But theres a catch in this case. Bioware has stating that they're planning on using downloadable content to expand on the Mass Effect games for several months/years now and given the overall success of Xbox Live Marketplace, they might actually have a chance of pulling it off. A couple side-quests every few months and an "expansion" every Christmas would be easy given Bioware's love for leaving tons of unexplored characters/backstories/areas in their games. Hell, KOTOR 2 (the "good ending") literally ended completely open-ended.
In comparison, the Xenogears series was one (big) mis-step after another. Its biggest flaw, however, was easily the fact that the game was SLOW to come out. The first Xenosaga came out in '02 and the second Xenosaga came out in '04. By that metric, the sixth game would've come out in 2012.
What about Doom 1 or Doom 2? By modern standards, the Doom 1/Doom 2 game engine has become a tech demo, but at the time both were practically the holy grail of PC gaming sales. I once saw shareware copies of Doom 1 being sold at a supermarket and Doom 2 added damned near nothing in terms of technical changes.
Courts: 32, Stuck Up Lawmakers: 0. Don't forget, many of these laws more or less never saw the light of day since many were struck down before ever going into effect.
Obviously, there are other 18-plus areas that you could imagine, but some of those might not come to fruition.
In other words, we're going to close our eyes, cover our ears and pray for the best.
If the ESRB went after TES: Oblivion for "nude" add-ons for the PC only and GTA3: SA for an accessable only by hacking portion of the game, theres going to be hell to pay if Sony's PS3 Home gets anything less than a M or AO rating.
Olympic Heights was an example of a residential area.
If so, then it was a pretty terrible example. The game easily shows that the city has hundreds of different citizens living within it, but we never see massive dorms or rows of apartments. People have to sleep somewhere and the game never shows the player.
Rapture was to be built-by and home-to the worlds best and brightest. You can assume there were some excellent engineers.
Nonetheless, you have to question how all the steel got down there. Even the world's greatest engineers working with the world's greatest supercomputers would be unable to predict water currents when you talking about MILES underwater.
This is never mentioned that I can recall, however it is implied that almost everyone was trapped in Rapture since Ryan shut off the bathysphere to the surface, and presumably most people were unable to, or unaware of how to exploit the smuggling exit(s).
Actually, no. When you play the game it is pretty obvious that there was at least one group who knew had access to one of the smuggling exits, had knowledge about it and simply didn't take advantage of it. Remember the smugglers in the fishery area? They could've escaped anytime beforehand.
Trying to redeem herself by providing a safehouse for the Little Sisters.
Uh, for a whole year? Sooner or later people would've wised up and forced her into action. And she's still needs to eat and drink, I never saw any evidence of her having a year's supply of rations stocked up in her safehouse.
Although the game revealed most of what happened before and how everything came to be, there are huge chunks of the game that really aren't explained. For example: the game constantly refers to Rapture as a "city" yet you never see any residential areas. (Where did people sleep?) How did they get so much steel down there? (You never see a massive "maintenance elevator" for equipment and materials.) Who came up with the technology for building a city on the ocean floor in the first place? The game constantly refers to smuggling operations prior to when the player shows up, did anyone ever manage to escape before everything went to hell?
Making a sequel for game would be easy (what was Tenenbaum doing while the player was following orders? She wasn't cooped up the whole time since you run into her relatively early in the game). A prequel would be ever easier (how did Tenenbaum survive this whole time? The game's events takes place over a whole year after the war broke out).
The U.S. has been interfering in Middle East politics forever causing orders of magnitude more harm than 9/11 ever caused. We were "attacked" by dissidents from our "allies".
Allow me to rephrase:
The U.S. has been interfering in European politics forever causing orders of magnitude more harm than WWI/WWII/The late-80s/early-90s Balkan Wars ever caused. We were "attacked" by dissidents from our "allies".
Oh and if you want to play the numbers game, many Middle Eastern citizens believe the U.S. allowed Saddam to begin the Iran-Iraq War (debatable), gave Saddam the chemical weapons he used against Iran and the Kurds (undebatable), has funded and encouraged the oppression of the Palestinians (undebatable), white-washed the aggressive actions of Israel (debatable, some countries claim the 1967 war was "illegal" despite the threats made against Israel prior to its outbreak) and set itself up as a target by maintaining a presence in the Middle East for decades (doubtful, European countries have held varying levels of influence over the region for centuries but its only in the 21st century do we hear terrorist reports of Muslims attacking on European soil).
