developers a good 2 years to learn how to get the best out of the machine.
With the Gamecube, they did not have to worry about backwards compatibility. And there is an opengl-like api as well.
I listen to Internet radio stations all the time using xmms. A lot of college stations are available at shoutcast.com. It doesn't seem like it would be too difficult to write some sort of plugin for winamp that could do the job.
If the winamp plugin system won't do, how about heading over to the xmms dev mailing list and asking a few questions there.
So does blogging cause unemployment, or is blogging an outlet after you've been unemployed?
Btw, check out my blog. It makes me feel special. Especially if you have a job for a dude that has 4+ years of C++ experience and 2+ years of OpenGL. Not to mention other stuff in my CV.
Yeah, I hate it when my shows I like get cancelled. Right now I'm watching the 13 episodes of Undergrads over and over and over again. It comes on 4 times a day on Teletoon. And I still don't get sick of it.
Then you get crap like Bachelor which will be going into its third season.
You say that UT2K3 slows down your system clock. I suspect you are using a laptop. Some laptops start slowing down the CPU when they start overheating--huge problem for game developers. Also, for some laptops you need to get drivers from the laptop manufacturer, not nVidia.
If anecdotal evidence is what you want, AskSlashdot is not the place...well not anecdotal evidence about HGH.
First, go to a shop that sells supplements. Not a GNC shop. Make sure the guy weighs at least 200lbs, works out regularilly, etc. Build some rapport. Ask him what he has "behind the counter". Then ask about HGH. Ask him about results, side effects, etc. Even if he doesn't use the stuff or sell the stuff, if you're at a knowledgeable shop he'll answer your questions. Make sure that they are smart questions or you'll get squat. (And not a set of squats at a squat rack).
Then read what the journals such as the New England Journal of medicine have to say about them.
Then decide where your stupid line is and whether taking HGH crosses your stupid line.
Then buy the penis enlargement program instead.
My personal advice is to go to a good gym regularily. If everyone who works out at this gym wears workout gloves, then you're not at a gym you're at a spa. Eat 5-7 healthy meals a day. Go easy on the carbs. Jack up the protein intake from sources like chicken and tuna. Then consider supplements such as protein powders, creatine, glutamine. But make sure you do your research.
I suspect evangelizing working out to the/. crowd is like evangelizing opensource to MS.
I'll leave you with some words of wisdom by Rocko from Undergrads: Diets are for chicks. Real men go to the gym
Intel does not support all gcc language extensions; while it has been used to compile the Linux kernel and other free software projects, it is not a drop-in replacement for gcc.
I'm somewhat dissappointed with kernel hackers (and other opensource developers) with respect to this issue. The issue is that the kernel is not ANSI-C compliant, not the fact that icc isn't compliant.
It annoys me when MS does not support standards such OpenGL or with MSVC6 or with.doc files, etc.
I'm not trying to troll here, but standards are a Good Thing(TM). But who am I to complain, Linus' tree is Linus' tree and he is allowed to do whatever he wants with it. Although, I'd like to see a hacker pick it up and port it to ANSI-C.
The war against Iraq is not the same as the war against terrorism
He would not proceed unilaterally
Microsoft was investigated for abusing their monopoly under your administration. Are you satisfied with the current outcome of this case?
"You've just recently been added to Apple's board of directors. What are your feelings towards Apple's current stance on Digital Rights Management? Would that stance change now that you are a member of Apple's board of directors?"
Always strip the adjectives out of your questions. You want to find out which way the respondent is leaning without giving away which way the questioner is leaning.
After the 2nd question is answered, then hammer him with further questions depending on if he answered in the affirmative or not.
Yes.
But the fact that it was approved by the UN did not make it illegal under international law.
It can be argued if the UN should have passed the resolution. However, the previous administration had the skills, knowledge, and foresight to do their diplomacy up front. This administration does not.
Powell is the man I would want in charge WHEN I am at war, not the man who should be deciding IF I am at war. Definitely not the man standing in front of the UN pleading the case for war.
The Bugzilla Helper is actually quite good. (You'll probably have to cut'n'paste this link)
http://bugzilla.mozilla.org/enter_bug.cgi?format=g uided
It forces you to search for a dupe before submitting. It forces you to enter build IDs, steps to reproduce, and other critical information.
It should also search for dupes before letting you submit the bug based on keywords in your bug report.
Reporting bugs through the Bugzilla Helper should also be made mandatory. Sure that may annoy power users. However, even power users are liable to miss critical info in their bug reports.
Ain't gonna happen. Those patents are for tangent space bumpmapping. Both D3D and OpenGL games have been doing that for a couple years. If they wanted to enforce that patent, they would have to sue every game company that has put out a game the last couple years. That would not be good for business. MS may be evil, but they are smart. Developers could just refuse to make XBox games and then MS would be hooped.
and there's no way it appears to choose different floating point precisions for vec/mat.
They're working on it. Look at Issue#33.
Build your own distro based on Knoppix or Gentoo LiveCD. This assumes the client machine has a bootable CDRom. You might have problems with the video or network cards on laptops. Also, there might be problems if the BIOS is not set to boot from CD. Do you want your client fooling around in the BIOS?
I'm fairly sure that they use Perl from friends that have worked as coops/interns at MS. And from emails such as these.
