Slashdot Mirror


Wired Releases Annual Vaporware List

alacqua writes: "Wired has an article titled Vaporware 2001: Empty Promises which is a top-ten list of last year's vaporware. 'You've Got Smell!' made it, but the Justice Department did not. Says Wired, 'Speaking of Microsoft, some smart-aleck readers opined that the most vaporous thing in tech last year was the Justice Department's failure to deliver on its promise to punish Bill Gates for his company's monopolistic misdeeds -- but we thought that a bit of a stretch.'"

311 comments

  1. Last year... by rosewood · · Score: 1

    Wasn't last year's Vaporware's list OS X? I think we will always have vaporware esp. since it only costs a few bucks to get an AP Wire sent out! Oh well. My 2k2 Vaporware prediction is that we will still not see DNF -- but I wouldn't mind being wrong on that!

    1. Re:Last year... by rosewood · · Score: 2

      Yea - I thought I read this earlier

      Ripped right from the article (aka don't mod me up for this)

      http://wired.com/news/technology/0,1282,40484,00 .h tml is 2000
      http://wired.com/news/technology/0,1282,33142,00 .h tml is 1999
      http://wired.com/news/technology/0,1282,16974,00 .h tml is 1998

      The articles in time are interesting - I get a feeling somewhere in 2000 we decided that multipage articles are great for hits }:P

  2. Slashdot moving to PNG from Gif by Anonymous Coward · · Score: 5, Funny

    Anyone remember that one?

    1. Re:Slashdot moving to PNG from Gif by gmhowell · · Score: 3, Offtopic

      Old Slogan:

      Slashdot: News for Nerds. Stuff that matters.

      New Slogan:

      Slashdot: Do as We Say, Not as We Do.

      --
      Jesus was all right but his disciples were thick and ordinary. -John Lennon
    2. Re:Slashdot moving to PNG from Gif by Chuck+Milam · · Score: 1, Redundant

      Sheesh. Google is your friend here:

      Portable Network Graphics Home Site

    3. Re:Slashdot moving to PNG from Gif by Anonymous Coward · · Score: 4, Insightful

      How 'bout:

      Slashdot: Boycott the MPAA. Buy the Lord of the Rings DVD.

    4. Re:Slashdot moving to PNG from Gif by Anonymous Coward · · Score: 0

      They'll get around to it. Of course, the relevant patent will have expired by then, but still...

    5. Re:Slashdot moving to PNG from Gif by Dominic_Mazzoni · · Score: 5, Informative
      What are the differences between PNG and Gif?
      Both are entirely lossless compression. GIF supports up to 256 colors, with one optional transparent color. PNG supports 24-bit color plus 8-bit transparency. Only PNG supports some color calibration/adjusting. Only GIF supports animation.

      Which one is better at compression?
      GIF is good enough, especially for line art and things that don't use more than 256 colors. PNG is almost always better than GIF, sometimes compressing images to 1/2 the size.

      Are the encoders copywrited?
      Of course, nearly everything's copyrighted (including a lot of GPL and other "free" code). The LZW algorithm, which is used to encode GIF images, is patented, and the patent owner (Unisys) tries to get people to pay if they sell software with a GIF encoder in it. PNG is patent-free and royalty-free.

      Which one is supported more?
      Mozilla, Konqueror, Opera, Netscape 4.0+, and IE 5.0+ fully support PNG. That's 99% of normal web surfers. Unfortunately there were a few versions of IE (around 3.0 - 4.0) that actually crashed if a web page had any PNG's on them.

      That's very unfortunate because it means that 0.1% of your website viewers will get a crash and write you hate mail. That's why very few sites use PNGs.

      When I want to include a PNG of something on a webpage, I usually make a high-quality JPEG thumbnail which links to a PNG. That way people know it's the image that crashes their browser, not my webpage.

      There's a great free, portable, easy-to-use library for encoding and decoding PNG images, so if you want to include support for some image format in a program you're writing, PNG is a great choice.

    6. Re:Slashdot moving to PNG from Gif by Anonymous Coward · · Score: 0

      Well PNG sounds like a much better choice to me. Slashdot is such a pro-linux and anti-Microsoft website that I would expect not many readers use a Microsoft browser at all. Anyway, MSIE 3 and 4 do not display websites correctly, so why not the switch?

    7. Re:Slashdot moving to PNG from Gif by bero-rh · · Score: 3, Informative

      Only GIF supports animation

      Not entirely. MNG is an animated variant of PNG, and already widely supported (e.g. by anything using Qt, such as Konqueror).

      No reason whatsoever to use gifs for anything, unless you're worried about legacy browsers.

      --
      This message is provided under the terms outlined at http://www.bero.org/terms.html
    8. Re:Slashdot moving to PNG from Gif by statusbar · · Score: 2

      Microsoft IE v5.1 on Mac-OSX does NOT support viewing .png files.

      Jeff

      --
      ipv6 is my vpn
    9. Re:Slashdot moving to PNG from Gif by Anonymous Coward · · Score: 0
      The LZW algorithm, which is used to encode GIF images, is patented, and the patent owner (Unisys) tries to get people to pay if they sell software with a GIF encoder in it.
      Not quite true. See ImageMagick for an implementation of GIF that doesn't rely on LWZ.
    10. Re:Slashdot moving to PNG from Gif by bnenning · · Score: 2

      I just tried the PNG Test Icons in IE 5.1 on OS X and they worked fine.

      --
      How to solve most of our problems: 1.Lots of nuclear plants. 2.Cure aging.
    11. Re:Slashdot moving to PNG from Gif by statusbar · · Score: 2

      Huh. Those work fine for me too. Well there is something weird going on.

      Check this out:
      http://people.redhat.com/jrb/files/Screenshot-Mous e.png

      That does not work for me under IE 5.1

      However it does work under mozilla build 2001122106 for max osx. Perhaps a mimetype problem?

      --jeff

      --
      ipv6 is my vpn
    12. Re:Slashdot moving to PNG from Gif by kajiki · · Score: 1

      PNG is patent-free and royalty-free.
      I'm afraid not - at least not entirely. Apple owns one patent which PNG makes use of - I believe this caused some stir as early as last November:

      http://slashdot.org/article.pl?sid=01/11/16/011202 &mode=nested

      --
      What's a pretty troll like you doing in a dump like this?
    13. Re:Slashdot moving to PNG from Gif by Anonymous Coward · · Score: 0

      AFAIK, there are only two kinds of GIFs possible - LZW compressed and uncompressed. A uncompressed, licence-free GIF might be possible, but would kind of defeat the point of the format.

    14. Re:Slashdot moving to PNG from Gif by Anonymous Coward · · Score: 0

      ...And every Star Whores DVD. And keep on reviewing those movies!

    15. Re:Slashdot moving to PNG from Gif by Anonymous Coward · · Score: 0


      MNG [libmng.com] is an animated variant of PNG, and already widely supported (e.g. by anything using Qt, such as Konqueror).

      rotflol. Widely supported my ass.

    16. Re:Slashdot moving to PNG from Gif by Anonymous Coward · · Score: 0

      Geez. This guy posts a link, he gets mod'ed down as redundant. Some other joker pastes from the FAQ at the same site, he get mod'ed up as "informative." Nice.

    17. Re:Slashdot moving to PNG from Gif by arbitrary+nickname · · Score: 1

      IE (at least IE5, Win2K) refuses to display .png's on their own, but will do if they're included from an HTML file.

      Another reason they aren't used that often :(

    18. Re:Slashdot moving to PNG from Gif by Anonymous Coward · · Score: 0

      Then use OmniWeb.

    19. Re:Slashdot moving to PNG from Gif by Tim+C · · Score: 2
      Of course, nearly everything's copyrighted (including a lot of GPL and other "free" code).

      Re-read the GPL:

      We protect your rights with two steps: (1) copyright the software, and (2) offer you this license which gives you legal permission to copy,
      distribute and/or modify the software.


      All GPLed software is copyrighted - the GPL is a licence after all. The difference is that the GPL specifically gives people the right to distribute copies of the software themselves, provided they agree to some other restrictions (basicly that they must give the same rights to those that they give copies to).

      I know I'm nitpicking, but this stuff is important :-)

      Cheers,

      Tim
    20. Re:Slashdot moving to PNG from Gif by artemis67 · · Score: 2

      From the official PNG home page:

      The quality of PNG support in applications varies widely, but overall it is improving at a reasonable rate.

      The "varies widely" part terrifies the web designer in me.

    21. Re:Slashdot moving to PNG from Gif by pne · · Score: 2

      Mozilla, Konqueror, Opera, Netscape 4.0+, and IE 5.0+ fully support PNG.

      Support, yes. Fully, support, no. For example, AFAIK NS 4.0 and MSIE 5 don't do alpha-channel PNGs correctly, perhaps because they're only used to the binary transparency of GIFs -- either a pixel is transparent, or it isn't, whereas a PNG image pixel could be, say, 16% transparent. (MSIE for the Macintosh is said to be a lot better in this regard, however.)

      --
      Esli epei etot cumprenan, shris soa Sfaha.
    22. Re:Slashdot moving to PNG from Gif by Mr.+Droopy+Drawers · · Score: 1

      I'm on W2k & IE5.5; this PNG displays fine...

      --

      To Copy from One is Plagiarism; To Copy from Many is Research.

    23. Re:Slashdot moving to PNG from Gif by gpinzone · · Score: 1

      PNGs actually come in two flavors: 24 bit (or should I say 32-bit including alpha blending) and 8-bit indexed. When you see a PNG end up larger than its GIF counterpart, it's usually because the graphic was saved as a PNG-24, not PNG-8.

    24. Re:Slashdot moving to PNG from Gif by bnenning · · Score: 1

      That is strange. Looks like IE doesn't know how to handle image/png mimetypes.

      --
      How to solve most of our problems: 1.Lots of nuclear plants. 2.Cure aging.
  3. Don't forget - Windows XP Security by heretic108 · · Score: 1, Flamebait

    This would be the biggest 'vaporware' of all.

    --
    -- In the beginning was the WORD, and the WORD was UNSIGNED, and the main(){} was without form and void...
    1. Re:Don't forget - Windows XP Security by Anonymous Coward · · Score: 1, Funny

      Vaporware implies that there was intent to make it.

  4. This year's vaporware ... by Anonymous Coward · · Score: 2, Interesting

    who wants to bet Lindows tops that list?

  5. you know... by Rev.LoveJoy · · Score: 5, Funny
    Duke Nukem Forever should really be renamed Dikatana2.

    Cheers,
    RLJ

    1. Re:you know... by Kuad · · Score: 1

      Or perhaps Battlecruiser 373592 AD Millenium Ultra Platinum Derek Smart Brainial Cranial Mega Edition?? =)

    2. Re:you know... by rosewood · · Score: 2, Informative

      There is no evidence of the possible suckage/no suckage of DNF. Also - DNF has never had a release date - although after the E3 video came out - I sure as hell expected it this christmas. The only comparison between the Diakatana and the DNF is the long ass wait. Thats it. (Maybe some creedence to your statement if DNF is stuck in a 3 year timewarp)

    3. Re:you know... by Rev.LoveJoy · · Score: 2
      That's kind of what I'm getting at. I have this lingering fear we'll see a game with great one-liners, polished controll, clean install, looks like Quake2.

      Yeah, I hope I'm wrong too...
      -- RLJ

    4. Re:you know... by Coward+Anonymous · · Score: 1

      Hey, at least they stopped pretending they would ever release Prey...

    5. Re:you know... by Anonymous Coward · · Score: 0

      Hey there's no evidence that Duke Nukem Forever will _ever_ be released. That, plus the fact that you know about this product (through PR and advertising) to the extent that you refer to it by it's initials, spells v-a-p-o-r.

  6. FPS are, by definition, cookie-cutter by cats-paw · · Score: 1, Flamebait

    From the article:

    But 3D Realms CEO Scott Miller wasn't very upset to hear about his product getting the Vaporware top spot. "It's a very ambitious game," he said. "It's not cookie-cutter shooter like most are nowadays

    If it's another FPS, how can it NOT be cookie-cutter ?

    --
    Absolute statements are never true
    1. Re:FPS are, by definition, cookie-cutter by magicslax · · Score: 4, Funny

      But 3D Realms CEO Scott Miller wasn't very upset to hear about his product getting the Vaporware top spot. "It's a very ambitious game," he said. "It's not cookie-cutter shooter like most are nowadays If it's another FPS, how can it NOT be cookie-cutter ?

      it probably contains an abnormally large amount of vulgarity, nudity, and monsters. perhaps even vulgar nude monsters.

    2. Re:FPS are, by definition, cookie-cutter by Erasmus+Darwin · · Score: 5, Insightful
      "If it's another FPS, how can it NOT be cookie-cutter ?"

      Half-Life was an FPS that managed to avoid being cookie-cutter, through the inclusion of plot and scripting. Most FPSes at the time consisted of "You're on a strange world. Go fight.", while Half-Life had a more immersive feel to it. The technology behind it may have been nothing revolutionary, but the overall effect was anything but cookie-cutter.

      Thief redefined the term FPS to mean "first person sneaker". It's technically the same sort of game as Quake or Doom, but a few tweaks to the rules of the world result in entirely different gameplay.

      Just because most FPS games have been content to go with very straight-forward games, there're significant changes that can be made to avoid being cookie-cutter.

    3. Re:FPS are, by definition, cookie-cutter by Cheetahfeathers · · Score: 1

      They might not be cookie-cutter, but they all suck a**. MOOIII, now _there's_ a game to look forward to. :)

    4. Re:FPS are, by definition, cookie-cutter by CaptainCarrot · · Score: 1
      1) You obviously haven't tried Thief if you dismiss it so off-handedly. The other game built on the same engine, System Shock 2, was no more cookie cutter than Thief was.

      2) This is Slashdot. You can say "ass" if you want.

      --
      And the brethren went away edified.
    5. Re:FPS are, by definition, cookie-cutter by Dave_bsr · · Score: 1

      he probably didn't want to. this is slashdot, you can say a** if you don't want to say ass, too.

      --


      Who is this Anonymous Coward character, how does he post so much, and why is he always such a whore?
    6. Re:FPS are, by definition, cookie-cutter by Vegeta99 · · Score: 1

      While not quite a FPS (more like TPS), Max Payne is a real good game. Definatley not cookie-cutter.

    7. Re:FPS are, by definition, cookie-cutter by dimator · · Score: 1

      it probably contains an abnormally large amount of vulgarity, nudity, and monsters. perhaps even vulgar nude monsters.

      Where do I sign?!

      --
      python -c "x='python -c %sx=%s; print x%%(chr(34),repr(x),chr(34))%s'; print x%(chr(34),repr(x),chr(34))"
    8. Re:FPS are, by definition, cookie-cutter by Anonymous Coward · · Score: 0
      Kind of, but it was still get the red key for the red door...

      Just like real life.

    9. Re:FPS are, by definition, cookie-cutter by aka-ed · · Score: 1

      He probably didn't want to try Thief, either.