Actually SquareEnix was a huge opponent of the slimline PS2. Statistically, SquareEnix has pointed out that most Japanese FFXI players play the game on the PS2 so when Sony removed hard drive support on the slimline PS2, they essentially killed most Japanese FFXI gamers (since the Xbox 360 version has nearly no demand in Japan). Oh and the lack of PS2 hard drives on the (used) market hasn't helped.
The MAJORITY of Germans were scared shitless by Hitler and didn't want to go to jail.
Hitler was arrested and then let out of jail early because of public support after publishing Mein Kampf. Sounds like he was pretty popular back then.
The MAJORITY of the world didn't want another fucking war; hindsight is 20/20.
Japan, Germany, Italy all did, they got the shaft after WWI and nearly every historian who has studying the subject knows it. Stalin wasn't going to start one on his own, but when Hitler starting making moves, he joined in. North Africa and the Middle East were wildly split between wanting war (Lawrence of Arabia anyone?) and keeping the peace (Turkey obtained independence in the 1920's and was busy rebuilding).
The MAJORITY of the Germans didn't know their government was committing such atrocities.
What you mean like the Nuremberg Laws? Which were LEGALLY passed by the German government? Which were passed in 1935, four years before WWII.
Go take a post-WWI history course if you want a perspective of the general sentiment pre-WWII. The world was an angry, frustrated, annoyed place after millions of people died just to (largely) maintain the status quo.
I know the parent post is meant to be funny, but this is Slashdot. The vast majority of readers here simply assume that the computers that were "hacked" were nothing more than honey-pots. There have been reports of China and U.S. hackers trying to break into each other's systems for YEARS. Unless a report comes out saying that some new weapon design or covert plans to invade Iran was stolen by one of these hackers, this is old news.
That is the problem you need to address, worrying about tattoos is being so overly preoccupied by details that you miss the big picture.
History has shown that the big picture can only be seen perfectly in hindsight. The MAJORITY of Germans during the 1930's SUPPORTED Hitler. The MAJORITY of the world wanted to let Hitler have Czechoslovakia, instead of going to war in 1938. The MAJORITY of Germans didn't know about the concentration camps until after Allied soldiers start ordering Germany citizens to bury the bodies.
By your logic, we should allow war/genocide/torture/the creation of a second class citizen society in other countries, because the MAJORITY (50% + 1 citizen) of the local citizens want it.
4. Be sure to find a FFL holding transfer agent prior to commiting to a purchase. Find and contact a FFL holding transfer agent through the FFL transfer agent links below.
6. The dealer will ship the firearm or other item to your FFL holder or to you, as appropriate by law.
Bolding mine.
Like the parent post said, you can use the internet as a means of finding dealers and exchanging money, but its still illegal to ship a firearm directly to a buyer without involvement of a FFT holder.
PAX gears towards a casual gamer audience but its core is largely hardcore gamers and the big corporations know that. E for All, on the other hand, has no core, no past history, a reputation for being the bastard child of the (former) E3 and some bad baggage from the questionable "success" of this year's media-only E3.
A community that doesn't tell the user to RTFM when Microsoft is shoving (seemingly) free, familiar software of most recent version of Windows down everyone's throats.
The player's arm isn't strapped to the machine, but its not like you can simply let go. The mechanical arm is pushing down your hand and assuming you were in the proper position (elbow down on the "table", hand gripping the opponent's hand) theres no straight-forward motion of letting go.
The machine can twist your arm up pretty badly. I once saw and tried one of these machines and I felt like my arm was being torn out at my shoulder. I'm 6'4" and since the machine was practically designed for people a whole foot shorter than me, my arm was in a pretty bad position (since I tried to play fairly and keep my elbow down on the pad).
Worse still, if a player is shocked by something (the sudden force of the game or your friend decides to drop an ice cube down your shirt), since the mechanical hand "grips" your hand with its thumb (assuming you held it properly), you can seriously mess your arm up if you try to pull away suddenly.
Or the devs could simply, you know, form their own guild/corp?
