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Will Consoles Merge Back Into PCs?

GamePolitics is running an interview with Randy Stude, president of the PC Gaming Alliance, discussing the future of gaming on the PC and the console. Stude has some interesting thoughts regarding the long-term viability of stand-alone consoles: "The guts of every console should tell you that the capability is there for the PC to act as the central point for all the consoles. If you bought a PC and as part of that equation you said, Okay, when you're on the phone with Dell, 'Hey, Dell, on this PC, this new notebook I'm buying, can you make sure it has the PlayStation 4 option built into it?' Well, why not? Why shouldn't that be the case? [Sony is] certainly not making any money on the hardware. I mean, can't they create a stable enough environment to specify that if Dell's going to sell that notebook and say that it's PlayStation 4 [compatible] that it must have certain ingredients and it must meet certain criteria? Absolutely they could [do] that. Are they going to do it? I don't know. I predict that they will. I predict that all of the console makers over time will recognize that it's too expensive to develop the proprietary solution and recognize the value of collapsing back on the PC as a ubiquitous platform."

356 comments

  1. No.... by jawtheshark · · Score: 5, Insightful

    Never gonna happen.... I simply can't see that ever happening. It would at least partially mean that companies like Sony or Nintendo need to build components and allow interoperability with what is essentially an open platform. It means releasing control, they won't do that.

    Besides, consoles are mostly played at the TV and installed in a fixed way like a DVD Player. It is simply convenient. Connecting a laptop to your TV? Cumbersome!

    I personally think that PC gaming is on the way out except for a few niches. My brother bought GTA4, and we simply can't get to run it on his 2 year old PC. He now faces the choice: pay about 1500€ for a new rig in order to play GTA4 at acceptable rates. Or spend +/-450€ on a PS3 and buy the game again....

    I recommended him to get the PS3.... Throw in a USB mouse and a USB keyboard and he can play like he is used to.

    --
    Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
    1. Re:No.... by TheThiefMaster · · Score: 3, Informative

      GTA4 is known to have a terrible PC port. Most recent games would run just fine on a couple-of-year-old pc.
      A surprising number of games even run on my parents' TIME (who've now gone bust) pc from 2003, and that has integrated graphics (admittedly it's an integrated geforce 4, not a via or sis crap).

    2. Re:No.... by jawtheshark · · Score: 1
      Yes, I know... He preordered it. I didn't find out until the day I actually had to install it on his machine. My wifes PC is from 2003 and runs Half Life 2 just fine. Sure, I did upgrade the graphics card.....

      It really is because of the shitty port, but my brother is a die hard GTA fan, so it's either spend a lot of money, or spend a lot less on a console.

      --
      Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
    3. Re:No.... by Anonymous Coward · · Score: 1, Insightful

      My wifes PC is from 2003 and runs Half Life 2 just fine. Sure, I did upgrade the graphics card.....

      Imagine that! A computer from 2003 running a game from 2004 with no problems! And it probably would've done it even without upgrading the graphics card.

    4. Re:No.... by jawtheshark · · Score: 1

      Actually, it didn't... The ATI in it couldn't cope...

      --
      Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
    5. Re:No.... by plasmacutter · · Score: 4, Insightful

      I have one thing to add to this.

      MMO's are preferably played on PC's.

      The multitude of abilities are more easily accessed via keyboard and mouse, and there is a guarantee of enough space for patches/expansions/what have you.

      For every other genre though, i agree a console is better.

      --
      VLC FOR MAC IS DYING! IF YOU DEVELOP, PLEASE SAVE IT!!
    6. Re:No.... by Kneo24 · · Score: 1

      I'd be surprised if a console game had mouse and keyboard support.

    7. Re:No.... by jawtheshark · · Score: 1

      I don't know for sure, because I never tried. I used to have a PS2, and one some games there was mouse & keyboard support.

      --
      Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
    8. Re:No.... by Anonymous Coward · · Score: 0

      The beauty of a PC is it's modular. The solution is to upgrade whatever component is holding the system back. In your case with GTA4, just buy a Geforce 9800 for about $100 and you'll be playing almost any game out there at maximum settings.

      If it's a laptop you can simply upgrade the MXM with one that has a better GPU. That should only set you back $100-$200 for a Geforce 8600-9600 range module.

      If it uses integrated graphics, then it was a poor choice for gaming from the beginning and a new laptop with a decent (Geforce 8600/9600), dedicated GPU should only run about $800-900. Considering that a PS3 costs about $500, it still makes more sense to just fork out the extra money for a machine that can do vastly more than a game console.

    9. Re:No.... by jawtheshark · · Score: 1

      Yes, but what if consoles add in support for keyboard and mouse? With the harddisks in consoles today, you can have your patches/expansions/what have you....

      With HDTV the resolution is even there....

      --
      Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
    10. Re:No.... by zehaeva · · Score: 5, Interesting

      RTS games are joy to play on consoles then? FPS games? I'll grant you some RPG's and Platformers and a few FPS's designed from the outset to work well on consoles but every other genre than MMO's? ~zehaeva

    11. Re:No.... by jawtheshark · · Score: 2, Insightful

      Considering that a PS3 costs about $500, it still makes more sense to just fork out the extra money for a machine that can do vastly more than a game console.

      Except that for the PS3, there will still be games made for it in 5 years. A 5 year old PC? Upgrading? I don't think so. So, yes, I could upgrade the graphics card for 100€ and not be sure that it works correctly. That's the main problem: I have no idea if "just buying a GeForce 9800" will do. Nobody can guarantee me that.

      My brother buys his games anyway.... So 50€ for a boxed PC game or 50€ for a boxed PS3 game are no difference. The games coming out in 2 years will not work on his PC and as such he will have to fork over those 800€-900€ (you're really optimistic for gaming grade hardware). Every, fucking, two years. The PS3 will happily run in two years with all the games coming out for it. Sure, the next gen console will be around the corner.

      Longevity for consoles is much larger than longevity for gaming PCs.

      --
      Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
    12. Re:No.... by Anonymous Coward · · Score: 1, Informative

      Keyboard and mouse support would be a great improvement for numerous game genres. In fact it would be nice if consoles started packing a keyboard and mouse in with the console. It might offer more incentive for game developers to start adding support for them.

      Unless the hard drive in a console is readily replaceable with any size and brand of drive I want to put in it, then it doesn't matter. The largest drive available for the Xbox 360 is a paltry 120GB. For the PS3 it's not much better, only 160GB. My laptop has an internal 360GB drive and my desktop PC has two 1TB drives.

      The 30" display on my gaming PC has a maximum resolution of 2560x1600 and cost the same as most 32" 1920x1080 HDTVs. Perhaps I'm just spoiled, but the resolution difference is incredible. At 2560x1600, you really don't even need to use AA since the pixel size is so fine.

    13. Re:No.... by Negatyfus · · Score: 1

      1500â? I'll advise you to do some more research, as I've done recently for a potential new gaming PC. You can upgrade your entire system to a decent new rig for under 600â. It's not cheap as in console cheap, but 1500â it is not. Also, PC games are generally cheaper. I hope PC doesn't die out. :(

    14. Re:No.... by jawtheshark · · Score: 1

      On the other hand, you use your computer for far more than only games. Those 160Gig might be more than sufficient for the games only. Reminds me of how the PSP would only sell in the "Mega Pack" version because it came with a 1Gig memory card and the regular version only came with a 32Meg memory card. Well, for my savegames the 32Meg memory card still isn't full! Go figure....

      The 30" display on my gaming PC has a maximum resolution of 2560x1600 and cost the same as most 32" 1920x1080 HDTVs. Perhaps I'm just spoiled

      Perhaps? Perhaps?!?

      --
      Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
    15. Re:No.... by Anonymous Coward · · Score: 0

      I had the same plan but it was with UT3 as opposed to GTA, it's not a bad idea but you need to remember that UT3 is (to my knowledge) currently the only PS3 game that supports mouse and keyboard at the moment. UT3 is great on the PS3, but you're stuck with PS3 servers so wave goodbye to any chance of playing with your 'PC friends'.

      If you're a PC gamer and you like your FPS games you're best just buying a new rig unless you want to play with a controller.

      I was really pissed off that there was no native mouse/KB support for the PS3 Orange box; my solution was to buy a FragFX (http://www.splitfish.com), it's OK but as the 'mouse' is merely emulating an analogue stick it's close but not quite the same as a mouse.
      Rather frustrating really.

      There's also the XFPS (http://www.totalconsole.com/servlet/the-259/XFPS-360-PLAYSTATION-3/Detail), yet I've also heard it's not quite the same.

      It seems either way you'd be shelling out, personally I'd stick with the PC for FPS.

    16. Re:No.... by Bert64 · · Score: 1

      Keyboard and mouse support on consoles would be great, especially if a large number of games supported them... Unlike various addon controllers like the steering wheels you can get, which only work with a small handful of games.
      Having a console-like device that connects to the TV, has a keyboard and boots games directly by inserting the media is far from a new idea... The Amiga did that, and damn well too.
      Console companies are missing a trick here, my parents bought me an Amiga because it could play games and therefore i would be satisfied with it, and it could also be used for doing homework etc...
      As the article mentioned, many games need a keyboard and mouse to play properly, and if a console could perform the basic computing tasks most people do they could save themselves the hassle and cost of having to maintain multiple systems.
      On the Amiga, there were some annoying games that made you type characters using the joypad, but most games used each IO device where it was most appropriate.

      Incidentally, the PS3 uses standard SATA drives, so there is nothing stopping you connecting a bigger one... It's designed to take 2.5" laptop drives internally, but you can actually connect a 3.5" desktop drive if you don't mind having cables hanging out and have an external source of power for it.

      --
      http://spamdecoy.net - free throwaway anonymous email - avoid spam!
    17. Re:No.... by jawtheshark · · Score: 1

      My brothers PC cost 1000€ two years ago. What is reusable? The harddisk and the optical drives. All the rest needs to be replaced. [1] So, okay, take 600€ to get a "okay rig" (Quad-Core, SLI GFX card possible for that price? Because it seems GTA4 only runs okay on such rigs) That new machine is going to play GTA4 fine (I must assume), but in two years GTA5 comes out and he'll be faced with the same upgrade costs. However GTA5 will run on the PS3 because consoles have a much longer "lifecyle".

      Console games seem to be the same price as PC games where I live.

      [1] Also note that upgrades take a lot of time. A lot of MY time.

      --
      Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
    18. Re:No.... by Anonymous Coward · · Score: 1, Informative

      That isn't exactly true. In fact I play modern games on a PC that is originally from 2002. It still uses an old Pentium 4 (non-HT even). Over the years I've upgraded a part here and a part there. New motherboard with PCIe slots, more RAM, more powerful power supply and a new video card. The total cost of these upgrades was only about $300 spread over a period of almost 7 years. It runs just about any game I can throw at it very well. Looking at the requirements for GTA4, my "old" PC far exceeds all of the recommendations with exception to my single core P4 and that's probably only because they decided to use a software based physics engine.

      Nobody will guarantee anything, but if you have any knowledge of building PCs then you'll basically be able to "guarantee" it yourself. Find the bottleneck in the system, replace the necessary parts and say hello to practically a brand new computer.

      In addition, all PC games allow the user to customise settings to suit their computer. The user can find the right balance of settings that pleases them if their hardware isn't capable of handling full settings. On a console game you have no such ability. You're stuck with whatever limitations the console has. The way you make it sound is like a console somehow magically increases in performance over the years. A 5 year old console is no better than a 5 year old gaming PC and the truth is the PS3/360 were comparatively underpowered when they were released and now look simply abysmal next to a modern PC game. So yeah, a new game might run on a 5 year old PS3, but it will also run on a 5 year old PC with the right game settings.

    19. Re:No.... by tomhudson · · Score: 2, Insightful

      Never gonna happen.... I simply can't see that ever happening. It would at least partially mean that companies like Sony or Nintendo need to build components and allow interoperability with what is essentially an open platform. It means releasing control, they won't do that.

      Besides, unlike Sony or Microsoft, Nintendo is selling their Wiis at a profit - and they're still in short supply, not having dropped their price by even one penny since they were first introduced, unlike the other two.

      Thursday,December11,200822:18

      Business and Law
      By Wolfgang Gruener
      Thursday, December 11, 2008 22:18

      Chicago (IL) - Nintendo has never seen a more successful month of game console shipments than November 2008: We knew before the release of NPD's November 2008 numbers that Nintendo was on track break its November 2007 U.S. sales record of 981,000 sold Wiis, but it we were stunned to see that the company was apparently able move more than 2 million consoles last months. Microsoft also had an excellent month, but Sony's PS3 is clearly trailing its rivals at this time: Only one out of ten game consoles sold was a PS3 in November. Extra: Shipment and Market Share Charts.

      Microsoft may have made the most noise after Black Friday, but it was Nintendo that dominated the month and creamed both the Xbox 360 and the PS3. 2,040,000 Wiis were sold in the U.S. in November, according to NPD - which is up from 981,000 units in November 2007 and even shattered the best month of the Wii so far - December 2007 - which saw sales of 1,350,000 units. The Wii is the first game console to break the 2-million barrier.

      So, if you're #1 in the marketplace, and, unlike your competitors, you're making a profit on every unit you sell, why would you want to give it up? It's not like you can't find the XBox selling for as low as $199 new, but people would still pay more for a Wii.

    20. Re:No.... by Anonymous Coward · · Score: 0

      Yes indeedy. You win. Vested interest guy from "PC Gamers Alliance" fails. What a crappy story.

    21. Re:No.... by Amphetam1ne · · Score: 1

      Euro 1500? Are you getting it gold plated or somthing?

      Presuming that you current kb, mouse, monitor, etc are fine you can build a new box powerfull enough to play GTA4 with good settings for under £500.

      --
      I only buy pepper spray that's been tested on anti-vivisectionists.
    22. Re:No.... by jawtheshark · · Score: 1

      The only question that I have for you is: did you try GTA4?

      I frankly don't think so. I am writing this on a 2.6GHz HT P-IV with 2Gig RAM and a GeForce FX5500. Will it run GTA4? Hell no! Could I even upgrade it to make it run at lowest-of-lowest settings? Hello no! The machine is AGP-based for crying out loud!

      Now, my brothers PC is much better. Over time we did upgrade it: from single core to dual-core. From 512Meg RAM to 2Gig RAM. The only thing we didn't upgrade is his graphics card which is a GeForce 6600GT and most likely the reason why GTA4 doesn't run. The minimum system requirements for GTA4 are Dual-Core in the 2GHz range, 1Gig RAM and a 256 MB NVidia 7900. That is minimum, which every gamer knows means "won't run". So will buying an 512MB NVidia 8600 (Recommended) solve the problem? I haven't understood Nvidias numbering scheme in ages. Would a 9500GT work (~76€)? I have no idea...

      The adaptable settings are a red herring, because you know as well as I do that PC gamers won't accept the lowest setting. They'll run out and buy new hardware.... even if 3 years ago they said they would never do that.

      Console games "just work" and even tend to get better over time. Have you ever seen GTA San Andreas on the PS2? That game was insanely well made on a underpowered MIPS based machine. Sure, I'm sure it will run on my 2003 P-IV, but would it run on a 2000 PC (that's when the PS2 came out)? Even with a few upgrades? I honestly don't think so. And the port of GTA San Andreas was actually a good port.

      --
      Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
    23. Re:No.... by jawtheshark · · Score: 1

      No... Quad-Core, 4Gig RAM, perhaps even 8 or 16, and SLI Graphics cards. That's gonna set you back. Besides £500 is still more than the €400 for a PS3 which is guaranteed hassle-free.

      --
      Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
    24. Re:No.... by Anonymous Coward · · Score: 0

      Connecting a laptop to your TV? Cumbersome!

      Seriously? Even now when every TV has a VGA, DVI, and/or HDMI connector? I've got 2 TVs, both with computers plugged in to them. My 7 year old daughter could do it.

      And there absolutely no way you can convince me that you need to shell out 1500 euros for PC that can play GTA4. I haven't upgraded my PCs (except for getting a $150 video card) in over three years and they all play everything I throw at them ( COD4, 5, L4D, Grid, Crysis, POP, Spore, etc...) on the market at 720p or better resolution)

      I could build you an entirely new PC for $500 (probably 300-400) that can do even better.

      Now granted, A console is, in general, much easier to deal with than a PC, BUT if you are going to have a PC, and you pretty much need one anyway these days, You may as well be able to play console games on it.

      As it is, my 4 year old Athlon 64 2.0Ghz PC with a now very cheap Geforce 9600 card in it, hooked up to a 720p Projector, meets or exceeds the graphics quality of any console. Plus it runs MediaPortal.

    25. Re:No.... by steveo777 · · Score: 1
      --
      This sig isn't original enough, it's time to come up with something witty...
    26. Re:No.... by Chaos+Incarnate · · Score: 1

      Then you really cheaped out when you bought it; my mid-2003 machine with a not-top-of-the-line-when-I-bought-it ATI (I had a 9000, 9600 had been the top) handled HL2 and its expansions just fine.

      --
      Benford's Corollary to Clarke's Law: "Any technology distinguishable from magic is insufficiently advanced."
    27. Re:No.... by F-3582 · · Score: 1

      What the hell are you guys talking about?

      Did anyone ever try to connect your regular USB keyboard and mouse to a PS3? Most Unreal engine games will recognize them out-of-the-box, for example. See, even Age of Empires for PS2 had keyboard and mouse support.

    28. Re:No.... by Chaos+Incarnate · · Score: 1

      The biggest drive that ships with a PS3 is a 160 GB but you can replace it with any 2.5" SATA drive you want.

      And what card are you using to drive that 2560x1600 monitor while still getting decent framerates in, say, Crysis?

      --
      Benford's Corollary to Clarke's Law: "Any technology distinguishable from magic is insufficiently advanced."
    29. Re:No.... by Kneo24 · · Score: 1

      Yes, really. I said "mouse and keyboard", not just a non-standard mouse designed to work for only a few games.

    30. Re:No.... by jawtheshark · · Score: 1

      Seriously? Even now when every TV has a VGA, DVI, and/or HDMI connector? I've got 2 TVs, both with computers plugged in to them. My 7 year old daughter could do it.

      Yes, cumbersome. Not because of its complexity but because the laptop will not stay connected. A console gets installed like a DVD player. A laptop will "wander" around the house. So it's disconnect/reconnect. Finding a good spot to put the laptop, and on top ugly cables in front of your TV instead of nicely bundled at the back. Guess you're not married? Ugly cables are an issue for any married geek.

      you need to shell out 1500 euros for PC that can play GTA4

      From wikipedia: Intel Core 2 Quad 2.4 GHz, AMD Phenom X3 2.1 GHz 2.5 GB 512 MB Nvidia 8600 / 512 MB ATI 3870. It might be possible to build something like that for 500€ (Still I doubt it), but in two years time he'll have exactly the same problem when GTA5 comes out. Not so with a console.

      --
      Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
    31. Re:No.... by DuckDodgers · · Score: 2, Insightful

      Absolutely.

      Plus, of course, some first person shooters, roleplaying games, and real time strategy games allow fan-generated content, and it's sure as hell easier to mix and match new features and new levels with a keyboard, mouse, and multi-window editor and file explorer at your disposal than a game pad.

      A console is less work to set up and has less hassle for operating system maintenance, firewalls, and anti-virus. It's also cheap. And when a generation of consoles is relatively new, they also have graphics performance reasonably close to the top end for PCs. But the PC is far from dead.

    32. Re:No.... by Anonymous Coward · · Score: 0

      I haven't tried it, but the only reason I can see that it would require a better CPU is because it's using software physics. Other new games that use NVIDIA's PhysX run just fine on my PC since both the graphics and physics processing are offloaded to my GPU. If I want to play GTA4 then I might get a new CPU, but this little P4 has had a very long run and is still capable for most things. A quad core Phenom and new motherboard will cost me less than $200 USD. All of the other hardware could be transplanted from the P4. With something like that, GTA4 would run and I'd still have extra power to burn.

      If your brother has a decent dual core setup, then a 512MB 9800GT would be more than adequate to run GTA4. The 8600GT is listed as their recommended requirement and the 9800GT is on the order of 3-4 times as powerful as that. A good site for finding specs on the various GPUs is www.gpureview.com. Here is a technical comparison between the 8600GT and 9800GT.

      Adaptable settings are NOT a red herring. Many gamers will tone down their settings to get playable framerates, especially for online games. Some games offer higher levels of control, so for example you could reduce the details of specific things that aren't as noticeable in game.

      The GTA SA comparison isn't a good one. The PC version of GTA SA was practially a new game since it was completely overhauled to take advantage of the more powerful PC hardware.

    33. Re:No.... by Kneo24 · · Score: 1

      You would probably be fooling yourself to think it's common practice. One of the biggest reasons to not have it implemented is for the online play in FPS's. People who would use the mouse and keyboard support would find themselves doing leagues better than the people using the controller.

      It can obviously be done, it just won't be standard practice any time soon. Once consoles start coming with mouse and keyboard as a standard input device, then we'll probably see it happen a lot more often.

    34. Re:No.... by jawtheshark · · Score: 1

      I didn't buy it. It was (and still is) my wifes machine and I didn't know her yet at that point. I never tried HL2 with her old graphics card. I do know that GTA San Andreas was unplayable. That's why I assumed that HL2 wouldn't have run.

      --
      Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
    35. Re:No.... by Anonymous Coward · · Score: 0

      Or just adjust your way of thinking of games you have to play. Support developers that don't impose ridiculous hardware requirements. I spent $500 on a system two years ago, and it plays stuff just fine, Cyrsis, Warhammer Online. Sure the water effects may be a little less sparkly than the latest $1000 8675309GSTXLC-Extreme-edition-SLI video cards, but I can live with that. If your brother is spending $1500 for a single game (everything else he plays works just fine on the current PC?), something is wrong with that line of reasoning...

    36. Re:No.... by tepples · · Score: 1

      I'd be surprised if a console game had mouse and keyboard support.

      Animal Crossing: City Folk for Wii uses the rawther mouse-like pointing feature of the Wii Remote, and it lets players chat with a USB keyboard.

    37. Re:No.... by Kneo24 · · Score: 1

      What the hell are you talking about? There's only a handful of games on consoles that support both mouse and keyboard. Giving a few examples doesn't suddenly mean a multitude of games already have the support.

      There's reasons why the support isn't there. Biggest being the advantage in online play. Second biggest being that they aren't standard input devices with the consoles. It's just a waste of money to implement support for those devices in your games if only a handful of people have said input devices.

    38. Re:No.... by Kneo24 · · Score: 2, Insightful

      Then your brother specced his PC wrong. You don't need to spend that amount of money to build a gaming PC. Some people do because they like bleeding edge. Bleeding edge isn't necessary...

    39. Re:No.... by Kneo24 · · Score: 1

      You keep assuming the problem is with the format, not the porting of the game. The game is ported horribly. It's an unoptimized POS. There are plenty of games which do more and look better that can run on older hardware. The platform is not at fault here. The developers are at fault for not doing a proper job.

    40. Re:No.... by Anonymous Coward · · Score: 0

      I'll also add that HL2 has aged especially well compared to most FPS games. It still looks beautiful. That is all.

    41. Re:No.... by azuredrake · · Score: 1

      It is a fairly common feature on ps3 games, actually, if they use the unreal engine - as an above poster noted. It's not common on 360 games because of the proprietary USB format MS uses on their controller cables.

      --
      Quis custodiet ipsos custodes?
    42. Re:No.... by Amphetam1ne · · Score: 2, Insightful

      I was thinking along the lines of X2 6000+ / 8GB / 4870. Which is do-able for under £500.

      I certainly wouldn't buy nVidia hardware at the moment due to all the noise about high fail rates.

      PS3 also wouldn't be my 1st choice of console. There's only 2 platform exclusive games that look to be worth playing on it, compared to about 12 on the 360 and over 25 on the Wii.

      In fact you could get a 360 AND a Wii for the price of a PS3... I'd even recomend that combination over a PC if you were just looking for somthing to only play games on.

      --
      I only buy pepper spray that's been tested on anti-vivisectionists.
    43. Re:No.... by MBGMorden · · Score: 2, Insightful

      That would do a lot for it, but just think about the environment though: a gamepad for a console is great to just kick back on the couch with just as you'd watch TV. You hold the hold controller in your hand.

      Now imagine a keyboard/mouse. While I certainly hold my keyboard in my lap sometimes, I pretty much need to be at a desk to use a mouse. And couch+desk doesn't work well. Office chair (a comfortable one) + desk does.

      Also, given the amount of text in most MMORPG's, they'd either have to scale it up (taking up more screen space), or you'd need to sit closer to the screen.

      So, if in the end, I want to be at my desk, ~2-3 feet from the screen, with a keyboard and mouse . . . what really is left of the console? It makes just as much sense to just use a computer at that point since it's already setup to be used that way. Not to mention that with the rising costs of consoles and the falling cost of computers, you're probably not going to be paying much difference in price between the two systems.

      --
      "People who think they know everything are very annoying to those of us who do."-Mark Twain
    44. Re:No.... by mrchaotica · · Score: 1

      Let that be a lesson to your brother to stop preordering things!

      --

      "[Regarding the 'cloud,'] ownership was what made America different than Russia." -- Woz

    45. Re:No.... by Justin+Hopewell · · Score: 1

      While you can use a USB mouse and keyboard with the PS3, I'm very doubtful that they coded functionality for it in the PS3 version of GTA4.

    46. Re:No.... by PainKilleR-CE · · Score: 1

      You don't have to have "cheaped out" to have a couple-of-year-old computer that won't run quite a few games. You just have to have chosen one with an Intel graphics card rather than an ATI or nVidia. The Intel cards don't run many games less than 5 years old, and don't even run some older games very well.