      --
      I survived the Dick Cheney Presidency 7 to 9 AM 7-21-07
    10. Re:FPS are, by definition, cookie-cutter by Anonymous Coward · · Score: 0

      We'll never know what he really wanted!!!!!
      Sh*t we're ficked now!

  7. TF2 by dbretton · · Score: 1

    #4 Team Fortress 2.

    That is a great question!! What the hell happened to that? TF is a great game, and the thought of adding real voice to the game seemed like a sure-thing. Now, years later, I haven't heard squat.
    Reading the TF2 site, I noticed that it was given a "Game of the Year" award...in 1998!
    Vapor award for vaporware!

    Go figure!

    1. Re:TF2 by NotoriousQ · · Score: 1

      The game of the year award was given to the half-life. And although outdated in terms of the graphics engine, it still kicks azz in terms of gameplay.

      Some games do not last half a year on the shelves. But if you look around. Various editions of halflife are still selling for 20+ and even for 40 with extra mods.

      So if that is the standard to jusdge valve by, I would not mind waiting as long as it takes for TF2. Remember they have to improve upon a revolutionary FPS. It is not an easy task.

      (Yes, I AM a CS and TFC addict, but I do not own any valve/whatever studios stock)

      --
      badness 10000
    2. Re:TF2 by Anonymous Coward · · Score: 0

      Lol i still remeber when a friend of mine left the TF clan i was in to join an "elite" TF2 clan called navy seals. This back when TF was still the bomb and everquest wasn't out.

    3. Re:TF2 by Jerry+Prechtl · · Score: 1

      Counter-Strike is what happened. Right now there is probably 1500 TFC servers and about 13000 CS servers.(Numbers taken from http://www.gamespy.com/stats, for what it's worth) So what seems like it would rake in more dough, TF2 or CS2/Counter-Strike:Condition Zero?

    4. Re:TF2 by Anonymous Coward · · Score: 0

      TF2 was supposed to be as big a leap forward for team-based multiplayer deathmatch games as Half-Life was for single-player FPS games. Remember, before HL came out, everybody pretty much pronounced the single-player FPS game dead and buried. The original TF for Quake and TFC for Half-Life are damn nice, but they're nowhere near as ambitious as TF2 purported to be.

      The game environment was going to rely on server-controlled bot players to flesh out games with only a few human players. There was to be a hand-holding tutorial capability never before seen in deathmatch games. There was to be a cooperative element beyond that of any other game.

      In reality, we've watched the HL code mature to the point where great mods like Counter-Strike have made everybody forget about TF2. If Valve ever ships the damn thing, it may well be everything it was claimed to be in 1999. But as it stands now, Valve is over two years late in delivering TF2 with no word on if or when it'll ever ship.

      I was once very active in a Mega-TF clan, but Mega-TF pretty much died out after the release of HL, as everybody anticipated the release of TF2. Valve managed to completely kill off Quake-based TF and Mega-TF, but they've yet to release anything themselves that picks up the slack.

      Their assistance to the Counter-Strike group shows that they're not complete morons. After all, they figured out CS had the strength by itself to pick up the slack in the online-gaming community, but the HL engine is getting long in the tooth, and even CS will eventually be supplanted by something better, such as the multiplayer version of Return to Castle Wolfenstein.

      Valve better get off their asses and release something soon. If they relase TF2 in 2002, and it's anywhere near as great as the three-year-old hype made it out to be, then all will be forgiven.

    5. Re:TF2 by British · · Score: 2

      The thing is, I don't think TF2 wil get noticed much. FireArms and Day of Defeat are the same dang format as TFC, and have drowned it out. TFC now looks outdated compared to CStrike and such. I got bored with it quickly.

  8. Vapourware? Thank God! by Jon+Erikson · · Score: 1, Troll

    I for one am glad that the Government, for whatever reason, was denied the opportunity to meddle in the affairs of business! The whole Microsoft lawsuit was nothing more than a ham-handed attempt by various Democrat cronies at making a name for themselves (as seen by Jackson's shameless publicity maneuvers) by attacking one of America's great success stories in the commercial world.

    Government has no business interfering with the market! As any Economics 101 student, a free market is the most efficient way of allocating limited resources known to man, and every time the Government gets involved we end up with corruption and red tape which serve only to line the pockets of the beurocrats at the expense of honest taxpayers - that's you and me folks! Whether you like Microsoft's software or not, they are an important part of our economy responsible for the continued employment of thousands and an important driving force in the computer industry.

    No, I'm glad that since George has come to power this ridiculous socialist attack on our economy has been derailed and things have gotten back to how they should be - a free market, not one in which the Government meddles in order to score points. Recognising the power of the free market is what has made America the economic powerhouse of the world, and those that choose to ignore this are little better than the liberals that decry our actions in Afghanistan.

    --

    Jon Erikson, IT guru

    1. Re:Vapourware? Thank God! by dbretton · · Score: 4, Insightful

      Wow! Wayyy OT.

      Ask any Economics 101 student and he will tell you that a free, open service market will eventually become closed, and the barriers to entry then raised insurmountably high. At this point, you need the government to step in and free up the market.

      If I run a steel corporation and corner the steel market, what do I do next? In order to have my company continue to flourish, it must need to grow. If I have closed out a market, I need to expand to other markets....like utilizing that steel...
      My next move would be to get involved in steel construction...then automotive and shipbuilding, each time utilizing my corporation's vastly deep pockets to outperform my competitors in my new market....

    2. Re:Vapourware? Thank God! by Anonymous Coward · · Score: 0

      *cough*Flaim Bait*cough*

    3. Re:Vapourware? Thank God! by Anonymous Coward · · Score: 0

      I'm European though. I need the government to hold my hand throughout my entire life.

    4. Re:Vapourware? Thank God! by Anonymous Coward · · Score: 0

      Are you naive enough to think that comsumerism will solve all our problems?

      You are a sad, shallow, shell of a man.

    5. Re:Vapourware? Thank God! by 11thangel · · Score: 1

      One other great thing about a free country is that I can express that I think you are absolutely wrong about the Microsoft issue and that anyone against your opinion is either a socialist or a democrat. Fact: I don't like microsoft. Fact: I don't like gun control. Fact: I support the war in afghanistan. Fact: You didn't even read the damn list and find out that the breakup didn't even make the top ten vaporware.

      --

      I am !amused.
    6. Re:Vapourware? Thank God! by gmhowell · · Score: 3, Informative

      However, government does meddle in the marketplace: by purchasing M$ products, they validate the actions of the company. They are also a large purchaser, whose actions have repurcussions on the market as a whole.

      Yes, Econ 101 might say that government interference is bad. But take a later course (or a special seminar), and you will see that many of the assumptions of Econ 101 are not so simple in the real world. First: perfect information. Consumers do not have perfect information. FUD is spread all around. More importantly: no buyer or seller has the power to individually alter the market. In this case, both M$ and the government have this power. The former through marketshare, and the latter by both legal means and methods of purchase. Finally, there must be no significant barriers to entry. There haven't been. Until the past... couple of years. There are substantial barriers to entry (patents, copyright, and other IP law).

      America is not a free market. It is, in some cases, a slightly freer market than many others. But don't presume that this case is a prime example of basic economics. Outside of the classroom, those basic principles do not have effect on companies with 90% marketshare.

      An A for Econ 101. A D for Econ 401.

      --
      Jesus was all right but his disciples were thick and ordinary. -John Lennon
    7. Re:Vapourware? Thank God! by Violet+Null · · Score: 5, Insightful

      Government has no business interfering with the market!

      Yep. I dream of the day when food products no longer need to have those annoyingly informative nutritional labels upon them. I yearn for when we can break free of the schackles imposed upon us by "truth in advertising". I'll lead the parade when we get rid of "safety standards". I'll...

      Oh, wait. You're a troll. Nevermind.

    8. Re:Vapourware? Thank God! by Jon+Erikson · · Score: 0, Troll

      Ask any Economics 101 student and he will tell you that a free, open service market will eventually become closed, and the barriers to entry then raised insurmountably high. At this point, you need the government to step in and free up the market.

      Only if their department has been corrupted by the Chomskyist rantings of certain anticapitalist agitators. Time and time again it has been shown that a free market leads to the maximinally efficient allocation of resources in a free market. And America is perhaps the only place in the world that has had the sense to reject the yoke of socialism and implement such a system.

      In case you weren't aware of it, in a free market there is this little thing called competition which ensures that different companies are able to compete on their merits and ensures that a closed market never forms. Only when socialism interferes do such monopoly situations arise; hence the rise of the monopoly in America since the great socialist takeover of the last 70 years.

      --

      Jon Erikson, IT guru

    9. Re:Vapourware? Thank God! by gmhowell · · Score: 2

      Ironically, I believe that the libertarian view is that private lawsuits and public disclosure would take care of the loss of food and drug protection (and personal safety, etc.)

      BUT, the Republicans, in their twisted world, want to remove the government protections, allow licenses and agreements that allow public disclosure (the software licensing that prevents printing of statistics, for example), and put a cap on damages and fees awarded to plaintiffs and their attorneys.

      I have no idea if the LP has similar views regarding lawsuits, software licenses, etc.

      --
      Jesus was all right but his disciples were thick and ordinary. -John Lennon
    10. Re:Vapourware? Thank God! by Anonymous Coward · · Score: 0

      OK... I'll feed the troll.... he looks SO pathetic

      When the parties involved start acting like mafiosi, it's time for the gov't to step in to run a little 'interference'. Since George has been installed, this ridiculous liberal socialist attack on our economy has become a relentless fascist conservative attack.

      If you're a poor prole, you can be jailed on a whim for being "too Muslim". If you're a rich corporation (and campaign contributor) you can ignore the Sherman Act, or (Enron anyone?) fuck your employees and stockholders while lining your pockets and that's just peachy keen with "W" and crew.

      What part of "broke the law" didn't you understand... Or does NPO stand for "No Possible Option"?

    11. Re:Vapourware? Thank God! by Anonymous Coward · · Score: 0

      the rise of the monopoly in America since the great socialist takeover of the last 70 years.
      You mean like Standard Oil, right?

    12. Re:Vapourware? Thank God! by jafac · · Score: 1, Offtopic

      you're being sarcastic, right?

      --

      These are my friends, See how they glisten. See this one shine, how he smiles in the light.
    13. Re:Vapourware? Thank God! by SirSlud · · Score: 1, Offtopic

      I know he's a troll. I can tell, cause he certainly ain't in the OS market .... ;)

      --
      "Old man yells at systemd"
    14. Re:Vapourware? Thank God! by Violet+Null · · Score: 2

      Ironically, I believe that the libertarian view is that private lawsuits[...]

      Wouldn't "private lawsuits" require the government meddling in the affairs of business? Wasn't this whole shebang started because of lawsuits lodged by various parties against Microsoft?

      (I'm not trying to argue, here, just to understand. I was under the impression that the Libertarian platform was no government except for a military for national defense, a police force/courts for personal (ie, non-corporate) crimes, and the minimum personnel required to collect taxes to pay for the above.)

      allow licenses and agreements that allow public disclosure (the software licensing that prevents printing of statistics, for example)

      I don't get this part; did you mean disallow public disclosure?

    15. Re:Vapourware? Thank God! by gmhowell · · Score: 2

      First point:

      There are two persons. One is a human being, the other a corporation. Let's say the corporation sells a product called a quarter pounder, and represents it as being a quarter pound of vegetables on a bun. It turns out to be a quarter pound of ground kangaroo on a bun. The corporation lied to the human, and now will not return the money.

      Under libertarian system, obviously, the human can complain loudly and frequently about the actions of the corporations. I believe that *some* libertarians would also say that the human has a right to appear before court. There is a verbal contract: corporation will provide a quarter pound of vegetables on a bun to human in exchange for $1.99. Corporation did not fulfill their end of the bargain. Courts are supposed to solve disagreements between people. Here is such a case.

      And the other part (about disallowing public discourse) was indeed a type on my part. Sorry.

      Also, I should note that I'm not an expert on Libertarians. This is just my understanding of their views.

      --
      Jesus was all right but his disciples were thick and ordinary. -John Lennon
    16. Re:Vapourware? Thank God! by gmhowell · · Score: 0

      I honestly don't think he's a troll. I think he's just a fucktard who believes the spew that he wrote.

      --
      Jesus was all right but his disciples were thick and ordinary. -John Lennon
    17. Re:Vapourware? Thank God! by zcat_NZ · · Score: 1
      Mod it down as a troll if you must, but 'd like to point out that Eric Raymond said basically the same thing a long time ago, and AFAIK hasn't changed his position either..

      --
      455fe10422ca29c4933f95052b792ab2
    18. Re:Vapourware? Thank God! by SirSlud · · Score: 2

      well, it should come as comforting to recognize the signs of unrest when people like us are beginning just to say 'fuck it' and start fighting the system. we all know where this is going, given the relative peace on this continent for so long, and guys like him will be first to the wall when they force us to fight for our will to live in the kind of world we want to.

      I just wish schools of thought didn't always have to polarize like they always seem to do. Actually, what a strange thought I just had. History seems to support the notion of social ideals being formed, and then, over time, undergoing a sort of sociologic and ideological mitosis.

      --
      "Old man yells at systemd"
    19. Re:Vapourware? Thank God! by Anonymous Coward · · Score: 0

      Socialists are fascists asswipe. What do you think NAZI means. Liberals are intellectually incompetent.

    20. Re:Vapourware? Thank God! by baby_head_rush · · Score: 0, Redundant

      This comes from a man that menstration is a sin.

      --
      Oliver's army is here to stay Oliver's army are on their way And I would rather be anywhere else But here today
    21. Re:Vapourware? Thank God! by Anonymous Coward · · Score: 0

      I feel that it should be noted that the Army droped M$ and Windows, moved to Linux for the clerical work. Apparently they got tired of the troops spending to much time making power point presentations and such.

    22. Re:Vapourware? Thank God! by Anonymous Coward · · Score: 0

      "they force us"
      "we want to "

      I bet you voted Democratic or possibly for Nader ...

    23. Re:Vapourware? Thank God! by Anonymous Coward · · Score: 0

      As opposed to an idiot who claims to know otherwise proving it with opposing spew ...

      So fucking predictable, it is not funny.

    24. Re:Vapourware? Thank God! by Anonymous Coward · · Score: 0

      I just passed Econ101 with an A grade. Was 2nd in my class (out of about 30). Do I qualify under your standards? Let's say I do:

      Guess what?

      You're wrong.

      A free market econ. is NOT the most efficient way to market a good or service.

      And neither is a socialist econ.

      The most efficient and *effective* (from an innovation standpoint) is a mixed economy with a limited amount of *REAL* competition (think 3-4 Microsoft-sized companies competing against each other).

      You, sir, are a presumptuous, pin-headed idiot. Take your trolling elsewhere.

    25. Re:Vapourware? Thank God! by Anonymous Coward · · Score: 0

      What in the heck is a Flaim? Do you not know how to spell? It is FLAME. FLAME as in FIRE.