Honestly, if the devs simply formed their own guild and (more or less) remained "neutral" there'd be no problem. Super-rare/powerful ships at their disposal? As long as their not selling it off to the highest bidder or using it to smash the other guilds, who cares? They know exactly where and when certain items will appear? Just toggle the dev-only invisibility feature and disable all outgoing messages for the devs then watch players go into a frenzy when someone finally spots the target. Devs REALLY want in-game experience? Limit which guilds they can join and monitor what information/equipment they have access to (for god sakes don't let them join the #1 guild and then expect the community to not suspect foul play.)
The Chinese and Indian governments can pull it off because: 1) an overwhelming number of its population is either too poor or unable to attend school, 2) education is taken VERY seriously in those cultures, 3) if a family decides to keep his kid out of school, the government isn't exactly going to send social services after them.
Its also a matter of who decides what the kid will grow up to be. Does the kid, his parents or the government decide what hes destined to be? If the U.S. government started dictating what careers children would enter, millions would switch to private schools instantly.
Seriously, anti-video game bills are getting shot down left and right these days. With the media having a ball with Schwarzenegger painting himself as a hypocrite for casting in a number of games and local courts around the country refusing to even bother involving the Supreme Court, this bill is never going to pass.
According to Wikipedia, the Quake 3 engine was used for roughly 5 years (8 if you count the in-development game Severity). The Doom 3 engine is only 3 years old, unless ID Software decides to pull support (which isn't going to happen with ET:Quake Wars coming out soon) the Doom 3 engine has a solid 2 years left in it.
Except for the fact that heroes in the original Starcraft were pretty badass when you weren't talking about victory fleets or armies numbering in the hundreds. The Battlecruiser heroes could tear away at enemy bases by flying over unwalkable terrain and using Yamato gun, Zeratul was the ultimate scout/ambusher (at 100 damage, he had one of the highest base damage in the game), (Zerg) Kerrigan was damned near overpowered as the only non-protoss unit that could use psionic storm (perfect for those zerg versus zerg missions) etc.
Unless Blizzard plans on taking a step BACKWARDS, heroes are going to be a real pain in the ass to balance. Oh and heroes in Warcraft 2 were flat out terrible. They were barely stronger than basic units and since most missions REQUIRED you to keep them alive, not keeping them stuffed in the corner of your base meant you could lose the mission from a random enemy attack.
The game looked great at E3. How much work is left to be done before launch, and when can we expect to hear some details about multiplayer?
At E3 we wanted to show that we can live up to the promise of the original trailer. As for the second part of the question, we plan to follow up with more information on the game as additional details become available.
First off, he did not answer the first past of the question which is pretty damned important since Resistance:FoM lost a lot of the hardcore FPS gamers after the Halo 3 beta kidnapped anyone with a Xbox 360 and Xbox Live for several weeks. Secondly, "we plan to follow up with more information"? The game has been in development for 2 years (that we know of) and they're not giving details about multiplayer right now? What the hell have they been doing this whole time?
I liked the single-player campaign but I can't stand the multiplayer (I swear 99 out of 100 melee games use some unlimited money map)..
I just hope Blizzard doesn't drop the ball when it comes to balance the heroes. I played Dawn of War:Dark Crusade and I'll be honest, I simply had my Commanders (read: Hero) stomp through most of the levels after I managed to get certain gear for them (the Tau commander is godly once you get the jetpack and rocket launcher).
In comparison, the Xenogears series was one (big) mis-step after another. Its biggest flaw, however, was easily the fact that the game was SLOW to come out. The first Xenosaga came out in '02 and the second Xenosaga came out in '04. By that metric, the sixth game would've come out in 2012.
What about Doom 1 or Doom 2? By modern standards, the Doom 1/Doom 2 game engine has become a tech demo, but at the time both were practically the holy grail of PC gaming sales. I once saw shareware copies of Doom 1 being sold at a supermarket and Doom 2 added damned near nothing in terms of technical changes.
Courts: 32, Stuck Up Lawmakers: 0. Don't forget, many of these laws more or less never saw the light of day since many were struck down before ever going into effect.
In other words, we're going to close our eyes, cover our ears and pray for the best.
If the ESRB went after TES: Oblivion for "nude" add-ons for the PC only and GTA3: SA for an accessable only by hacking portion of the game, theres going to be hell to pay if Sony's PS3 Home gets anything less than a M or AO rating.