      The only problem is that most laptops and many desktops come with the Intel graphics chips, and often the computers with the ATI and nVidia chips come with a lot of other crap you don't necessarily need, driving the price difference up beyond that caused by just the graphics option.

      Of course, I had a laptop with a "mobile" ATI chipset that was fairly unstable with many games, so it's not always the case that going with them would give you any assurances.

      --
      -PainKilleR-[CE]
    47. Re:No.... by razorh · · Score: 1

      Is the resolution really there? with all the windows etc in mmo's display real estate gets eaten up fast. I'd be a lot that even a good HDTV would do the equivalent of 1600x1200, will they do 1280x1024 (I know those numbers are a bit off due to the difference between standard and widescreen dimentions).

    48. Re:No.... by BenevolentP · · Score: 1

      Some thoughts why K+M isn't really that practical on consoles:

      - Since most 3d Shooters now have online functionality, the users would have to be separated into k+m and gamepad groups
      - As mentioned by others, most consoles are played in front of the tv, and crouching over a low couch table isn't really a comfortable way to play.
      - Single player games have to be tuned to a certain movement / turning speed; this would have to be done for both input methods.

      I know some people play their consoles in front of a monitor, but they are a tiny minority.

      I work all day oin front of a computer, and just lounging on the floor or on the couch with a controller in the evening gives me a real break from that.

    49. Re:No.... by razorh · · Score: 1

      *sigh* make that...

      'With all the windows etc. in current mmo's, display real estate gets eaten up fast.

      and 'bet', not 'be'

    50. Re:No.... by AkaKaryuu · · Score: 1

      I would argue that consoles are better than a PC for MMOs. With the use of USB in the new systems a user can easily plug in a keyboard and mouse to mimic the input of a computer. Plus, they all have built in hard drive space with more than enough to hold the WoW directory plus a lot more.

    51. Re:No.... by Logical+Zebra · · Score: 1

      I completely agree with you.

      It is ludicrous how much money must be spent on a PC to run the newest games with the highest graphic settings--easily upwards of $4,000 (USD) or more.

      And once you get that PC, you'll still have to muck around with various settings to get the game to work right, and worry about keeping your drivers up-to-date, etc.

      But on my XBOX 360, PlayStation 3, and Wii (yes, I have all three of them), I buy a game, put it in the system, and it plays! Imagine that! No installation, no drivers, no graphics settings, no hardware conflicts.

      And the cost of all three of those systems is less than half the cost of a decent gaming PC.

      --
      I have a bad feeling about this...
    52. Re:No.... by Anonymous Coward · · Score: 0

      Agree. Buying components at reasonable price/performance points will result in a (lot) more reasonable price.

      As for the PS3. It appears that it doesn't actually cost much in comparison to a average Blu-ray player. (At least not last I checked in my local store) If you want Blu-ray, a PS3 could be a reasonable purchase.

    53. Re:No.... by CronoCloud · · Score: 1

      MMO's are preferably played on PC's.

      The multitude of abilities are more easily accessed via keyboard and mouse, and there is a guarantee of enough space for patches/expansions/what have you.

      There are two console MMORPG's, Everquest Online Adventures: supports keyboard and can be fully played with just a keyboard, stores patches on memory card and Final Fantasy XI: supports keyboard and mouse, uses (and requires) the PS2 hard drive for patches/expansions.

      EQOA came out in 2003, FFXI in 2004, where have you been, in a cave?

    54. Re:No.... by CronoCloud · · Score: 1

      Console companies are missing a trick here, my parents bought me an Amiga because it could play games and therefore i would be satisfied with it, and it could also be used for doing homework etc...
      As the article mentioned, many games need a keyboard and mouse to play properly, and if a console could perform the basic computing tasks most people do they could save themselves the hassle and cost of having to maintain multiple systems.

      When slashdotters said stuff like that I used to do this:

      [CronoCloud@midgar CronoCloud]$ cat /proc/cpuinfo
      cpu : MIPS
      cpu model : R5900 V3.1
      system type : EE PS2
      BogoMIPS : 392.39
      byteorder : little endian

      But now I do this:

      [CronoCloud@mideel ~]$ cat /etc/redhat-release
      Yellow Dog Linux release 6.0 (Pyxis)
       
      [CronoCloud@mideel ~]$ cat /proc/cpuinfo
      processor : 0
      cpu : Cell Broadband Engine, altivec supported
      clock : 3192.000000MHz
      revision : 5.1 (pvr 0070 0501)
       
      processor : 1
      cpu : Cell Broadband Engine, altivec supported
      clock : 3192.000000MHz
      revision : 5.1 (pvr 0070 0501)
       
      timebase : 79800000
      platform : PS3
       
      [CronoCloud@mideel ~]$ apropos openoffice
      ooo2txt (1) - Convert openoffice documents to simple text
      ooo2txt (rpm) - Convert OpenOffice documents to simple text
      oooqs2 (rpm) - OpenOffice.org Quickstarter 2
      openoffice.org-base (rpm) - database frontend for openoffice.org
      openoffice.org-calc (rpm) - calc module for openoffice.org
      openoffice.org-core (rpm) - core modules for openoffice.org
      openoffice.org-draw (rpm) - draw module for openoffice.org
      openoffice.org-emailmerge (rpm) - email mail merge component for openoffice.org
      openoffice.org-graphicfilter (rpm) - extra graphicfilter module for openoffice.org
      openoffice.org-impress (rpm) - impress module for openoffice.org
      openoffice.org-javafilter (rpm) - extra javafilter module for openoffice.org
      openoffice.org-math (rpm) - math module for openoffice.org
      openoffice.org-pyuno (rpm) - python bindings for openoffice.org
      openoffice.org-testtools (rpm) - testtools for openoffice.org
      openoffice.org-writer (rpm) - writer module for openoffice.org
      openoffice.org-xsltfilter (rpm) - extra xsltfilter module for openoffice.org

    55. Re:No.... by CronoCloud · · Score: 2, Informative

      Half-Life, Deus Ex, Unreal Tournament, Red Faction, all PS2 games with mouse and keyboard support. There are other games that support one or the other, you never really know unless you try. Did you know that Gran Turismo 4 has keyboard support for menu control? Found that out by accident.

      Any PS3 game that uses the standard PS3 text entry API supports keyboards even if you can't use it to control the game. Oblivion is a good example of this, you can use a keyboard to name the spells and items that you enchant.

      It's just a waste of money to implement support for those devices in your games if only a handful of people have said input devices.

      Huh? Don't most people have USB keyboards and mice these days? Because that's what the PS2/PS3 use.

    56. Re:No.... by CronoCloud · · Score: 1

      As mentioned by others, most consoles are played in front of the tv, and crouching over a low couch table isn't really a comfortable way to play.

      Imagine sitting on a couch, with the keyboard on your lap, and an optical mouse sitting beside your right thigh on the couch.

      - Single player games have to be tuned to a certain movement / turning speed; this would have to be done for both input methods.

      It's been done, not a big deal.

    57. Re:No.... by d3ac0n · · Score: 1

      Why does it have to be a PC port?

      Look, I'll admit, I didn't RTFA (hey this is /.!) But why COULDN'T Microsoft create a VIRTUAL X-Box as either an application, or as part of a "Games for Windows" add-on in Win 7? (Maybe call it the V-Box?) Then all you need is a Reasonably new PC, and an adapter for your old X-Box controller. Just slap in your game and away you go!

      I mean, MS already has a Virtualization division, why not just put them to the task of making a dedicated virtual machine that exactly emulates an X-Box, 3D capabilities included?

      Frankly I don't know why they haven't done this YET. It would open up a side-market for Xbox games that currently isn't covered. let's face it, there will ALWAYS be guys like me that refuse to slap down the $ for a console, but will gladly slap down the exact same $ for upgrades to a general use PC that we can also play games on. Then Microsoft could continue to make money on the games and Gold Xbox Live subscriptions, while not worrying about losing so much money on the consoles.

      Seems like a win-win to me.

      --
      Official Heretic from the "Church of Global Warming". Proven right thanks to whistle blowers. AGW = Flat Earth Theory
    58. Re:No.... by CronoCloud · · Score: 1

      Yeah, the resolutions there, especially considering console developers are very very good at making efficient use of the screen space they have (chat windows in EQOA and FFXI shrink and grow as needed) and tend to not keep UI on the screen when it's not being used.

      1080p is 1920×1080, 720p is 1280x720. The TV I have my PS3 connected to is a 1080i/720p model with a native resolution of 1440x900 so GameOS runs in 1080i, I run Linux on my PS3 in WXGA VESA mode which is 1280x768.

    59. Re:No.... by mr_mischief · · Score: 1

      Why would the keyboard and mouse require a different server? Do you really think there are no people playing PC games with different controllers? Game pads, joysticks, custom gaming keyboards, foot pedals, gaming mice with multiple programmable buttons and more can be hooked up to a PC and the PC gamers don't generally bitch about the difference.

    60. Re:No.... by CronoCloud · · Score: 0, Redundant

      I can tell you that almost all PS2 online games support keyboard for lobby chat even if they use voice for in game chat. The PS2's Network adapter setup thing also supports keyboard input, which surprised me back in 2002. Game control is a different matter, most PC FPS ports support it. There are other games that support mouse and/or keyboard and some don't even mention it on the box. As I mentioned, Gran Turismo 4 has keyboard support for menu control, but doesn't mention it on the box or in the manual.

      Consoles don't need to "come with" mouse and/or keyboard since people can just plug in any USB models, even the ones currently attached to their PC's.

    61. Re:No.... by bluntman2008 · · Score: 1

      And of course, even if you do buy a brand new rig the game still has a fairly good chance of not working. Out of my four most recent game purchases only Left4Dead runs for more than an hour without crashing. STALKER:CS a few crashes, but gameplay bugs that ruin most of its main features (faction wars broken, etc). FarCry 2: invariably crashes during first few minutes of game play (not gfx overheating). X3: Reunion: random crashes, broken missions. Fallout 3: crashes every 30 minutes or so (pretty much on entry to every new area). The ability to release patches via the internet seems to have given games companies the impression that it is okay to release the game in a beta state, then just use their customers as their testers. I'm thinking they should be paying us to find their bugs, rather than us paying to play their games.. Oh and to refer back to the parent, GTA 4 is apparently horribly buggy even if you can technically run it.

    62. Re:No.... by TheThiefMaster · · Score: 1

      Because the xbox 360 is a 3-core power-pc cpu - based system, you couldn't virtualize it on a desktop, you'd have to emulate it. And to emulate, you need a machine at least 4 times as powerful (for a mature dynamic recompiling emulator) as the original machine.

      PCs that fast just don't exist yet.

      The original XBOX could be done easily, as it used a Pentium 3 cpu, instead of something more exotic. There was even an experimental xbox -> pc recompiler at one point, but IIRC it only worked for one game.

    63. Re:No.... by Anonymous Coward · · Score: 0

      Hardware conflicts? Hey, there's this new thing in town, called PCI...

    64. Re:No.... by Anonymous Coward · · Score: 1, Insightful

      Take the latest Valve game, Left 4 Dead for example. It could support keyboard and mouse on the Xbox easily but it's disabled because players using this setup would gain an unfair advantage over everyone else.

      The fact is that consoles are way too restrictive. You can't change your video card for a better one. The resolution is limited, controlers are limited. The online play is limited to MS/Sony servers.

      Most important of all, there is no modding community for consoles. Barely no shareware or OSS games and the systems are contaminated with DRM.

      On the other hand, there is nothing the consoles can do that the PC can't. Nothing prevents you from using a TV and controllers with a PC.

    65. Re:No.... by MrHanky · · Score: 4, Informative

      Keyboard + mouse is a lot more accurate in an FPS than a game pad. It's as if a top athlete were to participate in the Paralympics: not fair.

    66. Re:No.... by d3ac0n · · Score: 1

      My understanding is that the Power PC chips are actually SLOWER than x86-64 processor, but run much cooler, so MS went with them.

      And are you telling me that a Quad-core x86-64 machine couldn't emulate a TRI core power PC system? I find that hard to believe, even with the difference in instruction-sets. Let's keep in mind, Virtual machines are ALL emulation already. They are emulating a specific type of hardware that your system may or may not already have. The only limitation is core amounts. You can't emulate a CPU core your system doesn't have. Other than that, I really don't see how hard it would be to emulate a power-PC based system, as long as your machine had more cores than the system you were emulating.

      --
      Official Heretic from the "Church of Global Warming". Proven right thanks to whistle blowers. AGW = Flat Earth Theory
    67. Re:No.... by jawtheshark · · Score: 1

      No, I'm fully aware that the port is shit. The problem is that I have someone at hand who /wants/ to play this game, and the cheapest way to achieve it is... changing platforms.

      --
      Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
    68. Re:No.... by module0000 · · Score: 1

      He now faces the choice: pay about 1500(350âish) for a new rig

      Check pricewatch, a realistic price is about $450, excluding monitor.

      --
      Trackball users will be first against the wall.
    69. Re:No.... by CronoCloud · · Score: 1

      I was really pissed off that there was no native mouse/KB support for the PS3 Orange box;

      Yes, me too, considering that the PS2 port of the original Half-Life DOES have such support. It's just a lazy port by lazy devs.

    70. Re:No.... by Turiko · · Score: 1

      The funny thing is that consoles are actually workign the same as pc's, just with slightly different hardware and other software. If sony and microsoft hadn't closed down their boxes with huge encryption, then we'd have been playing ps3 and xbox games ON the pc, about 5 hours after they where released.

    71. Re:No.... by BenevolentP · · Score: 1

      You can turn much faster and are more acurate with k+b than with a gamepad - i think that's the whole point why people want it on consoles anyway.
      So if you play matches on a server with mixed k+m and gamepad users, playing with a gamepad would be rather frustrating and would practically require all to play with a km setup to compete.
      And i doubt that many people play quake or unreal matches on a PC with anything else but k+m.

    72. Re:No.... by Anonymous Coward · · Score: 0

      Unless the hard drive in a console is readily replaceable with any size and brand of drive I want to put in it, then it doesn't matter.

      PS3 has this already. It comes with instructions for replacing the HDD. It just uses generic SATA drives.

      PS3, 360, and PS2 all support USB KB and Mouse and have since they launched.

      I'm not sure where you get your information from, but it appears to be almost a decade out of date.

    73. Re:No.... by BenevolentP · · Score: 1

      I admit that i dont know how complex that tuning is and that i never tried keyboard and mouse on my couch; i would imagine it puts a little mor strain on the wrist since you have to bend your hand upwards, but i dont really know.

    74. Re:No.... by Anonymous Coward · · Score: 0

      UT3 on PS3?

      Hell, any FPS on the Dreamcast

    75. Re:No.... by jawtheshark · · Score: 1

      Alas there are some constraints. The lesson is: not everyone pays with greenbacks and some customers do have to pay more in the rest of the world.

      --
      Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
    76. Re:No.... by Briareos · · Score: 1

      pay about 1500€ for a new rig in order to play GTA4 at acceptable rates.

      Slash that 1500€ in half and we can start talking. 1500 is way excessive for a recent dual-core CPU and mobo, 2 gigs of RAM, an ATI Radeon 4850, a harddrive and a case...

      I know I paid less than 600€ for an Intel Quad Core, a Gigabyte mainboard, 2 gigs of RAM, said ATI Radeon 4850 and a new PSU a few months ago. Sure, I had the hard drives, DVD drive, case, keyboard and mouse from my old box already, but those aren't expensive either.

      np: Boy Robot - Loving You Makes Me Nervous (Glamorizing Corporate Lifestyle)

      --

      "I'm not anti-anything, I'm anti-everything, it fits better." - Sole

    77. Re:No.... by Kneo24 · · Score: 2, Insightful

      And yet you've only named a handful of titles for the last gen console, which while is still selling nearly as much as the PS3, is largely irrelevant on a topic about what is perceived current generation.

      And no one in their right mind would consider limited support fully functioning support, which is what is implied throughout this topic.

      As far as most people having mouse and keyboard, who knows how many are USB or not. Furthermore, we don't know how many PC's a person has in their home, and to what extent they're being used while someone is using their console. This makes your point rather moot.

    78. Re:No.... by CronoCloud · · Score: 1

      I named PS2 games because I don't have many PS3 games to test!

      USB keyboards and mice are cheap, it's not a major obstacle.

    79. Re:No.... by steveo777 · · Score: 1

      Really?

      The XBox 360 has mouse and keyboard out of the box. Check it out. And I know that's a peripheral/hack, but hey, it works. At any rate you can be surprised. :) Or at least entertained or intrigued if you like. Whatever works.

      --
      This sig isn't original enough, it's time to come up with something witty...
    80. Re:No.... by TheThiefMaster · · Score: 2, Informative

      My understanding is that the Power PC chips are actually SLOWER than x86-64 processor, but run much cooler, so MS went with them.

      I don't know the details, I just dev for the thing.

      And are you telling me that a Quad-core x86-64 machine couldn't emulate a TRI core power PC system? I find that hard to believe, even with the difference in instruction-sets.

      Yep, that's what I'm telling you. Even better, you can't magically parallelize code, so having more than 3 cores wouldn't help much. So instead of getting the 4x performance you need for emulation by having a 12-core 3.2GHz cpu, you'd need a 3-core machine running at 12.8GHz.
      And even that might not be enough, as the theoretical performance of the 3-core Xenon cpu of the xbox is actually twice that of the fastest quad-core desktop cpu.

      You're not going to emulate a 360 any time soon. Hell, your wonderful quad-core system will struggle to emulate a PS2! Try it for yourself.

      Let's keep in mind, Virtual machines are ALL emulation already. They are emulating a specific type of hardware that your system may or may not already have. The only limitation is core amounts. You can't emulate a CPU core your system doesn't have. Other than that, I really don't see how hard it would be to emulate a power-PC based system, as long as your machine had more cores than the system you were emulating.

      Nope. There are two kinds of virtual machine, fully emulated machines which are horrifically slow (but compatible with a different instruction set), and virtualized machines which run directly on the cpu of the host (so must use the same instruction set as the host), only dropping back to the host to emulate a few devices, e.g. keeping the virtual machine's hard-disk in a file on the host's disk.

      Most virtual machine software implements direct hardware passthrough to allow the child OS to have even a little performance at using the graphics card. You can't have direct hardware passthrough if the virtual hardware in the virtual machine doesn't match the hardware in the host.

    81. Re:No.... by jawtheshark · · Score: 1

      Fine... But the PS3 is <500€ and the XBox 360 is <200€ and will work in the future what your new computer might not do, at least not with recently released games. That's the main point, really...

      --
      Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
    82. Re:No.... by Anonymous Coward · · Score: 0

      Virtual machines are ALL emulation already. They are emulating a specific type of hardware that your system may or may not already have.

      That's not what emulation means. Virtual machine frameworks simply intercept hardware calls and re-dispatches them when the framework is ready to give a particular VM "focus", much like your operating system kernel does for applications. A virtualization framework is an operating system for operating systems.

    83. Re:No.... by CronoCloud · · Score: 2, Informative

      Yep it does put a little more strain on the wrist. I found that raising the mouse a bit, by using a large book/object, say a copy of the 1st edition AD&D dungeon master's guide, helped. Lap pads/desk pads work too. Or some of those little tables with the base that slides under the chair designed for less mobile folks.

      http://www.walgreens.com/search/search_results.jsp?term=table&wsection=P

      I must admit that I normally had the PS2/have the PS3 sitting on a computer desk (because I have Linux installed) so I only did the above when I moved it temporarily to the big TV in the living room for some purpose. But it worked well enough for playing EQOA, FFXI, Half-Life or Deus Ex.

    84. Re:No.... by Kneo24 · · Score: 1

      Actually, it is a major obstacle because it's not a standard device on consoles. Even the cheapness of it doesn't matter. Developers have no idea how many people would go out and buy a mouse and keyboard to play their game to gain that edge.

      Furthermore, as has been pointed out numerous times all over this topic, it would create an unfair advantage in the online environment.

      Lastly, we'd have to deal with people complaining that playing with a mouse and keyboard in their living room, on a console, is somehow uncomfortable. One of the advantages of a console is plug in, play, and go. With the mouse and keyboard you'd actually have to think about how you'd set that up. Forcing people to think is just not going to happen.

    85. Re:No.... by Kneo24 · · Score: 1

      I already covered this with you before. Why do you insist on putting your fingers in your ears and going "lalalala I can't hear you!".

      -Limited keyboard support is not the same is fully functioning support, which is very well implied.

      -Not everyone will use their keyboard and mouse on their PC with their console due to varying reasons, especially if it's the only PC in the house.

      -Even if you do find a nice and cheap USB keyboard and mouse, not everyone goes out of their way to buy peripherals that will give them greater control. Not every PC gamer has a gaming mouse, and some of them are actually not that bad of a price. So your price example from an earlier discussion with you is moot.

      -Developers necessarily won't waste their time implementing that type of support when they have no idea how many people will try to get that edge. They also won't like the idea of their users bitching about how it's not fair in the online component.

      Are we done beating the dead horse here?

    86. Re:No.... by Xerxes+of+Zealot · · Score: 1

      But on my XBOX 360, PlayStation 3, and Wii (yes, I have all three of them), I buy a game, put it in the system, and it plays! Imagine that! No installation, no drivers, no graphics settings, no hardware conflicts.

      And the cost of all three of those systems is less than half the cost of a decent gaming PC.

      No installation? I seem to recall an uproar because of certain PS3 games requiring an installation. An another uproar when GTA4 launched then many people couldn't get past the opening screen because of a bug.

      And $4000 is a little extreme, I just built a perfectly good gaming box for less than your three consoles. Dual core, 3 gigs ram, 8500 GT, and 500 gig hard drive. Around $800. Plus I dont have to worry about my computer going all RRoD and having to be shipped back to M$ for a month (which appears to be happening to everyone i know)

    87. Re:No.... by Kneo24 · · Score: 1

      Just because the console can support it doesn't mean the games support it in a fully functioning format. So yes, really.

    88. Re:No.... by Anonymous Coward · · Score: 0

      That's true. I remember my parents getting me a VIC-20 for similar reasons. It could hook up to a television and be used for both games and learning (I learned BASIC on that thing).

      I didn't mean to imply that the PS3 used some non-standard HDD connector, but rather Sony might have a built in restriction that forbids people from replacing the drive. I could be wrong, but it's certainly not something I would put past Sony, or Microsoft for that matter.

      Also to answer the other guy I have a GTX 280 and I don't like Crysis so I don't know how it would work. It does run UT3 at 2560x1600 with over 70fps though.

    89. Re:No.... by TheSambassador · · Score: 1

      Really? 1500 Euros??

      You can build a computer that would run Crysis on medium without problems for about $600 (not including a monitor).

      Motherboard - 80-100
      Processor - 140-200
      RAM - 60-80
      Graphics card - 100-300
      Power supply/Case - 100
      Hard drive/CD drive - 70

      I don't know if those prices are the same in Euros, but it really isn't that expensive. I've seen people have computers that cost as much as a PS3 run "next-gen" graphics.

    90. Re:No.... by TheSambassador · · Score: 2, Interesting

      A waste of money? You make it sounds like the code for an extra input device is complex and time-consuming. It would just be a matter of getting the input devices and interpreting their keystrokes/mouseclicks/mouse movements. Certainly not a hard thing to code, probably wouldn't take more than an hour.

    91. Re:No.... by mordenkhai · · Score: 1

      I built my PC exactly 2 years ago. I am playing GTA IV right now. I live in America so I will try to convert the currency... I spent $1200 before any rebates, about $950 after. So that would be roughly 900Euro without rebates. I have a Dual Core CPU, a nVidia 8800GTX (most expensive part at the time), and I reused my monitor. I am playing GTA IV on high graphics, no problems. You don't need a Quad Core machine, hell I don't even know if GTA utilizes 4 cores, it'd be surprising. You *definitely* don't need SLI, cmon that would be like if the PC user demanded that PS3/etc consoles were only playable on 65inch HD flat screens, it's nice but nowhere *NEAR* necessary. I don't forsee any reason why console gaming and PC gaming cannot both exist, and even thrive. I don't understand why people have to hate one or the other for no real reason. I prefer my PC, but I enjoyed playing GTA IV on my PS3 when it was released, and now I get to replay it with, imo, better controls and graphics. My PC cannot give me the same cost effective multiplayer gaming experience that my PS3 or Wii can give. It just doesn't have that feel for it, the ease of set up much less the cost factor. My wife and I played a TON of LAN Age of Empires.... that meant 2 computers, 2 copies of the game and each expansion. It was fun, but it was much easier and cheaper for us to get a Wii and play Wii Sports, and Mario Kart together. I would love it if Sony/MS/Nintendo all made PCIe add on cards which created a VM for their consoles in my PC and let me play them that way, I'd own all 3 consoles no doubt. I don't think it is likely however.

    92. Re:No.... by steveo777 · · Score: 1

      Okay, fine. What about... Okay, I'm out. You win this round Kneo

      --
      This sig isn't original enough, it's time to come up with something witty...
    93. Re:No.... by Anonymous Coward · · Score: 0

      The PowerPC cores in the 360 are slower, but that is probably because they lack out of order execution meaning it will suffer from stalling unless code is very carefully and deliberately written for it.

    94. Re:No.... by CronoCloud · · Score: 1

      Sigh, there's more games than FPS's, and some people actually play games....offline, non-competitively. So the competitive thing isn't an issue, various controls can be allowed/disallowed by the person that starts the game just like how they set up game parameters like aim assist now. It's not a major impediment, or even difficult to implement. It's been done..years ago.

      Not everyone will use their keyboard and mouse on their PC with their console due to varying reasons, especially if it's the only PC in the house.