  9. Didn't VA Linux by Anonymous Coward · · Score: 0

    announce a bunch of new hardware before they went ka-blooey?

  10. Warcraft 3? by Cheetah86 · · Score: 2, Insightful

    How did warcraft 3 make the list of vaporware? It's coming out soon, the beta is tonight... Just because something is delayed doesn't make it vaporware.

    1. Re:Warcraft 3? by rosewood · · Score: 1

      Well - you have to give a cutoff time somewhere. I guess TRUE vaporware is stuff that NEVER comes out ... but Vaporware of year XXXX (like the 2.4 Kernel was) just means stuff that damn well should have been or was supposed to be out in that year. Can I buy Warcraft 3 right now? No. Should I have been able to get it from Christmas? Yea. So - I guess that makes it (well, at least for wired.com) vaporware in 2k1.

    2. Re:Warcraft 3? by Rev.LoveJoy · · Score: 2, Redundant
      I tend to agree with the parent poster. Any fan of Blizzard games realizes that Blizzard is known for their long development cycle but that they tend to nail it almost every time with great game delivery (read: they do not ship a beta).

      Cheers,
      -- RLJ

    3. Re:Warcraft 3? by _UnderTow_ · · Score: 4, Insightful

      I agree, I'm pretty tired of people crying when blizzard pushes back the release dates of their games. Everything they have put out from Warcraft 1 to Diablo 2 has been a solid, well polished game.

      Blizzard's overall attention to detail is WAY above the average for the video game industry. 3D Realms and Valve completely deserve their spots on this list however.

    4. Re:Warcraft 3? by rosewood · · Score: 1

      What? How many patches did Diablo 2 have? Diablo 1 was always crashy! Blizzard is just as bad as 'shipping betas' as everyone else these days!

      (Not to say I like to see a forever beta cycle - a la ICQ)

    5. Re:Warcraft 3? by TheOnlyCoolTim · · Score: 1

      On a Warcraft 3 note, does anyone else know what happened to blizzard.com and battle.net? Every page on there seems to be deleted, all 404s... Are they getting ready for the beta sign ups tonight, or have they been |-|@xx0red to screw up the beta sign ups tonight?

      Tim

      --
      Omnia vestra castrorum habetur nobis.
    6. Re:Warcraft 3? by Anonymous Coward · · Score: 0

      What's up with the www.blizzard.com website?
      It looks like all blizzards website have disappeared.

      "No web site is configured at this address"

    7. Re:Warcraft 3? by kikta · · Score: 1

      I'm guessing it's because of the *supposed* beta release that's supposed to happen soon. But, we'll see...

    8. Re:Warcraft 3? by Anonymous Coward · · Score: 0

      umm i do believe he ment shipping it out as a finished product. Blizzard when getting ready to release its product will often give peopel limited versions of the game for them to play test. As a company its impossible for them to try the game out to see if it works properly on a million differnt computers and configurations of hardware/software. So they let the masses test it and write back telling them if anything goes wrong to fix bugs. Just like mozzila.

      It also helps playbalence a bit and they attempted to stree test thier servers later for diablo2, wich didn't work out i'm sure they've learned from that.

    9. Re:Warcraft 3? by slugfro · · Score: 1

      Yeah everything seems down at blizzard. Maybe their servers can't handle the load from the beta sign-ups?

      --

      -- Find the Truth...
    10. Re:Warcraft 3? by alcmena · · Score: 2

      I agree with you except for D2. When the D2 patch v1.01 came out, it broke the game for *many* CD-ROM and DVD-ROM drives. It wasn't until very recently that Blizzard finally owned up to that fact and fixed the problem.

      Until recently, I had to run a cracked version of D2 because it wouldn't detect the CD in the drive. Solid and well polished do not come to mind when thinking of a description.

    11. Re:Warcraft 3? by Anonymous Coward · · Score: 0

      Which is why Warcraft 2 completely sucked compared to C&C: Red Alert?

    12. Re:Warcraft 3? by Anonymous Coward · · Score: 0

      Except Blizzard doesn't seem to know the first thing about creating a 3D game engine. Enough of this 2D - last century crap. There is no reason that everything can't be 3D. You can do anything a 2D game can do in 3D, and more. The opposite obviously doesn't apply, otherwise we wouldn't be getting rehashed shit like Diablo 2 and Warcraft 3.

    13. Re:Warcraft 3? by Anonymous Coward · · Score: 0

      3D Realms and Valve completely deserve their spots on this list


      Why is that? Is this becasue DNF does not have a release date? Are you implying that it's better to set a release date, even vaguely, and then miss this date than to not have a widely publicized or very specific date? I think not.

    14. Re:Warcraft 3? by SilentChris · · Score: 2

      It's vaporware if it was promised last year.

    15. Re:Warcraft 3? by Godai · · Score: 1

      Thank you. I was so irritated by their inclusion the list that I wrote them and bitched.

      I mean, granted, they're late. They wanted it out in 2001. But for God's sake, that idiot at Wired had it on the list for 2000 and that makes no sense whatsoever. Either he had a spot to fill or he's got some sort of anti-Blizzard stick up his ass.

      I guess the defination of vapour is "something that doesn't come out when promised" but I think a little refinement is needed. More like "something that is hyped for a while and then you never hear about it again for whatever reason". TF2 and iSmell fall into that category but Blizzard's been faithfully feeding us screenies, unit descriptions (almost daily!) and fan chats. Contrast that with TF2's last news update of January 23rd, 2001. Kind of a disparity there huh? :)

      --
      Wood Shavings!
      - Godai
    16. Re:Warcraft 3? by iomud · · Score: 2

      I still consider blizzard in an envyable position of not having bombed with a single title. They always deliver even if it takes a while.

    17. Re:Warcraft 3? by MindStalker · · Score: 1

      Well its back up now, only for me to find the registration REQUIRES IE with ActiveX. Mainly because they an activeX control you give permission to, in order to find out the exact specs on your system.

    18. Re:Warcraft 3? by Codifex+Maximus · · Score: 2

      Yeah, we got enough unpolished games out there. I agree - let Blizzard take their good sweet time and get it right!

      More quality... less quantity.

      --
      Codifex Maximus ~ In search of... a shorter sig.
    19. Re:Warcraft 3? by Anonymous Coward · · Score: 0

      I agree, I'm pretty tired of people crying when blizzard pushes back the release dates of their games. Everything they have put out from Warcraft 1 to Diablo 2 has been a solid, well polished game.

      IIRC Diablo 2 was WAY behind schedule, and it was essentially just a bunch of new maps for Diablo 1, and offered no new features whatsoever. I can't believe that map design takes that long, especially since the maps are created somewhat randomly in-game (my girlfriend was also playing and her maps were completely different from mine). I can't speak for any of Blizzard's work, but Diablo 2 was terribly disappointing, and they actually exacerbated the problems in Diablo 1 and took out some of the nice features (like being able to leave items on the ground if you couldn't carry them and come back later and they'd still be there. Not realistic, of course, but the only way to deal with the fact that you can carry such a tiny number of items.).

      Diablo 2 is hopefully not Blizzard's best work.

    20. Re:Warcraft 3? by Simon+Garlick · · Score: 2, Informative

      "Not having bombed"? Talk about understatement. Blizzard has never had a title sell FEWER THAN A MILLION COPIES.

    21. Re:Warcraft 3? by Anonymous Coward · · Score: 0

      Who said Warcraft 3 would be out for Christmas? Certainly not Blizzard.

    22. Re:Warcraft 3? by Anonymous Coward · · Score: 0

      Everything they have put out from Warcraft 1 to Diablo 2 has been a solid

      Ya, the multiplayer for d2 was great... for about a year after it came out, you couldn hardly play at all on the weekends.

    23. Re:Warcraft 3? by Toraz+Chryx · · Score: 1

      There's no point having something in 3d just for the sake of having it in 3d..

    24. Re:Warcraft 3? by Anonymous Coward · · Score: 0

      There's also no point to having something in SVGA just for the sake of having it in SVGA. Lets all go back to EGA or CGA.

      If Diablo 2 were done with a 3D engine, there could have been nice touches, like being able to see directly ahead of you and realtime cinematic sequences.

  11. Could it be? by Anonymous Coward · · Score: 0

    "8. Artificial intelligence: Weren't we supposed to have talking, thinking, "living" computers by 2001?"


    What? Dick Clarke isn't enough for you? Ok, maybe he's missing the "living" part, but two out of three ain't bad.

  12. Well, maybe... by irregular_hero · · Score: 0, Redundant

    Wired is spot-on in a couple of areas, but I'm afraid they missed the biggest "Vaporware" of the entire year: The antitrust "breakup" of Microsoft.

    I don't know about anyone else, but that's been the most frustrating waiting game in the Industry for a long time now, IMHO.

  13. WarCraft III vaporware?!?!?! by Anonymous Coward · · Score: 0

    Come on. Blizzard is one of a select few game development companies who care to take the time to do the game right. Unlike Ion Storm, Blizzard isn't going through personnel changes and company infighting. Unlike Ion Storm, Blizzard has a pretty strong track record for delivering very high quality games (Warcraft, WarcraftII, Starcraft, Diablo, Diablo II). They have always been a "we release it when it's done, now go away" type company. Frankly, that's a good thing.

    Also, some of the dev efforts have been diverted to a Warcraft MMPORG.

    There is a lot of vaporware in the games industry, but when you pin a top company with a near flawless track record going back a decade working on their next-big-thing as vaporware, you will be proven wrong.

  14. Who came up with the name iSmell anyway? by bihoy · · Score: 3, Funny

    I always laugh when I see that name.
    I keep thinking of a jingle a colleague
    of mine proposed "Pull my finger for iSmell".
    Gotta luv it!

    1. Re:Who came up with the name iSmell anyway? by Anonymous Coward · · Score: 0

      iSmell follows Apple Computer's tradition of naming their products. Apple already has the:

      iMac
      iPod
      iTunes
      iMovie
      iDVD

      ...and many more that I just didn't think of.

    2. Re:Who came up with the name iSmell anyway? by Anonymous Coward · · Score: 0

      don't forget the linux users mantra...
      iSuck.

    3. Re:Who came up with the name iSmell anyway? by zerocool^ · · Score: 2


      Kinda makes you wonder what would become of pages like this

      ~Z

      --
      sig?
  15. Duke Nukem... by AnimeFreak · · Score: 1

    So I guess the next version of Duke Nukem won't be out until next year? ;)

  16. You can't have it both ways by mESSDan · · Score: 5, Insightful
    3 items the article mentioned were games that have been in development for quite a while. Why is a 4 year development cycle a problem? What is wrong with "When it's done"?

    I for one am glad that the software developers (3D Realms for Duke Nukem Forever in particular) are taking their time creating this game. I am sick and tired of games being released these days that need patch after patch, often times just to make the game PLAYABLE, let alone enjoyable.

    Where and when should developers draw the line? Shouldn't that be for them to decide?

    --

    -- Dan
    1. Re:You can't have it both ways by H1r0Pr0tag0n1st · · Score: 0, Flamebait

      All I can say is that while I look forward to it coming out (if ever) Duke Nukem Forever is most aptly titled. At least if the title refers to how long it's going to take for them to release it.

      --
      Americans could not be more self absorbed if they were made of equal parts water and paper towel. -Dennis Miller
    2. Re:You can't have it both ways by jafac · · Score: 4, Insightful

      If you choose to believe that a 4 year development cycle is going to eliminate all bugs, and yield perfect software - then goody for you. But you're wrong.

      The problem here isn't even a long development cycle. The problem is - you obviously have a situation here where the company's MARKETING department is running the show. They announce their product WAY before it's done, because they feel they need to win the pissing contest with their competitors.
      The whole problem here is one of credibility. Nobody calls these people on their "innacurate statements" (also known as "lies" in some circles). So the market (particularly the analysts and press) is actually partly to blame for this situation. Then, when Marketing has overpromised, and created a level of expectation that is simply not grounded in reality, Engineering is forced to cram in coding and testing to meet Marketing's outrageous goals. In most cases, this leads to a buggy piece of crap - no matter how many years it spends in development.

      The cause of vaporware is in the marketing department, not the engineering department. The cause of buggy software is usually an engineering team that has been stretched too thin, or pulled in too many different directions - by a management team that can't or won't stand up to the political forces of the marketing department.

      This isn't limited to games, by the way, either. It's 99% of the software industry. Open your eyes.

      --

      These are my friends, See how they glisten. See this one shine, how he smiles in the light.
    3. Re:You can't have it both ways by cpeterso · · Score: 1


      How is a software company supposed to make money when it doesn't ship a product for four years? Short product schedules are not a problem. The problem is bad product management and vague or changing requirements.

    4. Re:You can't have it both ways by Anonymous Coward · · Score: 0


      3 items the article mentioned were games that have been in development for quite a while. Why is a 4 year development cycle a problem? What is wrong with "When it's done"?
      I for one am glad that the software developers (3D Realms for Duke Nukem Forever in particular) are taking their time creating this game. I am sick and tired of games being released these days that need patch after patch, often times just to make the game PLAYABLE, let alone enjoyable.

      Where and when should developers draw the line? Shouldn't that be for them to decide?


      Do you really think you're ever going to see a duke nuke'em forever? They started on it in 1996!! Even if they do put it out, it's going to be severely outdated.

      I mean, technology exceeds their development pace. In the time it's taken for 3d realms to "develope" duke nuk'em forever, id software has released 3 versions of quake. Even if they do manage to squeak out a product, I'll bet that doom III is out by then and I'm pretty sure they aren't going to be able to even touch that.

      Patch after patch.. heh, I bet you get tired of all those new kernel versions to eh?

    5. Re:You can't have it both ways by robson · · Score: 1

      The cause of vaporware is in the marketing department, not the engineering department.


      Far be it from me to defend any marketing department anywhere, but to be fair, marketing isn't the only source of project bloat. Anyone who's A) overambitious and B) in a position of power can create the sort of disasterous conditions you've described. It could be the marketing department, or any set of suits making decisions from upon high, or even a single megalomaniacal project director.

    6. Re:You can't have it both ways by Some+Dumbass... · · Score: 2

      Where and when should developers draw the line? Shouldn't that be for them to decide?

      Part of the problem is common to all software. There are competitors out there constantly raising the bar. If you planned your software to have a certain set of features, but it takes twice as long as anticipated, your competitors may have released something similar already. I suspect that this is particularly true of games. Games don't seem to be particularly original. They tend to be slight improvements of existing games. This is even more true of games which are sequels, where you're forced to at least keep some of the feel of the original.

      Another part of the problem is that games, especially action games, need to have up to date eye-candy. If you release a 3-d shooter using an out-of-date 3-d engine, you're in trouble. (This was one of the major complaints about Daikatana, wasn't it?)

    7. Re:You can't have it both ways by WWWWolf · · Score: 1
      3 items the article mentioned were games that have been in development for quite a while. Why is a 4 year development cycle a problem? What is wrong with "When it's done"?