If so, then it was a pretty terrible example. The game easily shows that the city has hundreds of different citizens living within it, but we never see massive dorms or rows of apartments. People have to sleep somewhere and the game never shows the player.
Rapture was to be built-by and home-to the worlds best and brightest. You can assume there were some excellent engineers.
Nonetheless, you have to question how all the steel got down there. Even the world's greatest engineers working with the world's greatest supercomputers would be unable to predict water currents when you talking about MILES underwater.
This is never mentioned that I can recall, however it is implied that almost everyone was trapped in Rapture since Ryan shut off the bathysphere to the surface, and presumably most people were unable to, or unaware of how to exploit the smuggling exit(s).
Actually, no. When you play the game it is pretty obvious that there was at least one group who knew had access to one of the smuggling exits, had knowledge about it and simply didn't take advantage of it. Remember the smugglers in the fishery area? They could've escaped anytime beforehand.
Trying to redeem herself by providing a safehouse for the Little Sisters.
Uh, for a whole year? Sooner or later people would've wised up and forced her into action. And she's still needs to eat and drink, I never saw any evidence of her having a year's supply of rations stocked up in her safehouse.
Making a sequel for game would be easy (what was Tenenbaum doing while the player was following orders? She wasn't cooped up the whole time since you run into her relatively early in the game). A prequel would be ever easier (how did Tenenbaum survive this whole time? The game's events takes place over a whole year after the war broke out).
That or there was a leak somewhere totally unexpected. Don't forget, the Doom 3 alpha code was "leaked" by an ATI employee.
Allow me to rephrase:
The U.S. has been interfering in European politics forever causing orders of magnitude more harm than WWI/WWII/The late-80s/early-90s Balkan Wars ever caused. We were "attacked" by dissidents from our "allies".
Oh and if you want to play the numbers game, many Middle Eastern citizens believe the U.S. allowed Saddam to begin the Iran-Iraq War (debatable), gave Saddam the chemical weapons he used against Iran and the Kurds (undebatable), has funded and encouraged the oppression of the Palestinians (undebatable), white-washed the aggressive actions of Israel (debatable, some countries claim the 1967 war was "illegal" despite the threats made against Israel prior to its outbreak) and set itself up as a target by maintaining a presence in the Middle East for decades (doubtful, European countries have held varying levels of influence over the region for centuries but its only in the 21st century do we hear terrorist reports of Muslims attacking on European soil).
Actually SquareEnix was a huge opponent of the slimline PS2. Statistically, SquareEnix has pointed out that most Japanese FFXI players play the game on the PS2 so when Sony removed hard drive support on the slimline PS2, they essentially killed most Japanese FFXI gamers (since the Xbox 360 version has nearly no demand in Japan). Oh and the lack of PS2 hard drives on the (used) market hasn't helped.
Hitler was arrested and then let out of jail early because of public support after publishing Mein Kampf. Sounds like he was pretty popular back then.
The MAJORITY of the world didn't want another fucking war; hindsight is 20/20.
Japan, Germany, Italy all did, they got the shaft after WWI and nearly every historian who has studying the subject knows it. Stalin wasn't going to start one on his own, but when Hitler starting making moves, he joined in. North Africa and the Middle East were wildly split between wanting war (Lawrence of Arabia anyone?) and keeping the peace (Turkey obtained independence in the 1920's and was busy rebuilding).
The MAJORITY of the Germans didn't know their government was committing such atrocities.
What you mean like the Nuremberg Laws? Which were LEGALLY passed by the German government? Which were passed in 1935, four years before WWII.
Go take a post-WWI history course if you want a perspective of the general sentiment pre-WWII. The world was an angry, frustrated, annoyed place after millions of people died just to (largely) maintain the status quo.
I know the parent post is meant to be funny, but this is Slashdot. The vast majority of readers here simply assume that the computers that were "hacked" were nothing more than honey-pots. There have been reports of China and U.S. hackers trying to break into each other's systems for YEARS. Unless a report comes out saying that some new weapon design or covert plans to invade Iran was stolen by one of these hackers, this is old news.
History has shown that the big picture can only be seen perfectly in hindsight. The MAJORITY of Germans during the 1930's SUPPORTED Hitler. The MAJORITY of the world wanted to let Hitler have Czechoslovakia, instead of going to war in 1938. The MAJORITY of Germans didn't know about the concentration camps until after Allied soldiers start ordering Germany citizens to bury the bodies.