      Look, keyboards are so useful outside of games on the PS3 that I bet a lot of people keep one attached, the GameOS web browser alone is such a use, let alone the messaging functions, or media functions. You can control GameOS entirely with mouse and keyboard if you want. I'm telling you, people who play online games on their PS2's/PS3's have keyboards, it's as simple as that. If people are willing to buy special purpose controllers for rhythm games, then don't you think that they'd be willing to buy a keyboard/mouse that makes using the web browser easier.

    95. Re:No.... by SanityInAnarchy · · Score: 1

      A console gets installed like a DVD player. A laptop will "wander" around the house. So it's disconnect/reconnect.

      My laptop has HDMI out. So it's one connection, maybe two -- not a big deal.

      And the "wandering" is a bonus -- I now have the same games when I go somewhere else. People keep talking about how economical it is to have split-screen multiplayer, rather than everyone having their own console -- but in my experience, people end up buying their own anyway, and now it's irritating to have to carry them around. A laptop, I can just drop in a backpack and walk over to a LAN party.

      Finding a good spot to put the laptop, and on top ugly cables in front of your TV instead of nicely bundled at the back.

      The majority of TVs I've seen have one of two setups: Either there is a large cabinet where everything goes, with cables neatly tucked behind, or there's just a small stand for the TV and everything's on the floor.

      In the first case, it's not hard to find a shelf where the laptop can be tucked. So, that's two cables to plug in -- power, HDMI -- and push it onto the shelf. When it's gone, the cables are still there on the shelf, not "ugly and in front".

      In the second case, the cables are already there on the floor -- maybe technically "behind" things, but you could call them ugly anyway. In which case, it's even easier to just set the laptop down, plug it in, and use it.

      It might be possible to build something like that for 500â (Still I doubt it), but in two years time he'll have exactly the same problem when GTA5 comes out. Not so with a console.

      No, with a console, in two years time, GTA5 will either not have terribly improved graphics, or require a completely new console.

      Conversely, with a PC, even if you ignore the possibility of a partial upgrade, even a brand-new PC now is still going to perform as well as or better than most consoles -- so, in 2-3 years time, you simply dial down the settings on the game, and it still works.

      Now, I consider the existence of things like a keyboard, a mouse, and some of the better mods and free games to be worth the price of a PC. But I think there's still a fair case to be made that a PC can be as good a platform as a console.

      --
      Don't thank God, thank a doctor!
    96. Re:No.... by beatle11 · · Score: 0

      Connecting a laptop to your TV? Cumbersome!

      Cumbersome my ass, it's the same as connecting a console.

    97. Re:No.... by drsquare · · Score: 1

      MMO's are preferably played on PC's.

      But there's only one MMO that's actually any good. Can PCs survive on a single four year old game?

    98. Re:No.... by Doctor+Faustus · · Score: 1

      Did anyone ever try to connect your regular USB keyboard and mouse to a PS3?
      No, but I've done it with Bluetooth without trouble.

      I never really used it, though, after realizing that the Wii's web browser is much better than the PS3's.

    99. Re:No.... by DreamsAreOkToo · · Score: 1

      Consoles have already merged pack into PCs. The days when you could put in disks and not have installation and patches are gone. The only difference anymore is they are standardized.

      When I turn on my Sony or Xbox, all I think to myself is "Why should I keep buying both consoles and new computers?"

    100. Re:No.... by drsquare · · Score: 1

      There hasn't been a decent RTS out this decade, it's basically a dead genre, no-one plays them outside of Korea. FPSes sell more on consoles, and PCs just get half-baked ports six months later. MMOs are what's left, and there's only one of those that's actually playable.

      So to sum up, World of Warcraft is the only PC game that anyone wants to play these days. I'd say that unless they come up with something new, it's a dead platform.

    101. Re:No.... by lysergic.acid · · Score: 1

      media convergence is the way of the future. the internet is a general-purpose communications network that's capable of transmitting any kind of digital data, whether it be text, video, audio/voice, or any other data. it doesn't make sense to have cable or terrestrial broadcast television when high-speed broadband allows streaming video content to be delivered over the internet. and by merging things like radio, TV, and cellphone networks with the internet, the radio spectra currently used by those proprietary networks (and controlled by a handful of corporations) can then be consolidated towards the deployment of public wireless broadband.

      it's just more efficient to have a single general-purpose open communications network than a bunch of disjointed and redundant closed/proprietary ones. and when you're getting your TV transmissions over the internet, there won't be much sense in making a distinction between a "TV" and a "monitor." there will just be high-end monitors (greater resolution, better contrast ratios, wider viewing angles, more faithful color reproductions) and low-end monitors--basically what TVs are today.

      heck, most large LCDs and plasma screen monitors already have built-in tuner cards so as to double as a "TV set."

    102. Re:No.... by guyminuslife · · Score: 1

      Because the xbox 360 is a 3-core power-pc cpu

      Which brings us to the real point of TFA. Guy from Intel talking up ways to bring the gaming market back to Intel chips. This isn't about console vs. PC, it's about Pentium vs. PowerPC.

      --
      I don't believe in time. It's a grand conspiracy designed to sell watches.
    103. Re:No.... by drsquare · · Score: 1

      If it uses integrated graphics, then it was a poor choice for gaming from the beginning and a new laptop with a decent (Geforce 8600/9600), dedicated GPU should only run about $800-900. Considering that a PS3 costs about $500, it still makes more sense to just fork out the extra money for a machine that can do vastly more than a game console.

      What would I get for that extra $400, that I can't already do on my current computer? That's right, nothing. I already have a PC that does everything I want it to, buying one for gaming means the entire cost would just be for gaming.

      You can't just add a graphics card in, it'll be PCI-E so require a new motherboard, which then requires new RAM, a new processor, and new SATA drives. Maybe a new power supply too. Then you need controllers (does the PC have decent bluetooth controllers?). And what happens when your computer isn't in the same room as your TV, how do you hook them up?

      And at the end of the day, what PC games are worth playing these days other than World of Warcraft and a few FPSes?

    104. Re:No.... by khellendros1984 · · Score: 1

      I've run HL2 on my mid-2002 laptop with 16MB Radeon card and 512MB of RAM....granted, none of the characters have pupils and I run it at lowest graphics...but it runs around 40fps on an old laptop which wasn't top of the line even when it was released. I've always been really impressed by the Source engine.

      --
      It is pitch black. You are likely to be eaten by a grue.
    105. Re:No.... by zehaeva · · Score: 1
      I really liked SupCom, that came out in the past decade, in fact all of my friends played with me. I can't say the Total War franchise is real time persay but again I played most of them, all in the past decade. Then there's Empire Earth, again past decade and at least everyone I knew played them. Then there's the warhammer games, those are pretty nifty. and the C&C games as well. There is another RTS coming out by GPG soon, I forget what its called.

      I'm pretty sure most FPS's are dev'ed for the PC first. Call me crazy but the only console to pc fps's i can think of are gears of war and .... I'm thinking ... well oblivion did have that whole xbox control scheme, but that was really only the laziness of bethesda.

      Your summing up leaves a little bit to be desired. there are more games out there other than just WoW. Also could you point me to where FPS's sell more on consoles than PC's, I'm really quite interested in that.

      ~z

    106. Re:No.... by enderjsv · · Score: 1

      "The online play is limited to MS/Sony servers"

      Not true. Left 4 Dead uses servers not owned by MS/Sony. They're owned by Valve.

    107. Re:No.... by Bert64 · · Score: 2, Interesting

      It's an advantage yes, but hardly an unfair one.. Everyone else is free to use a keyboard and mouse if they so desire. You can buy joypads with rapid fire and macro support too, are these devices also unfair?

      You don't force people to use them, you just provide the option for those who want it. Other people can simply ignore the option and use the existing pads.

      --
      http://spamdecoy.net - free throwaway anonymous email - avoid spam!
    108. Re:No.... by Bert64 · · Score: 1

      Yes, it is perfectly possible to run Linux on the older large-box PS2 or PS3...
      But it's not advertised as a feature, not provided by default, and not made trivial for people to use...

      Linux should come with the default PS3, and should come with a simple frontend like those on netbooks... And there should be some literature explaining how to use it and links to some websites containing more information. Most people who have PS3 consoles are not even aware that it has these capabilities, or are afraid of trying to install linux on it for fear of breaking it.

      --
      http://spamdecoy.net - free throwaway anonymous email - avoid spam!
    109. Re:No.... by khellendros1984 · · Score: 1

      Yes, a quad-core x86_64 machine would be unable to emulate a tri-core PPC system, at full speed. The memory map has to be translated (in addition to the opcodes), and that will slow down transfer to and from the graphics hardware, which must also be emulated (probably at least partially by the CPU). Add the fact that the xbox 360's Xenon PPC processor is a big-endian chip, while x86 is little endian, and you're going to be doing a lot of word-reordering. Any time that you emulate a multi-processor system, you have to have extra work to make sure that your timings are accurate concerning communication between the chips.

      Virtualization, such as something like VMware, doesn't emulate to a large degree. Most of its work is virtualized. That is to say, the instructions are sent from the guest OS directly to the host processor, and VMware just manages the work as a thread on a host machine. Full processor emulation takes significantly more resources. Don't believe me? Check out PearPC. It's an emulator developed about 5 years ago, capable of running the PowerPC version of Mac OS X. It's slow as a dog. That's what you can expect with PowerPC emulation on an X86 machine.

      As another point, you can easily emulate more CPU cores than your computer actually contains. That's the whole point of actual emulation; you don't need the hardware to physically exist. That's the whole point of a Turing-complete computer.

      --
      It is pitch black. You are likely to be eaten by a grue.
    110. Re:No.... by khellendros1984 · · Score: 1

      Oops...I wrote my post, then realized that you've already written one containing most of my information. I feel dumb now, for not reading ahead >_

      --
      It is pitch black. You are likely to be eaten by a grue.
    111. Re:No.... by khellendros1984 · · Score: 1

      I bought the PC version of Fallout 3 because I'm looking forward to a large mod community for that game. Until console manufacturers open up their system a bit more and allow for some modification of their games, PC will always have a major advantage in my mind (not to mention that I just blew a load of money on massively upgrading my PC and I need to justify the investment somehow!)

      --
      It is pitch black. You are likely to be eaten by a grue.
    112. Re:No.... by khellendros1984 · · Score: 1

      Consoles provide a stable, standard system for developers to write their games around. This is valuable since they don't have a moving target to hit. I'll agree that consoles are too restrictive though. I want a 500GB drive in my xbox, damnit!

      --
      It is pitch black. You are likely to be eaten by a grue.
    113. Re:No.... by khellendros1984 · · Score: 1

      More like an unfettered athlete running next to other athletes doing a 3-legged race. The unfettered guy will obviously win, but there's very little stopping the other guys from untying themselves and being able to compete.

      --
      It is pitch black. You are likely to be eaten by a grue.
    114. Re:No.... by TheThiefMaster · · Score: 1

      Bet you we don't get a response from the original guy saying "thanks for the info, I was wrong".

    115. Re:No.... by MrHanky · · Score: 1

      Running unfettered in a 3-legged race will disqualify the contestant. It's not up to the others to 'adapt' to the situation; the unfettered athlete is a cheat and a moron.

    116. Re:No.... by grumbel · · Score: 1

      Have you ever actually tried it? The whole menu structure breaks down and has to be redone, the games balance gets out of wack and has to be redone, game mechanics no longer work due to different capabilities of the devices and the whole QA now has to be done twice. Its nothing you do in an hour or even a day and one of the main reason why games available for both PC and console quite often suck on one or the other.

    117. Re:No.... by Anonymous Coward · · Score: 0

      Yeah and a 486 can do everything that my Core 2 Duo can do... You get a better PC that can run more simultaneous applications faster. I don't see why that is so difficult for you to understand. Encode music/video? Watch HD videos? Photoshop? Develop software? 3D modeling? Maybe you only use your computer for viewing text files and web browsing? If your computer already does everything you want it to and gaming isn't something it can do, then you obviously don't want to play games and your post is completely moot.

      If you have PCIe slots, which most motherboards manufactured in the past 4 years have, then you can just add a better video card and maybe some RAM. If not, a motherboard with PCIe costs about 40 or 50 bucks.

      As for SATA, you only need to buy new drives if you want. Almost every motherboard has support for both PATA and SATA. I haven't even seen a SATA only motherboard.

      Controllers? Keyboard and mouse are the best controllers for 90% of all games. If you really want a gamepad, you can get a solid Logitech or Saitek gamepad for less than 20 bucks.

      If you want to use a TV as your display, then put the computer by the TV. The $800-900 cost is for a gaming grade laptop, so it would be easily moved around.

    118. Re:No.... by Anonymous Coward · · Score: 0

      Though I haven't got many choices, I'dd rather play something over network on my ps3 than on the pc because the game is fair. I'm tired of people using all sorts of trainers and cheats to gain an unfair advantage, that in the end ruins all fun, especially if you're a casual gamer.

    119. Re:No.... by LandDolphin · · Score: 1

      New MMO's keep coming out all of the time. Sure, they don't get the 4m+ numbers of Wow, but they still sell a couple hundred thousand copies and manage to stay afloat for a couple of years.

      Plus, look at games like Spore. That was a PC game that did very well. There are many games that come out on the PC.

      --
      Spelling and Grammar errors have been added to this post for your enjoyment
    120. Re:No.... by CronoCloud · · Score: 1

      Linux should come with the default PS3, and should come with a simple frontend like those on netbooks... And there should be some literature explaining how to use it and links to some websites containing more information.

      When I first read about the PS3's ability to run Linux, it was Ken Kuturagi himself who said it would be installed by default, and I expected to see something similar to what you described above when the PS3 got released, then SCEfoo changed their mind.

      Most people who have PS3 consoles are not even aware that it has these capabilities,

      SCEA doesn't even advertise the GameOS web browser, the remote play, the DLNA or even the ability to rip CD's right in the thing, let alone the ability to install Linux on the thing. Been thinking about burning a bunch of YDL iso's and just standing near the PS3 display for a short time and giving them away somehow.

    121. Re:No.... by Anonymous Coward · · Score: 0

      I don't think EVE would work well on consoles.

      Even the popular-yet-awful WoW would never fly: too much of their income depends on Internet cafe users in Korea or China. Not too mention that console users generally demand higher quality in favor of slavish repetition of simple, tedious tasks.

    122. Re:No.... by sanosuke76 · · Score: 1

      It's funny that you should mention the Amiga in connection with the PS3... check out what one of the early Amiga guys is doing now:

      http://en.wikipedia.org/wiki/Robert_J._Mical

      --
      My 229 is all the Sig I need http://thegunwiki.com/
    123. Re:No.... by aztektum · · Score: 1

      "At some point" it may not be up to them. When computers are powerful enough to simply emulate the console that the games are meant to run on, they will be useless.

      The key to that phrase is "at some point". I have no doubt computers will get there (multi-multi-core processors, gobs of memory compared to a console). It won't happen tomorrow, but it will happen.

      --
      :: aztek ::
      No sig for you!!
    124. Re:No.... by Kneo24 · · Score: 1

      Sigh, there's more games than FPS's, and some people actually play games....offline, non-competitively.

      So? It's the driving force for the longevity of a lot of games. A lot of people complain if game xyz doesn't have it, even if it doesn't necessarily fit with the game.

      So the competitive thing isn't an issue,

      No, the competitive thing is an issue specifically because of the online component. While it's not the biggest hindrance to why mouse+keyboard isn't generally implemented in console games, it is a big factor. They could allow program the game to not allow the use of those two peripherals in the online component, but then you'd have to deal with more bitching anyway.

      Not everyone will use their keyboard and mouse on their PC with their console due to varying reasons, especially if it's the only PC in the house.

      Look, keyboards are so useful outside of games on the PS3 that I bet a lot of people keep one attached, the GameOS web browser alone is such a use, let alone the messaging functions, or media functions. You can control GameOS entirely with mouse and keyboard if you want. I'm telling you, people who play online games on their PS2's/PS3's have keyboards, it's as simple as that.

      Prove it. I know a lot of people who have a PS2/PS3 and never use a keyboard on it, and they have multiple PC's in the house. While the advantages are there, they're apparently not big enough for a lot of people to keep them attached all the time or use them.

      If people are willing to buy special purpose controllers for rhythm games, then don't you think that they'd be willing to buy a keyboard/mouse that makes using the web browser easier.

      Often times those special peripherals come bundled with the game. So while you're pay a heftier price upfront, you don't have to worry about going home, popping in the disc, and then finding out that you can't play the game properly, or at all.

    125. Re:No.... by Kneo24 · · Score: 1

      There are a few games out there using the unreal engine? that do fully support mouse and keyboard on the console, but it really is just a handful of games. I think developers are just afraid of putting forth the effort for full implementation in their games because a.) it's not bundled with the console and b.) the unfair advantage in the online component of their games.

    126. Re:No.... by Omestes · · Score: 1

      You argued that consoles are ADEQUATE for MMOs, not superior, like you claimed. You haven't mentioned anything that consoles have that PCs don't that would make an MMO experience better.

      Personally I think the PC will lead that for awhile. More screen real estate for text, items, bars, etc... Better support for 3rd party development (look at any WoW player's Addon directory). Consoles have a small screen (its across the room, thus distance makes it smaller than the 15.5" laptop screen I'm hunched over currently), and generally crappy resolution, with almost nonexistent 3rd party support (I mean independent, not paid for and licensed), and no real means to supply it.

      --
      A patriot must always be ready to defend his country against his government. -edward abbey
    127. Re:No.... by Kneo24 · · Score: 1

      It's an advantage yes, but hardly an unfair one.. Everyone else is free to use a keyboard and mouse if they so desire. You can buy joypads with rapid fire and macro support too, are these devices also unfair?

      In most cases, I'd say yes they are. People abuse this in COD4 all the time to make their semi-auto, super accurate weapons be full auto and keep a very good accuracy. It is unfair. I'd call this cheating as the game wasn't intended to be played that way as well (but that's a different topic entirely).

      You don't force people to use them, you just provide the option for those who want it. Other people can simply ignore the option and use the existing pads.

      The problem comes in where the mouse and keyboard aren't bundled with the console or game. So making it an option suddenly becomes unfair for those that do not have the money to buy extra peripherals to gain an edge in the game. The other input devices you mentioned are non-standard and give you an advantage that you shouldn't have in the first place.

      I do think it's ridiculous that it's not fully implemented in console games, but that's just how it is. If you don't like it, write a letter.

    128. Re:No.... by Kneo24 · · Score: 1

      You have pretty much hit the nail on the head. People love exploiting in games. A more fluid control would just make that easier to do so. Balancing a game for two different methods of input is probably really tough in of itself.

    129. Re:No.... by Omestes · · Score: 1

      Messing around on Dells site (yes, I'm no longer hardcore), you can get a 2.66ghz quad core, with 3gigs of ram, a 360gb HDD, and a 24" monitor for 750$-ish. Through down $100 for a last gen 512 videocard and your up to 850.

      Getting the best of the best is rather pointless these days.

      --
      A patriot must always be ready to defend his country against his government. -edward abbey
    130. Re:No.... by Spacejock · · Score: 1

      I've been playing GTA4 PC for the past 3-4 days, and it's been rock solid on my machine. I did have to upgrade my Nvidia drivers but the experience has been fine.

      Admittedly I have a high-powered PC, but I'm used to Microsoft's Flight Sim games which have a bunch of higher-end options that will only run smoothly on PCs 2-3 years in the future. The GTA IV manual says as much about the higher detail levels & graphics options available.

    131. Re:No.... by ewanm89 · · Score: 1

      All the flexibility causes problems.
      My brother and I both have mice which have a flywheel scrollwheel (is very useful for reading slashdot ;) ). He decided he would try to assign the scroll to shoot in CoD4, got immediate server ban when he emptied a semi-auto sniper rifle into the server admin's head in game in a matter of seconds.
      Would you count it as cheating or using the resources in front of you, this stuff is deliberately not possible on a console.
      Personally I'll stick to PC though. Means I can have IM and IRC up at the same time.
      As for emulating these devices, you don't think the first code run tests by devs is always on the device do you? I mean xbox360 code can be compiled for an x86 based processor (it's mostly directx).

    132. Re:No.... by ewanm89 · · Score: 1

      So have you even seen multiwinia before? And savage2 is very interesting, having first person shooter, third person RPG and rts play.

    133. Re:No.... by ravenshrike · · Score: 1

      Actually, when they released it for the 360 they signed an agreement with MS that they wouldn't include KB/M support. Had Valve released it on the PS3, if they wanted to they could have included KB/M support.

    134. Re:No.... by Drinking+Bleach · · Score: 2, Informative

      There's no proprietary USB format on the X360 -- it's just standard ol' USB 2.0. In fact, I've used my keyboard on the Xbox a few times, especially when typing passwords.

    135. Re:No.... by Anonymous Coward · · Score: 0

      There is no need for this to be the case.

      The PS3 and XBox 360 can easily have enough storage for patches/expansions/what have you. Perhaps the hard drives shipped with the earliest versions of these consoles are too small, but you can buy a replacement at Best Buy and upgrade it just like you could your PC.

      Add a USB/Bluetooth/someotherwireless keyboard and mouse setup to the console and you're done. I can already plug a keyboard into the PS3 and XBox 360 to assist in typing passwords and whatnot. What's the holdup?

    136. Re:No.... by morari · · Score: 1

      For every other genre though, i agree a console is better.

      Someone has obviously never played an FPS. Nothing beats the mouse and keyboard combination. In fact, I'd say that there are only a limited selection of genres that actually benefit from the presence of a gamepad instead.

      --
      "He who can destroy a thing, controls a thing." --Paul Atreides, Dune
    137. Re:No.... by drsquare · · Score: 1

      I know I paid less than 600 for an Intel Quad Core, a Gigabyte mainboard, 2 gigs of RAM, said ATI Radeon 4850 and a new PSU a few months ago. Sure, I had the hard drives, DVD drive, case, keyboard and mouse from my old box already, but those aren't expensive either.

      They add up even if they're not expensive. Assume that your new motherboard doesn't recognise your old ATA hard disks and DVD drives, then add in the controllers, and Windows Vista. Then a wireless card as many motherboards don't have them built in.

    138. Re:No.... by drsquare · · Score: 1

      Yeah but all those MMOs are terrible EQ clones. WoW is the only MMO that's actually playable and full, not full of bugs and problems.

    139. Re:No.... by KDR_11k · · Score: 1

      Yeah but the games for it are specifically compiled for the CPU so the compiler will already have ordered them like an OOOE unit would (or possibly even better).

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    140. Re:No.... by KDR_11k · · Score: 1

      Also, given the amount of text in most MMORPG's, they'd either have to scale it up (taking up more screen space), or you'd need to sit closer to the screen.

      Or you release it on the 360 and tell people it's their fault for not having a huge HD projector or whatever their excuse for tiny, unreadable fonts is. Some games have actual issues when run at SD but that doesn't mean the rest is good, most games have tiny text that hurts to read on a TV. When there's a lot of text I just consider it tl;dr now. The Wii uses a much larger font for everything that's much more comfortable to read.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    141. Re:No.... by KDR_11k · · Score: 1

      Dunno, I hated SupCom but then again I'm a Spring user so I've seen engines capable of this much already and won't put up with having that engine run a mediocre game.

      Company of Heroes was an awesome RTS too. World in Conflict sounds great in theory but doesn't work well in practice unless you have a clan staffing your whole team so coordination actually works, you can forget about anything getting done otherwise.

      As for a console "FPS" (TPS actually but no real difference) there's the Earth Defense Force series which uses gigantic enemies that are impossible to miss even with a gamepad. It's awesome.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    142. Re:No.... by TriezGamer · · Score: 1

      Your last statement overlooks the fact that any given console only needs to be bought every 5-6 years. The PC at the same price point will no longer run new games in about 2-3 years, and the games it does run will not run at a decent quality.

    143. Re:No.... by MBGMorden · · Score: 1

      Console replacement cycles seem to be speeding up. Also, most PC's can be upgraded to run newer games often for a lower cost than replacing the console.

      Not to mention most MMO's are lighter on the hardware reqs to cater to the largest possible player base as they can. For most semi-modern PC's at any given time $100 worth of video card, and $25 worth of RAM will get it serviceable for games for another 2 years or so. I mean, really, games require more video card and memory than anything these days. Even a decent processor from 4-5 years ago will still run most games OK.

      I can honestly say that I haven't had a "new" PC since around 1999. The one that I have now shares not a single component with the PC from '99, but it is a collection of small upgrades to the same starting machine done over the last 10 years. I just replace the individual components as they get old or break. I probably put $100-150 per year into upgrades for my PC, which is more than worth it for me since I use it for a whole lot more than just playing games.

      --
      "People who think they know everything are very annoying to those of us who do."-Mark Twain
    144. Re:No.... by mr_mischief · · Score: 1

      I'd say that's neither the fault of your brother, the mouse, nor the admin (he probably really thought it was a hacked client). I'd say it's a problem with CoD4 that the developers didn't put a minimum cycle time between rounds fired from a semi-auto rifle. That they were counting on button click speed instead of limiting the actual fire rate of the weapon is a huge design misstep.

    145. Re:No.... by mr_mischief · · Score: 1

      I think khellendros1984 meant that sticking to a gamepad when a keyboard and mouse are available is like the three-legged racers running in a regular race. That's the opposite of an unbound runner running in a three-legged race. It's not a matter of an unfair advantage. It's a matter of one group holding themselves back unnecessarily.

    146. Re:No.... by mr_mischief · · Score: 1

      Not many people use a gamepad in FPSes on PCs. That's true.

      There are special gamer keyboards. The Wolfclaw, the Pro Gamer Command Pad, the DX1, Themaltake Flare, and more offer a different setup of keys that some gamers really find advantageous. They can be really nice for a serious RTS player, too, despite being marketed mostly for FPS players.