      There's nothing wrong with marketing with "When it's done". Last year I bought three games that had looooong development times: Max Payne, Operation Flashpoint and Black & White. All three were IMHO worth waiting for (though I have to admit I heard of OpF only shortly before the actual release).

      But I think all of these were marketed with "When It's Done" and had realistic release dates when the time of the release drew near.

      The problem is mostly with games and other products that have definite release dates that slip and slip and slip.

      To handle this sort of thing, don't tell the "estimates" of release to the marketing department... =)

    8. Re:You can't have it both ways by zerocool^ · · Score: 2

      The cause of buggy software is usually an engineering team that has been stretched too thin, or pulled in too many different directions - by a management team that can't or won't stand up to the political forces of the marketing department.

      There's that, and there's also the fact that the technology changes. In 1997, when DNForever was announced (according to the article), we were anxiously awating quake 2. Think of all the changes in technonlogy that have happened since then. I mean, even quake 3, UT, and half life are old, now.

      The only way you can excuse a 4 year development cycle in a game is if they are creating an entirely new engine. The way the game market works now-a-days, when you release a game in a marketing blitz, it not only has to be fun in order to make the cut, but it has to have pounding graphics. I personally don't think black and white is all that fun, and i own it, but it does pump my PIII-900 for a loop, hence its good reputation. Any game coded in 1997 isn't going to impress me technologically.

      If you want to pump a game, grab someone else's engine and write your front end. (alice) Or, if you don't want to release something that has amazing graphics, but rather awesome gameplay, release uplink

      ~z

      --
      sig?
    9. Re:You can't have it both ways by acroyear · · Score: 2
      technology exceeds their development pace

      Occasionally, that can work to one's advantage...Unreal comes to mind, where the first buggy versions couldn't play on 75-85% of the hardware out there just for speed reasons...but they got smart and didn't increase the requirements of the engine when unreal tournament came out, a year later (fixing other bugs in the process), by which time the average hardware was able to play it as well and it sold like crazy...

      No, it wasn't vaporware, but it is possible to time a game's development so that though slow in "beta" modes, its fast enough for the next-gen hardware when the release actually happens.

      --
      "But remember, most lynch mobs aren't this nice." (H.Simpson)
      -- Joe
  17. Starcraft 2 Waporware by Anonymous Coward · · Score: 0

    Many thought Diablo 2 was really Starcraft 2 but it turned out not to be true. Now it looks like Warcraft Battle.net addition and Warcraft III are going to come out next leaving Starcraft 2 out in the cold. But I think this is fine. Starcraft 1 still has some left in it even thought it is over 4 years old.

    1. Re:Starcraft 2 Waporware by WaKall · · Score: 1

      Well, Blizzards previously un-announced project turned out to be World Of Warcraft, an MMORPG. So thats yet another Blizz project that ISN'T Starcraft2. Blizzard North is taking on World Of Warcraft after successfully releasing both Diablo2 and it's expansion, while Blizzard main is working on Warcraft3. Since they only have two teams, you can be assured that Starcraft2 isn't currently in development.

      Blizzard's stance previously was that they had no plans for Starcraft2, but that it was a universe they would like to explore again.

    2. Re:Starcraft 2 Waporware by snilloc · · Score: 1
      Starcraft2 is totally not Vapor. Blizzard frequently included in their FAQ stuff like "We're working on something cool, but it's not Star2."

      Now, I would really like to see some work on fixing the "end" of the Star2 storyline, but I've never seen any Blizzard sanctioned hype about it. In fact, they've been denying that they are working on it. If Star2 is actually released someday, it will be anti-Vapor.

  18. 3G phones by nzhavok · · Score: 2, Interesting

    aren't exactly vaporware, unlesss you consider vaporware to be something that is already designed, built and in operation.

    OK so there was a lot of fuss made over them and unless your in Japan you're probably not going to get your hands on one. But realize that the phone companies buying 3G bandwidth was not a guarentee you were going to get the phones straight away, more like an insurance policy that the telco's would still be alive in a few years when they are providing it.

    Also why does warIII make this list? It's just going into public beta, they could have at least selected 'World of Warcraft' instead.

    --

    He who defends everything, defends nothing. -- Fredrick The Great
    1. Re:3G phones by hacksoncode · · Score: 1
      I think it's pretty accurate. The existance of a small number of 2.5G 56K phones out somewhere in the world does not constitute true 3G service to the masses.

      Of course, there's a good reason for that:

      3G service to the masses is a logical impossibility. The bandwidth simply doesn't exist at this time. People that talk about doing this seriously need to read up on Shannon's Law.

      AFAICT, true 3G phones would be completely crushed by their success immediately upon release. Sort of like the slashdot effect for physics.

      That, of course, is assuming that cell phone companies could find the money somewhere to actually even make an attempt at deploying such a system.

      Of course, we shouldn't be surprised at any of this. *1G* cell phones that *actually* work as real telephones are still vaporware.

    2. Re:3G phones by MindStalker · · Score: 2

      Well that depends upon how smart the caps they put on it are. If everyone slows down at a constant rate, at worse it will be equal toe the 56K we have now. Either way, believe it or not, not everybody is going to rush out and buy 3G phones, because not everybody needs one.
      BTW, does anyone know if current sprint 56K have an SMTP I can't seem to find it, and their tech support doesn't know.

    3. Re:3G phones by interiot · · Score: 2

      Also note this Reuters article. 3G phones began shipping to the US last wednesday. Sure, it'll take a little time for the carriers to get their CDMA 1x towers going, but it's very close to being available in the US.

    4. Re:3G phones by Anonymous Coward · · Score: 0
      People that talk about doing this seriously need to read up on Shannon's Law.


      Isn't that the one about sex offenders notifying their neighbors? how does it apply here? I don't get it.
    5. Re:3G phones by Ratface · · Score: 2

      I don't recall any operators promising 3G within 2001 anyway. Definitely a case of hyped expectations.

      --

      A little planning goes a long way...
    6. Re:3G phones by jhantin · · Score: 1

      Then again, apparently there's a company out there that basically claims to have broken Shannon's limit. Sounds about as likely as over-unity efficiency to me, but if they really pulled it off, they'll shake things up. Here's the Slashdot meta-story.

      --
      ...when you're writing a game...tweak the difficulty of "Easy" to something [your mother] can cope with. -- onion2k
  19. Empty promises by Burgundy+Advocate · · Score: 1, Insightful

    How about a linux distribution that actually works, yet is easy to set up (ie: no kernel recompile, no scrambling for more libs). Maybe even decent laptop support, and OpenGL support out of the box.

    Something like Redhat (though better) with more of a Slackware approach to how it works.

    I've been hearing about this one for years. If it would some day arrive, it'd be very nice. Until then, Windows XP it is. I don't have the time to fuck with linux for hours.

    --
    Dragging people kicking and screaming into reality since 1996.
    1. Re:Empty promises by Wyatt+Earp · · Score: 1

      There is.

      It's not Linux, it's Mac OS X.

      You don't need to run it on a new Mac, a second hand iMac or "Beige" G3 will run it just fine.

      It's a UNIX with OpenGL support that even my Grandma can use.

    2. Re:Empty promises by Burgundy+Advocate · · Score: 1

      Yeah, I know. I'm starting to think that's about the only way it's every going to happen.

      The NeXT display layer is also really nifty. That's something any linux distro isn't going to have.

      --
      Dragging people kicking and screaming into reality since 1996.
    3. Re:Empty promises by Lumpy · · Score: 2

      Please actually try something before you troll.

      redHAT 7.2 works perfectly (as perfectly as any windows OS) on almost any hardware (including laptops! this Compaq EVO is running 7.2 and I didnt recompile or download SQUAT.

      Please stop spreading blatent lies.

      --
      Do not look at laser with remaining good eye.
    4. Re:Empty promises by Anonymous Coward · · Score: 0

      Try Slackware 8.0 on 'newbie', troll. Works like a charm. My _mom_ got it to work fer chrissake.

    5. Re:Empty promises by Burgundy+Advocate · · Score: 1

      Oh Fucking Please.

      Yeah, Redhat works... to a point. However, I have never had a version of it that wasn't quirky as hell... that includes all versions I've tried from 5.0 on through 7.2. I was running 7.2 on my desktop, but it's so FUCKING heavy. Plus, if you want to run any nonstandard hardware on it (usb webcams, literally anything with opengl acceleration, etc) most of the time you have to do it yourself -- download, recompile, reboot, repeat. Don't tell me this isn't the case -- it certainly is for me. And I don't consider a fucking ibm webcam and a fucking tnt2 to be nonstandard. Or fucking USB equipment, for that matter.

      Slackware is a hell of a lot less quirky, but takes even more configuring to get it to work right.

      IF! they could actually put something together that would work out of the box and actually let me take advantage of my hardware, then maybe.

      Until then: Shut The Fuck Up, Troll.

      --
      Dragging people kicking and screaming into reality since 1996.
    6. Re:Empty promises by Burgundy+Advocate · · Score: 1

      Riiiiiight.

      The same Slackware 8.0 that I had to recompile the kernel to get OpenGL?
      The same Slackware 8.0 that I had to (again) recompile the kernel to get a simple, linux-supported webcam to work?
      The same Slackware 8.0 that didn't even install the kernel sources?
      The same Slackware 8.0 that refuses to recognize that I have a CDRW drive?

      Sorry. Slackware works incredibly -- once set up. Redhat has quite a lead by actually setting things up right though.

      Of course, they both pale in comparison with how easy it is to set up Windows, but I expect that at this point.

      So please. Don't accuse me of trolling. If anything, you're the one spreading falsehoods.

      --
      Dragging people kicking and screaming into reality since 1996.
    7. Re:Empty promises by Anonymous Coward · · Score: 0

      ibmwebcam - plugged it in and it worked. TNT2? yes it IS non standard. Get a current 3d card like a ATI or Geforce or Hurcules etc....
      so fucking fuck your fucking shit and stop saying fuck you fuck.
      man you sound so smart talking like that... I't'll be nice having you work as my janitor when I'm CEO.....

      only idiots talk like you.

    8. Re:Empty promises by Anonymous Coward · · Score: 0

      What's ever going to happen? You're going to get Unix running while having the reading comprehension skills of a retarded chimp?

      "Oh I want to be cool and run Unix but you have to like read and learn things and stuff. I'd rather just go whine on the message boards while I eat bananas and drink my own urine."

    9. Re:Empty promises by Anonymous Coward · · Score: 0

      God, stop whining.

      What a fscking baby.

    10. Re:Empty promises by exodus2 · · Score: 1

      I have mandrake 7.2 or 8 not usre which i just reinstalled, but it detected my usb mouse and webcam and works fine.

      --
      .sigs suck, thus nothing here.
  20. Re:Warcraft 3? (offttopic) by cnkeller · · Score: 1
    I tend to agree with the parent poster. Any fan of Blizzard games realizes that Blizzard is known for their long development cycle but that they tend to nail it almost every time with great game delivery (read: they do not ship a beta).

    Funny, I remember calls for beta testers from both Diablo 2 and Diablo 2:LOD. Here in the Western US, they ship betas.

    --

    there are no stupid questions, but there are a lot of inquisitive idiots

  21. Labelling by Jon+Erikson · · Score: 0, Troll

    Yep. I dream of the day when food products no longer need to have those annoyingly informative nutritional labels upon them.

    The fact is that in a free market such labels would already exist, because consumers would demand them! Instead we have the situation where consumers are lulled into a false sense of security by Big Brother socialism, and sheeplike, accept any and all measures designed to protect them from themselves, even when such measures are clearly less efficient than their free market alternatives!

    --

    Jon Erikson, IT guru

    1. Re:Labelling by Violet+Null · · Score: 2

      The fact is that in a free market such labels would already exist, because consumers would demand them!

      Oh, they would?

      Let's suppose that you're right, and the consumers do demand nutritional labels. Without government intervention, what keeps the business from simply lying ("Hey, look! This Cinna-sugar-pecan-fudge-bun has zero fat and only ten calories!")? Sure, someone might decide something was suspicious and do their own tests...but probably not. Who's going to pay for these tests? Consumers? Nah. Reporters? Perhaps, but the company in question could just pay the reporter's company more to keep them quiet. And finally, even if it somehow comes to light, and consumers lose confidence in that company, it can simply reinvent itself under another brand.

      And I noticed you bypassed the other items. Let us look to history. Did seatbelts come about because consumers demanded them? No. Well, surely consumer demand must have put a stop to waste dumping. Oh, no, it hasn't done that either...

      Now, I'll admit: in the macroscopic, long term view (and by this I mean "in the 100+ year timeline"), consumer demand may or may not have the desired effect on the marketplace, in its inefficient fashion, because consumer demand is as inefficient as evolution: if you give it long enough, it'll get the job done, but there will be plenty of mistakes along the way, and you'll be dead by the time the desired result comes to pass.

    2. Re:Labelling by Anonymous Coward · · Score: 0

      So what was the reason for the labelling in the first place, was that the initial idea of the government? I think it was the demand by Joe Public, the government sure as hell did'nt put it there without being assured of public acceptance. The real question should be who put the idea into the brain of Joe Public. I'm fairly sure you could track it back to the media giving the idea a mass broadcast, but who gave the media the idea, etc etc. I'm guessing you could either track it back to either the fashion industry showing us the lovely ladies on the front of magazines thus creating a desire to look like them, thus the need for nutritional information(i.e fat) and then snowballing from there. Or busineses needing some edge for their product and slowly bringing this to our attention through advertising etc. Anyway enough of this nonsense I'm going back to my nutritious hole

    3. Re:Labelling by sabinm · · Score: 1, Offtopic

      You are one of the greatest trolls ever. what I'd really like to see is an all out troll fest between you and "Listen Up"

      That would be soooooo cool.

      --
      http://cincyboys.blogspot.com/ Everything Cincinnati. Including the word 'Finnih'
    4. Re:Labelling by Anonymous Coward · · Score: 0

      Considering your posting history you are not so bad yourself.
      "I've seen your website and it almost seems as if you take every ounce of what is African in you and ignore it. It's OK not to be a cog in a wheel. It's not ok to ignore what is Black in you. Like your skin, or your family for two. "

      Hehehe. Political Correctness 101.

    5. Re:Labelling by dgroskind · · Score: 1

      The fact is that in a free market such labels would already exist, because consumers would demand them!

      With equal logic you could argue that companies didn't provide informative nutritional labels because consumers were demanding to have the information concealed from them.

      In fact, such labels now exist because consumers did demand them through their democratically elected representatives. The free market is not the only way for consumers to make their wishes known.

      A truly free market requires a free flow of information. Many companies, perhaps most, know that the best way to thwart the free market is to conceal and distort information. Government has a role to play to guaranteeing people have the information they need to make a decision.

    6. Re:Labelling by Anonymous Coward · · Score: 0

      fuck you you damn racist conservative moron

    7. Re:Labelling by Anonymous Coward · · Score: 0

      stfu u stupid racist troll

    8. Re:Labelling by sydb · · Score: 1

      0This is one of the best pro-interventionist posts I've read. Thank you. And of course, you are right.

