Who says multiplayer is the goal? It's my console, I get to decide how to use it. I'm not a frat-boy/dorm room/twentysomething sports game only guy. I don't play Madden, I don't play ESPN Basketball/Baseball. If I was to play with another person in the same room I'd play a Diablo clone, but would prefer to play that over the net.
It plays every game I own at 1600x1200 with everything turned up all the way.
1080p is 1920x1080. There are plenty of PC's out there still running at 1024x768, which is still the most common web browsing resolution (but probably not for much longer). Bought a laptop earlier this year, it runs 1280x800, only slightly bigger than 720p (1280x720) Sure, there's people running games at 2560x1600 but they are not the majority.
Oh? It's a dual boot thing, running Linux on your PS2/PS3 has little affect of "GameOS" functionality.
But if you mean Linux isn't easy to use, well it's not that hard, as long as you're willing to Google, read message boards and maybe buy a Linux for newbies type book. My first exposure to Linux was on the PS2, by the way. I'm a believer in "Linux for the masses, not just those who've taken programming classes."
Linux should come with the default PS3, and should come with a simple frontend like those on netbooks... And there should be some literature explaining how to use it and links to some websites containing more information.
When I first read about the PS3's ability to run Linux, it was Ken Kuturagi himself who said it would be installed by default, and I expected to see something similar to what you described above when the PS3 got released, then SCEfoo changed their mind.
Most people who have PS3 consoles are not even aware that it has these capabilities,
SCEA doesn't even advertise the GameOS web browser, the remote play, the DLNA or even the ability to rip CD's right in the thing, let alone the ability to install Linux on the thing. Been thinking about burning a bunch of YDL iso's and just standing near the PS3 display for a short time and giving them away somehow.
He's just joking about how the PS2 just won't die as a gaming platform already. Sony may have stopped pressing disks but you can download PSone games for your PS3 and PSP.
Yep, the crash of 85 is still quite influential. They don't want crappy diablo clones or point and click adventure games with bad voice acting from impoverished Eastern European devs or a bajillion bejeweled or Diner Dash clones showing up on their consoles, because when that happens, people blame the machine...not the developers.
Consoles in the home predate PC's in the home. In fact the most popular single model of home computer ever, the Commodore 64 was originally designed to be a gaming console that was turned into a home computer later in it's development. The same happened to the Amiga, which also got turned back into a console late in it's life. Besides, a lot of people back in the 80's early 90's used their C64's and Amiga's solely for gaming essentially using them much the same as consoles are today. There's people who only knew enough C64 commands to type: load "*",8,0
I can get a PC that will do all the same things plus a LOT more!
The current generation of consoles are far far more capable than the previous ones you might be thinking of, got around to compiling vim 7.2 on my PS3 today, I had 7.1 installed. And yes, I'm responding via Linux on my PS3:
Mozilla/5.0 (X11; U; Linux ppc64; en-US; rv:1.9.0.4) Gecko/2008111600 CentOS/3.0.4-1 Firefox/3.0.4
Ran firefox on my PS2 too, so that "I can do a lot more on my PC besides play games" argument doesn't work anymore.
Sigh, there's more games than FPS's, and some people actually play games....offline, non-competitively. So the competitive thing isn't an issue, various controls can be allowed/disallowed by the person that starts the game just like how they set up game parameters like aim assist now. It's not a major impediment, or even difficult to implement. It's been done..years ago.
Not everyone will use their keyboard and mouse on their PC with their console due to varying reasons, especially if it's the only PC in the house.
Look, keyboards are so useful outside of games on the PS3 that I bet a lot of people keep one attached, the GameOS web browser alone is such a use, let alone the messaging functions, or media functions. You can control GameOS entirely with mouse and keyboard if you want. I'm telling you, people who play online games on their PS2's/PS3's have keyboards, it's as simple as that. If people are willing to buy special purpose controllers for rhythm games, then don't you think that they'd be willing to buy a keyboard/mouse that makes using the web browser easier.
I can't agree since I often find the games I own which have console versions, perform, look and work a lot better on the PC than on the consoles [1] and as such, I prefer my laptop -
You probably spent more money on your laptop than we did, the old one, a Gateway 400SP plus purchased in 2003 was no match for the PS2 gaming wise, and the current one an HP dv6809wm is no match for the PS3. I doubt Oblivion would run on it as well or look like it does on the PS3. I haven't personally experienced the PS3 Orange box TF2 issues that guy with the petition did, but I'm in the US, it's a separate region server wise. But it does seem like the PS3 Orange box is a lazy port, I miss the mouse support the PS2 version of Half-Life has. And you've reminded me that I can't find my copy of the PS2 port of Deus Ex.