I forgot to mention that this is my home ADSL link. I wouldn't be surprised if all of those addresses were taken up. Each customer gets 2 IP addresses. That means about 1000 customers in my neighbourhood that use the same end office. I use DHCP to get a dynamic IP address, but the phone company probably tries to get each end office responsible for one subnet.
Remeber this Canada. Everybody here has broadband. So there are probably 1000 customers in my neighbourhood.
In terms of classful addressing and classless adressing, you are dead on.
Actually, this is done with IPv4 now as well. Originally, IPv4 was split into Class A,B, and C networks. Class A networks were larger blocks of addresses than Class B and C. Class A networks were allocated pretty quickly. So all there are left are Class C network blocks.
If an organization gets a Class C network block, they have to use stuff like NAT and subnetting to uniquley identify each machine in there network and make routing manageable.
These Class C network blocks are dished out geographically now. But the Class A network blocks that were dished out earlier are not being utilized well, because organizations don't have enough machines to fill them out.
That's a pretty shitty explanation. Partly because I forget the number of bits in an IPv4 address that identifies the network and the number that identifies a host. So I can't come up with a good example. But my IPv4 address looks like so: 142.179.xxx.xxx (I'm not gonna give you my exact address)
And my subnet mask: 255.255.248.0
So my (Class C) network is (probably) identified by the first 21 bits. (If my conversion is correct).
The hole can be used to launch a DDOS attack. Over the last 5 years, there have been tons of games built on the Unreal engine. I haven't seen specific numbers, but the number of Unreal servers and the number of SQLServers out there in the wild is probably comparable. University students running Unreal servers have big pipes.
Games use UDP extensively. Slammer used UDP.
There are about 15 different games that need patching. How many of those servers will get patched after it is released? There was a patch for Slammer before it hit.
Leaving John Carmack in possession of weapons of mass destruction for a few more months or years is not an option, not in a post-Sept. 11 world.
What? A BFG is not a real weapon of mass destruction?
Someone correct me if I'm wrong.
And posting John Carmack's email was not a Smart Thing To Do (TM). Please follow the Golden Rule of email. I bet you wouldn't want your email address posted without your permission.
Assuming that you already know C/C++. There's a whole bunch of resources on the web and in print. Get yourself The Redbook. Go here http://nehe.gamedev.net. There are forums at opengl.org. There is the opengl gamedevelops list at fatcity.com. There are irc channels.
How difficult is that? Debian and Gentoo have installers that are more difficult than Redhat and Mandrake. But the reason Linux is not ready for the desktop is because of RPM.
DIE RPM DIE
That is correct from a hardware engineer's viewpoint. But a software engineer would definitely not use the word "nifty" to describe the PS2.
Ask any PS2 developer and he(/she?) will tell you that it is murder trying to develop for it. It has something like 5 different processors. There is a PS1 sitting within the PS2 and is connected by a bus. Some functionality sits within the PS1, such as the gamepads.
The PS2 has a huge learning curve. And you have to write your own rendering engine plus it is poorly documented and poorly translated from the Japanese. Just compare PS2 launch titles with recent offerings. It took developers a good 2 years to learn how to get the best out of the machine.
With the Gamecube, they did not have to worry about backwards compatibility. And there is an opengl-like api as well.
If the winamp plugin system won't do, how about heading over to the xmms dev mailing list and asking a few questions there.
So does blogging cause unemployment, or is blogging an outlet after you've been unemployed?
Btw, check out my blog. It makes me feel special. Especially if you have a job for a dude that has 4+ years of C++ experience and 2+ years of OpenGL. Not to mention other stuff in my CV.
Then you get crap like Bachelor which will be going into its third season.
You say that UT2K3 slows down your system clock. I suspect you are using a laptop. Some laptops start slowing down the CPU when they start overheating--huge problem for game developers. Also, for some laptops you need to get drivers from the laptop manufacturer, not nVidia.
First, go to a shop that sells supplements. Not a GNC shop. Make sure the guy weighs at least 200lbs, works out regularilly, etc. Build some rapport. Ask him what he has "behind the counter". Then ask about HGH. Ask him about results, side effects, etc. Even if he doesn't use the stuff or sell the stuff, if you're at a knowledgeable shop he'll answer your questions. Make sure that they are smart questions or you'll get squat. (And not a set of squats at a squat rack).
Then read what the journals such as the New England Journal of medicine have to say about them.
Then decide where your stupid line is and whether taking HGH crosses your stupid line.
Then buy the penis enlargement program instead.
My personal advice is to go to a good gym regularily. If everyone who works out at this gym wears workout gloves, then you're not at a gym you're at a spa. Eat 5-7 healthy meals a day. Go easy on the carbs. Jack up the protein intake from sources like chicken and tuna. Then consider supplements such as protein powders, creatine, glutamine. But make sure you do your research.
I suspect evangelizing working out to the /. crowd is like evangelizing opensource to MS.
I'll leave you with some words of wisdom by Rocko from Undergrads: Diets are for chicks. Real men go to the gym
I'm somewhat dissappointed with kernel hackers (and other opensource developers) with respect to this issue. The issue is that the kernel is not ANSI-C compliant, not the fact that icc isn't compliant.
It annoys me when MS does not support standards such OpenGL or with MSVC6 or with .doc files, etc.
I'm not trying to troll here, but standards are a Good Thing(TM). But who am I to complain, Linus' tree is Linus' tree and he is allowed to do whatever he wants with it. Although, I'd like to see a hacker pick it up and port it to ANSI-C.