      Hey, all you genetic engineers, stop interfering! Let natural selection take it's course, it's much faster....

      In a pure free market, we'd just have to re-invent all our institutions.

      --
      Yours Sincerely, Michael.
  22. Photoshop for OS X was demoed today... by Cutriss · · Score: 5, Informative

    It's in the /. MacWorld coverage.

    But still, they're right. I think I can be correct (mostly) in saying that Apple wouldn't exist today if it weren't for Adobe, and without X-native Adobe apps, X will flounder. It's a *wonderful* OS, but Adobe has long been providing Apple with the killer apps it needs to stay alive, and OS X is no exception.

    --
    "Mod, mod, mod...and another troll bites the dust."
    1. Re:Photoshop for OS X was demoed today... by writermike · · Score: 1

      Not only was it demoed, but folks on the official beta program (i.e. the company I work for) have had a copy of it for two weeks.

      --
      If Nalgene water bottles are outlawed, only outlaws will have Nalgene water bottles.
    2. Re:Photoshop for OS X was demoed today... by yunfat · · Score: 1

      If it wasn't for Apple, Adobe wouldn't exist... you have your facts confused. Adobe was "Mac Only" up until a few years ago... Apple practically made Adobe what it is today, they pioneered desktop publishing, a revoltuion that Adobe was more than happy to take "cross-platform" after Windows copied enough of the Macintosh GUI that porting was economically efficient, despite inferior performance (which is still the case today). As a side note, the recently released iPhoto is proof that if Adobe doesn't get its act together Apple could (with the 5 billion in cash it has in the bank) easily create their own graphics suite... if they havent already done so. The same can be said of any Adobe app.

      --
      "Smokey, this isn't Nam, there are rules." -Walter
  23. The Rundown minus advertising by sh0rtie · · Score: 1, Redundant


    10. Indrema: This company cast itself as a slayer of corporate behemoths -- Indrema said it would produce an open-source game console that could beat those from Sony, Microsoft and Nintendo. But the available evidence suggests that, in the company's short life, all it managed to get out the door were a few sorry press releases.

    "If only they would have gotten off their sorry butts and built the stupid device instead of modeling 3-D mockups and obsessing over the developer's kit," said reader Tim Toner, who had great expectations for the system, "there would already be a fanatical grassroots developer network in place big enough to scare the big guys." Those big guys did well last year in the world of games, but Indrema died a quiet death last spring.

    9. Peekabooty: With governments tightening their controls on cyberspace -- purportedly to fight terrorism -- it's time we had a thing called Peekabooty, the advocates screamed. Peekabooty was to be an "anti-censorship" Web surfing tool promised early last year -- but never delivered -- by the Cult of the Dead Cow (CoDC), a group of privacy-minded hackers.

    One reader said: "Everybody was freaking out because it was supposed to be released in the first days of July, but then it was delayed of a few weeks, and months later, if you go back to the CoDC website, there is still nothing about it, not even a general idea of when to expect it."

    8. Artificial intelligence: Weren't we supposed to have talking, thinking, "living" computers by 2001?

    There was that Spielberg movie -- but even if it was robotic, it didn't count. Jimmy St. Germain commented on the lack of "actual work" produced by Cyc, the ages-old A.I. project headed by Douglas Lenat. To be fair, Cyc is not really vapor -- some of its intelligence is in use in some network tools, for example. "But I am not a systems administrator," St. Germain said. "I just wanted to be blown away."

    He raises a good point. Where are our robots?

    7. Digiscents iSmell: The digital-age version of Smell-O-Vision got its media start with a cover story in Wired magazine -- "You've Got Smell!" the headline proclaimed -- but even that wasn't enough to make this quirky idea a reality.

    The company's main undelivered product was called, cutely, the iSmell, which Digiscents said would have been the world's first consumer "personal scent synthesizer." You would hook up the iSmell to your computer "just like speakers," a company spokesman said last year, but instead of synthesizing the sound of an onscreen explosion, the iSmell would blow out a whiff of smoke-scented air.

    There were actual working prototypes of this device, which traveled to trade shows and newsrooms to prove that, yes, smell technology did exist. But finding itself short on cash, Digiscents shut its doors last April. "I know the damn thing worked -- I had a working one on my desk," said John Hayes, one of the readers who suggested that iSmell should make the vapor list. "That's why it was so frustrating to me. In some ways the Digiscents experience will push back (the release of smell synthesizers) by a few years."

    6. Silicon Film's electronic film system: Last year, Silicon Film Technologies made our list for failing to deliver its intriguing "digital film" system, which purported to turn an ordinary camera into a digital one. The digital film, one year later, is still not available, to the chagrin of many readers.
    The company's website is still up and it still promises to ship its digital film when "required certifications are obtained." But the phone number doesn't seem to work any more, which led Tom Hammer, a Wired News reader, to wonder if "this was one of the great Internet hoaxes of all time."

    5. 3G wireless networks: Unless you're a wealthy Tokyo businessman, you've probably heard a lot about next-generation wireless services but have never had the chance to try it. For many years, telecom companies have been saying that high-speed wireless services -- including video and audio on your cell phone -- were just around the regulatory and technical corner.

    But Carlos Salvestrini wrote: "I still can't quite get a hold of a device that supports 3G mobile service, let alone a company that provides it. It appears as if there's this whole big 'mobile revolution,' but if I don't have a device to test it in, or someone who offers me the service, how can the revolution be happening?"

    4. Team Fortress 2: Valve Software has been promising to release this purportedly groundbreaking multi-player game for a few years now. The company's website says that Team Fortress 2 "blends role-based action with the social camaraderie found in classic war movies," but many readers wondered whether Valve was even working on the title.

    "This was one (first-person shooter) that would wander off the beaten path," Mike Parker wrote. "And it did more than that, it wandered off into the bushes, never to be found again."

    3. Photoshop for OS X: Apple's new operating system for the Macintosh, Mac OS X, is a fine OS, but the company would likely be getting more plaudits for the system if Mac heads could purchase Adobe Photoshop for it.

    Rumor has it that Adobe will release at least a beta version of Photoshop OS X during the next few months, but that apparently hasn't satisfied many who want to use their pretty new Macs when they play Photoshop tennis.

    "Where's the beef?" Juli Maclean asked. "My suggestion: The accounting folks in Cupertino (Apple's California headquarters) should walk a mob down to San Jose and hold their pitchforks and torches at Adobe's front door, demanding that they ship a Carbonized Photoshop now so that their OS X sales will kick in from people like us -- their bread and butter."

    2. Warcraft III: Nobody was more eloquent about the tardiness of Blizzard software's next offering in its popular Warcraft series than Tadhg Kelly, who seemed to take the company's actions as a personal affront.

    "Never have the continuing expectations of so many been dashed by the tardiness of so few," he said.

    If you check back in the Wired News archives, you'll find Kelly saying the exact same thing in last year's Vaporware piece. That's because Warcraft III was vapor, then, too. Called for comment, a Blizzard spokeswoman said the lateness was "in typical Blizzard fashion," because the company wants to make sure the software reaches the standards it is happy with.

    And the winner is ...: Wired News would likely make its parent company a lot of EBITDA if we had a tech guy write a neat little script to automatically put this game on our Vaporware list each year. First announced in 1997, the thing is so vaporous it received at least twice as many votes as the number two application on this list. Of course, we're talking about Duke Nukem Forever -- 3-D Realms' shooter game that's been four years in the making, with no release date in sight.

    The company's website says: "There is no date. We don't know any date. If you have a friend who claims they have 'inside info,' or there's some game news site, or some computer store at the mall who claims they know -- they do not. They are making it up. There is no date. Period."

    That kind of talk led Holger Kleinsorgen to write, "Future generations will say 'when Duke Nukem Forever is released' when they mean 'when hell freezes over.'" And Dennis Murphy said, "This is the game I'm going to be telling my grandkids about waiting for -- and then they're going to tell me, 'Yeah, we know. So are we!'"

    But 3D Realms CEO Scott Miller wasn't very upset to hear about his product getting the Vaporware top spot. "It's a very ambitious game," he said. "It's not cookie-cutter shooter like most are nowadays, and we're pushing a lot of standards. The proof will be in the pudding."

    But will the pudding be here in time to avoid inclusion on next year's Vaporware list? Miller said he'd rather not answer that.

    1. Re:The Rundown minus advertising by Anonymous Coward · · Score: 0

      Posts like this make me want to moderate (-1, Copyright Infringement)

    2. Re:The Rundown minus advertising by Anonymous Coward · · Score: 0

      isnt the internet wonderful !, unfortunatly that would eliminate 90% of slashdot stories :p

  24. The Vapor List Problems... by Thomas+M+Hughes · · Score: 3, Insightful

    Aside from promises made aproximately 40 years ago (and every decade since then), I don't know of anyone who honestly expected AI to arrive in 2001, especially no one who knew anything about it in 2001, or in 2000, or 1999, etc. Claiming its vaporware was a bit off. No one is marketing HAL to the masses everyday, like the other things on the list.

    Secondly, Blizzard has always been late with their games. Usually several years late. In fact, I submitted a story (that actually got accepted) to Slashdot a few months ago saying that Warcraft3 wouldn't be out until 2002. Blizzard is almost always the first to say "Calm down, its not ready yet" as opposed to other items on the list that we were always being told "Expect to get this real soon!"

    I always felt Vapor involved products that we were falsely told to expect soon. Both AI and Warcraft3 were things that we should have known weren't coming anytime soon. Thinking otherwise is a result of being ill informed.

    1. Re:The Vapor List Problems... by Anonymous Coward · · Score: 0
      I don't know of anyone who honestly expected AI to arrive in 2001,

      Obviously you haven't read any posts by this man.
    2. Re:The Vapor List Problems... by Anonymous Coward · · Score: 0

      That post should be modded up . . . definitely one of the classic slashbot freaks. Thanks for pointing him out to me.

    3. Re:The Vapor List Problems... by McSpew · · Score: 2

      ...I don't know of anyone who honestly expected AI to arrive in 2001...No one is marketing HAL to the masses everyday....

      Actually, didn't you provide the counterpoint to your own claim here?

      Clearly, the guy who dreamt up HAL thought AI would be feasible by 2001. Of course, he wasn't selling products, but if you limited yourself to products that were announced but never shipped before the company went out of business, you'd have a hard time finding products anybody had ever heard of.

      There just aren't that many spectacular flops every year. For every Androbot or Indrema, there are hundreds of companies nobody has ever heard of.

  25. What is this? by hogsback · · Score: 0, Offtopic

    I know it's not Duke Nukem Forever, but what is Duke Nukem Endangered Species?

    1. Re:What is this? by CaptainCarrot · · Score: 2

      It's one of many available commercially-produced mods for DN3D. Some of them are very entertaining, and humorous in the same way DN3D itself is, only moreso. I have one based on a Carribbean resort setting -- all the aliens are in swimwear, and the weapons have all been replaced by squirt guns and such. (And of course, roughly 10x the bikini babes...)

      --
      And the brethren went away edified.
    2. Re:What is this? by maskdmirag · · Score: 1

      endangered species was canceled, there was an article on bluesnews about it.

  26. Better Rundown of Article by Anonymous Coward · · Score: 0

    The above copy does not include links in the document.

    For a better "Rundown minus advertising" that includes the links use this please.

  27. Taste Readers? by The+Great+Wakka · · Score: 1

    I remember reading somewhere about devices that squirted miniscule amounts of flavoring upon a tastless wafer. Are these around? Or should they be added to the list of vaporware?

    --
    Everything is mainstream now.
    1. Re:Taste Readers? by jbs666 · · Score: 2, Funny

      I think they call that stuff Easy-Cheese or something.

      --
      I'm not a nerd, nerds are smart!
    2. Re:Taste Readers? by Anonymous+DWord · · Score: 1
      --
      "If he thinks he can hide and run from the United States and our allies, he's sorely mistaken." Bush on bin Laden
  28. Actually... by Reality+Master+101 · · Score: 2

    That "digital film" idea is a pretty damn good idea. If it had a good enough sensor, it would rock to be able to use a real camera with real lenses. It makes me wonder if they could make the sensor part thin enough to fit in the average camera.

    Other problems are battery life (not a lot of room for batteries), and where can you put a flash card (don't think it would fit in that format).

    Still, if someone could pull that off, it might rock hard. Imagine being able to use either film or digital depending on what you're doing.

    --
    Sometimes it's best to just let stupid people be stupid.
    1. Re:Actually... by cruelworld · · Score: 2

      Welcome to the wonderful world of Medium Format.

    2. Re:Actually... by Skuld-Chan · · Score: 1

      Nikon makes a camera back for its more professional cameras that takes digital pictures - its been around forever - Nikon 35 mm cameras I think are quite nice. I guess however its not compatible to regular cameras.

    3. Re:Actually... by Phork · · Score: 1

      nikon does not make a digital back that you can put on a film slr, and i have been told by an engineer from nikon that they never will. what they do make is a digital slr that takes standard nikon lenses, actually, they make three of them, the D1, the D1x and the D1, but they are very expensive, they start at $6000. the D1 was released fall 1999.

      --
      -- free as in swatantryam - not soujanyam.
    4. Re:Actually... by Phork · · Score: 1

      i have heard of a digital back from rollei, but i also heard that it is around $20,000. are there any cheaper ones out there?

      --
      -- free as in swatantryam - not soujanyam.
    5. Re:Actually... by egomaniac · · Score: 2

      Or maybe you could just buy a nice digital camera.

      I shoot using a Nikon D1X, which is a real camera and uses real lenses.

      --
      ZFS: because love is never having to say fsck
    6. Re:Actually... by Anonymous Coward · · Score: 0
      ...it would rock to be able to use a real camera with real lenses.

      Huh, as opposed to the fake digital cameras with fake lenses...? Just because it's digital doesn't mean it doesn't have real lenses.

    7. Re:Actually... by Skuld-Chan · · Score: 1

      Well - in all honesty I only ever got a brochure (I've never seen one) - maybe it was a project that got scrapped.

      D1 looks like a camera back to me though.

  29. Because the technology changes by Anonymous Coward · · Score: 0

    When games are in development over a year, they start looking dated, compared to the hottest new hardware, and the screenshots for next year's vaporware.

    Over two years, and publishers start insisting on rewrites to use the latest and greatest XXXEngine, because the XXEngine is no longer a hot marketing buzzword to use in advertisments.

    Past that, and the code base has been rewritten a dozen times, all of the original people on the team have left (what's 3DO up to, 3 layoffs now?), and it's just a deathmarch.

  30. That's quite a rant by Rev.LoveJoy · · Score: 2, Funny
    ... corrupted by the Chomskyist rantings of certain anticapitalist agitators.

    I swear I will do my damndest to incoporate this line into everyday conversation tomorrow. I just want to see the jaws drop.

    Thanks for the laugh, troll,
    -- RLJ

    1. Re:That's quite a rant by Anonymous Coward · · Score: 0

      It won't work.
      You are too stupid for that.

      PS.
      Remember when your mama told you not to use terms you don't understand.