(the sad thing is that my Windows games, running under Wine+Linux run faster and often better than they do under Windows Vista).
I hear that. It always blew my mind that GIMP on the old Gateway laptop only ran somewhat better than GIMP on the PS2 did (but not 7x better), and using the "best" scaling method was faster on the PS2!
I wonder if yellow dog Linux actually has the GNU version and named it "nc".
Let's find out what the man page says:
AUTHORS
Original implementation by *Hobbit* 〈hobbit@avian.org〉.
Rewritten with IPv6 support by Eric Jackson 〈ericj@monkey.org〉.
Yep it does put a little more strain on the wrist. I found that raising the mouse a bit, by using a large book/object, say a copy of the 1st edition AD&D dungeon master's guide, helped. Lap pads/desk pads work too. Or some of those little tables with the base that slides under the chair designed for less mobile folks.
I must admit that I normally had the PS2/have the PS3 sitting on a computer desk (because I have Linux installed) so I only did the above when I moved it temporarily to the big TV in the living room for some purpose. But it worked well enough for playing EQOA, FFXI, Half-Life or Deus Ex.
[CronoCloud@mideel ~]$ gcc --version gcc (GCC) 4.1.1 20070105 (Red Hat 4.1.1-52.ydl.1) Copyright (C) 2006 Free Software Foundation, Inc. This is free software; see the source for copying conditions. There is NO warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
[CronoCloud@mideel ~]$ apropos pygame pygame (rpm) - Python modules for writing games pygame-devel (rpm) - Files needed for developing programs which use pygame
[CronoCloud@mideel ~]$ apropos sdl SDL (rpm) - A cross-platform multimedia library. SDL-debuginfo (rpm) - Debug information for package SDL SDL-devel (rpm) - Files needed to develop Simple DirectMedia Layer applications.
True, you're not going to develop a 3d hardware accelerated game directly on the PS3 (for now). But you can do 2D games or make a prototype to show a publisher or SCEA.
I can tell you that almost all PS2 online games support keyboard for lobby chat even if they use voice for in game chat. The PS2's Network adapter setup thing also supports keyboard input, which surprised me back in 2002. Game control is a different matter, most PC FPS ports support it. There are other games that support mouse and/or keyboard and some don't even mention it on the box. As I mentioned, Gran Turismo 4 has keyboard support for menu control, but doesn't mention it on the box or in the manual.
Consoles don't need to "come with" mouse and/or keyboard since people can just plug in any USB models, even the ones currently attached to their PC's.
Yeah, the resolutions there, especially considering console developers are very very good at making efficient use of the screen space they have (chat windows in EQOA and FFXI shrink and grow as needed) and tend to not keep UI on the screen when it's not being used.
1080p is 1920×1080, 720p is 1280x720. The TV I have my PS3 connected to is a 1080i/720p model with a native resolution of 1440x900 so GameOS runs in 1080i, I run Linux on my PS3 in WXGA VESA mode which is 1280x768.
Half-Life, Deus Ex, Unreal Tournament, Red Faction, all PS2 games with mouse and keyboard support. There are other games that support one or the other, you never really know unless you try. Did you know that Gran Turismo 4 has keyboard support for menu control? Found that out by accident.
Any PS3 game that uses the standard PS3 text entry API supports keyboards even if you can't use it to control the game. Oblivion is a good example of this, you can use a keyboard to name the spells and items that you enchant.
It's just a waste of money to implement support for those devices in your games if only a handful of people have said input devices.
Huh? Don't most people have USB keyboards and mice these days? Because that's what the PS2/PS3 use.
Console companies are missing a trick here, my parents bought me an Amiga because it could play games and therefore i would be satisfied with it, and it could also be used for doing homework etc... As the article mentioned, many games need a keyboard and mouse to play properly, and if a console could perform the basic computing tasks most people do they could save themselves the hassle and cost of having to maintain multiple systems.
When slashdotters said stuff like that I used to do this:
[CronoCloud@midgar CronoCloud]$ cat/proc/cpuinfo cpu : MIPS cpu model : R5900 V3.1 system type : EE PS2 BogoMIPS : 392.39 byteorder : little endian
But now I do this:
[CronoCloud@mideel ~]$ cat/etc/redhat-release Yellow Dog Linux release 6.0 (Pyxis)
The multitude of abilities are more easily accessed via keyboard and mouse, and there is a guarantee of enough space for patches/expansions/what have you.
