It's not just greed. Nvidia has a lot of licensed patents from other people (esp. SGI) in their drivers. Maybe they don't want to open them, maybe they do. Either way, they *CAN'T*!!
Links, please? I know for a fact that XBox and cell phones are, in fact, loss leaders. Most past consoles were around break even at first, making money later but MS wants in badly and are prepared to spend for it. I agree with you on the razors, though.
If Nokia was a service provider, then yeah they probably could profit off selling you a 3300 for $60. However, the providers buy their phones *from* Nokia. They lose money on the phones, because cell phone manufacturers keep prices high. Try buying an unlocked phone and see what it costs when they need a profit off it.
hmm... seems a controversial question, the reason I say this is that: if "they" continue to try, then it might only be a matter of time before "they" come up with a technique that, while not unbreakable, will not be worth anyones time to crack.
Hah! I remember back in tha' day when they had really nasty copy protection on floppy disks. Every time some idiots wasted 6 months of their lives to come up with a new copy protection scheme, it took three weeks maximum for a crack to appear. You can see the same result in more recent times with the advent of SafeDisc2. It took several months to find a way to perfectly copy the damn thing, but you could make an imperfect copy and play it with a crack in about two weeks.
Never, ever underestimate the coolness points you get with the 1337 h@X0r crowd for circumventing a new copy protection scheme. There's no shortage of 17 year-old crackers desperate to crack the bloody thing.
Unfortunately, this is the movie. The Escaflowne movie blows goats. Just think about it for a moment... They're taking a 13-hour miniseries and making a ~100 minute movie out of it. Do you think any of the fantastic plotline will survive?
I remember playing around with the alpha release of Quake and it ran okayish on my P60 and chokes on my friend's 486DX2/66, even though he got a video card that is a bit faster than mine.
Integer-wise, the late 486-120s from AMD performed about on par with a Pentium-75. When you considered price, 486s still looked pretty good compared to Pentiums.
Quake was the first true-3D game, and as such used heavy floating point math. The Pentium's FPU is an order of magnitude more powerful than that found in a 486. My old 486-160 wasn't a match for a Pentium 60 at heavy FP math.
This is a 64bit processor - same one as in the Sun Fire 15000
No, it's not. I mean, it is a 64-bit processor but it isn't the same one as in a StarCat. The Blade 1000 is Sun's US-III based desktop but you're not going to pick one up for $800.
I believe you mean that McKinley is an HP design, not the other way around. HP has been working on VLIW architectures for a decade now and they certainly have a better idea of how to make it work.
As someone who's spent time working on 3D modeling, I can tell you that Intel has not been best at 3D modeling since the original Athlon appeared. Real rendering (as opposed to that in an FPS) can't be streamed into SSE very well and the x87 FPU on the Athlon is a frickin' BEAST. The only hiccough in that entire time was the period of a few months between the release of the Coppermine P3 and the Thunderbird Athlon.
While I won't get into the reliability of Linux journalling filesystems I can tell you that few companies would use a high-end system without such a filesystem.
Doesn't seem to hurt Sun's sales any. And before you mention that any large Sun customer would use the Veritas suite, I'll point out that VxFS is not a proper journaled filesystem.
Re:You might want to do the same
on
Review: K-PAX
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· Score: 1
why the distance from Earth?
Well, it could the distance from anywhere. It's just one second of arc that makes the difference. A parsec would be the same distance if measured from Sirius or Sol.
why a second?
That's one second of arc. It's not really related to the measurement of time. It is kind of arbitrary that we break a circle into 360 degrees and 60 minutes and 60 seconds though, so your point stands.
It's not just greed. Nvidia has a lot of licensed patents from other people (esp. SGI) in their drivers. Maybe they don't want to open them, maybe they do. Either way, they *CAN'T*!!
Links, please? I know for a fact that XBox and cell phones are, in fact, loss leaders. Most past consoles were around break even at first, making money later but MS wants in badly and are prepared to spend for it. I agree with you on the razors, though. If Nokia was a service provider, then yeah they probably could profit off selling you a 3300 for $60. However, the providers buy their phones *from* Nokia. They lose money on the phones, because cell phone manufacturers keep prices high. Try buying an unlocked phone and see what it costs when they need a profit off it.
hmm... seems a controversial question, the reason I say this is that: if "they" continue to try, then it might only be a matter of time before "they" come up with a technique that, while not unbreakable, will not be worth anyones time to crack.
Hah! I remember back in tha' day when they had really nasty copy protection on floppy disks. Every time some idiots wasted 6 months of their lives to come up with a new copy protection scheme, it took three weeks maximum for a crack to appear. You can see the same result in more recent times with the advent of SafeDisc2. It took several months to find a way to perfectly copy the damn thing, but you could make an imperfect copy and play it with a crack in about two weeks.
Never, ever underestimate the coolness points you get with the 1337 h@X0r crowd for circumventing a new copy protection scheme. There's no shortage of 17 year-old crackers desperate to crack the bloody thing.
Yes, the 26-episodes series is fantastic.
Unfortunately, this is the movie. The Escaflowne movie blows goats. Just think about it for a moment... They're taking a 13-hour miniseries and making a ~100 minute movie out of it. Do you think any of the fantastic plotline will survive?
I thought it was only dear old Seymour Cray who didn't like virtual memory? What was it?
"Memory is like an orgasm. It`s a lot better if you don`t have to fake it."
I remember playing around with the alpha release of Quake and it ran okayish on my P60 and chokes on my friend's 486DX2/66, even though he got a video card that is a bit faster than mine.
Integer-wise, the late 486-120s from AMD performed about on par with a Pentium-75. When you considered price, 486s still looked pretty good compared to Pentiums. Quake was the first true-3D game, and as such used heavy floating point math. The Pentium's FPU is an order of magnitude more powerful than that found in a 486. My old 486-160 wasn't a match for a Pentium 60 at heavy FP math.
Or perhaps Battlecruiser 373592 AD Millenium Ultra Platinum Derek Smart Brainial Cranial Mega Edition?? =)
No, it's not. I mean, it is a 64-bit processor but it isn't the same one as in a StarCat. The Blade 1000 is Sun's US-III based desktop but you're not going to pick one up for $800.
I believe you mean that McKinley is an HP design, not the other way around. HP has been working on VLIW architectures for a decade now and they certainly have a better idea of how to make it work.
As someone who's spent time working on 3D modeling, I can tell you that Intel has not been best at 3D modeling since the original Athlon appeared. Real rendering (as opposed to that in an FPS) can't be streamed into SSE very well and the x87 FPU on the Athlon is a frickin' BEAST. The only hiccough in that entire time was the period of a few months between the release of the Coppermine P3 and the Thunderbird Athlon.
While I won't get into the reliability of Linux journalling filesystems I can tell you that few companies would use a high-end system without such a filesystem.
Doesn't seem to hurt Sun's sales any. And before you mention that any large Sun customer would use the Veritas suite, I'll point out that VxFS is not a proper journaled filesystem.
why the distance from Earth?
Well, it could the distance from anywhere. It's just one second of arc that makes the difference. A parsec would be the same distance if measured from Sirius or Sol.
why a second?
That's one second of arc. It's not really related to the measurement of time. It is kind of arbitrary that we break a circle into 360 degrees and 60 minutes and 60 seconds though, so your point stands.