  31. stinky... by onyxcide · · Score: 2, Funny

    It's probably a good thing that the iSmell didn't make it last year. I can see a whole new world of disasterous hacking in the works. The ability to make somebody's iSmell give off an iFart whenever you felt like it would probably cost companies billions as all their employees begin bickering and taking constant fresh-air breaks.

    1. Re:stinky... by Anonymous Coward · · Score: 0, Offtopic

      Oh yes, it would tremendously increase the GoatSe.cx shock index factor for us trolls by at least 55%.

      Imagine goatse.cx, with sight, smell, and sound.. it would accost all the senses!

    2. Re:stinky... by Inflatable+Hippo · · Score: 2, Funny

      This is all old hat.

      I've been using an HP StinkJet(tm) 630C for years.

      They recently issued a plugin for IE94.6 that adds smell to web-sites (if they use whiff-script or Java Whifflets).

      The official StinkJet(tm) cartriges are quite expensive, but you can refill the various cartrige resevoirs with tinctures made of household products, old laundry and composting mackerel fillets.

      I've noticed I get through a lot of mackerel when viewing www.microsoft.com...

  32. Vaporware? by dillon_rinker · · Score: 5, Insightful

    Wired doesn't get it: software development is HARD. I can't really blame them, though, when so-called software developers don't get it. How hard can it be, I say, when I myself have developed several Visual Basic applications? Naturally this doesn't distinguish between doing it and doing it RIGHT. There is the problem of defining requirements; they generally turn out to conflict; then they change every other week. I'll say it again: developing commercial software for general release is HARD. And for the terminally inattentive, I'll spell out the rule of software release:

    It is released when it is released. Don't expect it any sooner.

    Anyway, here's Wired's (software) Vaporware for the last three years. Consider this year's in light of it...

    Vaporware 1998: Windows 2000
    It's here now.

    Vaporware 1999
    9. Ideaworks3d's Vecta3D

    It's here now.
    7. Games for the Mac
    Not a Mac afficionado; all I know is that there are Mac games, but not many. I'll give them this one.
    6. SDMI
    It's here now, though flawed in both concept and execution...
    5. Daikatana
    It's here now.
    4. Diablo II
    It's here now.
    3. Netscape's Communicator 5.0
    It's here now (though they secretly incremented the version number while no one was looking).
    1. Windows 2000
    See 1998's list, above

    Vaporware 2000
    10: Tribes 2

    It's here now.
    6: Warcraft III
    Hey, they finally nailed one!
    4: A New Linux kernel (2.4, specifically)
    It's here now.
    3: Black and White
    It's here now.
    2: Duke Nukem Forever
    This one's not here, but the article itself states there's no scheduled release date! How is this vaporware?
    1: Mac OS X
    It's here now.

    So, Wired, in the software category, you called 2 out of 14 (both of which are still under active development). The rest weren't vapor. How, then, should we view this year's software entries?

    1. Re:Vaporware? by Xerithane · · Score: 2

      6: Warcraft III

      Hey, they finally nailed one!

      Please explain to me how something which is having a call for beta testers in 6.5 hours, dozens of screenshots, and follows Blizzards usual development/release cycle "nailing one"?

      --
      Dacels Jewelers can't be trusted.
    2. Re:Vaporware? by dillon_rinker · · Score: 3

      Have you no charity for an entity so terminally wrong? By your own admission, it's not even in BETA?! If this is somehow proof that's it's not vapor, then it's a strange world you live in...a strange world we ALL live in...

    3. Re:Vaporware? by Skuld-Chan · · Score: 2, Interesting

      What about prey? - it was on one of those lists...

    4. Re:Vaporware? by Delos · · Score: 1

      The items on their lists may not fit the strict definition of vaporware, but they do tend to suffer from being over-publicized before being ready. That's worth our riducule, even if the software itself is still under development and later makes it to market.

    5. Re:Vaporware? by dimator · · Score: 5, Insightful

      Ya, software development is hard. Someone tell the damn marketing department at 3D Realms that, because I remember seeing magazine ads for Duke Nukem Forever (wired's #1 vaporware), when according to the CEO, they havent even begun to think about a release date, four years after the game was announced! How can it possibly live up to the expectations it has amassed?

      My take on the Vaporware awards is this: they're not so much making fun of late software (because as you said, it is hard to do) but they're making fun of companies that stand on the highest peak, releasing one press release after another, shoutting out how earth-shattering their product is going to be, while not having anything remotely complete to ship.

      You don't see, for example, iD doing that. "When it's done" has always been their release date, and they don't go nuts bragging about the next game years before hand.

      --
      python -c "x='python -c %sx=%s; print x%%(chr(34),repr(x),chr(34))%s'; print x%(chr(34),repr(x),chr(34))"
    6. Re:Vaporware? by Anonymous Coward · · Score: 0

      If you can't code, then you shouldn't be developing software. Simple as that.

    7. Re:Vaporware? by Anonymous Coward · · Score: 0

      Oh please -- Carmack was showing off Doom 3 at a MacWorld last year (GeForce 3 launch). That's what you call "standing on the highest peak". If the thing doesn't ship in 2002, cries of vapor wouldn't be completely off the mark.

    8. Re:Vaporware? by coupland · · Score: 2

      You fail to realize that the reason there is no release date for Duke Nukem Forever is that it was first promised in '98. It was supposed to be a "quick" game like Daikatana using the Quake II engine. We all knew it would languish in the midst of a knee-jerk engine switch and we were RIGHT! But don't suffer from a Hitleresque failure of long-term memory, everyone who was there knows the game was promised to us many years ago before the release date was changed to "when it's done." Any story otherwise is a lie.

    9. Re:Vaporware? by Xerithane · · Score: 2

      You have to look at the source.

      Blizzard has a history of lengthy development times, and their beta's are often times higher quality than the games other companies ship gold.

      They also have dozens of screenshots, complete story lines, and it is in beta very soon.

      This is not vapor. This is waiting for a good product, from a good manufacturer who wont release shit. More companies need to do this, in my opinion.

      --
      Dacels Jewelers can't be trusted.
    10. Re:Vaporware? by kimihia · · Score: 2

      Did you know dillon_rinker is going to be born in a couple of months? Strange but true ... dillon_rinker's Mum is currently six months pregnant.

      Hey buddy, take it in perspective. When they wrote the list it was right. That's why they put a date on it.

      (BTW, that first paragraph was snipped from something from many years ago. It was correct when it was written.)

    11. Re:Vaporware? by dillon_rinker · · Score: 2

      When they wrote the list, they were being impatient. Take Windows 2000, for example...was there ever any DOUBT that there would be another version of NT? The only question is when. I would suggest that the date that the next version of Windows will be released is the date it's released on. Predictions of how long it will take are 100% inaccurate...that's my point. Marketers and business dweebs announce release dates. Developers, at best, announce when they'll be done with the module they're currently working on (only 420 more modules to code! 87% of them are unanalyzed! it'll only take a couple of weeks to do!)

      So what do you call someone who believes a professional liar? Particularly when the professional liar is proven to be a liar, year after year after year?

      That was point #1...look for software after it's released. Pay no attention to marketers.

      Point #2 is more subtle, perhaps. Vaporware is never produced. The term was coined for a Microsoft practice of announcing a product, driving all third-party development away from the niche, and then failing to produce the product. Frankly, none of the item's on Wired's list meet this criterion...Warcraft III will be produced, and Mac games continue to be produced.

      My perspective is that the article was a waste of time, a snide little piece intended to make writer appear clever and in-the-know. It had the journalistic quality that I've come to expect from People magazine; a more wretched hive of vapidity you'll never fine.

    12. Re:Vaporware? by dillon_rinker · · Score: 2

      You have to look at the source
      They won't release it...

      I'm not knocking Blizzard. I'm knocking Wired. You don't find it the least bit humorous that the only two items they've correctly identified as vaporware are "Mac games" (what gives with that? There are no Mac games?) and WC3 (clearly under current development; to be released when it's released). The entire point of my post is that Wired's vaporware list contains no vapor.

    13. Re:Vaporware? by killmenow · · Score: 1

      So what do you call someone who believes a professional liar? Particularly when the professional liar is proven to be a liar, year after year after year?
      A Republican? A Democrat? Both?

      sorry...I had to...yes, I know it's offtopic.
    14. Re:Vaporware? by reflective+recursion · · Score: 1

      One of the games with the biggest hype and longest wait was Half-life. 3D Realms has stood by "when it's done" since the start of Duke4. After a game like Duke3D, how do you even begin to stop rumors of a new Duke Nukem? Might as well admit that it's in the works..

      --
      Dijkstra Considered Dead
    15. Re:Vaporware? by Xerithane · · Score: 2

      Saying that it contains no vapor is one thing, saying that WC3 is vapor is just stupid. If it were any other company, I would say you have a point. But it's Blizzard. Hell, if they ever hit a release date hell would freeze over.

      Nice joke w/ the source thing though ;)

      --
      Dacels Jewelers can't be trusted.
    16. Re:Vaporware? by Anonymous Coward · · Score: 0

      I'm tired of the arrogant stance that software development is somehow more difficult than any other job. All work is hard. If you can't do it, then move aside and let someone else do it.

  33. Won't look like Quake 2 by Anonymous Coward · · Score: 0

    They gave up quake 2 long ago. Now it will look like Unreal Tournament.

  34. What about Xanadu? by eggstasy · · Score: 2, Interesting

    Xanadu has definitely got to be the king of vapourware! Four decades in the making, and still not ready :)
    I guess it will never be, really. The original concept was way too wacky, even for modern times. But three cheers to Ted Nelson for his advances in Hypertext systems! Many of his concepts are used on the internet nowadays. Modern version-control systems remind me of his "time-scrolling" idea, and although we dont need "visible" links we certainly would be better off having zero broken links. He even foresaw copyright problems in the digital age!

    1. Re:What about Xanadu? by Xanni · · Score: 1

      It's not exactly vaporware, though, since Xanadu has always been a concept, not a product; there have been numerous implementations, some of which did reach running code (the ALGOL implementation of the 1970s!) and some of which have been released (the open-source release of the code for the 1980s and 1990s versions, now called Udanax).

      For working code, including a working front-end, see: www.udanax.com and www.sunless-sea.net

      Share and enjoy,
      *** Xanni ***

      --
      http://www.glasswings.com/
    2. Re:What about Xanadu? by Xanni · · Score: 1

      I think "wacky" is inappropriately pejorative. A better word might be "radical". The Xanadu designs are ab initio, intentionally discarding much of modern computing that are historical relics such as directories, files and applications with their own file formats. There are better ways to do things, but asking people to give up what they have so painstakingly learned and start again is a very big ask - also a reason why many people are reluctant to switch to Linux!

      The recent Xanadu work (since 1994) has focussed on breaking the problem down into individual features that can be implemented in existing systems including the web, which when put together amount to a full Xanadu system. Like Duke Nukem Forever or the Linux kernel, there is intentionally no release date, so you can't really call Xanadu vaporware either. For more information on the recent work see: www.xanadu.com.au

      Share and enjoy,
      *** Xanni ***

      --
      http://www.glasswings.com/
    3. Re:What about Xanadu? by Anonymous Coward · · Score: 0

      I thought Xanadu was under actual product development (at AutoDesk?) back in the day.

    4. Re:What about Xanadu? by Xanni · · Score: 1

      It was indeed; those are the versions that were released as Open Source in 1999 under the names "Udanax Green" (formerly "Xanadu 88.1") and "Udanax Gold" (formerly "Xanadu 92.1") as I mentioned in my first post. Those are just the back ends (servers); there is also a Python front-end (client) "Pyxi" released in 1999.

      --
      http://www.glasswings.com/
  35. Re:Warcraft 3? (offttopic) by GrenDel+Fuego · · Score: 1

    I believe they meant that they don't ship 1.0 version releases that should have been beta tests.

    In other words, they wait until the product is ready before they officially release it.

  36. How ironic by Anonymous Coward · · Score: 1, Funny

    That Amiga's internet application development is done by a company called VaporWare

  37. And, in the number one spot... by Anonymous Coward · · Score: 0

    ...people who give a shit about Wired anymore!

  38. Artificial Intelligence by linuxdoctor · · Score: 1

    AI always makes a safe bet for vapourware each year. I've never been ever to figure out how the human species can possibly build an intelligent machine when man himself does not possess intelligence itself.

    As the old Trek joke goes, "Bean me up Scotty, no intelligent life here!"

    1. Re:Artificial Intelligence by Anonymous Coward · · Score: 0

      As the old Trek joke goes, "Bean me up Scotty, no intelligent life here!"

      Obviously there was intelligent life there--the beans! ;)

    2. Re:Artificial Intelligence by Ipsilon · · Score: 1

      I don't know what do you understand for AI, but I know several examples of AI working today in many areas like biology, medicine, robotics, economics, etc. I don't know any intelligent program to which you can take an intelligent talk, but I know many people who can't too.

      Just my opinion.

      --

      The opinions in this comment are subject to GPL, you can copy, modify and redistribute freely (as in speech).

  39. Microsoft .Net is sure vaporware in my book by Anonymous Coward · · Score: 1, Interesting

    And it may be in others also.

  40. Blizzard by NotoriousQ · · Score: 1

    I think that late releases by blizzard are intentional.

    IIRC:

    Warcraft II was the most anticipated game of the year.

    Starcraft was the most anticipated game of year

    Diablo was the most anticipated game of year

    Diablo II was the most anticipated game of the year

    Warcraft III is probably going to be the most anticipated game of two years if ths trend continues.

    --
    badness 10000
  41. My vote for vaporware of the year.... by soundsop · · Score: 2, Insightful

    ...goes to GNOME's lack of anti-aliased fonts.

    AA fonts may not have been promised by any developers but how can we live in the year 2002 without anti-aliased fonts on our desktop? Sometimes I find a quiet, isolated spot and just sob quietly thinking about it.

    I know there's the gdkxft project, but let's get it into standard distributions soon.

    1. Re:My vote for vaporware of the year.... by Penrod+Pooch · · Score: 1

      Maybe the gnome developers have stuff to do that is actually useful, instead of spending time on eyecandy. DIY if you want it.

    2. Re:My vote for vaporware of the year.... by Osty · · Score: 3, Interesting

      Maybe the gnome developers have stuff to do that is actually useful, instead of spending time on eyecandy.

      Hrm. Last I checked, decent-looking text wasn't exactly eye-candy. GNOME is the only existing desktop for any modern system that doesn't have anti-aliasing. Even dead operating systems like BeOS had anti-aliased fonts years ago. KDE has anti-aliased fonts, and it runs on the same systems as GNOME. Support is available in XFree86 4.x via the XRender interface, it's now just a matter of the GNOME and/or GTK developers adding the support to their widgets.


      DIY if you want it.

      While DIY is the core of open source, it's also one of open source's major faults. D'ing IY is not an acceptable answer to feature requests by users. The GNOME development team is developing GNOME for people to use, right? If not, why bother? In fact, Ximian has commercial interest in GNOME, so you'd think they would at least listen to user feedback and make corresponding changes, even if the core non-Ximian GNOME developers don't. Instead, people are told to DIY, and they do -- they do migrate to KDE (or even farther -- back to Windows, or over to MacOS) themselves, thus taking care of the "problem".