      There are special mice just for gamers. Take a look at Trust's Gamer Mouse, the Razer Copperhead, and even the Zalman pistol-grip mouse.

      I have a flight stick with seven buttons, trigger, a top hat, and throttle. I use it for flight games, and I like it much more for Mechwarrior 4 or many other vehicle-combat games than a keyboard and mouse.

      I have a racing wheel and pedal set for car games. I have a game pad for my PC for the PC versions of Madden-type games. There are even more ways to command a PC, though.

      Some gamers use a voice command system for some functions, although that can interfere with speaking to your teammates through Teamspeak or Ventrilo.

      Some use things like the Fragpedal from Good Work Systems. It lets you have four extra buttons (two per pedal and two pedals) you can use without moving your fingers. I've considered buying that one specifically for fall prone/get up, crouch, reload, and strafe. There are also the Kinesis foot switches, although each USB connection with those is only good for up to three buttons. Perhaps I'd leave reload on the mouse or keyboard with the Savant Elite Triple Action. You can hook up multiple Savant Elite pedals, but the Fragpedal is less expensive already. Maybe I'll just see if I can get used to my car game gas and brake pedal set for FPSes before making such an investment. There are even more expensive versions of this concept out there, mostly meant for people with disabilities or to cut down on wrist strain. They could certainly be useful in gaming, though.

      In the PC world, you're expected to invest in the level of game play you are after. Some people are quite competitive with a decent stock keyboard and a two-button mouse. A scroll mouse is a very cheap and now standard device and is much better for most games. A little better keyboard can go a long way to help. Every little bit can help, though. If you lose to a guy who has bought a fancier controller, you either shrug it off as okay or you go an invest in a fancier one yourself.

    147. Re:No.... by ewanm89 · · Score: 1

      I would agree, however it was likely not considered because they didn't know it would ever be a problem. Also the fact you can do this assignment in the official in game keybind changer... no mouse to keyboard driver mapping required, it even says "srollup" when you do it.
      It is impossible to take into account every possible hardware combination when making a PC game, as with a console this isn't a hassle as the hardware is locked.

    148. Re:No.... by mr_mischief · · Score: 1

      The exact case of a flywheel scroll on a mouse and remapping the scroll wheel to fire may not have been foreseen. I'll give you that. Turbo mode on controllers (yes, even for the PC) isn't exactly new, though, and mapping one key to multiple keystrokes isn't new either. If a weapon should have a recharge or reload time, then the game should measure that time out between shots.

    149. Re:No.... by FreekyGeek · · Score: 1

      "Half-Life, Deus Ex, Unreal Tournament, Red Faction, all PS2 games with mouse and keyboard support"

      Umm... they are also all games that originally came out on the PC and were ported to PS2.

      People make me laugh. If I had a dime for every time I heard that PC gaming was dead I'd be rich. They were saying it in the 80's, they were saying it in the 90's.... "Any day now! Really! PC game will be GONE! just you wait!"

      I'm still waiting. And laughing. Consoles are for "twitch" games for hyperactive teens. There are no deep games for consoles. There are no real strategy games. The controllers require everything to be dumbed down. All the best professional gamers in the world use a keyboard and mouse combo - not one uses a console controller.

  2. It is probably possible - but I hope not... by whyloginwhysubscribe · · Score: 1

    I guess this is a possibility for the future - I can see the advantage for the console manufacturers, but it worries me that there is a trend towards licensing hardware.

    The console manufacturers make money because it is difficult to copy their games - as opposed to on the hardware, as stated in the article. So they can mark up the price of the games, and make it necessary for game developers to have their games licensed. But the beauty of my PC is that I can run whatever I want on it. I won't be impressed if my PC manufacturer suddenly want to charge me to use the full capability of the machine that he has sold me!

    1. Re:It is probably possible - but I hope not... by IBBoard · · Score: 1

      That's one thing that always gets me with games. PC games can come out between £25 and £35 (possibly up to £40 if it's FIFA or something similar), where as console games tend to start at £40 in the shops! Yes, a console is cheaper first off, but then you're slapped with the extra later on so that they can make their money back.

      It's not even as if the quality of consoles has been great - it's only the latest generation that actually begins to approach pC quality graphics/resolution! I can't find the article now, but in the last couple of months I read about bottom-end cards that out-spec consoles and are available cheaply. The only reason PC games don't run as well seems to be because developers don't know how to optimise and just go "oh, they can upgrade it so it doesn't matter".

    2. Re:It is probably possible - but I hope not... by PainKilleR-CE · · Score: 1

      The idea that console manufacturers don't make money on the hardware was a myth until recently, and once they get further into the lifecycle on the current generation, it will probably be a myth again. Microsoft might be willing to take a loss on every console they make for sake of getting market share, but Nintendo and Sony are unlikely to do it for more than a short period of time to insure the initial sales of the platform. Hell, look at what's in the Wii, most of the hardware in that system is just a speed upgrade from the GameCube, and not taking the larger leap in the system capabilities meant they could cram it into a smaller box without an extreme effort.

      --
      -PainKilleR-[CE]
    3. Re:It is probably possible - but I hope not... by PainKilleR-CE · · Score: 1

      In the US, the game prices were on par between the console and PC titles until the 360 and PS3 came along with a $10 price jump. New games used to be $50 most of the time on any platform, now the PS3 and 360 titles are $60 (most of the time, some developers release some $50 titles).

      With most generations of consoles since the PS1, the initial specs of the consoles are similar to a high-end PC either available at the time of launch or soon after launch. Over time, since the consoles are a static platform, the PC surpasses the consoles. However, since PC game developers don't have a static platform to develop for, they tend to develop for a middle ground rather than the top-of-the-line, only occasionally giving optional choices that make the game look better than a console game. If they didn't, they'd significantly reduce the market for their game, especially since a high-end graphics card can cost as much as (or more than) a new console.

      The other issue is that PCs are running more than just the game, so they have to out-spec the console by a significant factor, and the platform isn't optimized for running games. You could spec a system to have the same hardware as an Xbox 360 and have little hope of playing the same games because you wouldn't have enough RAM to manage the game and Windows at the same time.

      --
      -PainKilleR-[CE]
    4. Re:It is probably possible - but I hope not... by mr_mischief · · Score: 1

      It's not just market share. They make money on every game. You have to pay royalties to publish games for the 360 or the PS3.

    5. Re:It is probably possible - but I hope not... by Anonymous Coward · · Score: 0

      Even with the latest generation, the graphic quality is laughable. Take a look at those two screenshots of Left 4 Dead Xbox VS PC.

      Xbox: http://img.gamespot.com/gamespot/images/2008/323/reviews/937407_20081119_screen004.jpg

      PC: http://www.actiontrip.com/features/pics/left4dead16.jpg

      There is no contest and the screenshot of the PC version is exactly what the game looks like on a crappy sub $100 video card.

    6. Re:It is probably possible - but I hope not... by PainKilleR-CE · · Score: 1

      Of course they make money on every game, but they get more games by having market share. One of the easiest ways to convince a developer to put a title on your system is to show them the number of potential customers.

      Of course, if market share was the only factor, everyone would have jumped ship for the Wii by now. It looks like the developers are trying to figure out just what the market is on the Wii, and how they can compete with the strong first-party offerings on the platform.

      --
      -PainKilleR-[CE]
    7. Re:It is probably possible - but I hope not... by drsquare · · Score: 1

      It's not even as if the quality of consoles has been great - it's only the latest generation that actually begins to approach pC quality graphics/resolution

      Rubbish. Consoles were way ahead in the era when PCs struggled to show coloured text, never mind graphics.

      but in the last couple of months I read about bottom-end cards that out-spec consoles and are available cheaply

      Not too cheap when you throw in the rest of the cost of the PC needed to run them. Even then, that bottom-end card will be outdated in a couple of years when Crysis 3 or whatever comes out, being exactly the same game as before but with sharper graphics, which is all PC gaming is about these days.

    8. Re:It is probably possible - but I hope not... by IBBoard · · Score: 1

      Rubbish. Consoles were way ahead in the era when PCs struggled to show coloured text, never mind graphics.

      Okay, so consoles like the NES beat Amstrads for graphics, but when my friend got a PlayStation then I could get better resolution and equal quality out of my PC, and I was only about 11 when the PlayStation came out, so it wasn't a spectacular PC. Ditto for the PS2 - the console had improved, but so had the PC, and if Wikipedia is correct then much faster Pentiums were available than the processor in the PS2.

      Not too cheap when you throw in the rest of the cost of the PC needed to run them. Even then, that bottom-end card will be outdated in a couple of years when Crysis 3 or whatever comes out, being exactly the same game as before but with sharper graphics, which is all PC gaming is about these days.

      Except that the article was meant as an "if your machine has fallen off the bottom end and you want to upgrade" article.

      I tend to avoid the console ports and the "same but with better graphics" games (which is what I've seen in a lot, but not all, of the consoles). On the plus side to the improved graphics, at least you can get it. If you buy a console then you're stuck with what you've got for the next four or five years and nothing can look any better (unless developers start to understand the system more). With a PC then when you come in to the gaming market two years after the console is released you get graphics and performance that are two years better, where as new console users at that point get two year old graphics.

      Each to their own, but I'd much rather have a proper machine for playing proper games on.

    9. Re:It is probably possible - but I hope not... by drsquare · · Score: 1

      I tend to avoid the console ports and the "same but with better graphics" games

      That's basically all of them then? Maybe a PC might have been worth it in the era when games like elite and civilisation were coming out, now it's ten million FPSes and ten million MMOs that are all exactly the same. Or of course shitty console ports, which make up 90% of modern PC gaming.

      Then you've got the problem of limited multiplayer, no standard controller, viruses, adware, ten million icons in the system tray popping up messages when you're trying to play, drivers, direct X, plus computer monitors make everything look shit compared to a TV.

      Each to their own, but I'd much rather have a proper machine for playing proper games on.

      Console it is then.

    10. Re:It is probably possible - but I hope not... by IBBoard · · Score: 1

      viruses, adware, ten million icons in the system tray popping up messages when you're trying to play,

      I recommend you fix your PC then, because I've never had problems with those things ;)

      drivers, direct X,

      I've never had driver issues, and installing newer ones can give better performance, so the PC improves over the console. DirectX has been quite static for a while as well (except DirectX 10, but very few games require that).

      plus computer monitors make everything look shit compared to a TV.

      Depends on your TV and your monitor. I'd rather have my monitor than any TV we've had as I find it more immersive than being sat in the middle of the floor in front of the thing that normally plays movies. I don't like widescreen either, so that puts even more modern TVs out.

  3. I don't think it would happen... by Darundal · · Score: 2, Insightful

    ...because one of the primary reasons people buy consoles is that it is both cheaper than a gaming PC and, for a lot of people, easier to set up. Having that as an option with a PC is going to most assuredly complicate things and raise the cost dramatically. Losing money selling the consoles is something the companies have accepted anyway, because they expect to make up the money through licensing fees/royalties and other sources.

    I honestly could see the reverse happening though. Hell, it already is happening to a degree with the PS3 (although most people never use it as a PC and that certainly isn't a major factor in PS3 sales). The only major player I could see not doing it (at least for a while) would be Nintendo, since they are traditionally (not counting the networking features of the Famicom) conservative about adding non-gaming related features to their machines.

    1. Re:I don't think it would happen... by Anonymous Coward · · Score: 1, Insightful

      Besides which, Nintendo has the least incentive to merge like this. They aren't losing money on hardware to begin with - they're making a profit. So merging would basically be money OUT of their pocket.

    2. Re:I don't think it would happen... by Bert64 · · Score: 1

      Nintendo also have the least reason not to merge them...
      Sony manufacture PCs, making the PS3 a fully functional computer would harm sales...
      MS make software for PCs, so a fully blown xbox computer would also harm their sales.

      A fully functional browser, email client and simple writing/drawing apps on a console would result in a lot of people not needing a separate computer.

      Sony could do this tomorrow, they already offer linux compatibility on the PS3, all they need is to provide a simplified distro such as the ones provided with netbooks, ship it on dvd and make it trivial to install (to the point of just booting the dvd and waiting a few mins) or even supply it pre-installed. But see above for why they don't.

      --
      http://spamdecoy.net - free throwaway anonymous email - avoid spam!
    3. Re:I don't think it would happen... by jawtheshark · · Score: 1

      Does Sony make desktop computers? I'm just asking, I've never seen any. Laptop, yes, but a console would compete within the desktop market not within the laptop market?

      Am I missing something?

      --
      Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
    4. Re:I don't think it would happen... by Salamande · · Score: 1

      They used to make Vaio desktops, but they don't seem to do anything beyond laptops anymore.

    5. Re:I don't think it would happen... by macshit · · Score: 1

      Does Sony make desktop computers? I'm just asking, I've never seen any.

      Yes: http://www.vaio.sony.co.jp/Products/RM6/

      --
      We live, as we dream -- alone....
    6. Re:I don't think it would happen... by Bert64 · · Score: 1

      They do make desktops...
      A quick google for "sony vaio desktop" reveals a large number... They seem to mostly make imac-style all in one units these days.

      --
      http://spamdecoy.net - free throwaway anonymous email - avoid spam!
    7. Re:I don't think it would happen... by LWATCDR · · Score: 1

      I have to agree. The PS3 can run Linux. Put Linux on it, OpenOffice, FireFox and few other apps and you have a good enough PC. The one thing lacking is Flash.
      The PS3, Wii, or if Microsoft chooses the XBox could be the new C64.
      The problem really is having to reboot is one downside. Of course that doesn't have to be the case.

      --
      See my blog http://ilovecookes.blogspot.com/ for light hearted technical information.
    8. Re:I don't think it would happen... by Anonymous Coward · · Score: 1, Insightful

      ...because one of the primary reasons people buy consoles is that it is both cheaper than a gaming PC and, for a lot of people, easier to set up.

      I don't buy consoles anymore. They don't make any sense now that there is a PC in most homes.

      I don't see the point of buying a console that won't play the games licensed or published by a competing console. I'm not buying two or three consoles just to play all the games I'd like to waste my time with. If it's a serious game, there will be a PC version. If there isn't, I just assume they didn't like the color of my money and move on.

      Not to mention the fact that my two year old PC will blow the doors off every console out there. When the next console comes out at $500 - $600 that outperforms it, I can upgrade this PC with a new (or restocked) $120 video card and blow the doors off the new one and still play all the same games.

      How you do upgrade the video card of a Playstation or add more RAM? You have to throw it in the trash and buy a PS2. How do you upgrade the video card of a PS2 or add more RAM?

      See where that's going? When this PC starts showing its age, I won't have to heave it in the bin.

      I have three games for Sega Genesis that I absolutely loved. When that Genesis was replaced by a Sega Saturn years later, imagine my dismay to find that the little cartridges of my favorite games wouldn't fit. Sega wouldn't let me play the games I'd already bought from them. Good thing someone made a Genesis emulator for the PC so I can still play them.

      Even before money got so tight, I didn't throw it away on bad deals and I view all game consoles as a bad deal. When I feel like playing a video game, I know where to find them in my start menu.

    9. Re:I don't think it would happen... by Anonymous Coward · · Score: 0

      To buy a 'gaming' PC that is slightly better than the current consoles (equivalent to 4 year old PC technology btw) is actually cheaper than buying a brand new console! And you can use it for a lot more than gaming, browsing the internet, word processing etc.

      Please kill the consoles!

  4. Pretty unlikely by RogueyWon · · Score: 3, Insightful

    Ironically, though, the biggest weakness of consoles (that they are "closed boxes") is also their greatest strength and, I believe the reason why this article is wide of the mark.

    After all, with a console, you buy a game, you go home, you stick it in the drive and you play the game. Even with Sony's best efforts to thwart that on the PS3 by demanding firmware updates every 10 minutes, the system hasn't changed much. By contrast, two of the last 4 PC games I bought (Spore and Far Cry 2) have required me to faff around with drivers before they would run. Now, sure, I'm a reasonably advanced user by the standards of the general public (though a veritable neophyte in slashdot terms), but this is awkward and irritating.

    There's also the price issue. A console will set you back a few hundred dollars, but you then don't need to replace it for 4-5 years. A gaming PC will set you back at least twice as much (and frequently more) and will generally be obsolete within two and a half years, unless you're willing to sink a lot of money into interim upgrades.

    Now, even if you get around the ease-of-use issue by basically putting a console inside the PC (anybody remember the old Mega-PC, which had a Megadrive/Genesis inside a PC case?) you are still going to be in a situation where the thing is locked into a piece of hardware with a far faster obsolescence cycle.

    This is before you even start to get into ergonomic issues, such as the fact that the general usage pattern is that people use PCs with a monitor at a desk, but play console games on their TV while sat on the sofa.

    1. Re:Pretty unlikely by PainKilleR-CE · · Score: 1

      Basically you would need to reduce the hardware inside the console to a single card, have the bandwidth between that card and the peripherals it might need (say the hard drive and DVD/Blu-Ray drive), and the ability to turn control of the system over to that card.

      Anything less than that would leave you with a system that behaved like a PC, rather than a console. Plus, without control over the hard drive and optical drive, you could end up with slow-downs due to the drives not being as fast as the ones used in the consoles (or maybe they'd add another optical and hard drive to the system with dedicated connections to the card).

      In the end, it would probably be an interesting way to go with systems that would otherwise be considered obsolete (or nearly obsolete), but that would make it worth less to them to do it in the first place. Before that point, there's a reason the systems are the size they are, which leaves you pretty much with the option of a Wii-in-a-PC at the moment, since the PS3 and Xbox 360 are currently bigger than most modern OEM PCs.

      --
      -PainKilleR-[CE]
    2. Re:Pretty unlikely by thepotoo · · Score: 1

      Are you sure about the whole costs thing?

      Let's assume you won't be pirating your games (which is widespread on the PC, and a big cost saver to the unwashed masses, but that's a whole other debate). Assuming you buy games rather than renting them, you'll still save $10 a game by not getting them on the console. Also, I don't know about Wii games, they might be cheaper.

      For a PC, I've got to spend a maximum of around $1000 (in reality, less than that. That gets me everything I need to run Crysis at highest settings. Speakers, monitor, keyboard, everything. You can spend a whole lot less if you're just going to upgrade your existing box, too.

      For a console, you've got the initial investment of the console, plus all those weird controllers that $random_game requires. Then, you've got to buy a new TV (the majority of people do not yet have HD, though this is changing. Games on the 360/PS3 look terrible without HD. If you say graphics don't matter, why are you upgrading your PC every two years?).

      It's pretty variable how much you'll drop on a console vs. a PC, but unless you already have a HD TV and surround sound system, you can expect to spend at least three times as much. All for the privilege of paying $50 a year to use Xbox live?

      Also, remember that you have to own a PC anyway, and most people upgrade that every about as often as they buy a new console. A bottom-line Dell is just a video card away from being a great gaming machine.

      --
      Obligatory Soundbite Catchphrase
    3. Re:Pretty unlikely by Anonymous Coward · · Score: 0

      I have had my PC for 3 years, I still run all of the top games. In those 3 years all I got was a new harddrive. Even played and beat deadspace on it. Sure the graphics are not at the highest possible setting in these games but I have not needed to upgrade. My standards in demanding to run the absolute highest graphics have allowed me to continue to use my machine play all the newest games and have a high level of satisfaction with the experience.

        Here is the advantage, I get to enjoy all those mods for games that I used to enjoy for instance the Star Wars Sins of a Solar empire mod. And what about DotA? It is basically a game in itself that has a vibrant online community, consoles have nothing even remotely compared to that.

      Oh also I can play WoW and RTSs, don't see a lot of RTSs for consoles. Furthermore if I need to find say a hidden log in deadspace I alt tab open up firefox and then tab back in.

      People trash PCs all the time, but really until consoles have keyboard and mouse support as the default and masses of complete conversion mods that are free I am sticking with the PC.

      Just take a look at FPSs, the UT series on the PC is way faster paced than anything a console has to offer, I have gotten used to that level of pacing and so console FPSs feel dull and slow and bore me easily.

    4. Re:Pretty unlikely by SanityInAnarchy · · Score: 1

      with a console, you buy a game, you go home, you stick it in the drive and you play the game.

      Yes, that is their biggest strength. The biggest weakness is that you're on your own if that ever fails to work. I don't like the idea of spending $50 on a game -- most games I buy for the PC are half that, by the way -- and having that all hinge on the health of one DVD or Blu-Ray disc.

      You have, however, missed perhaps the greatest strength of consoles: You can rent a console game. You can even rent a whole console.

      By contrast, two of the last 4 PC games I bought (Spore and Far Cry 2) have required me to faff around with drivers before they would run.

      You're right -- that does suck. A quick story:

      When I bought this computer, it came with Ubuntu -- but it was a 32-bit Ubuntu, and a 64-bit machine. So I formatted it. The nvidia drivers were included, and worked out of the box. When I need to upgrade them, I tell my package manager to upgrade anything on my system, and it's handled.

      On Windows was another story. Had it been a desktop, I could have simply gone to nvidia.com, and downloaded a driver -- heh, "simply", but that's not too bad. Instead, by some twisted licensing deal, nvidia does not have the rights to distribute drivers for this card -- only the manufacturer (Dell) did. Since they sold it with Vista, getting XP drivers was not easy -- I had to actually get on a chat with support, and have them feed me links.

      And that was just the video. Everything else was similar -- ten or twenty different drivers to install on Windows, plus updates, versus exactly one tweak on Linux. And now I'll have to check back periodically for updates to those ten or twenty drivers (individually!), versus exactly one place to update everything on Linux.

      This is not a pro-Linux rant. As much as I wish developers would see how much better of a gaming platform Linux could be, I doubt this is going to happen. No, the point here is that there's two very easy things Microsoft could do to make Windows approach Linux in terms of user-friendliness in that area:

      1: Open up Windows Update -- or Microsoft Update -- into a single Update service, which third parties can plug into.
      2: Include, as part of the WHQL requirements, a requirement that the driver be made available through that Update service. No excuses.

      Then, when you install those new games, if they find you don't have new enough drivers, they could simply tell you to push your one big "Update" button, and all would be well.

      There's also the price issue. A console will set you back a few hundred dollars, but you then don't need to replace it for 4-5 years. A gaming PC will set you back at least twice as much (and frequently more) and will generally be obsolete within two and a half years, unless you're willing to sink a lot of money into interim upgrades.

      PC games are often cheaper, and much more often are available via digital distribution. Steam seems to be bigger than Xbox Live Arcade, last I checked.

      And the price you've quoted isn't exactly accurate -- compare a PS3 for $400, maybe $500, to a decent gaming PC for $550. Hardly twice as much, and it means you've also got a desktop PC -- can you buy a PC that does everything else you want except gaming for $150?

      Obsolete faster? Hardly -- games can be scaled back for older computers. Just because you have the option of buying a newer, faster computer every two years doesn't mean you have to -- any more than you have to buy a new PS3 because the new version has a bigger hard drive. (What's more, guess what you can buy for a computer? That's right, a bigger hard drive! Much cheaper than the bigger-hard-drive PS3, too...)

      On top of which, in order to play all console games, you would have to own all three consoles, which adds up. Granted, that's going to be an issue for PCs too, but at least here, there's more competition on the hardware. Or, put another way: Cha

      --
      Don't thank God, thank a doctor!
    5. Re:Pretty unlikely by Anonymous Coward · · Score: 0

      So, I don't disagree with you, but I do think that you're giving PC's obsolecense a bad wrap.

      I tried doing a breakdown of the costs, but ultimately it should be fairly clear. If you're not a bleeding edge type of person, then the cost of upgrading an existing PC is pretty small, probably around $250-$350 per 4-5 years. If you are a bleeding edge kind of person, then, naturally, it'll be a bit more. (every so often, it'll be more because you'll replace a monitor or what not)

      Your average console is going to cost you about $300, plus an extra controller (most likely) for $50, plus possible services like xbox live, plus about $10 per game for the life of the system (say, $200-$400). Plus some other YMMV items, like a webcam and what not. Generically speaking, every time you get a console, you will start from scratch on that console, having to get new everything because most things won't be compatible.

      Because of so little carry over for the next generation, consoles end up being about the same price as maintaining a PC, potentially even a bit more, depending on what kinds of games you buy and who you play with.

    6. Re:Pretty unlikely by polywaffle · · Score: 1

      While consoles will always have their strengths with 100% compatibility, works straight away etc I think steam on pc comes close to providing a console like experience for downloading and playing games. 1. Games are always available for download, on any pc with your steam account setup 2. Game patches are downloaded automatically 3. With valves new cloud system, game saves will also be available to download on any pc 4. While it won't help out with installing the latest drivers, it does warn you if they're not up to date and a link to the manufacturers website, although i'm not sure if this works with all games. I don't think Steam can help much in this area though, Nvidia, ATI and all the other companies need to pick up the slack. 5. Steam has a large growing library of new and old games, with a metascore on most games and easily accesable demos and trailers. 6. Steam also regularly runs price promotions on certain games, and offers preloading on certain games so you can play it the minute it comes out. And to top it all off with the new steamworks package, you can make your indie game available through steam, with all the advantages it provides. Try doing that on a console. I think consoles will always have their place, but I also think in the future the issues with patching and hardware compatibility will be greatly reduced on PCs.

    7. Re:Pretty unlikely by drsquare · · Score: 1

      Assuming you buy games rather than renting them, you'll still save $10 a game by not getting them on the console. Also, I don't know about Wii games, they might be cheaper.

      The prices on consoles might be higher when the game first comes out, but they usually come down. And I'm sure you can't rent PC games, and renting is brilliant for games you just want to take a look at.

      For a PC, I've got to spend a maximum of around $1000 (in reality, less than that. That gets me everything I need to run Crysis at highest settings. Speakers, monitor, keyboard, everything.