There are two console MMORPG's, Everquest Online Adventures: supports keyboard and can be fully played with just a keyboard, stores patches on memory card and Final Fantasy XI: supports keyboard and mouse, uses (and requires) the PS2 hard drive for patches/expansions.
EQOA came out in 2003, FFXI in 2004, where have you been, in a cave?
Who says multiplayer is the goal? It's my console, I get to decide how to use it. I'm not a frat-boy/dorm room/twentysomething sports game only guy. I don't play Madden, I don't play ESPN Basketball/Baseball. If I was to play with another person in the same room I'd play a Diablo clone, but would prefer to play that over the net.
1080p is 1920x1080. There are plenty of PC's out there still running at 1024x768, which is still the most common web browsing resolution (but probably not for much longer). Bought a laptop earlier this year, it runs 1280x800, only slightly bigger than 720p (1280x720) Sure, there's people running games at 2560x1600 but they are not the majority.
Who says you can't merge them, my console is on a desk like this:
http://www.walmart.com/catalog/product.do?product_id=9854979
With this TV:
http://www.walmart.com/catalog/product.do?product_id=9204671
With this printer down below:
http://h10025.www1.hp.com/ewfrf/wc/document?docname=bpd02982&lc=en&dlc=en&cc=us&product=58749#
and this external hard drive that works in both Linux and GameOS:
http://www.amazon.com/Maxtor-Basics-Personal-Storage-External/dp/B000HKKNH8
And there's people with HTPC's in their living rooms attached to their big screen HDTV.
Oh? It's a dual boot thing, running Linux on your PS2/PS3 has little affect of "GameOS" functionality.
But if you mean Linux isn't easy to use, well it's not that hard, as long as you're willing to Google, read message boards and maybe buy a Linux for newbies type book. My first exposure to Linux was on the PS2, by the way. I'm a believer in "Linux for the masses, not just those who've taken programming classes."
That's true, but the Wii can't play your old NES game paks directly, while the PS3 is fully capable of playing your PS1 game discs directly.
When I first read about the PS3's ability to run Linux, it was Ken Kuturagi himself who said it would be installed by default, and I expected to see something similar to what you described above when the PS3 got released, then SCEfoo changed their mind.
SCEA doesn't even advertise the GameOS web browser, the remote play, the DLNA or even the ability to rip CD's right in the thing, let alone the ability to install Linux on the thing. Been thinking about burning a bunch of YDL iso's and just standing near the PS3 display for a short time and giving them away somehow.
He's just joking about how the PS2 just won't die as a gaming platform already. Sony may have stopped pressing disks but you can download PSone games for your PS3 and PSP.
Yep, the crash of 85 is still quite influential. They don't want crappy diablo clones or point and click adventure games with bad voice acting from impoverished Eastern European devs or a bajillion bejeweled or Diner Dash clones showing up on their consoles, because when that happens, people blame the machine...not the developers.
Consoles in the home predate PC's in the home. In fact the most popular single model of home computer ever, the Commodore 64 was originally designed to be a gaming console that was turned into a home computer later in it's development. The same happened to the Amiga, which also got turned back into a console late in it's life. Besides, a lot of people back in the 80's early 90's used their C64's and Amiga's solely for gaming essentially using them much the same as consoles are today. There's people who only knew enough C64 commands to type: load "*",8,0
The current generation of consoles are far far more capable than the previous ones you might be thinking of, got around to compiling vim 7.2 on my PS3 today, I had 7.1 installed. And yes, I'm responding via Linux on my PS3:
Ran firefox on my PS2 too, so that "I can do a lot more on my PC besides play games" argument doesn't work anymore.
Sigh, there's more games than FPS's, and some people actually play games....offline, non-competitively. So the competitive thing isn't an issue, various controls can be allowed/disallowed by the person that starts the game just like how they set up game parameters like aim assist now. It's not a major impediment, or even difficult to implement. It's been done..years ago.
Look, keyboards are so useful outside of games on the PS3 that I bet a lot of people keep one attached, the GameOS web browser alone is such a use, let alone the messaging functions, or media functions. You can control GameOS entirely with mouse and keyboard if you want. I'm telling you, people who play online games on their PS2's/PS3's have keyboards, it's as simple as that. If people are willing to buy special purpose controllers for rhythm games, then don't you think that they'd be willing to buy a keyboard/mouse that makes using the web browser easier.