    3. Re:My vote for vaporware of the year.... by Anonymous Coward · · Score: 0

      This guy hit the nail on the head.

    4. Re:My vote for vaporware of the year.... by istartedi · · Score: 2

      Or maybe they're like me on this issue. I think True Type hinting by itself looks much better than anti-aliasing when the characters are small. When they are big, it doesn't matter much one way or the other. AA fonts seem to be an obsession with Slashdot. I've not seen any other forum or newsgroup where the issue is even mentioned.

      --
      For all intensive purposes, "whom" is no longer a word. That begs the question, "who cares"?
    5. Re:My vote for vaporware of the year.... by Anonymous Coward · · Score: 0

      How do we live w/out it? A lot easier than we would live WITH it, that's how. AA fonts are one of those things that people want to see on bullet list, but then you end up disabling.

    6. Re:My vote for vaporware of the year.... by Penrod+Pooch · · Score: 1


      Hrm. Last I checked, decent-looking text wasn't exactly eye-candy

      Well, AA text only gives us flashness, not readability. Well-designed (and well-implemented) fonts is what is needed.

      While DIY is the core of open source, it's also one of open source's major faults.

      So, pony up the buck and I bet you'll find someone who'll do it for you.

    7. Re:My vote for vaporware of the year.... by Waffle+Iron · · Score: 2
      Well, AA text only gives us flashness, not readability. Well-designed (and well-implemented) fonts is what is needed.

      Hogwash. Maybe your monitor is just so fuzzy that you can't tell the difference.

    8. Re:My vote for vaporware of the year.... by lunatik17 · · Score: 1

      Download the Gnome 2.0 code from cvs, it's there if you want it. There's no such thing as open source vaporware.

      --

      Here's my DeCSS mirror, where's yours?

    9. Re:My vote for vaporware of the year.... by mvdwege · · Score: 1
      Well, AA text only gives us flashness, not readability. Well-designed (and well-implemented) fonts is what is needed.
      Hogwash. Maybe your monitor is just so fuzzy that you can't tell the difference.

      More hogwash. If you use decent Type 1 or Truetype fonts on a high resolution, Anti-Aliasing will decrease text quality. This is inherent in the algorithm employed. Remember that AA is a deliberate blurring of the font outlines in order to create the illusion of smoother curves/gradients.

      Anecdotal evidence: I run a 17" monitor at 1280x1024, and with my default font set to Adobe New Century Schoolbook I have sharp and smooth text in Gnome. In KDE with AA turned on, everything becomes blurry.

      Perhaps your fonts are so bad you think you need AA, but as the parent says, decent scalable screen fonts make AA all but unnecessary. It is mere eye candy.

      Mart
      --
      "I know I will be modded down for this": where's the option '-1, Asking for it'?
    10. Re:My vote for vaporware of the year.... by Waffle+Iron · · Score: 2
      Remember that AA is a deliberate blurring of the font outlines in order to create the illusion of smoother curves/gradients.

      The goal is to filter out false detail that is generated by sampling noise. You don't want to see the false detail. All digital audio equipment does the exact same thing and nobody's complaining (except pure analog enthusiasts).

      I run a 17" monitor at 1280x1024

      Many 17" monitors are too blurry to sharply draw individual pixels at 1280x1024. Try a high-end 21" monitor or an LCD and report back.

      In KDE with AA turned on, everything becomes blurry.

      KDE is not a shining example of AA. Regardless of what your opinion of MSFT may be, try looking at Win2K TrueType fonts on a really good monitor. That is the bar Gnome should be aiming for.

    11. Re:My vote for vaporware of the year.... by mvdwege · · Score: 2

      Agree with your description of the algorithm. Still, it relies on deliberate blurring. On a low-quality monitor this will reduce font quality.

      As for my monitor, I was pleasantly surprised at its quality. It handles the 1280x1024 well. My eyes don't mind the 60Hz refresh, and it's otherwise well equipped to handle the sharpness. At 96x96 dpi it's far from print quality, but as I said, good Type 1 fonts are good enough not to need AA. I do use high quality 19" or 21" monitors at work, and I truly see not much of a difference.

      While I will admit that AA looks nice on a decent monitor, I maintain that font quality is the most important aspect in determening the quality of the display.

      --
      "I know I will be modded down for this": where's the option '-1, Asking for it'?
    12. Re:My vote for vaporware of the year.... by mvdwege · · Score: 1

      Ok, before some moderator goes mad, it was not my intention to use the +1 bonus, It just activated for the first time on this post.

      Mart
      --
      "I know I will be modded down for this": where's the option '-1, Asking for it'?
  42. GameSpot article by Anonymous Coward · · Score: 2, Informative

    It is on the alltime greatest vaporware games. Its worth a read.

  43. SimVapor by RareHeintz · · Score: 3, Funny
    Hmm... Didn't see SimNeighborhood (or whatever the hell it was that EA & Maxis were going to call the game on the scale in-between SimCity and The Sims) mentioned anywhere. Seems good for at least an honorable mention, no?

    Then there was also <insert Microsoft slam here>. And don't forget <insert Sun's latest Java-enabled pipe dream> - I mean, who couldn't see that coming!

    OK,
    - B

    1. Re:SimVapor by chazzf · · Score: 1

      You would be thinking of SimsVille, which was actually cancelled outright. I don't think it really qualifies, under the circumstances.

      --
      No statement is true, not even this one.
    2. Re:SimVapor by Sentry21 · · Score: 2

      Hmm... Didn't see SimNeighborhood (or whatever the hell it was that EA & Maxis were going to call the game on the scale in-between SimCity and The Sims) mentioned anywhere. Seems good for at least an honorable mention, no?

      No, that was apparantly cancelled. If so, it's not really vapour.

      --Dan

    3. Re:SimVapor by Brazilian+Geek · · Score: 2

      Simsville was canceled en september by Maxis.

      I was one of the people almost waiting in line to buy it but, IIRC, the game was much to big and things just didn't fit together the way they were supposed to so Matt Wright did the right thing and didn't release another game fiasco (`a la Daikatana).

      --
      All browsers' default homepage should read: Don't Panic...
  44. AI? by mlk · · Score: 2, Informative

    Wired should take a look at Brooks work ( http://www.ai.mit.edu/ ), they are getting there, pritty darn quickly too...
    Cog ( http://www.ai.mit.edu/projects/humanoid-robotics-g roup/cog ) is flipping cool, as is many other projects at the AI lab at MIT.

    mlk

    --
    Wow, I should not post when knackered.
  45. Crumble Ware by panck · · Score: 2, Funny

    I hereby coin the term "Crumble Ware" to apply to things like Anarchy Online, that maybe should have been left as Vapor for a little longer. They were sent out into the hands of eager consumers before they were done, and were shoddy and incomplete.

    So I'm now nominating the following products into the Crumble Ware top 10:

    Mac OS X v 10.0 (10.1.2 is actually quite good)

    Xbox (see /. here )

    Halo (only on xbox)

    AO

    --
    "What thou shalt not, I shalt did!" -Bart Simpson
    1. Re:Crumble Ware by eam · · Score: 1

      How about:

      Windows 2.0,
      Windows 3.0,
      RedHat 5.0,
      RedHat 6.0,
      RedHat 7.0,
      Almost anything with a ".0"

      I expect the ".0" releases of everything to suck. The ".0" is code for "We don't want to be called vaporware, so we're releasing what we have managed to do so far." Heck, every windows release has been crumbleware (except maybe XP - I haven't tried it yet). It's just a shame they didn't all crumble.

  46. Strange irony by xX_sticky_Xx · · Score: 2, Insightful

    I find it funny that Warcraft 3 made the list on the same day that beta test signups for WC3 are being accepted. Mind you, the site seems to be completely down at the moment.

    --

    ---

    I didn't want to leave this space blank.
  47. When did Wired by Anonymous Coward · · Score: 0

    Turn into "Time Magazine?"

    > To be fair, Cyc is not
    > really vapor -- some of its intelligence is in
    > use in some network tools, for example.

    So...why is it in the list of top vapor stuff?

    > "But I am not a systems administrator," St.
    > Germain said. "I just wanted to be blown away."

    Ahh. You're bored by practical applications of AI to solve existing problems. Maybe, once the important problems get solved, we'll give you some automated pr0n.

    > He raises a good point. Where are our robots?

    Geeez...you'd think that "Wired" would have realized that:

    1. AI is hard.
    2. The last time we thought all the hard AI problems would be solved RSN was in the early eighties.
    3. Aibo and other consumer products have color and motion tracking built in without requiring a BS in Geek.

  48. Simple solution by Anonymous Coward · · Score: 0

    unplug it. Smashing it with a 20-lb sledge would work too, and be more stress relieving. :)

  49. Wait 'till next year by Anonymous Coward · · Score: 0

    Indeed no profits.

    Wait until next year,
    Then about at this time we will
    see on wired:

    Greatest Tech. Failures of 2002:

    .
    .
    .
    3) VAsoftware
    2) transmeta
    1) linux as a business plan

    1. Re:Wait 'till next year by Anonymous Coward · · Score: 0
      1) linux as a business plan
      It seems that companies who wrote their own software and didn't solely rebundle others did quite well this last year (Ximian, Redhat, Mandrake).

      But really, Linux as a business plan? As opposed to what, Windows?

      Open source is the scientific method applied to software. It has nothing to do with making money, and neither does closed source (think internal software).

  50. Re:Empty promises is so true by Anon0mous · · Score: 1

    then give me a Linux that has a wizard based autodetecting (i aint got the patience to write down irq's or scrabble about looking for card names with a screwdriver under my desk) install that will run on ntfs or fat/32 ,will seamlessly boot alongside 2 other win os's by using the NT loader without screwing up my drives, does not require multiple partitions and 3gb to install, has built in full networking support for m$ networks so i can integrate it into our lan without spending hours setting shit up, comes complete with a fully functional mouse based gui drag n drop by default ,no compiling command line shite ,comes on 1 bootable cd rom (no floppy crap), oh and before i forget i want it for free, any ideas ?

  51. Re:Empty promises is so true by zcat_NZ · · Score: 1
    Mandrake?

    Redmond Linux looks pretty nice too; dunno how it is to install, but they've made it look like windows and apparently added stuff to make it network easily into a windows environment.

    Links not provided.. use google..!

    --
    455fe10422ca29c4933f95052b792ab2
  52. IT didn't make the list? by Anonymous Coward · · Score: 0

    Should whatever IT was make the list? I'm still waiting for the most revolutionary product ever created to hit. All I see is some over priced scooter you can't buy for another several years.

    ;)

  53. only one thing worse than Duke Nukem Forever by CtrlPhreak · · Score: 2

    The only thing that could be more vaporus than Duke Nukem Forever would be the OS X version of Duke Nukem Forever.

    --
    WikiAfterDark.com It's a sex wiki, go now!
  54. Where are our robots? by slashkitty · · Score: 1, Offtopic

    http://www.RunABot.com/ - has over 8,000 online chat bots. Create your own.

    --
    -- these are only opinions and they might not be mine.
  55. Yo Motherfucker by Anonymous Coward · · Score: 0

    PNG sucks, I have to load a plugin to use it. Not using PNG is GOOD from my point of view. Now go ask Apple to convert to Ogg or something.

    1. Re:Yo Motherfucker by Sloppy · · Score: 0, Troll

      Some day you'll upgrade your 386sx to something faster. When that day comes, you'll have enough memory to run a web browser that was written in 1995 (when most browsers started to support PNG) or later.

      --
      As copyright owner of this comment, I authorize everyone to defeat any technological measure which limits access to it.
  56. LZW only for GIF compression by bXTr · · Score: 1

    The LZW algorithm, which is used to encode GIF images, is patented, and the patent owner (Unisys) tries to get people to pay if they sell software with a GIF encoder in it.

    IIRC, LZW is only used for the compression of GIF images, not the actual encoding. There has been a GIF library alternative, libungif, available for some time now. It lets you programatically work with GIF images sans LZW. If you have to work with GIFs, check it out. Otherwise, like you said, PNGs are much better.

    --
    It's a very dark ride.
  57. This is why the tech-savvy don't read wired. by Anonymous Coward · · Score: 0

    > Speaking of Microsoft, some smart-aleck readers
    > opined that the most vaporous thing in tech
    > last year was the Justice Department's failure
    > to deliver on its promise to punish Bill Gates
    > for his company's monopolistic misdeeds -- but
    > we thought that a bit of a stretch.

    Please. Want to reenact Bill Gates vs. the DoJ?

    Here's how.

    Take your hand (Right or left, it doesn't matter) and look at it, so that your knuckles are facing you.

    Next, fold your pinky and thumb so that they're connected behind your palm.

    Then, fold your index and ring fingers down.

    Congratulations - you're the DoJ, and Bill Gates' hand is your own!

  58. dude by Anonymous Coward · · Score: 0

    you are hi-larious.

  59. IPv6 by bXTr · · Score: 1

    This'll blow my karma to hell, but, hey, you only live once. :P

    Granted IPv6 isn't technically vaporware since it DOES exist and *BSD and Linux support it. But, really, outside your own private network, who's using it? Any of the major ISPs? Don't think so.

    Don't get me wrong. I'm not knocking it. It just that if it's so much better than the IPv4 we've all been using, why isn't it being widely used? And don't tell me that new technologies take time to be implemented widely. Hell, P2P/Napster took off like teenage girls to an N'Sync concert, and IPv6 was around before then.

    Oh, fuck it! Who wants pie?!

    --
    It's a very dark ride.
    1. Re:IPv6 by heartstab · · Score: 0

      That's because P2P provided significant, tangible benefits to the end-luser. How many 14-yr-old girls on dialup with napster downloading n*sync and brittney spears know, care, or want to know about the technical issues of networking? TCP/IP? huh? What's that?

      Most of my friends are the same way. I hate it when they ask me stupid questions about how to fix their Windows boxen. I worked in a chip-testing lab once. I tell them to reinstall and not bother me with it.

    2. Re:IPv6 by Plasmoid · · Score: 1

      Shaw@home provides IPv6 address. Maybe all of the @home networks provide it. So check it out. Send them an email asking about the status of their IPv6 compliance. You may be surprised

      --
      You don't exist. Go away. --SysVinit Halt
    3. Re:IPv6 by Anonymous Coward · · Score: 0

      Works fine on Solaris, BSD, Linux, Windows 2K, Windows XP, Windows 95/98/ME (with Trumpet WinSock) as far as I know, and its already here. I use it everyday. As for its uses, one of the nice things is that their is no such concept of private address space... its just a matter of where things are routed. I suggest you visit HS247 for more details. To be fair though, you Yanks are behind the times, IPv6 does seem way more developer in Europe

  60. Re:Actually...it's a crappy idea by Chirs · · Score: 1

    Let's see...suppose they could make it work and be the same size as 35mm. Then you have a system that:

    1) gives you no preview so you don't know if the colour balance is right, focus was okay, or if someone blinked. This is one of the main advantages of digital.
    2) would have horribly limited storage capacity and battery capacity. Just think, all the electronics, the battery pack, and the flash memory all have to fit in a space the size of a 35mm roll of film
    3) would have to be made specifically for individual camera models due to the fact that the size and positioning of the light sensor has to exactly match the interior of the camera. This means that either there would only be a few compatible cameras, or the "digital film" canister would have to be made in dozens of different models, at much increased expense.
    4) would be very unwieldy to change rolls. Either you buy two of them at double the cost, or you wait while it downloads to a laptop or other more permanent storage. Either you pay twice as much, or you chance missing that perfect shot.