      That link doesn't include Blu-ray, wireless or bluetooth. And that link gives the Vista price as $140 to $240, not the $95 quoted. I know I paid much more for those things.

      For a console, you've got the initial investment of the console, plus all those weird controllers that $random_game requires.

      Sorry, I forgot the PC comes with free controllers. The PS3 comes with a blue-tooth dual-analogue controller. Can you even get a Wii-style controller for the PC? Or an equivalent of Xbox-live?

  5. The greatest strength of consoles by pentup · · Score: 2, Insightful

    is an environment that users can't screw up. If you move these systems onto a computer, they are then going to have to compete with background processes eating up CPU cycles, malware, and the occasional stupid user. I can't imagine why console manufacturer would want to deal with that kind of stuff. Wouldn't it then just become a computer game that you can't play with out first purchasing a "PS3 License"?

    1. Re:The greatest strength of consoles by Golddess · · Score: 1

      Who said you'd be able to load up "PS3.exe" from within your chosen OS? I see it more as you are given a boot menu, and you can either boot into PS3 mode or boot off the first HDD.

      --
      "I'm not sure I like the fugnutish tone you used in your post!" -RogL (608926)-
  6. Already done with arcade hardware by wildzer0 · · Score: 1

    Previously you had all sorts of different arcade systems, first they were game specific hardware, then you had "systems" per manufacturer (Sega System 16 etc.), and today everyone just builts their arcade games around standard PC hardware, some are even running Windows.

    1. Re:Already done with arcade hardware by poot_rootbeer · · Score: 1

      Previously you had all sorts of different arcade systems, first they were game specific hardware, then you had "systems" per manufacturer (Sega System 16 etc.), and today everyone just builts their arcade games around standard PC hardware, some are even running Windows.

      And arcades are dying a prolonged, painful death. (Netcraft confirms it.)

  7. Sorry, but no by Imaria · · Score: 1

    Except the draw of consoles is A) graphics on big-ass televisions, and B) no hardware upgrade costs. They're consistent across all users, no complications. Why go back to PCs?

  8. I can think of a few reasons why it wont happen by Xest · · Score: 3, Insightful

    1) The games industry is already shifting away from the PC to closed platforms like consoles because they claim they make more profit due to not having the piracy issues they get on the PC. To them, this would be seen as a step backwards.

    2) If one company manages to screw up the latest console plugin does the company want to be associated with that- Microsoft owned up to the original RROD problems and put money aside to deal with it, they've resolved the issues but to this day get slated for the problem. Would they really want to put themselves in a position where the latest Dell notebook has poor venting around Dell's hardware design is making their component fail and they get the blame for it? It's one thing if it's their fault, but if it's a 3rd party's fault and they risk the blame?

    3) Do they really want to spend money offering support to the various hardware developers that want to implement their addons? Do they want to deal with compatibility issues? Do they want to spend and money time keeping their systems secure whilst keeping them open enough to integrate?

    1. Re:I can think of a few reasons why it wont happen by Danse · · Score: 1

      1) The games industry is already shifting away from the PC to closed platforms like consoles because they claim they make more profit due to not having the piracy issues they get on the PC. To them, this would be seen as a step backwards.

      And given that the PC game market is just a market like any other, as some developers leave, others will enter the market which suddenly had more opportunities for them. PC gaming isn't dying. Especially as the console market becomes fully saturated, it will start looking more appealing to some developers. As long as they recognize that PC gamers have different tastes and expectations than console gamers, they should be able to do just fine.

      --
      It's not enough to bash in heads, you've got to bash in minds. - Captain Hammer
  9. Short reply: NO. by Tei · · Score: 1

    Long reply: No.

    Because Sony, Microsoft and Nintendo love to have his locked down platform where can do anything. And the PC architecture is everything but good. And people want the "easy to use"-ism that consoles provide.
    Maybe could evolve to become more like a Mac, but that is.

    --

    -Woof woof woof!

  10. Consoles as the secure PC platform by ludomancer · · Score: 5, Insightful

    PC's are too "open" for the comfort of many industries. By moving focus to more restrictive consoles, companies regain their control. Once they have control, the ability to push ads you can't block, monitor what you're doing for marketing, and limit what you are allowed to do or not do with media, consoles will eventually come full-circle so that users will eventually be using them for the same things PC users have been, only in safe, friendly, controlled environment.

    Suckers.

    1. Re:Consoles as the secure PC platform by plasmacutter · · Score: 1

      PC's are too "open" for the comfort of many industries. By moving focus to more restrictive consoles, companies regain their control. Once they have control, the ability to push ads you can't block, monitor what you're doing for marketing, and limit what you are allowed to do or not do with media, consoles will eventually come full-circle so that users will eventually be using them for the same things PC users have been, only in safe, friendly, controlled environment.

      Suckers.

      that's what mod chips are for.

      --
      VLC FOR MAC IS DYING! IF YOU DEVELOP, PLEASE SAVE IT!!
    2. Re:Consoles as the secure PC platform by zehaeva · · Score: 1

      biggest problem is that if all the hardware out there is in the form of consoles then there is nothing but consoles for all of those enterprising individuals who love to tinker with software and hardware(read pirates). you would quickly see people jail breaking, as it were, their consoles with additional hardware or software upgrades to use the systems as the end user wants, not how Sony/MS/Nintendo wants.

      The hardware is in the hands of the enemy and you'll have a hard time preventing anyone from cracking open a bank vault when they own it and can do whatever with it in the privacy of their own home.

      Fallout 3 was leaked on the internet some 20 days before its release for the 360. Piracy will just migrate to the majority platform and we'll still have the same situation as we have now.

      I do believe you are right that the hardware and software devs have this idea, this belief, that IF they could control the hardware in some way then everything will be all right. But that is a horrible fantasy to live in. Imagine being the owner of a bank that had its enter bank vault stolen (yeah I know not logistically realistic but go out on a limb for me will ya? ^^), are you going to have the warm and fuzzies just cause the walls are 24inches of solid steal with those glass tampering mechanisms? ~zehaeva

    3. Re:Consoles as the secure PC platform by jollyreaper · · Score: 1

      PC's are too "open" for the comfort of many industries. By moving focus to more restrictive consoles, companies regain their control. Once they have control, the ability to push ads you can't block, monitor what you're doing for marketing, and limit what you are allowed to do or not do with media, consoles will eventually come full-circle so that users will eventually be using them for the same things PC users have been, only in safe, friendly, controlled environment.

      Suckers.

      We're witnessing that same dynamic with cell phones. The whole "walled garden" phenomenon is going to have to be dealt with by government trust-busting because there's no way the consumers would ever have enough power to force it on their own.

      --
      Kwisatz Haderach
      Sell the spice to CHOAM
      This Mahdi took Shaddam's Throne
    4. Re:Consoles as the secure PC platform by Anonymous Coward · · Score: 0

      I watched a youtube video by some game maker (well, previous game maker i think ... it was a google tech talk iirc)

      Anyway, one of the things this guy was adamant about was that its very important to be able to use your hardware to its maximum ability. And I imagine its very painful to do this when your hardware can be arbirarily different.

      of course any buisness man worth his weight in buzzwords will be staring at the forced ads so hard that it will take a bucket of cold ice water to get their attention.

    5. Re:Consoles as the secure PC platform by Anonymous Coward · · Score: 0

      None of which work on the current range of Wii and 360 consoles, and the PS3 remains un-hacked. MS and Nintendo left the security lax on their early models to sell more units, piracy isn't much of a concern for newer systems and it gets people buying them knowning full well how easy it is to get a reasonable games library for free. As they gained market share and large volumes, each model make it harder for the modchip pirates. These days they don't need pirates to get the systems going, and this is why the easy security bypasses are removed. Sony forgot this pattern and have paid the price.

    6. Re:Consoles as the secure PC platform by Bert64 · · Score: 1

      It's not the "security" aspect of consoles which makes them attractive...
      Piracy occurs on consoles anyway, just look at the mod scene or go visit thepiratebay and see how many consoles games are available to download.
      The advantage of a console is that the hardware is static... Games developers are not saddled with compatibility middleware, they can bypass it and take full advantage of the hardware, and end users have the convenience of knowing that any game they buy for their console will work out of the box with zero hassle, and they don't have to read and understand the system requirements list, deal with buggy drm schemes or worry about background tasks including malware from interfering with the game.

      --
      http://spamdecoy.net - free throwaway anonymous email - avoid spam!
    7. Re:Consoles as the secure PC platform by Pharmboy · · Score: 1

      What is more likely is that consoles will become general purpose computers. I can surf the web on my Wii now, check email, etc. They even have people porting Linux to them for free now, so creating a "game" or mode that is a simple OS would be pretty trivial.

      --
      Tequila: It's not just for breakfast anymore!
    8. Re:Consoles as the secure PC platform by AceofSpades19 · · Score: 1

      biggest problem is that if all the hardware out there is in the form of consoles then there is nothing but consoles for all of those enterprising individuals who love to tinker with software and hardware(read pirates). you would quickly see people jail breaking, as it were, their consoles with additional hardware or software upgrades to use the systems as the end user wants, not how Sony/MS/Nintendo wants.

      of course, only the evil pirates ever want to tinker with stuff. No one ever likes to tinker with stuff unless they want to break the law obviously

    9. Re:Consoles as the secure PC platform by mr_mischief · · Score: 1

      So people who upgrade their video cards are pirates now?

    10. Re:Consoles as the secure PC platform by Anonymous Coward · · Score: 0

      It's not just about control over ad placement, etc. Developing for the PC is a pain due to the hardware and software differences between different PCs. Different graphics cards supporting different hardware-accelerated features, different sound cards, different OS'es, different amounts of RAM and CPU, etc. Anyone who's done any graphics development can attest to how much time one spends debugging across PCs. On the other hand, with a PS3, if it works the one time you try it out in the office, it will probably work on every PS3 in the world. This saves serious money on engineering, testing and customer support. No evil conspiracy to squelch openness. I can't believe how people on Slashdot, who are supposed to be technically savvy, miss basic engineering cost arguments and have to come up with explanations about openness.

  11. now we know who funds malware by cheekyboy · · Score: 2, Insightful

    So its the console makers funding the malware bot networks to make PCs so crap :) ahhhhhhhhhhhh

    Closed system suck tho. And making a PC with cheapest parts + $99 video card can be done cheaper than a ps3, especially outside USA, and thats the key here, OUTSIDE usa, where its a known fact that those corps like to sell in USA low, and over charge outside to make americans feel special.

    --
    Liberty freedom are no1, not dicks in suits.
  12. In the year 2000... by Anonymous Coward · · Score: 2, Interesting

    First of all, there will always be gaming on desktops/laptops. People who say that PC gaming will collapse and end are absolutely wrong. For as long as there have been computers, one of the many uses people have put them to is gaming. As long as there are computers, there will be games for them.

    As for the console market collapsing back to PCs, I don't know. Anything is possible. And it's impossible to tell the future. But he makes a very good point.

    The projected longevity of the PS3 is what, 10 years? That's a relatively long time in the computer world. And like someone else said, there is little money to be made in hardware.

    All you have to do is create a standard. This computer is PS4-Capable. As for the closed-nature of consoles... All Sony has to do is create a "PS4" OS that you have to buy to install, or a software environment required to play their games. Charge a fee and require a registration, and you have a "virtual console" that can be installed on any PS4-capable machine.

    All you need is the PS4 Gaming Software and a USB-controller, and you're in business.

  13. Or vice-versa? by Anonymous Coward · · Score: 0

    Perhaps we'll see console manufacturers putting off-the-shelf PC hardware into a plastic box with a proprietory opperating system and a patented brand name and calling it a console. Wait a minute...

    Cortina

  14. Consoles are already becoming PC's. by Kneo24 · · Score: 1

    Look at the PS3. You can turn it into a PC if you so choose. The choice is already there. I just think Stude has it wrong on how it will happen.

  15. The other way around by Kjella · · Score: 3, Interesting

    The far more likely situation I would think is that you'd have a DRM locked console with a virtualized PC running on top where you could run anything you want. You'd have a simple "game mode/PC mode" switch to not mess with what they already have. It wouldn't do much for gaming, but it'd run pretty much all the basic utilities of a home PC without needing a separate box.

    I think it could be a valuable supplement to those that only have a laptop, which is quite many these days. Sure it might sound a little odd writing a letter on your huge livingroom TV but I'd rather go with a 40"+ TV and a full-sized wireless keyboard than the laptop. Obviously if you have a proper desktop that's better, but many don't.

    --
    Live today, because you never know what tomorrow brings
    1. Re:The other way around by loafula · · Score: 1

      The PS3 is already an example of this- you can install linux on it right out of the box. It's funny though, pc fonts are designed to be read from a position a few feet in front of a monitor in the 20" range. When you start displaying websites on a 40" tv from 7-10' away, things become way too tiny.

      --
      FOXTROT UNIFORM CHARLIE KILO
    2. Re:The other way around by AkaKaryuu · · Score: 1

      I too see this happening. Even right now the PS3 has the built in option to "install other OS". I tried Yellow Dog Linux...5? I forget which. It was a solid option to have but it ran terribly slow.
      But hey, it's progress. It can only get better from here.

    3. Re:The other way around by CronoCloud · · Score: 1

      The default desktop environment on YDL, E17, is slow for some reason. Even Gnome or KDE is faster, let alone XFCE or fluxbox.

  16. Keyboard/mouse suck on console! by LurkingOnSlashdot · · Score: 2, Insightful

    And where exactly would a person use a keyboard and mouse in their living room? Certainly not on their lap. Probably the only choice is to pull up your coffee table and crouch over to use the controls. Highly awkward to say the least. This is the reason PC gaming will never die. Some games can only comfortably be played at your computer desk.

    1. Re:Keyboard/mouse suck on console! by jawtheshark · · Score: 1

      Probably the only choice is to pull up your coffee table and crouch over to use the controls.

      That's exactly how I use my Asus EEE PC to surf on the web in the living room. Especially if I wan to type a slashdot comment. So, what's the problem?

      --
      Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
    2. Re:Keyboard/mouse suck on console! by Bert64 · · Score: 1

      People used to play on Amigas and C64s connected to their TV all the time...
      PC gaming is an unnecessary hassle, too many variables to contend with, poor longevity of the hardware (before it becomes obsolete for running new games, not before it fails), hassle configuring and maintaining the os and associated software including fighting against drm schemes, too many different incompatible types of hardware and their drivers, background processes hampering game performance etc.

      If you have a machine solely for gaming, then it may as well be a machine thats guaranteed to play all games released for it, plays the games simply by inserting the media, and only plays the games and doesn't hassle you with anything else.
      If you use a PC for other things, then the presence of games and their drm schemes are probably having a negative impact on your other activities anyway.

      If instead of buying a gaming PC, spec up a cheaper machine that will handle everything other than games that you do on it, see how much money you saved and see if that money will buy a PS3...

      As someone else pointed out, all we really need on consoles are support for keyboards and mice, which shouldn't be terribly difficult now that all modern consoles support USB. Where you position the console is up to you, as is what type of games you play on it.

      Incidentally, i always use a keyboard on my lap, i don't even have a desk... I'd not use a mouse on my lap simply because it has nowhere to rest... There might be a market for gaming chairs which have places to put the keyboard and mouse.

      --
      http://spamdecoy.net - free throwaway anonymous email - avoid spam!
    3. Re:Keyboard/mouse suck on console! by RulerOf · · Score: 1

      And where exactly would a person use a keyboard and mouse in their living room?

      That's exactly the problem with keyboard/mouse in the traditional living room. Sure, you can use a keyboard on your lap, but there's just no comfortable place to put the mouse. If you put the mouse down on the surface of the couch, it's too low, hard to use, and hurts your shoulder. If you put it on the armrest, it's too high and the surface isn't wide enough.

      --
      Boot Windows, Linux, and ESX over the network for free.
    4. Re:Keyboard/mouse suck on console! by Justin+Hopewell · · Score: 1

      I've been using the box for my Blokus Trigon game for about a year and a half now. It works, but you can't really see the cover of the box anymore.

    5. Re:Keyboard/mouse suck on console! by CronoCloud · · Score: 1

      Try using a good sized hardback book. or one of those "lap pads/lap desks" with the cushion on the bottom and flat surface on top.

      http://www.nextag.com/desk-lap-writing/search-html

  17. This goes back and forth by jollyreaper · · Score: 4, Insightful

    This is going to be like the whole debate with thin client and fat client, centralized vs. decentralized computing, etc. It's always going to go back and forth.

    Back in the PSX and PS2 era, it became stupid to try to keep up with PC gaming. A really good video card would cost as much as a proper console and the console would remain playable far longer whereas the computer would become outdated far more quickly. Game on consoles, work on computers, no-brainer.

    With this generation, the consoles are getting too damn expensive. By the time you factor in accessories, you easily spend as much on them as PC's now. It's actually getting back to the point where if you already need a PC, it's just cheaper to spend extra to turn it into a gaming machine rather than gettin a work PC and a gaming rig.

    Xbox 360 - was around $299
    Extra controller - $50
    Charging kit for a controller - $30
    wireless adapter - $75
    if you decide the 20gb drive is too small, you want the 120 - $200
    memory card to serve as a backup to the hard drive - $50
    headphones so you don't wake up the read of the house at night - $75

    $779. And if you decided to upgrade the TV from the ol' CRT to a proper HDTV to look nice with the console, $1000 and up.

    --
    Kwisatz Haderach
    Sell the spice to CHOAM
    This Mahdi took Shaddam's Throne
    1. Re:This goes back and forth by Computershack · · Score: 1
      But you're forgetting one thing...

      In 4 years time, that console will still be playing new releases at decent framerates. There'll be no worries about whether you need more RAM, a faster CPU or graphics card. It'll just work. Can you honestly say that about PCs? Can you honestly say that your 4 year old PC will play the latest game with all features enabled as the developer intended it at the native resolution of the display or will you have to turn some of the stuff down?

      --
      I only please one person per day. Today is not your day. Tomorrow isn't looking good either. - Scott Adams
    2. Re:This goes back and forth by bi_boy · · Score: 3, Insightful

      Your post almost makes a good point about spending money on a gaming PC instead of a console except the total is not $1000 and up. It's simply the price of the console. $300-$400. Current generation video cards alone will meet or double that cost. Really, it was a stretch to try to include all of those accessories as a TCO for a gaming console when really it is just the cost of the console for the average gamer.

      As stated many times before the main strong point of consoles (used to be at least) that they just worked. Buy game, put game in console, play game. No drivers, no wacky DRM raping your dataz and privacy, no "oh wow I really need to upgrade my videocard!" moments. There will always be a place for PC gaming but to think it will extinguish the market for consoles is foolhardy.

      --
      Chicken fried butter sticks? Do ... do you use a fork? - Black Mage, 8-Bit Theater
    3. Re:This goes back and forth by Bert64 · · Score: 1

      But consider...

      Extra controller - only if you want 2 people to play on one console at the same time, is this even commonly done on a PC? I've never seen that so it's an unfair comparison.
      Wireless - assuming you want to use the networking capabilities wirelessly, many people are perfectly happy with cables, my xbox is under the tv and the phoneline terminates next to the antenna socket for the tv, so the dsl router was already there.
      Bigger drive - or you could save money by buying the machine with the bigger drive already.
      Headphones - you would need headphones on a PC too.
      HDTV - wouldn't you want to buy a good TV anyway, for you know watching tv programs?

      --
      http://spamdecoy.net - free throwaway anonymous email - avoid spam!
    4. Re:This goes back and forth by jawtheshark · · Score: 1

      He's also forgetting that if he does not play games on his PC, it will last much longer. I'm typing this on a PC from 2003 with some minor upgrades. For my day to day computing needs it is more than sufficient.

      So, due to the fact that one doesn't play games, makes your PC longevity go up.

      --
      Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
    5. Re:This goes back and forth by will_die · · Score: 1

      So what is the cost for the yearly x-box live, the extra costs for downloadable content that PCs get for free and the extra cost you pay for the software vs what you can purchase it for on the PC.

    6. Re:This goes back and forth by maxume · · Score: 1

      The endgame is that people will play video games using the processing power built into their T.V.s, or some other cheap, ubiquitous appliance.

      There are only [pick a number] graphics generations left. A short period after the last useful graphics generation, every craptastic television will be able to run all the software from that period. It could take decades, and it might not ever happen (can Intel keep it up?), but I don't see people paying $1,000 in 10 years, to upgrade from the PS4 to the PS5, when the difference between the games is negligible.

      --
      Nerd rage is the funniest rage.
    7. Re:This goes back and forth by Ash-Fox · · Score: 1

      But you're forgetting one thing...

      In 4 years time, that console will still be playing new releases at decent framerates.

      I think there will be a new xbox and PS3 by then and none of the new good titles will be available for it.

      There'll be no worries about whether you need more RAM, a faster CPU or graphics card. It'll just work. Can you honestly say that about PCs?

      From personal experience, if you buy a good gaming setup initially - yes, I can honestly say that the framerates and everything will be still decent four years later with new game releases.

      If you buy a crap PC (most people), not intended at all for any gaming usage - yes, I suspect it won't be decent in four years, even if it can play current games decently.

      with all features enabled as the developer intended

      As "the developer intended"? Yes.

      it at the native resolution of the display or will you have to turn some of the stuff down?

      The only game I've had to turn graphical settings down within the past decade (and I don't upgrade often) is X3: Terran Conflict, and that's nothing to do with a crap PC - it just doesn't run well on any system without turning down the settings.

      --
      Change is certain; progress is not obligatory.
    8. Re:This goes back and forth by Duradin · · Score: 1

      And there will still probably be new commercial games released for the PS2 when the PS5 and XBox 720 are new.

    9. Re:This goes back and forth by Dr.+Manhattan · · Score: 1
      80GB PS3 - $399
      Extra controller - $50
      Standard 120GB laptop SATA drive - call it $80, can be much less
      Headphones - okay, $75.
      External adapter so you can use that 80GB drive to back up the 120GB one - $15

      Call it $620, though you might get as low as $600 or so. Or you could throw in a 320GB SATA drive. Plus, the PS3's a Blu-ray player. The up-front cost's more, sure, but the PS3 actually includes most of the 'accessories' you'd want.

      Still, I agree that's a tough sell in this economy, either way. PCs can be a lot more productive, but they just aren't oriented for multi-player, social games that people in the same room, at the same party, can play.

      --
      PHEM - party like it's 1997-2003!
    10. Re:This goes back and forth by ch1lly · · Score: 1

      Also something to consider: A good PC has better graphics than a console. The games coming out for consoles are thus automatically scaled down in graphics compared to their PC 'equivalents'. What then is the difference of tuning down your PC games settings to match the graphical quality of the console games? You should be able to play anything for as long as the console lasts easily if you do this without upgrading, because the consoles are not being upgraded either.

    11. Re:This goes back and forth by Anonymous Coward · · Score: 0

      Please compare apples to apples. The video card in an Xbox is far from being the same as a $400 PC video card.

      Consoles video cards are far from great. They are equivalent to sub $100 PC cards.

    12. Re:This goes back and forth by tepples · · Score: 1

      Extra controller - only if you want 2 people to play on one console at the same time, is this even commonly done on a PC? I've never seen that so it's an unfair comparison.

      There are a few games for Windows that can read more than one controller. These include freepuzzlearena, Serious Sam, plenty of EA Sports titles, Lego Star Wars, and plenty of classic arcade compilations. But for Doom/Quake/Halo clones, you'd need to compare the price of a controller to the price of another PC.

      Wireless - assuming you want to use the networking capabilities wirelessly, many people are perfectly happy with cables

      If you own your home or you are willing to move the game system to the room with the modem. Some landlords require their tenants to use Wi-Fi because it doesn't put holes through the walls.

      HDTV - wouldn't you want to buy a good TV anyway, for you know watching tv programs?

      TV programs work with an SDTV. But the PCs sold at Office Depot, Circuit City, etc. need a $50 scan converter to work with an SDTV because they have no built-in composite video output. And though all Wii games work with an SDTV, Xbox 360 games such as Dead Rising tend to have less quality control to ensure SDTV compatibility.

    13. Re:This goes back and forth by aztektum · · Score: 1

      Strictly speaking consoles ARE the DRM.

      Your argument seems a bit broken to me. Spend 3-400 on the console and you're done? You left out the intrinsic cost of the software; some requiring additional accessory purchases or are pricey to get in on the ground floor (RB or GH:WT obvious examples). However, with no licensing fees to pay to Nintendo, MS or Sony, PC games are usually cheaper or go down in price faster.

      Yeah you can simply buy a console and have that be it, but w/o spending more than "$300-$400" you're essentially ending up with a door stop.

      --
      :: aztek ::
      No sig for you!!
    14. Re:This goes back and forth by tomk · · Score: 1

      Your numbers are incorrect.

      Xbox 360 with 120gb drive (Elite) and wireless adapter: $400
      Extra controller - $40 Amazon
      Charging kit - $17 Amazon
      Memory card (absolutely not necessary BTW) - $43 Amazon

      I refuse to include headphones as you need them whether you use a PC or a console, therefore it is not relevant to your argument.

      The total is $457, or $500 if you truly must have the memory card. You'll be able to play every Xbox 360 game without worrying about whether it is compatible. The graphics will look great and have an excellent framerate, having been fine-tuned for the Xbox capabilities. You'll never have a driver incompatibility. You'll never have a virus (hopefully I'll never have to eat these words!). You'll be able to play on your TV, which in most cases is larger and easier on the eyes than your computer monitor, that was designed for high-contrast stuff like word processing. You'll be able to play in the comfort of your couch, which in most cases is more comfortable than your office chair, that is designed for upright posture and typing.

      You will be hard-pressed to find a $500 PC that can play 1 year old games, let alone the newest ones. And during the 5 year lifespan of a console, you will spend many times that amount trying to keep your PC upgraded to the latest video card.