By your logic, we should allow war/genocide/torture/the creation of a second class citizen society in other countries, because the MAJORITY (50% + 1 citizen) of the local citizens want it.
4. Be sure to find a FFL holding transfer agent prior to commiting to a purchase. Find and contact a FFL holding transfer agent through the FFL transfer agent links below.
6. The dealer will ship the firearm or other item to your FFL holder or to you, as appropriate by law.
Bolding mine.
Like the parent post said, you can use the internet as a means of finding dealers and exchanging money, but its still illegal to ship a firearm directly to a buyer without involvement of a FFT holder.
PAX gears towards a casual gamer audience but its core is largely hardcore gamers and the big corporations know that. E for All, on the other hand, has no core, no past history, a reputation for being the bastard child of the (former) E3 and some bad baggage from the questionable "success" of this year's media-only E3.
A community that doesn't tell the user to RTFM when Microsoft is shoving (seemingly) free, familiar software of most recent version of Windows down everyone's throats.
The player's arm isn't strapped to the machine, but its not like you can simply let go. The mechanical arm is pushing down your hand and assuming you were in the proper position (elbow down on the "table", hand gripping the opponent's hand) theres no straight-forward motion of letting go.
Worse still, if a player is shocked by something (the sudden force of the game or your friend decides to drop an ice cube down your shirt), since the mechanical hand "grips" your hand with its thumb (assuming you held it properly), you can seriously mess your arm up if you try to pull away suddenly.
Actually, no they haven't. CCP has a track record for denying or outright covering up these incidents for weeks or months at a time.
And in a company where REAL MONEY IS INVOLVED, these sort of accusations would've brought in the FCC months ago.
Honestly, if the devs simply formed their own guild and (more or less) remained "neutral" there'd be no problem. Super-rare/powerful ships at their disposal? As long as their not selling it off to the highest bidder or using it to smash the other guilds, who cares? They know exactly where and when certain items will appear? Just toggle the dev-only invisibility feature and disable all outgoing messages for the devs then watch players go into a frenzy when someone finally spots the target. Devs REALLY want in-game experience? Limit which guilds they can join and monitor what information/equipment they have access to (for god sakes don't let them join the #1 guild and then expect the community to not suspect foul play.)
Its also a matter of who decides what the kid will grow up to be. Does the kid, his parents or the government decide what hes destined to be? If the U.S. government started dictating what careers children would enter, millions would switch to private schools instantly.
Seriously, anti-video game bills are getting shot down left and right these days. With the media having a ball with Schwarzenegger painting himself as a hypocrite for casting in a number of games and local courts around the country refusing to even bother involving the Supreme Court, this bill is never going to pass.
According to Wikipedia, the Quake 3 engine was used for roughly 5 years (8 if you count the in-development game Severity). The Doom 3 engine is only 3 years old, unless ID Software decides to pull support (which isn't going to happen with ET:Quake Wars coming out soon) the Doom 3 engine has a solid 2 years left in it.
Unless Blizzard plans on taking a step BACKWARDS, heroes are going to be a real pain in the ass to balance. Oh and heroes in Warcraft 2 were flat out terrible. They were barely stronger than basic units and since most missions REQUIRED you to keep them alive, not keeping them stuffed in the corner of your base meant you could lose the mission from a random enemy attack.
At E3 we wanted to show that we can live up to the promise of the original trailer. As for the second part of the question, we plan to follow up with more information on the game as additional details become available.
First off, he did not answer the first past of the question which is pretty damned important since Resistance:FoM lost a lot of the hardcore FPS gamers after the Halo 3 beta kidnapped anyone with a Xbox 360 and Xbox Live for several weeks. Secondly, "we plan to follow up with more information"? The game has been in development for 2 years (that we know of) and they're not giving details about multiplayer right now? What the hell have they been doing this whole time?
I just hope Blizzard doesn't drop the ball when it comes to balance the heroes. I played Dawn of War:Dark Crusade and I'll be honest, I simply had my Commanders (read: Hero) stomp through most of the levels after I managed to get certain gear for them (the Tau commander is godly once you get the jetpack and rocket launcher).