..a cool Slashdot Poll. Now these chance gets lost unused.
Doom was verboten
on
Masters of Doom
·
· Score: 2, Insightful
Back in 1993/1994 Doom was forbidden in the student's computer lab of my university, because it troubled the Netware III network bigtime. Had something to do with broadcasting for connections in multiplayer mode.
The admins actively hunted down some of the players. Of course, this didn't hinder most of the players, some of them were the admins themselves.
Doom and Descent(?) recall some remembrances of my old university days. I'm not a FPS player myself. I played Wold3d once and got sick after half an hour, so I played never again a FPS. It caused a certain kind of nausea to me, I simply couldn't follow the movements with my eyes after a longer time.
But I was an avid player of internet chess for some time. This was great!
There was a time, when computer chess was considered as one of the many options to understand(artificial) intelligence better. These ambitions have gone a long time ago, it seems. Humans are beaten by the mere velocity, not by the intelligence of computers.
In fact, the velocity of the machines may have been counterproductive in development of a real understanding of the game, of its semantic, its sense. Maybe chess computers have meanwhile developed primitive kinds of pattern recognition, but they still rely on (improved) forms of brute force computations, or (in the endgame) on completely computed endings (rook+pawn vs. rook).
What I would like to see are self-learning algorithms and a "verbal" representation of a strategy ("build up pressure on the queen side by gaining more room", or something like that).
Finally Crichton's vision from "Jurassic Park" comes true: that bio-chemistry companies and scientists will turn away from the "high-ethics" pharmaceutical and medical industry and turn to the home/entertainment industry instead.
Sad, another thing that was "inevitable".
Rhode+Schwarz offers GSM mobiles with encryption and PCMCIA cards for GSM mobiles. Ironically, it manufactures also so-called IMSI catchers, which allows secret services and other "authorities" to intercept any GSM mobile.
By the way, GSM is encrypted by default, but the providers can switch that off at any time without notification
OO-Programming can fade away, OO-Modelling won't
on
The Post-OOP Paradigm
·
· Score: 1
There are many programming paradigms and all have their own reason and justification. There are functional, declarative, logical, object-oriented and generative techniques. Some programming languages incorporate more than one of them. All these paradigms serve a certain purpose and object-orientiation
Modelling however is a different beast. There is only one truly natural way of modelling and it is object-oriented. Is is simply due to the fact, that we think of the world as consisting of objects having properties, behavior and eventually state.
So, object-orientiation, as we know it today, will eventually replaced, or more probably enhanced, by something different, but not modelling.
The author starts describing Java as an evolutionary dead-end, but doesn't really explain why. It has already spawned C#.
After that he speaks about the waste of processor cycles, we will likely see in the future. I think this will be true, but not because languages will rely on fewer "axioms", as he puts it, but because application will put layer upon layer of indirection, so each layer will only use the layers below in an unoptimized manner.
He's rant about OO-languages seems uninformed at best. OO can be effectively used to reduce complexity in the application domain.
..a cool Slashdot Poll. Now these chance gets lost unused.
Back in 1993/1994 Doom was forbidden in the student's computer lab of my university, because it troubled the Netware III network bigtime. Had something to do with broadcasting for connections in multiplayer mode.
The admins actively hunted down some of the players. Of course, this didn't hinder most of the players, some of them were the admins themselves.
Doom and Descent(?) recall some remembrances of my old university days. I'm not a FPS player myself. I played Wold3d once and got sick after half an hour, so I played never again a FPS. It caused a certain kind of nausea to me, I simply couldn't follow the movements with my eyes after a longer time.
But I was an avid player of internet chess for some time. This was great!
There was a time, when computer chess was considered as one of the many options to understand(artificial) intelligence better. These ambitions have gone a long time ago, it seems. Humans are beaten by the mere velocity, not by the intelligence of computers.
In fact, the velocity of the machines may have been counterproductive in development of a real understanding of the game, of its semantic, its sense. Maybe chess computers have meanwhile developed primitive kinds of pattern recognition, but they still rely on (improved) forms of brute force computations, or (in the endgame) on completely computed endings (rook+pawn vs. rook).
What I would like to see are self-learning algorithms and a "verbal" representation of a strategy ("build up pressure on the queen side by gaining more room", or something like that).
Finally Crichton's vision from "Jurassic Park" comes true: that bio-chemistry companies and scientists will turn away from the "high-ethics" pharmaceutical and medical industry and turn to the home/entertainment industry instead. Sad, another thing that was "inevitable".
Rhode+Schwarz offers GSM mobiles with encryption and PCMCIA cards for GSM mobiles. Ironically, it manufactures also so-called IMSI catchers, which allows secret services and other "authorities" to intercept any GSM mobile.
By the way, GSM is encrypted by default, but the providers can switch that off at any time without notification
There are many programming paradigms and all have their own reason and justification. There are functional, declarative, logical, object-oriented and generative techniques. Some programming languages incorporate more than one of them. All these paradigms serve a certain purpose and object-orientiation
Modelling however is a different beast. There is only one truly natural way of modelling and it is object-oriented. Is is simply due to the fact, that we think of the world as consisting of objects having properties, behavior and eventually state.
So, object-orientiation, as we know it today, will eventually replaced, or more probably enhanced, by something different, but not modelling.
The author starts describing Java as an evolutionary dead-end, but doesn't really explain why. It has already spawned C#. After that he speaks about the waste of processor cycles, we will likely see in the future. I think this will be true, but not because languages will rely on fewer "axioms", as he puts it, but because application will put layer upon layer of indirection, so each layer will only use the layers below in an unoptimized manner. He's rant about OO-languages seems uninformed at best. OO can be effectively used to reduce complexity in the application domain.
...what about improvements in telepathy?