    15. Re:This goes back and forth by Quantumstate · · Score: 1

      But if you spend as much as you say on this new graphics card that you would find that the graphics card is considerably better than the console. Instead you sho8uld try and find a comparable graphics card which you will find is probably about half the cost of a console.

    16. Re:This goes back and forth by nobodylocalhost · · Score: 1

      The problem is, even with a $1k pc, you have a hard time running a bunch of games that just come out to the market 6 months later, while the same games run in console without a problem.

      And also, are you saying by owning a pc, you somehow don't pay for the games? There's always a way to pirate, console or pc, but pirating just for the sake of not paying for what you want is as morally bankrupt as they come. This also goes against the motto of most of the software cracking teams. The whole idea for cracking software is free as speech, not free as beer. If people stop making a living coding games, they will go code enterprise apps. And you are left with lower quality games or no games.

      --
      Where is the "Ignorant" mod tag?
    17. Re:This goes back and forth by Anonymous Coward · · Score: 0

      The problem is, even with a $1k pc, you have a hard time running a bunch of games that just come out to the market 6 months later

      Gosh, I hope no one tells that to my two year old $1000 PC. It's been working just fine so far.

      Either you're pulling information out of your ass (hardly surprising on either side of a Console vs PC argument), or you consider not being able to run Crysis at 2560x1600 with maxed settings while running Foldin@Home in the background a "hard time."

    18. Re:This goes back and forth by Akzo · · Score: 1

      Your prices are very strange, $75 for a pair of headphones? Also the default HDD is now 60GB.

      How about:
      $400 for the Elite which includes the 120GB HDD
      $50 for the extra controller
      $40 for two recharge kits.
      $50 for a 13 month Xbox Live subscription.
      Use wired instead of of wireless. (Doesn't support WPA2)
      No need to backup data to a memory card.

      $540. There might also be bundles or discounts for an even better deal. Plus whatever you spend on a tv if you don't have one already that you might also use to... watch tv.

      --
      Sig is for Signature, so you don't have to manually sign every post.
    19. Re:This goes back and forth by Anonymous Coward · · Score: 0

      What kind of a calculation is that:

      Xbox 360 Pro: $300 (even less with holiday deals, check 20% off Dell coupons)
      Extra Controller: $35 (amazon)
      Charge Kit: $12 (buy.com), and why the h? do you need this???
      Wireless adaptor: not necessary again, but yes the price is right
      20 GB drive??? It comes with 60 right now.
      Memory card: Who uses them, if you have a Xbox Live account (even silver), your games automatically backup up online! Are you just trying to inflate the price?
      Headphones: Comes with the box...

      Total: $289 total.

      Try again ...

    20. Re:This goes back and forth by drsquare · · Score: 1

      You charge the controller with the cable included with the console. Headphones cost the same for a PC. Hard disks are not that expensive, and you don't need a memory card. Seriously, you've just included a load of arbitrary overpriced shit to make the console look bad.

  18. PC/Consoles by TOGSolid · · Score: 1

    The big problem with consoles is portability.
    You can't take them on the road without completely rebuilding one into a console laptop (which your average person can't do without completely fucking the board up). For me, a console is totally worthless since I spend most of my time out of the house. However, if you were to have some sort of console laptop, you'd still be stuck with the fact that you'd need multiple systems if you want to play all the games. The only way a system like this would be logistically feasible would be if Microsoft, Sony, and Nintendo joined forces to put out one system that could do everything and that has 0 chance of ever happening.

    The concept of a pc/console hybrid is nice sounding and all, but sometimes the chocolate needs to stay out of the peanut butter. A hobbled desktop wouldn't really be all that useful and wouldn't have the appeal that a cheap pc does. Likewise, a console with some desktop capabilities would be ripe for abuse unless user access was severely crippled, which defeats the point of doing this in the first place.

    It's a neat thought, but the more likely scenario is that consoles continue to be the restricted home use enviroments that they are with the companies slowly adding more functionality that the user can't tamper with.

    1. Re:PC/Consoles by tepples · · Score: 2, Insightful

      The big problem with consoles is portability.

      What's more portable than a DS Lite? You can't stuff a PC in your pocket either, and netbooks can't keep up with PC game graphics unless the game is designed to run on desktop PCs made four years ago, like WoW or something.

    2. Re:PC/Consoles by TOGSolid · · Score: 1

      DS Lite and PSPs are neat and all, but don't exactly offer up everything someone would need beyond just games. I can't do online banking from a handheld console system yanno?
      Sure you can't stuff a PC in your pocket (unless it's that wonderfully awesome OpenPandora system) but I was thinking more about full blown laptops than netbooks. A fully powered console system is sadly completely useless to anyone with a life outside of their house. I definitely regret buying my 360 now that I've switched companies and no longer have the same accomodations on board the ships that I work on that I used to.
      I guess I just have a fairly unique perspective seeing as how I'm gone from home so much. The word 'niche market' definitely sums my position up. While I'd love to see a fully powered PC/Console hybrid so I could still play my console games outside of the house, I know that not too many other people would buy one forever keeping this in the 'keep dreaming' catagory.

  19. Re:FROSTY PISH by Anonymous Coward · · Score: 0

    We don't like your kind in these parts.

    (In strong Cornish accent)

  20. Correct - but not the PC by Anonymous Coward · · Score: 0

    I agree with everything except the part about merging into the PC. Instead it will merge into the Mac. The last successful OS launch for the PC was XP in 2001. Almost 8 years now of going nowhere.

  21. There will always be both. by EWAdams · · Score: 4, Insightful

    The PC is optimized for one person to use at a distance of maybe 0.5 m. It sits on a desk. It is a lousy multi-player device.

    The console is optimized for multiple people to use at a distance of 2 m. It sits in the living room. It is an excellent multi-player device, and, even if equipped with a keyboard and mouse, a highly inconvenient personal computer.

    This is in addition to the cost reasons already cited.

    --
    I piss off bigots.
    1. Re:There will always be both. by Anonymous Coward · · Score: 0

      What if I plug my xbox into a 17" monitor and put it on a desk? What if I plug my PC into a 37" tv in the living room? Then your statement becomes partially reversed. It's just what you make of it. USB will support however many gaming devices I plug in. Got a hub? How about 16 simultaneous players? Now SOFTWARE on the other hand might be to blame, but that's why we have emulators...

    2. Re:There will always be both. by kabocox · · Score: 1

      The PC is optimized for one person to use at a distance of maybe 0.5 m. It sits on a desk. It is a lousy multi-player device.

      The console is optimized for multiple people to use at a distance of 2 m. It sits in the living room. It is an excellent multi-player device, and, even if equipped with a keyboard and mouse, a highly inconvenient personal computer.

      This is in addition to the cost reasons already cited.

      Nah, I think with cheap 16-32 GB flash cards that even a PS2 would make a perfectly fine universal computer for nearly everyone. It depends on how much you expect to do on a given device. On a cheap $500-600 desktop or laptop, you can do a surprising amount. You may run into problems with the newest games or really high end apps loading in less than 15 minutes, but you generally can get them to run. Painfully, but run. If you managed a PS2 level device with 30 GB of storage, it'd be enough for millions of people. We are getting close to where many people can actually see a need for a 1-2 TB media server that has images of all your DVDs and games and can be streamed across your in house network to any of your devices and record from any incoming media source.

      It would be nice if open device platform gaming could take off. I wouldn't want it based on the PC model, I'd want it built around the DVD player. It would be nice to have 50-100 electronics companies all making and selling consoles and game pads and the same game "just works" on every damn one of 'em without any problems. Of course with our luck, it would take 3 months to end up like the current PC gaming hardware cycle.

    3. Re:There will always be both. by Anonymous Coward · · Score: 0

      obviously you've never connected your PC to a flatscreen tv, connected 4 gamepads to it, and had a decent session of mame.

      The PC is optimized for whatever you want to do with it. If you want that to be sitting on your couch playing 4 player games with your buddies, it can do that as easy as a console without much effort.

    4. Re:There will always be both. by Turiko · · Score: 1

      It sits on a desk. It is a lousy multi-player device.

      wha? do you even look at the pc games taht are around? Hell, even old games like unreal tournament (1998/1999?) still has a LOT of servers. Look at halo PC: about 400 servers at all times. I wouldn't call that lousy multi-player.

    5. Re:There will always be both. by Anonymous Coward · · Score: 0

      Don't forget that one by one console games are removing the option for split screen multiplayer in favor of pushing online gaming. My brother's friends brought several x-boxes over and had a lan party (without even knowing what that is), because whatever game they were playing wouldn't allow split screen.
      They had to find extra TVs, and the space to set them up, which would have been much easier with a PC and even more so with a laptop.

    6. Re:There will always be both. by tepples · · Score: 1

      obviously you've never connected your PC to a flatscreen tv, connected 4 gamepads to it, and had a decent session of mame.

      Did you mean Gridlee, Robby Roto, or any of a dozen Exidy games? If not, how did you get that PCB into MAME to emulate it?

  22. Actually PC Console for... by emanem · · Score: 1

    FPS (mouse+keyb is unbeatable) Prove for this is the fact that afaik there are no servers with mixed population for games like CoD 4, Sony told PC players would have a natural advantage. RTS (try play SC, Wc3 TFT or C&C with a joypad) Good luck playing a RTS with consoles. MORPG (updates, disk space, customization) Try to think to run WoW on a PS3 not having the chance to add any of the addons. Pathetic. If you say "but then we'll attach a keyb+mouse to PS3/Xbox360" then think that you'll need a desk to play on. And that probably you want to browse the net. Read ./ . Have a chat with gaim or on your preferred IRC channel. And maybe you're watching a movie on the other screen while you're waiting your guildies ready to raid/your teammates to come online to play some Team DM/CTF. If you think that PC games is for niches, ask yourself how much $$ are making WoW, how many people plays at FPS and RTS... Cheers,

  23. Forget the 'open platform' and 'use a TV' bollocks by EdZ · · Score: 1

    The reason consoles and PC are separate is because every console uses the same hardware. You buy a PS3, and it will work in the same way as another PS3 (barring minor chip revisions, carefully checked to be backwards compatible). You can easily tailor your code to take advantage of the specific platform, introducing lots of little tricks to speed things up.
    On a PC, however, you have to code for as many hardware devices as possible. Instead of optimising, you're generalising. For a PC to also act as a console, it would either:
    a) Have to PERFECTLY emulate the hardware of the console, in real time
    b) Contain the same hardware as the console.
    c) code as generally as possible, in which case why the hell are you coding for a console anyway?
    (a) is technically difficult without an order of magnitude or more processing power than the emulated console, and (b) is just as or more expensive as the console itself.

  24. MegaPC ? by Anonymous Coward · · Score: 0

    I still have my 386 Amstrad (shudder) "MegaPC" that had a Sega Megadrive that was on some kind of ISA card. You just toggled a panel on the front so that it covered the floppy and exposed the cartridge slot and it activated the Megadrive 'half' of the machine and the display switched over.
    So nothing new here? Nah, it'd be good, but unlikely.

  25. For a console to be a PC, and vice versa... by Canazza · · Score: 1

    ... It would have to be:
    1) Small enough to sit on your TV tray/Coffee Table
    2) Each unit must have the same hardware (within limits) and cannot be easilly upgradable without trashing the old unit
    3) Have Mouse and Keyboard Support
    4) Have a General Purpose Office software
    5) Play Games

    well, 4/5 itsn't bad for the Mac Mini

    --
    It pays to be obvious, especially if you have a reputation for being subtle.
    1. Re:For a console to be a PC, and vice versa... by Ash-Fox · · Score: 1

      Small enough to sit on your TV tray/Coffee Table

      Laptop does that fine, check.

      Each unit must have the same hardware (within limits) and cannot be easilly upgradable without trashing the old unit

      DVD drive, firewire, USB etc on a laptop, check.

      Have Mouse and Keyboard Support

      Laptop conforms, check.

      Have a General Purpose Office software

      Microsoft works bundled with the laptop!

      Play Games

      My laptop plays games! :D

      --
      Change is certain; progress is not obligatory.
    2. Re:For a console to be a PC, and vice versa... by Canazza · · Score: 1

      Yes, but there are hundreds of different types of laptop out there, and what, 4 mac mini's?

      they should turn the next mac mini into a specific developer platform for games, make it Apple's answer to the X-box.
      I'd buy it*
      *May contain lies

      --
      It pays to be obvious, especially if you have a reputation for being subtle.
    3. Re:For a console to be a PC, and vice versa... by CronoCloud · · Score: 1

      My laptop plays games! :D

      But probably not as well as a PS3 (which is capable of running OpenOffice via Linux) or Xbox 360 could.

      By the way, per your sig, on some systems (like the YDL I have installed on my PS3) netcat is "nc"

    4. Re:For a console to be a PC, and vice versa... by Ash-Fox · · Score: 1

      But probably not as well as a PS3 (which is capable of running OpenOffice via Linux) or Xbox 360 could.

      I can't agree since I often find the games I own which have console versions, perform, look and work a lot better on the PC than on the consoles [1] and as such, I prefer my laptop - Which additionally, is running Linux (the sad thing is that my Windows games, running under Wine+Linux run faster and often better than they do under Windows Vista).

      By the way, per your sig, on some systems (like the YDL I have installed on my PS3) netcat is "nc"

      'nc' is supposed to be the name used for the original UNIX netcat application (by *hobbit*), while 'netcat' is supposed to be the GNU version (maintained by Giovanni Giacobbi) due to some backwards compatibility issues with parameters.

      I wonder if yellow dog Linux actually has the GNU version and named it "nc".

      --
      Change is certain; progress is not obligatory.
    5. Re:For a console to be a PC, and vice versa... by CronoCloud · · Score: 1

      I can't agree since I often find the games I own which have console versions, perform, look and work a lot better on the PC than on the consoles [1] and as such, I prefer my laptop -

      You probably spent more money on your laptop than we did, the old one, a Gateway 400SP plus purchased in 2003 was no match for the PS2 gaming wise, and the current one an HP dv6809wm is no match for the PS3. I doubt Oblivion would run on it as well or look like it does on the PS3. I haven't personally experienced the PS3 Orange box TF2 issues that guy with the petition did, but I'm in the US, it's a separate region server wise. But it does seem like the PS3 Orange box is a lazy port, I miss the mouse support the PS2 version of Half-Life has. And you've reminded me that I can't find my copy of the PS2 port of Deus Ex.

      (the sad thing is that my Windows games, running under Wine+Linux run faster and often better than they do under Windows Vista).

      I hear that. It always blew my mind that GIMP on the old Gateway laptop only ran somewhat better than GIMP on the PS2 did (but not 7x better), and using the "best" scaling method was faster on the PS2!

      I wonder if yellow dog Linux actually has the GNU version and named it "nc".

      Let's find out what the man page says:

      AUTHORS
          Original implementation by *Hobbit* &#9001;hobbit@avian.org&#9002;.
          Rewritten with IPv6 support by Eric Jackson &#9001;ericj@monkey.org&#9002;.

      Ahh BSD version.

    6. Re:For a console to be a PC, and vice versa... by Ash-Fox · · Score: 1

      You probably spent more money on your laptop than we did

      It (A HP Pavilion DV6000) was £400 at the time from Comet, just a few months ago, to replace a laptop I had for seven years - I would of actually used the older laptop longer had it not been for the fact that the keyboard keys started coming off.

      I haven't personally experienced the PS3 Orange box TF2 issues that guy with the petition did, but I'm in the US, it's a separate region server wise. But it does seem like the PS3 Orange box is a lazy port

      That's not the only thing I dislike on consoles....

      UT3 doesn't work as well on the consoles (annoying irritating bugs) as the PC version, the graphics are slightly poorer, Left 4 Dead - it's really poor on the consoles in terms of how the AI screws up, multi player is horrendous with lag issues and visually, on my laptop it still looks better (I need to get some snapshots to show the difference). Call of Duty 4, having to pay to get the console updates for the new maps while PC users get free copies - I don't want to do that. The graphics still were also superior on my laptop...

      Don't mistaken me for a graphics freak, having slightly lesser graphics doesn't bother me, but when I have to compare having a portable system, spending less money by spending a bit more on a PC, getting often superior graphics (as was in all the cases above) and usually not being on the short end of the stick when it comes to the games working on a certain platform and the capability to have all these wonderful mods people create. I don't have to pay silly subscriptions to use my own hardware as a server on my own internet connection I paid for (I'm looking at you xbox live).

      It just really isn't much of a choice for me when I thought about it and I did think about because I am a Linux user and I do sometimes have issues running Windows games under it.

      --
      Change is certain; progress is not obligatory.
  26. Duck Hunt is the future by Anonymous Coward · · Score: 0

    I canâ(TM)t see them combining. As someone has already said, the days of the PC as a gaming platform are numbered, itâ(TM)s only every really been suited to specific game genres anyway.

    I think that one day soon, we may get a common console platform. Weâ(TM)ve already seen Sega drop hardware manufacturing in favour of just producing cross platform games. I honestly donâ(TM)t think it will be to long before another big player adopts this model and we are left with just one company producing mainstream console hardware.

    Imagine it.. Every game could one day be using a failed 80â(TM)s light gun idea, whether itâ(TM)s needed or not! Scary thought!

  27. Don' think so by Anonymous Coward · · Score: 0

    consoles merging with pc? not in this life

    I've been having the same idea since the days of the dreamcast. Knowing that a regular pc from today is more powerful than a console from 2 years ago, it just begs the question: Why not make some add on? call it a special optical drive - pci card - whatever with capabilities of enabling the soft for this other hw to run in a PC.

    IMO, i think that would kill the system, just because of piracy (not just the games, but hardware too), and besides, some guy would certainly find a way to emulate the special hw or transfer some firmware (if it's some optical drive) or foul some security check or anything. Besides, since PCs are an open platform, it would be almost impossible to secure it via hardware check and there is almost no way to make games that are compatible with, if not all, at least the mayority of the wide array cf possible settings (just think how many processors can be plugged in your existing mobo) second, how will you make it secure? if game disks are in the very device to make copies?; and last, what will you use as a standard for processing power? should be the average-low system (to have a wide market, if not, you're fried) so, do you fancy games tailored for your regular celeron or low end dual core with integrated nvidia or ati graphics?

    For all these and some more, a think a playstation-into-pc or whatever is a REALLY bad idea, BUT... what about dreamcast, saturn, ps2, etc.? ALMOST any pc today can make it with them. Why companies downt release some emulators? hw based or sw based its the same, if compatibility is good just tell me where to buy.

    PS: My english sucks and im still sleepy so don't bother me with that

  28. Been done before by Nick+Ives · · Score: 2, Informative

    Amstad MegaPC and the Sega TeraDrive, both obviously failed.

    Those machines were basically just a PC and a Megadrive (or Genesis as you USians knew them) in the same box. I seriously doubt you could get away with integrating a console into a PC as an expansion card because then you'd need to start testing games on umpteen different mobo combinations to be sure of compatibility, negating one of the major benefits of using a console in the first place.

    Also, I don't see how it would stop MS or Sony loosing money on hardware at the start of a generation (I believe 360 hardware now turns a profit?). A company like Dell isn't going to shoulder a loss for Sony as they're not going to see any licensing revenue from games. Consumers would see an integrated box that is more expensive than two separate boxes and vote with their wallets.

    --
    Nick
    1. Re:Been done before by TheoCryst · · Score: 1

      You're missing a pretty interesting one: Project Helium. It's a pretty well-guarded secret outside the walls of Redmond, but for a while Microsoft seriously considered releasing the 360 chipset. as an "add-on" for PCs. That is, your desktop tower would hold two full chipsets: the standard x86 motherboard and CPU, and a second chipset, which consists of everything you need to run 360 games. In the end, the project was scrapped, but not before Microsoft managed to pour a good chunk of change into researching it.

      Oh, and if you do ever get the chance to meet someone high in the Xbox development food chain at Redmond, make sure to ask about it. The look on their face is always priceless.

      --
      Warning: Contents May Be Flammable. Keep Out Of Reach Of Children.
    2. Re:Been done before by wick3t · · Score: 1

      Expansion cards with consoles on them have also been done before. The 3DO Blaster was a 3DO on an ISA card which was unsurprisingly less successful than its console counterparts.

  29. Not to sound up myself but by Slyvena · · Score: 1

    Technology will always develop, consoles are merely a branch off of the PC to fill a hole that current PC technology could not. Consoles AND PCs will always exist, neither is going away. To put it frankly PCs can do so many things consoles can't but Consoles do games (and other stuff like DVDs etc) better than PCs but none of the other stuff they can do; they are specialists. Technology will always develop, right now there are a myriad of reason why some people use consoles over PCs but in time these weaknesses on the PC will be fixed. But consoles will evolve too do other things that future PCs will not. Other kinds of systems to do other things will also be developed. At the end of the day this is where I think its heading. PCs will always be the 'all rounder' doing 'good enough' in everything. Consoles will probably evolve into more of an all around entertainment center At least 3 other systems filling in other areas will develop. But these systems will not be independent of each other, each one will communicate to the others as one whole system. At the end of the day technology will reach the point where this is not only possible but logical and commercially viable. The people who are like 'PCs rock, consoles are lame' Are Wrong The people who are like 'Consoles rock, PCs are lame' Are Wrong The people who think either are going away. Are Wrong The people who think they will all just come together Are Wrong (at least until a very long time from now) The people that realize everything is here to stay and each forfills its own part in the industry Are Right. Comments/Flameing welcome

    1. Re:Not to sound up myself but by Canazza · · Score: 1

      PC games and Console games share two different mind-sets

      Console games are generally designed to be friend-friendly. Have your mate or two over to watch/join in/take turns at having a quick blast of Halo/Left 4 Dead/Guitar Hero - and generally feature the same mechanics in single-player as they do in multiplayer.

      PC games of late tend to focus on the Single-player OR Multi-player (rarely both) - and Single-player games revolve around building an atmosphere, engrossing the player and telling a good story over a longer play-period than console games.
      Similar can be said of the multiplayer on PC's, the yin and yang of Console's "Get friends around and play" to PC's "Get your friends in their homes to play over the net"

      Yes, console games do the internet thing, but it's mostly peer-to-peer and decends into lag and frustration more often than not (in my experience atleast)

      So: Consoles are fast, fun and watchable wheras PC games are slower, cerebral and just as fun for the person playing it, but boring as sin to anyone watching them

      --
      It pays to be obvious, especially if you have a reputation for being subtle.
    2. Re:Not to sound up myself but by Slyvena · · Score: 1

      True but that is just current trends developed around the PCs and consoles current state. I was thinking more about the base behind their design and how both will evolve over time as they seek to claim more of the market for themselves. Not to say your ideas are wrong but you speak only of the current situation, for example the problems with the PC will be fixed within the next decade for sure, the consoles will have too find some other leg to stand on (which they will) The un-user friendliness and immovability of PCs will be a thing of the past, I don't know what consoles will do to keep their share of the market but they will do something. Once again I agree with what you said but it didn't seem like you got what I was trying to say, I was refuting all the people that think either platform will fade away or gain dominance over the other and stating that they will both simply evolve over time. It is merely my belief that PCs will develop to be able to do all consoles can do right now to try to edge them out and in response consoles will need to develop into other areas and do them better than the PC attracting more people. "PC games and Console games share two different mind-sets" True but these mind-sets will be ever-changing whilst also never the same. Lets also not forgot that other computer systems will arise other than PC and consoles, only a fool (not you) would think otherwise.

  30. Look familiar? by Robyrt · · Score: 1
    Now let's compare that to taking your old PC and turning it into a gaming rig:

    New graphics card - $299
    New laser mouse - $50
    Battery charger for the mouse - $30
    More hard drive and RAM - $75
    New CPU, if you decide yours is too slow - $200
    Backup to the hard drive - $50
    Headphones - $75

    $779. And if you decided to upgrade your monitor from the ol' CRT to a big flatscreen or dual monitor setup, $900 and up.

    1. Re:Look familiar? by Ash-Fox · · Score: 1

      New graphics card - $299
      New laser mouse - $50
      Battery charger for the mouse - $30
      More hard drive and RAM - $75
      New CPU, if you decide yours is too slow - $200
      Backup to the hard drive - $50
      Headphones - $75

      To upgrade my four year old work PC to a gaming system, I spent £200 on a new graphics card (with loads of onboard video RAM) and that's pretty much all I needed.

      --
      Change is certain; progress is not obligatory.
    2. Re:Look familiar? by Pentium100 · · Score: 1

      Now let's compare that to taking your old PC and turning it into a gaming rig:

      New graphics card - $299

      New laser mouse - $50

      Battery charger for the mouse - $30

      I could use my old mouse or buy a new one that has a tail. Actually, I wouldn't buy a wireless mouse.

      More hard drive and RAM - $75

      Or I can use my old hard drive. Games need a lot of space, but not that much space that a dedicated 100GB drive couldn't handle them. If you want to store movies on that drive, then... you need a bigger one.

      New CPU, if you decide yours is too slow - $200

      Backup to the hard drive - $50

      Headphones - $75

      Since you already have an old PC, you probably already have the headphones, so you don't need to buy new ones. Backup is always a good thing, however, you do not need to back up your games (just saves), because if the drive fails, you can reinstall the games from CDs/DVDs/Steam. Backing up saves is still needed, but your backup plan will likely be shrunk to a couple of DVDs for those saves. If you want to back up your system, movies and important work, well, you can reinstall windows and movies+work do not have anything to do with games.

      $779. And if you decided to upgrade your monitor from the ol' CRT to a big flatscreen or dual monitor setup, $900 and up.