You probably spent more money on your laptop than we did, the old one, a Gateway 400SP plus purchased in 2003 was no match for the PS2 gaming wise, and the current one an HP dv6809wm is no match for the PS3. I doubt Oblivion would run on it as well or look like it does on the PS3. I haven't personally experienced the PS3 Orange box TF2 issues that guy with the petition did, but I'm in the US, it's a separate region server wise. But it does seem like the PS3 Orange box is a lazy port, I miss the mouse support the PS2 version of Half-Life has. And you've reminded me that I can't find my copy of the PS2 port of Deus Ex.
I hear that. It always blew my mind that GIMP on the old Gateway laptop only ran somewhat better than GIMP on the PS2 did (but not 7x better), and using the "best" scaling method was faster on the PS2!
Let's find out what the man page says:
Ahh BSD version.
Yep it does put a little more strain on the wrist. I found that raising the mouse a bit, by using a large book/object, say a copy of the 1st edition AD&D dungeon master's guide, helped. Lap pads/desk pads work too. Or some of those little tables with the base that slides under the chair designed for less mobile folks.
http://www.walgreens.com/search/search_results.jsp?term=table&wsection=P
I must admit that I normally had the PS2/have the PS3 sitting on a computer desk (because I have Linux installed) so I only did the above when I moved it temporarily to the big TV in the living room for some purpose. But it worked well enough for playing EQOA, FFXI, Half-Life or Deus Ex.
I named PS2 games because I don't have many PS3 games to test!
USB keyboards and mice are cheap, it's not a major obstacle.
But probably not as well as a PS3 (which is capable of running OpenOffice via Linux) or Xbox 360 could.
By the way, per your sig, on some systems (like the YDL I have installed on my PS3) netcat is "nc"
The default desktop environment on YDL, E17, is slow for some reason. Even Gnome or KDE is faster, let alone XFCE or fluxbox.
Yes, me too, considering that the PS2 port of the original Half-Life DOES have such support. It's just a lazy port by lazy devs.
Try using a good sized hardback book. or one of those "lap pads/lap desks" with the cushion on the bottom and flat surface on top.
http://www.nextag.com/desk-lap-writing/search-html
True, you're not going to develop a 3d hardware accelerated game directly on the PS3 (for now). But you can do 2D games or make a prototype to show a publisher or SCEA.
I can tell you that almost all PS2 online games support keyboard for lobby chat even if they use voice for in game chat. The PS2's Network adapter setup thing also supports keyboard input, which surprised me back in 2002. Game control is a different matter, most PC FPS ports support it. There are other games that support mouse and/or keyboard and some don't even mention it on the box. As I mentioned, Gran Turismo 4 has keyboard support for menu control, but doesn't mention it on the box or in the manual.
Consoles don't need to "come with" mouse and/or keyboard since people can just plug in any USB models, even the ones currently attached to their PC's.
Yeah, the resolutions there, especially considering console developers are very very good at making efficient use of the screen space they have (chat windows in EQOA and FFXI shrink and grow as needed) and tend to not keep UI on the screen when it's not being used.
1080p is 1920×1080, 720p is 1280x720. The TV I have my PS3 connected to is a 1080i/720p model with a native resolution of 1440x900 so GameOS runs in 1080i, I run Linux on my PS3 in WXGA VESA mode which is 1280x768.
Imagine sitting on a couch, with the keyboard on your lap, and an optical mouse sitting beside your right thigh on the couch.
It's been done, not a big deal.
Half-Life, Deus Ex, Unreal Tournament, Red Faction, all PS2 games with mouse and keyboard support. There are other games that support one or the other, you never really know unless you try. Did you know that Gran Turismo 4 has keyboard support for menu control? Found that out by accident.
Any PS3 game that uses the standard PS3 text entry API supports keyboards even if you can't use it to control the game. Oblivion is a good example of this, you can use a keyboard to name the spells and items that you enchant.
Huh? Don't most people have USB keyboards and mice these days? Because that's what the PS2/PS3 use.
When slashdotters said stuff like that I used to do this:
But now I do this:
There are two console MMORPG's, Everquest Online Adventures: supports keyboard and can be fully played with just a keyboard, stores patches on memory card and Final Fantasy XI: supports keyboard and mouse, uses (and requires) the PS2 hard drive for patches/expansions.
EQOA came out in 2003, FFXI in 2004, where have you been, in a cave?
And the Magnavox odyssey came out in 1972, before the first generation of home computers (The PET, Apple II, and TRS-80) No, the Altair doesn't count.