    The digital film idea has been hashed out multiple times on rec.photo.digital, and unless you're dealing with medium format digital backs ($20K and up), it just doesn't make sense.

  61. Vapor and PNG. by saintlupus · · Score: 2

    Mozilla, Konqueror, Opera, Netscape 4.0+, and IE 5.0+ fully support PNG.

    OmniWeb seems to as well - that's what I'm using to post this on my Mac OS X box.

    And, just to keep this on topic, my vapor vote goes to IPv6. I hear deployment is still just around the corner. In the mean time, I still can't get a guaranteed static IP at any price from a cable or DSL provider here in Buffalo.

    Supposedly IPv6 will have enough addresses to give one to each of the angels dancing on the head of the proverbial pin. Can't wait.

    --saint

    1. Re:Vapor and PNG. by Dahan · · Score: 4, Interesting
      And, just to keep this on topic, my vapor vote goes to IPv6.

      Get a free IPv6 tunnel from Freenet6 or Hurricane Electric.

      Supposedly IPv6 will have enough addresses to give one to each of the angels dancing on the head of the proverbial pin. Can't wait.

      I've got my block of 2^64 addresses...

  62. Is it just me? by MousePotato · · Score: 2
    Ok this is going a tad off topic but...
    'Speaking of Microsoft, some smart-aleck readers opined that the most vaporous thing in tech last year was the Justice Department's failure to deliver on its promise to punish Bill Gates for his company's monopolistic misdeeds...

    This is just more proof that when a person (OJ Simpson) or corporation(m$) has the financial resources and the power that comes with it to go one on one with the gov in a court room they always win and we (the taxpayers) lose?
  63. OT: WC3 Beta requires an ActiveX browser... by antdude · · Score: 2

    Registration for beta starts in about three hours (PST). Dang it (for ActiveX part)!

    --
    Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
  64. Duke Nukem 3D Forever or is that never by nexusone · · Score: 1

    I have given up on Duke Nukem 3D Forever.
    If they bost to have to best 3D engine when released, then they have to rewrite the engine to keep up with current tech..
    And by the time that engine is ready it will be out of date, then they will never get to the point they feel it is ready.....

    --
    Wise men speak because they have something to say, Fools because they have to say something!!!!
  65. Or is it me? by kindbud · · Score: 2

    I thought Top Ten Lists were OUT in the wake of Sept. 11. No wait, that was In or Out lists. That were out. My bad. I'm outta here.

    --
    Edith Keeler Must Die
  66. TF2 by asv108 · · Score: 1

    Does anyone know the current status of TF2? I remember back in 1998 TF2 was scheduled to be released as an add-on pack for Half Life in late November. I even pre-ordered it from EB that summer. I ended up getting an e-mail from EB in early 99 stating that my pre-order was canceled due to release changes.

  67. Here is my problem with Duke by Hangtime · · Score: 2

    Number 1: Major Code Rewrite
    Duke has never been about the engine its always been about Duke and the wacky adventures he gets into. "Come Get Some" comes to mind. 3DRealms went back and totally rewrote the game for the Unreal engine. Never ever ever ever go back and totally rewrite something unless your working in parallel. It just isn't worth it.

    Number 2: This has been hyped for a LONG TIME
    I was still living in the DORMS playing Quake 2 when they said this thing would be out soon. I distinctly remember chatting with people on the second map on the original CTF rotation about it. Don't give me the crap about "Its done when its done".

    Number 3: Give leeway to those companies that deserve
    At Microsoft anytime you are on a team that ships a product you get an award. id Software and John Caramack will have shipped Doom 3 before this thing gets out the door. Blizzard gets leeway because they generally take longer but STUFF SHIPS! This must make 3DRealms investors bonkers. Do you pull the plug on the funding or do you get out a product.

    I predict DNF will be exactly like Romero's piece of trash. It will smack of dating, be full of holes, and everyone will laugh. Show of hands of people who thing they could have studied C++ and game programming for two years then went pack to an ALREADY built engine and wrote this thing? Not sure if I could but I bet a big hunk of individuals here could.

    HT

    1. Re:Here is my problem with Duke by Anonymous Coward · · Score: 0

      3DR doesn't need to worry about investors because they're a private company.

      I'll give them the benefit of the doubt. I think it will be a good game.

  68. Re:YOU FUCKING CAPITALIST by Anonymous Coward · · Score: 0

    You truly are retarded, because you believe that big business is the only way to achieve anything worthwhile.

    Jobs, money, stuff--knock yourself out--there's more to life than ANY of that crap.

    Actually, you're not a retard, you're a fucktard.

  69. Silicon Film by Hans · · Score: 3, Informative

    I think they did start shipping at a point this year actually, but after a month they suspended operations:
    link.

  70. Re:AI? Rodney Brooks by Anonymous Coward · · Score: 0

    He's also an atheist. Atheists are cool.

  71. What about Live!ware 3.0 by systemaster · · Score: 1

    Those of us waiting for live!ware 3.0 to extend the use of live!drives have been waiting for the release e-mail for months, and their web site hasn't changed. Yes the CD is for windows, and Yes i have to use it for work/games, so get over it. If you have a live!drive you know how badly the release is needed.

    --
    LinuxWorx
    Spelling errors are intentional as are gramatical error
  72. Duke Nukem Now has a date? by mESSDan · · Score: 3, Informative
    Check Amazon UK.

    Or alternatively: http://www.amazon.co.uk/exec/obidos/ASIN/B00005NCE Z/o/qid%3D1010095826/sr%3D8-1/ref%3Dsr%5Faps%5Fvg% 5F1%5F1/026-6218755-4392446

    two words, HOLY SHIT!

    Our Price: £27.99

    Platform: Windows 95, Windows 98

    Release Date: 8 March, 2002. Not Yet

    Available: You may still order this product.

    We will ship it to you when it is released by the manufacturer

    --

    -- Dan
    1. Re:Duke Nukem Now has a date? by powerlord · · Score: 2

      This from people who put up a page taking orders for "Ginger" back when it was first leaked to the press, close to two or three years before an actual product was unveiled.

      Call me skeptical.

      --
      This space for rent. All reasonable inquiries will be entertained at proprietors discretion.
  73. Re:Actually...it's a crappy idea by uspsguy · · Score: 1

    1. Oh! I didn't know that my SLR 35's didn't have a preview. Not everybody uses digital for the LCD screen, I'd almost pay extra for one without that power-sucking feature. I like a viewfinder and use digital mainly for the ease in processing and the capacity of the CF cards.
    2. Am I the only one in the world who wouldn't mind carring a belt pack with extra battery power to have decent life and a reasonably powerful flash? I remember carring a 510 volt battery on my hip for a long time because it gave me a strobe with a 40' range and 2 second recycle times. Talk about being able to get those otherwise missed shots.
    3. This would not be a toy for the masses but for serious amatures and pros who already have a serious investment in a quality system and accessories. Custom backs for a few Nikons and Canons would cover most of the market.
    4. Removable storage? A simple CF slot on those few custom backs we already decided on. How many gigs do you need?
    Maybe RECREATION.photo.digital isn't the place for such discussions.

    --
    Profanity - The sign of a small mind trying to express itself.
  74. Neverwinter Nights??? by Anonymous Coward · · Score: 0

    I want to know what ever happened to Neverwinter Nights, I even went back to school so I'd have time to play it when it came out... maybe I'll get a degree instead.

  75. Whatever happened to the BitBoys killer GFX card? by Zaphy42 · · Score: 1
    Aren't we still waiting for Bitboys to release an nVidia killer gfx card?

    Amazingly, looking at their news page, they're still going!

    Come on, where is the damn card guys? ;)

  76. Re:Empty promises is so true by Anonymous Coward · · Score: 0

    Sounds like you've already bought the M$ crap hook, line and sinker! M$ networki. Please. You should really try a TCP/IP network.

    Try SuSE 7.3. You can download it.

  77. The Tux2 file system? by dannyspanner · · Score: 2, Interesting

    What about the Tux2 file system that was announced on Slashdot last year? The SourceForge site is dead and Google only turns up the original announcement and links to dead pages.

  78. If there was an 11th spot... by Anonymous Coward · · Score: 0

    It would have gone to BidforPower.

  79. Re:Empty promises is so true by Anonymous Coward · · Score: 0

    as soon as you give me a windows NT that runs on a HPFS or ext2fs.

    Asking for bullshit are we?

  80. Windows Security by Anonymous+Codger · · Score: 1

    They've been promising that one for a long time. Judging from the continuing news of security holes and virii, I'd sure put it on the vapor list.

    --
    No sig? Sigh...
  81. I installed mandrake by Anonymous Coward · · Score: 0

    and was watching TV within minutes of the Linux install, on the tuner in my Linux box. Blew me away. Can't do that with windows.

    By the way, is working at MS fun?

  82. Bit Boys by xinu · · Score: 1

    What about that all hyped video card from Bit Boys. Now THAT was vaporware and hype... I remember endless articles on how it was the next best thing to sliced bread...

  83. Where is .NET on this list by AlgUSF · · Score: 1

    .NET is the biggest piece of vaporware ever. MSFT should call it .NOT

    --


    I want my rights back. I was actually using them when our government stole them after 9/11.
  84. Doug Lenat [Re:The Vapor List Problems...] by alacqua · · Score: 1
    Thomas M Hughes writes: I don't know of anyone who honestly expected AI to arrive in 2001, especially no one who knew anything about it in 2001, or in 2000, or 1999, etc.

    Actually, Doug Lenat and Cycorp , who were mentioned in the article, seemed to be expecting just that - if you think Mr. Lenat beleives the claims that he has made. And whether or not he turns out to be correct, he seems to be a very smart man.

    My take (and I am certainly no expert) is that Mr. Lenat is a theorist and he sees no theoretical problem to acheiving his goals. This leaves him with an engineering problem which he consistently underestimates. I know I have essentially that problem often, although on a much smaller scale.

    Back to AI, you can add the fact that AI seems to be defined differenly by every person you speak to. This is another factor which can cause estimates on when the vapor will materialize to vary greatly. Some would even say AI had already arrived in 2001.

    --

    Move on. There's nothing to see here.
  85. Duke Nukem Forever Release Date by Arkham79 · · Score: 1

    If Duke Nukem Forever has no release date, why does Amazon list it as being released on 8 March, 2002?? It has it on it's pre-order list....maybe there is light at the end of the tunnel.........

    --
    https://comerford.net
  86. Don't believe Amazon by samael · · Score: 2

    Amazon are renowned for selling items when they don't have an actual release date. If it's not announced at 3Drealms, then nobody knows the ship date.

  87. What about the Kerbango? by Anonymous Coward · · Score: 0

    It is missing the most important vaporware of all: KERBANGO!!! To this date, I haven't seen any comparable piece of hardware

  88. What's in a name? by why-is-it · · Score: 1

    Duke Nukem Forever should really be renamed Dikatana2.

    I have heard it said that the title isn't Duke Nuken Forever, that's just how long it will take to get to market...

    --
    *** Where are we going? And what's with this handbasket?
  89. The Amiga One computer by cheekymonkey_68 · · Score: 1

    Surely this should be in the top ten vapourware list.

    For over six years who ever has owned the dead parrot that call itself Amiga has been telling us that "the Amiga revival is going to happen real soon." and that new Amigas are going to built.

    Lately the Amiga One is supposed to be on sale real soon...

    How I wish it was true, but in reality it should be the vapourware list....

    Or if you want to be obtuse and tell me Microsoft is promising another MSX revival (oops showing my age there) i'll take that as vapourware instead

  90. animated png - mng by oomcow · · Score: 1

    in case you're wondering, there is already a free standard for animated images that support lossy (jpg) and lossless (png) component images. =)

    png info is at: http://www.libpng.org/pub/png/
    mng info is at: http://www.libpng.org/pub/mng/

  91. Return of the Amiga? A good Vapor candidate? ;-) by Anonymous Coward · · Score: 0

    I'd have thought the new Amiga would have made
    it into 2001's list again? Oh well, perhaps
    'return of the Amiga' can make 2002's honours list? :-)

  92. Diablo 2 POLISHED????? by GeekDork · · Score: 1

    Since when was D2 a solid, well polished game? No matter what you're smoking, I want some of that weed! Without the hype and the great D1, D2 would have failed sure as hell. It was technically backwards at release date (BTW, there was a patch 2 days before release...) and the 8 or 9 patches that followed only caused a shift to different problems. The most recent versions tend to be fairly stable but game balance in singleplayer has gone to hell.

    --

    Fight hunger. Filet a politician and send him to a 3rd world country of your choice.

  93. I just read your bio. by Anonymous Coward · · Score: 0

    "The Reality Master is dedicated to viewing the world objectively; without emotionalism, wishful thinking, cynicism or silly prejudices"

    Dude, you are so full of yourself, it's not even funny. *Everyone*, and that includes you, has a bias. That fact that you can't see that makes you one of the biggest hypocrites on Slashdot. I'm not saying there's anything wrong with having a bias, but at least have the wisdom and maturity to *admit* that you have one.

    hint: if you are stuggling with finding your bias, I suggest reviewing your previous pro-miliary, pro-violence posts written sometime around Sept-Oct of last year.

    1. Re:I just read your bio. by Reality+Master+101 · · Score: 1

      *Everyone*, and that includes you, has a bias.

      "The Reality Master is dedicated to viewing the world objectively; without emotionalism, wishful thinking, cynicism or silly prejudices"

      I don't claim to be perfect, but I do claim to strive to find the Truth in any subject I think about.

      I'm not saying there's anything wrong with having a bias, but at least have the wisdom and maturity to *admit* that you have one.

      "Bias" means you taint opinions with personal prejudices in contradiction to the facts. That is different from just having strong opinions, which seems to be what you object to. Obviously I am going to have some of that, being human, but I submit that I am far less biased than most people.

      hint: if you are stuggling with finding your bias, I suggest reviewing your previous pro-miliary, pro-violence posts written sometime around Sept-Oct of last year.

      Supporting the military -- and violence -- when it is necessary to ensure a stable world and lawful society is recognizing an intrinsic truth of the world. Sometimes military force is necessary. No bias about it; it's simply factual proven by historical precedent. If you think that military action is always bad, you can take that as evidence of your thinking emotionally, rather than objectively.

      --
      Sometimes it's best to just let stupid people be stupid.