      My CRT can do 2048x1536@80Hz (though the refresh rate is too low for me, so I use it only up to 1920x1440@85Hz). My older 17" CRT could do up to 1280x1024@85Hz and 1600x1200@60Hz. SDTCs can do only 720x480@60Hz (NTSC) or 720x576@50Hz (PAL), so upgrading to an HDTV (even the one that cannot do full 1080p) is a big jump in resolution. Upgrading from a 1280x1024 capable CRT monitor to a 1680x1050 capable LCD is no a big jump in resolution. Even 1920x1440 vs 1280x1024 is that much of a difference than 1920x1080 vs 720x576.

    3. Re:Look familiar? by Robyrt · · Score: 1

      Exactly my point. To upgrade my TV to an Xbox, I spent $300 on an Xbox and that's pretty much all I needed. The extra bells and whistles will cost more no matter what route you take.

    4. Re:Look familiar? by EVil+Lawyer · · Score: 1

      Why the heck are you buying a wireless mouse for gaming? Terrible idea. And "backup to the hard drive" ?? What? $75 headphones? Um...

    5. Re:Look familiar? by Ash-Fox · · Score: 1

      I said I bought a new graphic card, not a wireless mouse.

      --
      Change is certain; progress is not obligatory.
    6. Re:Look familiar? by drsquare · · Score: 1

      You were lucky you already had a PC with a PCI-E slot, otherwise it would have meant upgrading your entire PC. You're also lucky you had wireless and bluetooth controllers, or they would be extra expenses.

    7. Re:Look familiar? by Ash-Fox · · Score: 1

      You were lucky you already had a PC with a PCI-E slot

      I wasn't lucky, I made a decision to get a PC with PCI-E when I bought it.

      You're also lucky you had wireless and bluetooth controllers, or they would be extra expenses.

      Also something I decided to get initially.

      --
      Change is certain; progress is not obligatory.
  31. How is PC to TV cumbersome? by tepples · · Score: 1

    Connecting a laptop to your TV? Cumbersome!

    With a console, I need to plug one end of a cable into the multi-out port and the other end into my Vizio HDTV. With a PC, all I need to do is plug one end of a VGA+audio cable into the VGA and headphone jacks of the PC and the other end into the same TV. So what makes connecting your PC to your HDTV is no more cumbersome than connecting a console? Or are you assuming SDTV?

    1. Re:How is PC to TV cumbersome? by jawtheshark · · Score: 1

      Answer here

      I do not have a HDTV yet and it's not on my wishlist. I never had any trouble connecting any hardware to my TV since we have SCART over here. I don't know about the connection technologies of HDTV and I seriously don't care.

      --
      Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
  32. Players per machine by tepples · · Score: 2, Insightful

    And where exactly would a person use a keyboard and mouse in their living room?

    And where exactly would people use four keyboards and mice around one monitor? There are a lot of families that can afford one console and one HDTV, and one PC (with integrated graphics) and monitor for Firefox and OpenOffice.org, but not four PCs, four monitors, and four copies of each game.

  33. Good idea, then we can stop using x86! by NekoXP · · Score: 1

    As long as all the mainstream consoles right now are using PowerPC cores, they're about as close to PCs as goat cheese is to cows milk.

    I'm all for PCs starting to use PowerPC though, if it means running console games on them. I doubt anyone would be too disappointed if they got a PC with a Cell or two in it.

    1. Re:Good idea, then we can stop using x86! by Anonymous Coward · · Score: 0

      As long as all the mainstream consoles right now are using PowerPC cores, they're about as close to PCs as goat cheese is to cows milk.

      I'm all for PCs starting to use PowerPC though, if it means running console games on them. I doubt anyone would be too disappointed if they got a PC with a Cell or two in it.

      I am sorry to say this but using a PPC chip is not enough to run a PC came on it. I hope that you are also aware of this. If having the same CPU was all that it took then I would just play my games on an old PowerMac G5. (Which MS used for testing the 360 games on)
      The issue is not can it be done now, but could it be done. Sure it could. People are complaining about controlers, well the controllers used by PS3s, 360s and Wiis can be used on a modern computer. As far as price? come on, I just built a 2.6Ghz Core 2 Duo with 2GBs of RAM and an NVIDIA 9800GT for less than $450 shipped and it will play any thing that is thrown at it.
      The issue is not the hardware, but the bloated OS that runs on it.
      I think that once computers stop using the BIOS and swtch to something like the EFI and have advanced startup features I dont see any reason why I couldnt take my PC with four controllers and plug it into a TV via the HDMI and play games, and then use that same computer connected to a monitor to browse the web or work on it.
      Computers and Consoles could be merged, but due to our culture and the control that console makers want to maintain I dont see it happening.

    2. Re:Good idea, then we can stop using x86! by NekoXP · · Score: 1

      Way to ramble.

      I fully understand the work required in running games on the different PPC chips.

      What has the price of your new PC got to do with anything? You could build the same system out of PowerPC chipsets for the same price and it will also play anything you throw at it if the games were written for that CPU architecture. PowerPC architecture has been stable for decades - assembler written for the Wii will probably run without modification on a POWER6 multi-core system although why you'd WANT to, is the point here.

      The systems we make at Genesi use Open Firmware (which is what EFI blatantly copied, and Apple used previously), run 600MHz-1Ghz G3/G4 processors (think circa 2004 Apple, since that's when we designed that particular product) and right now a 400MHz "G2" (which is about as powerful as the G3 in the Gamecube) embedded product. We have single and dual-core systems in development, and possibly something with the Toshiba SpursEngine which is a Cell without the PowerPC. What you're asking for exists; it can be done because we've been doing it for the past 5 years. There is no technological barrier to a PowerPC-based media-center PC with 4 Bluetooth controllers (this *is* what the Wii is, there is really no architectural difference) which can play games, and there is no reason you can't run a full desktop Linux on it either. In fact you can do this with the PS3 very easily, since it will run a full desktop Linux and reboot (actually, hibernate Linux, so you get a near-instant load time when you're done) into a game if you like.

      Windows, probably not, if you want to run Windows games you'll need a PC. But who says the PC industry will stay with Windows? PS3 and Wii don't run Windows. Linux games are getting more popular (see the popularity of Cedega Transgaming and the rumours about Steam!). The industry could move to a PowerPC-based hybrid desktop/media/gaming PC based on Linux with full industry backing from IBM, AMD, Freescale, Sony, Toshiba and Nintendo.

      Here's dreaming anyway. I only WISH there'd be this kind of upheaval in the industry and these kinds of unique products. I sit here most days writing marketing and product requirements for this stuff for a living, someone picking it up and doing something with it would be so awesome :D

  34. Indie games don't run on console! by tepples · · Score: 1

    If you have a machine solely for gaming, then it may as well be a machine thats guaranteed to play all games released for it,

    So how does a new company without a prior published title for Windows release games for it? The market failure as of 1985 to the present is that virtually all machines designed solely for gaming happen to use cryptographic techniques to make sure that only established companies can publish games on the system.

    Where you position the console is up to you, as is what type of games you play on it.

    If a hobbyist can't break out gcc and make his own game for a console, is the latter really up to me?

    1. Re:Indie games don't run on console! by CronoCloud · · Score: 2, Funny

      If a hobbyist can't break out gcc and make his own game for a console, is the latter really up to me?

      [CronoCloud@mideel ~]$ cat /etc/redhat-release
      Yellow Dog Linux release 6.0 (Pyxis)
      [CronoCloud@mideel ~]$ cat /proc/cpuinfo
      processor : 0
      cpu : Cell Broadband Engine, altivec supported
      clock : 3192.000000MHz
      revision : 5.1 (pvr 0070 0501)
       
      processor : 1
      cpu : Cell Broadband Engine, altivec supported
      clock : 3192.000000MHz
      revision : 5.1 (pvr 0070 0501)
       
      timebase : 79800000
      platform : PS3
       
      [CronoCloud@mideel ~]$ gcc --version
      gcc (GCC) 4.1.1 20070105 (Red Hat 4.1.1-52.ydl.1)
      Copyright (C) 2006 Free Software Foundation, Inc.
      This is free software; see the source for copying conditions. There is NO
      warranty; not even for MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
       
      [CronoCloud@mideel ~]$ apropos pygame
      pygame (rpm) - Python modules for writing games
      pygame-devel (rpm) - Files needed for developing programs which use pygame
       
      [CronoCloud@mideel ~]$ apropos sdl
      SDL (rpm) - A cross-platform multimedia library.
      SDL-debuginfo (rpm) - Debug information for package SDL
      SDL-devel (rpm) - Files needed to develop Simple DirectMedia Layer applications.

      True, you're not going to develop a 3d hardware accelerated game directly on the PS3 (for now). But you can do 2D games or make a prototype to show a publisher or SCEA.

  35. Re:Forget the 'open platform' and 'use a TV' bollo by Anonymous Coward · · Score: 0

    a) Don't emulate at the hardware level...attack virtualization on the API level, as the WINE project has done. The roadmap is already there for this to happen, and if it is done right, then you can continue to update it moving forward.

    b) Again, look as doing this as a virtualization, or if you have to emulate hardware, do it in a sandbox environment.

    c) The point is to create a sandbox that is as close functionally to the console as can be reached. I'm sure if Nintendo or Sony were to vet the project to VMWare (or any of the other major players int he virtualization market) they would have a functional environment in which their games can be played on a PC. All they would need to do is sell the license and collect the royalty off of every game sold.

    The only problem I can see to this is that as soon as the code gets into the wild, it will be reverse engineered and everyone will know what little "tricks" the console designers are using to optimize their performance on as little hardware as possible. Also, their games are more open to cracks and pirating (as well as cheating) since they are in contact with an open environment like a PC.

  36. Multiplayer among gamers in one household by tepples · · Score: 2, Insightful

    1500[credits]? I'll advise you to do some more research, as I've done recently for a potential new gaming PC. You can upgrade your entire system to a decent new rig for under 600[credits].

    How many players can play at once on a 600[credit] system? Where I live, I can buy an LCD TV + Wii + three controllers for 1000[credits], compared to 2400[credits] for four gaming PCs.

    Also, PC games are generally cheaper.

    Not if you need four copies for four players, the way most major-label PC games are set up. I can buy a WiiWare game for about 10[credits], and I can play it with neighbors/cousins that I happen to be babysitting.

  37. Chicken-and-egg problem for new developers by tepples · · Score: 1

    Except the draw of consoles is A) graphics on big-ass televisions

    Every TV over $300 can take VGA or DVI video output from a PC.

    and B) no hardware upgrade costs.

    Not providing a version for older PCs is almost entirely the fault of publishers. If there are both PS2 and PS3 versions of a particular title, why can't there be XP and Vista[1] versions of a particular title? And why do things like World of Warcraft still run reasonably well on an older PC?

    Why go back to PCs?

    Because all the console makers appear to require a prior published title on another platform and use cryptographic methods to enforce this requirement. The only platforms that break this sort of chicken-and-egg for new developers are Windows and Mac OS X. Or just one word: mods.

    [1] The Vista version might run on an upgraded XP box if it doesn't require DirectX 10. It's just easier for novice PC users to understand in terms of "requires a CPU and video card typical of a Vista-era PC" vs. "requires a CPU and video card typical of an XP-era PC".

    1. Re:Chicken-and-egg problem for new developers by DisKurzion · · Score: 1

      Agreed. Publishers are entirely at fault here.

      Blizz is the perfect example of a company that does PC gaming right. (Setting aside dick legal moves)

      They manage to maintain windows and mac ports for all of their games. Their games scale well with old hardware.

      WoW ran on my 1.6GHz, 1GB RAM, 64MB Geforce4 Go Dell laptop. Sure, the graphics couldn't be turned up too high, but the resolution was nice with a decent framerate.

      WoW runs on my crappy, black-friday-special $300 compaq laptop, with Intel integrated graphics. Not as well as the Dell (which has since died), but well enough that I can run with a multitude of addons. On Vista. With 1GB of RAM.

      The problem is that publishers are approaching the development platforms wrong. If you are going to release for PC + console, create the PC version FIRST, then tune and optimize for the console.

      I'll bet you a nickel that GTA4 would be able to run on my crap laptop if they created the PC version first.

    2. Re:Chicken-and-egg problem for new developers by PainKilleR-CE · · Score: 1

      Every TV over $300 can take VGA or DVI video output from a PC.

      Not quite, probably not even close, and most people don't have new TVs in every room of their house (and consoles don't always go on the newest/main TV in the house). There are ways to connect a PC to any TV for a relatively low price, and chances are that they'd have to put dedicated TV outs on a console-on-a-card system anyway.

      Not providing a version for older PCs is almost entirely the fault of publishers. If there are both PS2 and PS3 versions of a particular title, why can't there be XP and Vista[1] versions of a particular title? And why do things like World of Warcraft still run reasonably well on an older PC?

      It would require porting the game, and most console games don't have a significant market on the PC. PC gamers tend to stick to the genres that work best with a keyboard/mouse, and console gamers tend to stick to the genres that work best with a controller. It's only very recently that there's been any significant cross-over, and most of the people on either side still argue about the benefits of that.

      Because all the console makers appear to require a prior published title on another platform and use cryptographic methods to enforce this requirement. The only platforms that break this sort of chicken-and-egg for new developers are Windows and Mac OS X. Or just one word: mods.

      The PS3 and Xbox 360 have a much more open platform than the previous systems from either manufacturer, if you're willing to release the game as a download rather than trying to get it on store shelves. Especially the 360, as you can verify yourself (if you have the system) by checking Live Arcade and Community Games. You can develop the games using XNA and download a utility on your Xbox 360 that lets you test the game on the console.

      --
      -PainKilleR-[CE]
    3. Re:Chicken-and-egg problem for new developers by drsquare · · Score: 1

      Every TV over $300 can take VGA or DVI video output from a PC.

      Not when my PC's in another room. Then you've got the sound to worry about, controllers, keyboard, mouse etc. Maybe you have miles of cabling running around your house, I don't want that. Plus gaming on a PC means if someone is using the computer for work, no-one can play any games.

      And why do things like World of Warcraft still run reasonably well on an older PC?

      Because Blizzard is the only remaining developer who actually makes PC games worth playing. Seriously, if there were more World of Warcrafts, and fewer endless FPS clones that do nothing but increase hardware requirements, then PC gaming wouldn't be in the rut it's in now.

      I have a PC and a console, but play the console 99% of the time because there's nothing worth playing on the PC these days.

  38. When will PCs merge back to Consoles? by Chris_Jefferson · · Score: 1

    Merge back? The Atari 2600 came out in 1977, 4 years before the first PC (If we define PC as 'IBM PC').

    --
    Combination - fun iPhone puzzling
    1. Re:When will PCs merge back to Consoles? by CronoCloud · · Score: 1

      And the Magnavox odyssey came out in 1972, before the first generation of home computers (The PET, Apple II, and TRS-80) No, the Altair doesn't count.

  39. Re:Forget the 'open platform' and 'use a TV' bollo by tbannist · · Score: 1

    More importantly:

    Same Hardware and Same O/S. I seriously doubt the Xbox division of Microsoft wants to deal with the situation where someone's Xbox-PC won't work because they got 3 zero-day drive-by worms from Internet Explorer and a virus from opening an infected word file someone sent them from work.

    Consoles are nice because they just work all the time. PCs are nice (for gaming) because you can tinker with them to get best performance out of them. Those two values sets are mutually exclusive in the same machine.

    --
    Fanatically anti-fanatical
  40. Merge with HTPC not with general purpose PC by mrgreenfur · · Score: 2, Interesting

    What we've seen will continue: consoles have begun to merge with HTPC's in their ability to play digital music, movies, photos, etc. They can't record/play tv shows, but can stream them over their internet connection via some tightly controlled channels (hulu, netflix, etc.). Since the console controls the TV, I think this trend will continue. HTPC/Apple TV's don't stand a chance. That said, there will always be a need for a standalone PC to do WORK on. You could use a spreadsheet in the living room, but you wouldn't WANT to (maybe with binoculars). PS - For all those arguing a price difference, I think it's almost 0. If you think ahead and buy a regular sized case, you can swap out the video card every 2-3 years and play the latest games on your PC. Averaging the high cost of consoles over their 6 year life, gives you a couple midrange video card upgrades.

  41. Re:FROSTY PISH by binarylarry · · Score: 1

    I read that as "We don't like your kind in these pants."

    Yeah, just starting to have my coffee.

    --
    Mod me down, my New Earth Global Warmingist friends!
  42. This person is a moron by Anonymous Coward · · Score: 0

    Big screen TVs and surround sound. A large percentage of homes don't want their console in their PC. Their PC isn't in the room purpose built for entertainment. It isn't usually hooked up to large high definition displays. It doesn't usually have a big entertainment system drive the sound.

    This person is a moron if they think "cost savings of hardware" has anything to do with the gaming market.

  43. Meh - Cloud Computing Wins by Anonymous Coward · · Score: 0

    The true answer is, given enough time, neither will technically 'win' this battle.

    Distributed (cloud) computing will be the death knell for all computers as we know them, be it console or desktop. Games will be something that reside and run on a server farm somewhere on the world wide grid, and the resultant information will be displayed on your 'terminal', be it a small monitor or a wall-sized display.

    For the time being, both have their ups and downs. Consoles will have their ease of use and walled garden usability and PCs will have their infinite hardware iterations and limitless potential for modability.

  44. those who do not learn from history... by poot_rootbeer · · Score: 2, Insightful

    PCs are PCs and consoles are consoles. If hybridization didn't succeed for the Odyssey^2, Commodore 64GS, Coleco ADAM, Atari XEGS, Amiga CDTV, CDi, Sega TeraDrive, Amstrad Mega PC, FM TOWNS Marty, and 3DO -- why would it succeed now?

  45. Cart before horse Re:No.... by Anonymous Coward · · Score: 0

    I said "mouse and keyboard", not just a non-standard mouse designed to work for only a few games.

    It's not that the mouse is designed to work with only a few games, it's that on a console, only a few games are designed to accept the mouse and keyboard, because they're NON-STANDARD peripherals. That's why computer games continue to provide access through the mouse and keyboard (where they are standard). When (if) consoles get to the point where they honestly try to go toe to toe with a PC and start including mouse & keyboard, then maybe we'll see regular support for mouse & keyboard in a console's games.

  46. why merge? by koutbo6 · · Score: 1

    just develop for the PC .. no licensing fees
    the very existence of consoles suggest that there is value in the platform. Otherwise, all games would be PC based and it wouldn't be very difficult to build an open console platform that is based on PC components.

    --
    You speak London? I speak London very best.
    1. Re:why merge? by Shados · · Score: 1

      Developing for PC -is- a pain in the ass though. If you have a PC with XYZ videocard for a specific version of the driver that is stable, with one of the extremely few soundcard that support most features correctly with a stable driver, make the game work in only a few resolutions, and have a fairly high minimum requirement, with no built in ability in the game to scale up or down...

      Then sure, developing for the PC is easy and great. I've been working on a little game demo in my spare time (that I'll never publish, its just for fun), and making things work on MY computer, and MY COMPUTER ONLY, is really easy. When you add all of the integrated sound card with buggy drivers, the 5 billion videocard configurations, the different versions of the operating systems, and the edge cases... it quickly becomes a nightmare.

    2. Re:why merge? by koutbo6 · · Score: 1

      agreed .. thats why I don't see consoles merging anytime soon if ever. The value the consoles bring is the standardized development process which reduces costs for game developers to the point where it would be worth paying the licensing fees.
      Standardized specifications will not work and have never worked, as console manufacturers would want to differentiate themselves from other manufacturers and we would go back to the proliferation of specs. Anyone remember J2me?

      --
      You speak London? I speak London very best.
    3. Re:why merge? by koutbo6 · · Score: 1

      The point I was trying to make in my original post is that if consoles are going to merge with PCs, then they don't bring any additional value above what the PC offers to either the developers or users, therefore, it would be more cost effective for developers to simply develop for PCs directly, but this clearly is not the case.

      --
      You speak London? I speak London very best.
    4. Re:why merge? by Shados · · Score: 1

      Actually, consoles' influence on PC has simplified game development... so it just depends on the definition of "merge".

      For example, Microsoft is implementing (now its game specific, soon it will be stand alone too) Xbox Live for PC. So games can use the Xbox Live API to integrate games together and with consoles... You have the XNA Framework, lets you make games for PC in a similar way you would on the console... You have the Xbox controller integration, which can (while pissing off everyone who doesn't have it, though, and is probably bordering anti-thrust) let you assume everyone with a controller has a similar one, thus you can have a default configuration that you know will work... In Vista, games are integrated in a dashboard, AND in Windows Media Center (I think thats true for XP too).

      All that together means games are easier to make and more intuitive for the users. Its not a total merge though, but consoles definately have things to bring to the PC. The article talks of having something like "PS4 compliance". Something like a set of common denominators on PC, so the platform wouldn't be such a moving target anymore... Let say a set of API that can be implemented by hardware, like Direct X, but with added constraints (like "Must be able to run some benchmarks and demos at X speed"), which would allow developers to have a more static target.

      It WOULD leave people with $10000 computers with 3 videocards and 2 quad core CPUs in the dust, but it would certainly help with development. Lately, games have been running a lot smoother out of the box, and have had much friendlier minimum requirement, aside for some flukes like Crysis. Devs have basically been aiming at 8800GT and equivalent, and Core 2 Duo CPUs, which is fairly standard...so many new games run at max settings out of the box even if they're not brand new. That didn't use to happen.

      All around, it does have potential, if you don't mine hearing geeks in their basements crying that their 2000$ videocard was a waste of money.

  47. NO dotdotdotdot! by Swordsmanus · · Score: 2, Insightful

    My brother bought GTA4, and we simply can't get to run it on his 2 year old PC. He now faces the choice: pay about 1500 for a new rig in order to play GTA4 at acceptable rates. Or spend +/-450 on a PS3 and buy the game again....

    Uhhh in October I built a PC that can run GTA4 smoothly for about 550.00 USD. I could have easily brought the price down and still run the game "at acceptable rates". I dunno where you pulled that exorbant price figure from, but you can see the recommended system specs here - http://blog.wired.com/games/2008/10/gta-iv-pc-delay.html

    You can meet or exceed those recommended specs for PC for the price of a PS3 + USB keyboard + USB mouse + buying the game again. Just check out some systems on an online PC store (tigerdirect is the only comparable option to newegg and zipzoomfly that ships outside the USA that I know of) or by building it yourself.

    1. Re:NO dotdotdotdot! by jawtheshark · · Score: 1

      I live in Europe, we don't get bargain prices like you guys in the US. At best 1$=1€, but 550€ is still a lot more than 550$. I have seen the requirements, but I'm stumped by the graphics cards.

      Buying online in the US and shipping is not an option. Import tax of about 33%. Besides, shipping on a complete PC must be insanely expensive. So I really have to look at local offers.

      --
      Ahhh...the great dumpster continuum. Many a free computer will be found there. -- sowth (748135)
    2. Re:NO dotdotdotdot! by module0000 · · Score: 1

      33%?? I had no idea, that is utterly ludicrous. Sounds like you ought to throw a tea party, nudge nudge. But seriously, that's horrible. They charge 33% regardless of the country you order it from and such?

      --
      Trackball users will be first against the wall.
  48. Head in the clouds by Anonymous Coward · · Score: 0

    Is this guy really in charge of a PC Gaming organization?

    "I mean, can't they create a stable enough environment to specify that if Dell's going to sell that notebook and say that it's PlayStation 4 [compatible] that it must have certain ingredients and it must meet certain criteria? Absolutely they could [do] that."

    Does he really believe this? Each of the current generation consoles has extremely proprietary hardware implementations: the PS3's Cell, the Xbox 360's triple-core, the Wii's Gekko+ (it's still a PowerPC). Trying to jam this hardware into a desktop PC with the belief that it could ever be "stable" is a retarded idea.

    And why would they even try? There's no benefit to console manufacturers - even with different hard drive capacities on different models (stupid), one of the biggest advantages of console game development over PC game development is the locked platform. It's not a moving target. There's no need to support graphics chipsets X Y and Z or system revisions 1 through 10,000 (given console firmware updates don't typically change much).

    That Randy Stude thinks putting a modern console in a PC is feasible, and that he thinks the idea is preferable to a console manufacturer, shows that he knows absolutely nothing about game consoles. At all.

  49. EA wants 'open gaming platform' by ScaledLizard · · Score: 1

    First post here, so I'm not really into this yet ... be kind ...

    I could imagine that many minor game producers would welcome a Java standard for games. It would reduce the difficulty of entering a market by requiring support for fewer platforms.

    EA wants 'open gaming platform': http://news.bbc.co.uk/2/hi/technology/7052420.stm
    "We want an open, standard platform which is much easier than having five which are not compatible,"

  50. Compare detail settings to PS2/PS3 titles by tepples · · Score: 1

    Can you honestly say that your 4 year old PC will play the latest game with all features enabled as the developer intended it at the native resolution of the display or will you have to turn some of the stuff down?

    Well at least you can turn the detail down in better-engineered PC games. It's like getting PlayStation 2 and PLAYSTATION 3 versions of a game in the same retail box. Think about it: if you play the PS2 version of a game also available for PS3, is it not "as the developer intended it" to look on a PS2?

  51. Sony stopped pressing PS1 discs by tepples · · Score: 1

    And there will still probably be new commercial games released for the PS2 when the PS5 and XBox 720 are new.

    I'd like to see your source for this. If it's just conjecture, consider that Sony stopped pressing PS1 discs before the PS3 came out.

    1. Re:Sony stopped pressing PS1 discs by CronoCloud · · Score: 1

      He's just joking about how the PS2 just won't die as a gaming platform already. Sony may have stopped pressing disks but you can download PSone games for your PS3 and PSP.

    2. Re:Sony stopped pressing PS1 discs by tepples · · Score: 1

      Sony may have stopped pressing disks but you can download PSone games for your PS3 and PSP.

      If you're counting official emulators, then you could likewise argue that the NES never died because of all the Virtual Console releases in Wii Shop Channel.

    3. Re:Sony stopped pressing PS1 discs by CronoCloud · · Score: 1

      That's true, but the Wii can't play your old NES game paks directly, while the PS3 is fully capable of playing your PS1 game discs directly.

    4. Re:Sony stopped pressing PS1 discs by bjb · · Score: 1

      That's true, but the Wii can't play your old NES game paks directly, while the PS3 is fully capable of playing your PS1 game discs directly.

      Not entirely. The PS1/PS2 compatibility was only for the first few revisions of the PS3. It was dropped later to save costs.

      see here

      --
      Never hit your grandmother with a shovel, for it leaves a bad impression on her mind...
    5. Re:Sony stopped pressing PS1 discs by CronoCloud · · Score: 1

      You'll notice the backwards compatibility info says not PS1/PS2 but PS2. ALL PS3's can play PS1 discs, including the most recent models that can't play PS2 discs, because PS1 backwards compatibility is entirely software based, not hardware or hardware/software.

  52. Consoles have their wacky DRM too by tepples · · Score: 1

    As stated many times before the main strong point of consoles (used to be at least) that they just worked. Buy game, put game in console, play game. No drivers, no wacky DRM raping your dataz and privacy

    Instead, you have a different kind of wacky DRM trying to exclude games developed by a team of dedicated amateurs. Nintendo has stated on warioworld.com that won't consider granting your team a license even for WiiWare unless you have leased office space and ideally a prior published title on another platform (in practice, Windows or Mac OS X).

    1. Re:Consoles have their wacky DRM too by CronoCloud · · Score: 1

      Yep, the crash of 85 is still quite influential. They don't want crappy diablo clones or point and click adventure games with bad voice acting from impoverished Eastern European devs or a bajillion bejeweled or Diner Dash clones showing up on their consoles, because when that happens, people blame the machine...not the developers.

  53. Wow! This is a first for Slashdot by kindbud · · Score: 1

    This is the first time, I think, that Slashdot has published an article written by someone who has both never used a PC and never used a console (opening coconuts with it doesn't count).

    --
    Edith Keeler Must Die
  54. isn't this all based on current trends? by thehumble1 · · Score: 2, Insightful

    ok, I haven't read all the posts here, but I did read a lot of them and no one has seemed to catch onto what the core point of what Randy Stude (great name btw) said. Most replies are talking about current trends and current social norms. His point is that with a small change, these trends can change.

    His point: with a small amount of additional hardware and maybe a "Sony PS4 card" installed any good PC can have console specs. What most posters then did is decide that PCs need to be upgraded to keep up with new games while consoles work for years.

    Here's a few points:

    1) Console hardware does not magically upgrade itself. Meaning: if you have console spec hardware when you buy your PC, in 4 years you STILL HAVE CONSOLE SPEC HARDWARE, wow what a concept. You would have the exact same ability to play games as those who are running it on a Console. So the PS4 chip just says, oh, this is a PS4 game put in the blueray, I'll treat it like one and BAM the PC is a console.

    2) PCs need to be upgraded to run newer games because the games for PC are coded for PCs not for consoles. Ok, this is a difficult one, but stay with me. PC games keep having higher and higher Sys Reqs right? but Console games are stuck with a set of specs. The same specs as when the console was first built. The reason the games for PC need more power is because they are designed to use bleeding edge tech. if you have a PS4(tm) certified PC and you get a PS4 game.... It's designed for a PS4, not a PC so it works perfectly fine on the 4 year old PC. The advantage is that over 4-5 years (like we saw with the original Nentendo) game makers just get better at utilizing the console's abilities to make games with better graphics etc.

    I'm sorry I'm a bit ruffled, but it seems like the discussion went completely away from what was stated.

    If you could buy a PC that has a blueray drive that, when you press a button, opens (without you having to boot up your PC), and when you put in a PS3 game, it quick boots to the PS3 console how much more would you pay for that PC than a normal one? I'd throw in a couple 100. Because I KNOW that it will always be able to run ALL PS3 games.

  55. There was never any reason for consoles to exist.. by Jane+Q.+Public · · Score: 2, Insightful

    ... other than profit for the console makers. PCs, with good graphics adapters, were always been capable of doing the same things as the consoles of any given year.

    I don't see wasting my money on a console when for $100 more I can get a PC that will do all the same things plus a LOT more!

  56. Ridiculous Idea by Anonymous Coward · · Score: 0

    In fact to read about it, you'd think the idea comes from a complete non-gamer, who knows very little about PC and Console gaming.

    In order to make this happen, all the hardware would have to be included, and the cost just doesn't make sense. $199 for a standalone XBOX, or $169 for a module that fits in your PC? Is the LOSS of convenience of a standalone unit really worth sticking it in your PC?? And then being tied to your desk to play?

    3DO already tried this in the 90's and it failed miserably.

  57. Question is completely off-the-wall... by dtjohnson · · Score: 1

    From where I sit, PC games are on life support. Look at the Amazon top 25 sellers in video games...all console-related. Kids now spend most of their time on console games. Console sales are exploding. PC games have a long list of issues that consoles don't have: hardware compatibility, upgrades, windows version, inadequate hardware, viruses, 'installation' effort, corrupted install, etc. But...the biggest advantage of consoles now might be the user interface stuff. The wiimotes, numchucks, wireless controllers, zappers, guitars, drumsets, guns, etc. Sitting in front of a desktop screen clutching a mouse just doesn't do it for most games anymore. Yes, a lot of that stuff can be added to a PC but it's more difficult and expensive, not to mention creating potential compatibility issues with other non-game gear on the PC. Sure a PC brings huge storage and more powerful CPUs and GPUs to the table...but those don't seem to be resulting in games that offer enough fun to overcome all of the other limitations. PC games are not going away anytime soon but I expect that most of the development resources are going to consoles right now.

  58. copy protection by Anonymous Coward · · Score: 0

    Friday, December 12, 2008 12:03 pm. It's about copy protection aka "DRM". The consoles progress, the PC recedes, because good copy-protection is impossible on the PC. Randy Stude is correct IF the PC gets really good copy-protection -- which I don't want; which nobody wants, except the manufacturers of games and other software.

  59. Multiplayer by Anonymous Coward · · Score: 0

    4 computers, monitors, speaker sets, etc so you and 3 friends can play some multi-player whenever they randomly drop by: $4000

  60. Why? by tgibbs · · Score: 1

    I could certainly imagine console makers doing as suggested, and sell the right to build an XBox on PS into a computer. But if it happens, I expect that it will be a small part of the market, not a "merger" of consoles and PCs.

    The big selling point of consoles, is, after all, that they are cheap. My XBox 360 or PS3 already does nearly everything that I want to do with my entertainment center--streams video from my computer or from Netflix, stores or streams music, plays DVDs, plays games, does light-duty web browsing. Why should I pay extra for a PC? There are always going to be a few people who would like to be able to play keyboard/mouse-style games in their entertainment room rather than at their desk, but I doubt if they'll ever be a big market segment.

    1. Re:Why? by Shados · · Score: 1

      Indeed. What would be good is if you have the choice. Either buy an Xbox, or a PC that is "Xbox compliant", and both can run the exact same binaries, from the exact same disk. Now that would have potential, and I don't see why it wouldn't be possible. (the XNA framework is close...you do need 2 versions of the game, but its -almost-the same)

      Then if you can afford the PC, you only need one machine. If you cannot, then you get the console. That would be pretty cool from a user's point of view IMO.

    2. Re:Why? by tgibbs · · Score: 1

      It would certainly be possible. It's just a small enough market segment that it would not be surprising if it never happened. Most of the market doesn't really need or want a desktop computer to do double duty as an entertainment center console, at a cost that would probably be not much different from buying separate PC and game console. So it will be one of those "It's a picture frame AND an iPhone dock!" products. Not a great deal of profit for the PC manufacturer, and probably additional headaches for everybody involved (who handles support calls? are all the console peripherals compatible? etc.)

  61. Is there a market? by tepples · · Score: 1

    USB will support however many gaming devices I plug in. Got a hub? How about 16 simultaneous players? Now SOFTWARE on the other hand might be to blame

    I have a PC, I have a 32" Vizio HDTV, and I have GCC. The only thing left before I go develop a 4-player HTPC game is a market. Do you think there's a sizable one?

    but that's why we have emulators

    If you own the Game Paks that you're emulating, you might as well use the original console. If not...

    1. Re:Is there a market? by coolsnowmen · · Score: 1

      Except emulators add functionality. I can play a 2 player snes game over the network to any friend I want in the world. The SNES didn't know what a network was.

      Emulators allow one aging pc to play 100s of MAME, NES, SNES, GENS games. And, you can even get arcade style joysticks for full effect.

      I can't play my old zelda cartride because the internal battery died so you can't save a game, but I can play it on my computer. Thanks to emulators.

  62. Good video cards are not expensive!!!!! by Anonymous Coward · · Score: 0

    You console monkeys always bring this up, and it's just not true. You compare the most expensive video card currently on the market to the base model of a console that's been out for years and then use it as an example of PC gaming being more expensive.

    YES. the most expensive card on the market costs some 800 bucks. But do you need that card to play all your games at max detail, max resolution (WAY above the lametastic 1080p that a console can do btw) and max framerates? Nope. You don't

    I bought a nearly top of the line Nvidia 9800 GTX card a few months ago from newegg for 150 bucks shipped to my door. It plays every game I own at 1600x1200 with everything turned up all the way.

    Video cards are the console gamers straw man and I wish you people would shut up about them.

    1. Re:Good video cards are not expensive!!!!! by CronoCloud · · Score: 1

      It plays every game I own at 1600x1200 with everything turned up all the way.

      1080p is 1920x1080. There are plenty of PC's out there still running at 1024x768, which is still the most common web browsing resolution (but probably not for much longer). Bought a laptop earlier this year, it runs 1280x800, only slightly bigger than 720p (1280x720) Sure, there's people running games at 2560x1600 but they are not the majority.

  63. Slim desktop PC by tepples · · Score: 1

    A console gets installed like a DVD player. A laptop will "wander" around the house.

    Then buy a slim desktop PC. HP makes the Pavilion Slimline, which isn't much bigger than an Xbox 360 Elite and isn't much more expensive either.

  64. Re:There was never any reason for consoles to exis by CronoCloud · · Score: 1

    Consoles in the home predate PC's in the home. In fact the most popular single model of home computer ever, the Commodore 64 was originally designed to be a gaming console that was turned into a home computer later in it's development. The same happened to the Amiga, which also got turned back into a console late in it's life. Besides, a lot of people back in the 80's early 90's used their C64's and Amiga's solely for gaming essentially using them much the same as consoles are today. There's people who only knew enough C64 commands to type: load "*",8,0

    I can get a PC that will do all the same things plus a LOT more!

    The current generation of consoles are far far more capable than the previous ones you might be thinking of, got around to compiling vim 7.2 on my PS3 today, I had 7.1 installed. And yes, I'm responding via Linux on my PS3:

    Mozilla/5.0 (X11; U; Linux ppc64; en-US; rv:1.9.0.4) Gecko/2008111600 CentOS/3.0.4-1 Firefox/3.0.4

    Ran firefox on my PS2 too, so that "I can do a lot more on my PC besides play games" argument doesn't work anymore.

  65. It's not about functionality, but usability. by EWAdams · · Score: 1

    You're ignoring my point. The PC is on a desk. The console is in the living room. They are different places set up in different ways. You cannot merge them.

    --
    I piss off bigots.
    1. Re:It's not about functionality, but usability. by coolsnowmen · · Score: 1

      I currently have a PS2 plugged into my monitors extra input port (to play some of my old favorite games, the WII is in the living room on the bigscreen).

      I also have a small pc hooked up to my Big Screen TV so I can watch all those backed up movies, play some games (wireless mouse and keyboard), and show my wife funny you tube videos with out making her come into the office.

      You can merge them if the glove fits.

    2. Re:It's not about functionality, but usability. by CronoCloud · · Score: 1

      Who says you can't merge them, my console is on a desk like this:

      http://www.walmart.com/catalog/product.do?product_id=9854979

      With this TV:

      http://www.walmart.com/catalog/product.do?product_id=9204671

      With this printer down below:

      http://h10025.www1.hp.com/ewfrf/wc/document?docname=bpd02982&lc=en&dlc=en&cc=us&product=58749#

      and this external hard drive that works in both Linux and GameOS:

      http://www.amazon.com/Maxtor-Basics-Personal-Storage-External/dp/B000HKKNH8

      And there's people with HTPC's in their living rooms attached to their big screen HDTV.

  66. Re:There was never any reason for consoles to exis by Quantumstate · · Score: 1

    I think this might break the ease of use argument in favour of consoles.

  67. kinda sortof by Anonymous Coward · · Score: 0

    In a way, they already have. I remember there was this push for media PCs a few years back. Now? why bother when you can buy a 360 or PS3 and use that as a media PC. Both can play DVDs (PS3 can also play blueray). Both already have all the connectors to interact with your entertainment system. Both have hard drives to store media on. Both can play most media. Both can connect with other computers on the network for even more media options. About the only thing missing is the fact that your currently stuck using the media players supported by the console makers (well maybe not on the PS3 if you switch it to running Linux).

    What's probably more likely to happen is someone will come up with console emulators for current generation consoles that either doesn't require any special hardware, or only requires some commodity hardware that can be thrown on a pci-express card. Of course, this would just make the console game piracy scene much more noticeable since an emulator can just ignore the hardware DRM (instead of the current modding of consoles to get around it).

  68. Re:There was never any reason for consoles to exis by CronoCloud · · Score: 1

    Oh? It's a dual boot thing, running Linux on your PS2/PS3 has little affect of "GameOS" functionality.

    But if you mean Linux isn't easy to use, well it's not that hard, as long as you're willing to Google, read message boards and maybe buy a Linux for newbies type book. My first exposure to Linux was on the PS2, by the way. I'm a believer in "Linux for the masses, not just those who've taken programming classes."

  69. You haven't merged them. by EWAdams · · Score: 1

    You've got one of each in two separate places, because you've got enough money to pay for four different entertainment devices. That's nice for you, but it's not merger, it's sprawl. The goal of convergence is to try to get it all in one single box, and I still don't think that's going to happen.

    --
    I piss off bigots.
    1. Re:You haven't merged them. by coolsnowmen · · Score: 1

      ...because you've got enough money to pay for four different entertainment devices...

      I think you are implying that I can only do this because I am rich, if so, you are wrong. I just find useful things to do with old hardware. PS2 isn't considered a current generation of gaming system (i bought it 6 years ago), and a first generation Pentium 4 doesn't have what it takes to be my workhorse anymore.

      This has nothing to do with excessive amounts of $$. There are functions that fit well between your defined lines. I consider those lines quite blurred to the tech-minded.

      If you don't have at least 4 "entertainment devices" then you must throw everything you can away (tv's/monitors, dvd/tape/cd players, console systems, older computers). I also never let a friend through an old computer away I can use. I take all their laptop hard drives...

    2. Re:You haven't merged them. by EWAdams · · Score: 1

      This has nothing to do with excessive amounts of $$. There are functions that fit well between your defined lines. I consider those lines quite blurred to the tech-minded.

      If you don't have at least 4 "entertainment devices" then you must throw everything you can away (tv's/monitors, dvd/tape/cd players, console systems, older computers). I also never let a friend through an old computer away I can use. I take all their laptop hard drives...

      Let me assure you from the vantage point of 19 years in the game industry that neither you nor I am the target audience for this gear. Consoles are designed for Joe the Plumber and his children. Joe's PC is in his den and he does his company's books on it, and maybe plays a game or two if he can find any that will run on it. His console is either in the living room or the kid's bedroom. He would have no use whatsoever for his friends' outdated laptop hard drives.

      This is the problem with Slashdot readers who post, "Not true! I always [something with respect to consumer electronics]", when in fact Slashdot readers are extremely atypical. You might as well be discussing the ordinary driver's skills among a group of Formula 1 drivers. Their anecdotes are irrelevant.

      There will always be consoles and PCs because Joe doesn't want to do his books in the living room. That's really all there is to it.

      --
      I piss off bigots.
    3. Re:You haven't merged them. by coolsnowmen · · Score: 1

      In short: Maybe it is generational thing (I'm in my mid 20s), you've never actually met joe-six-pack.

      What about my friend who has no tech.mindedness at all. Didn't ever goto college, he liked to work on cars. Every time he had some spy-ware, he called me.

      He did work at a store installing car radios. So he knew that you don't have to be a computer programmer to click wires together. So he, by himself, installed a PS2 and lcd screen in his car for playing video games/ watching movies (not recommending this).

      I'm sure this was not the targeted market for a console. I don't understand why you need to pigeonhole things unnecessarily. Just as you drew hard lines about the uses for consoles/PCs/TVs/monitors (where to projectors fall in?), you drew hard lines for people. There is a gradient.

  70. So you've put your console on a desk. by EWAdams · · Score: 1

    Lousy place for it if the goal is to have 8 or 10 people around all chugging brews and talking smack and giving each other the high five while they play Madden. What you've done is reduced the usability of your console.

    --
    I piss off bigots.
    1. Re:So you've put your console on a desk. by CronoCloud · · Score: 1

      Who says multiplayer is the goal? It's my console, I get to decide how to use it. I'm not a frat-boy/dorm room/twentysomething sports game only guy. I don't play Madden, I don't play ESPN Basketball/Baseball. If I was to play with another person in the same room I'd play a Diablo clone, but would prefer to play that over the net.

  71. Impeach! Impeach! by ravyne · · Score: 1

    Seriously, someone should seriously reconsider having this guy in charge... His brightest hope for the future of PC gaming is "Don't worry! In the future game consoles will be integrated with PCs!" -- How about making real steps to make PC gaming better?

    I'm not even a PC gamer... by a large margin, most of my gaming in on my 360 -- If it weren't for Half-life 2 and the likes of Portal and Left 4 Dead, I wouldn't game on my PC in any measurable amount. Its mostly a social thing -- the majority of my gamer friends are on their 360s on live... What PC gaming could use is a consistant "friends" experience more than anything else... Its not that I can't manage 12 different friends list for 12 different games, its that I don't want to... and I want to know when my Unreal Tournament buddies are online playing Left 4 Dead without them having to track down my info and tell me. Anything with an online component is about social features these days -- come up with a good, open system for this with support from the big PC publishers and that will be a big boone. Ignoring the touchy DRM issue, Steam's social features are close, they just need broader industry support, and to perhaps commit to a multi-company organizing body for the future, at least for the social aspects.

    There's certainly a lot more this guy seems clueless about, but that ought to give him enough to chew on for awhile, instead of chasing the rainbow that is convergence... If anything, convergence in some form is likely, but its not going to favor the PC -- Instead, Consoles will take on basic PC tasks (Web, email, IM, media) in living rooms, bedrooms and dens, and PCs will largely be relegated to those that need more than those basic tasks, or one-per-household status.

  72. But how do you dump your carts? by tepples · · Score: 1

    Except emulators add functionality.

    True.

    I can play a 2 player snes game over the network to any friend I want in the world.

    With how much lag? Is, say, Super Street Fighter II fun between a player in North America and a player in Japan?

    Emulators allow one aging pc to play 100s of MAME, NES, SNES, GENS games.

    But how do you dump your MAME PCBs, NES Game Paks, Super NES Game Paks, and Genesis cartridges into your PC so that you can use them with emulators? (Owning a lawfully made copy of a work is not a defense to downloading another copy from a ROM site. In US case law, for example, the key case is UMG Recordings v. MP3.com.)

    I can't play my old zelda cartride because the internal battery died so you can't save a game, but I can play it on my computer. Thanks to emulators.

    The Legend of Zelda with the built-in Virtual Console emulator is on Wii Shop Channel, and you don't need to dump your Game Pak.

    1. Re:But how do you dump your carts? by coolsnowmen · · Score: 1

      With how much lag? Is, say, Super Street Fighter II fun between a player in North America and a player in Japan?

      I have no friends in Japan, so thats not really an issue.

      But how do you dump your MAME PCBs, NES Game Paks, Super NES Game Paks, and Genesis cartridges into your PC so that you can use them with emulators? (Owning a lawfully made copy of a work is not a defense to downloading another copy from a ROM site. In US case law, for example, the key case is UMG Recordings v. MP3.com.)

      It is if that copywritten work is not available anymore. MP3.com lost because they still sell those songs on CDs. I cannot acquire new copies of 99.9% of nintendo games.

      Also your argument is a tangent to the original point. Legality will constatnly be at odds with function because Corporations never want to give up control. Just because people can get a law passed doesn't mean it is right.

      You also basically contradict yourself. You tell me to play all games on the original console, but then suggest I play a game re-released for the wii. But the wii what? The with virtual console! Do you think they have an original nes chip in there?!, NO! they have an emulator.

    2. Re:But how do you dump your carts? by tepples · · Score: 1

      I have no friends in Japan, so thats not really an issue.

      From your list of initialisms for emulated platforms, I'll take an educated guess that you live in North America, the market where the Mega Drive was renamed to "Genesis". Do you have any friends in the United Kingdom, in continental Europe, in Australia, in New Zealand, or in South Africa, or in any country other than Canada and the United States? If not, what did you mean by "I can play a 2 player snes game over the network to any friend I want in the world" as opposed to "across the country"? There's a big difference between the two in terms of Internet gaming lag, as anybody who has tried to play Super Smash Bros. Brawl online has noticed.

      copywritten

      The U.S. copyright statute uses "copyrighted" to designate works to which exclusive rights apply. "Copywritten" refers to creation of text for an advertisement. Though everything copywritten is automatically copyrighted as soon as it is copywritten in all Berne Convention countries, using "copywritten" to mean "copyrighted" just sounds sloppy.

      It is if that [copyrighted] work is not available anymore.

      Can you provide a citation that commercial unavailability of copies of a copyrighted work is a defense to copyright infringement?

      I cannot acquire new copies of 99.9% of nintendo games.

      Then exercise the first sale defense and go to an online trading site such as eBay to buy refurbished copies from people who solder in a new battery. Or learn to solder and replace the battery yourself. Or buy another authorized copy using the official emulator, which is what Wii console owners tend to end up doing.

      Also your argument is a tangent to the original point. Legality will constatnly be at odds with function

      Legality plays a big role in whether or not something is allowed to be sold. If there are an insignificant number of lawful games designed with home theater PCs in mind, then marketing a home theater PC for gaming use would violate law as either false advertising or inducing infringement of copyright.

      Do you think they have an original nes chip in there?!, NO! they have an emulator.

      There's no contradiction. The distribution of the ROM image inside the Virtual Console emulators is authorized, unlike the ROM images you find in "GoodNES sets".

  73. Re:There was never any reason for consoles to exis by Bossk-Office · · Score: 0

    Of course a PC could do what my Playstation does -- if there were DualShock controllers for the PC, and Tekken games. But there aren't. The fighting game is a whole genre that's completely absent from the PC platform.

  74. Trends... by TomRC · · Score: 1

    Discrete graphics cards will be a niche market in a few years, left mainly to NVidia - notebooks are displacing all but the cheapest desktops and a tiny remnant of high end desktops. Graphics progress is slowing way down, which means integrated (CPU and system board) graphics is going to catch up (their longer design cycles won't matter as much) and suck away more of the dedicated card market. But PC users are still going to want great gaming.

    Where's that take us? The "Power/Cooling Dock". Hot-dock your notebook to the PCD, and it gets more power AND more cooling capacity. 2x or 4x as many CPU cores and GPU cores power up, and maybe another bank of memory turns on. Your notebook computer becomes a game-playing monster. The docking station is wired to your large screen TV AND large screen desktop monitor, and of course your hard wired broadband connection.

    OR

    Microsoft comes out with their new closed *virtual* gaming environment - no hardware, or maybe just a little device that standardizes older PCs. They make their money licensing and selling games to run under that standard, and access to their carefully crafted on-line gaming network.

    OR

    Nintendo brings out their new console - it's a box that can run flash-memory games stand-alone - but it is easily set up to use any network attached PC as a "server" for hard drive and optical disc drive and keyboard and mouse. It's able to switch onto your desktop monitor or TV or even put itself in a window on your PC OS or vice versa. It's $100 cheaper than it's traditional console competitors, but has $100 more hardware dedicated to great graphics, AND they'll be making money on it by year 2.

  75. different business modal by Anonymous Coward · · Score: 0

    console makers money off license fees from games, not the hardware.

    I've been hearing this for years, but maybe one day when a fast home network is as standard as a TV in homes, a Nintendo or Sony branded drive bay insert sort of thing that works with the PC's optical drive and hard drive, and works fast enough to play games in the next room where the TV is. You know, that dream where everything comes together, DVR, music, digital distribution stored in one loction in the house.

  76. Re:Actually PC Console for... by drsquare · · Score: 1

    FPS (mouse+keyb is unbeatable) Prove for this is the fact that afaik there are no servers with mixed population for games like CoD 4,

    Yet the game sold infinitely more copies on the console.

    RTS (try play SC, Wc3 TFT or C&C with a joypad)

    Ten year old games, what's the relevance?

  77. Re:There was never any reason for consoles to exis by Quantumstate · · Score: 1

    I was saying that it is not so easy for somebody to do the install of Linux onto the PS3. I know a few people who ask somebody to come round to help them install software on their PC. Installing an OS would be very intimidating to a lot of people.

  78. Then get another PC by tepples · · Score: 1

    Not when my PC's in another room.

    An extra PC (even including the Windows license) is no more expensive than an Xbox 360 Elite, and if you buy something like an HP Pavilion Slimline, it's no uglier either.

    Then you've got the sound to worry about

    PCs have an audio output. TVs have an audio input.

    Plus gaming on a PC means if someone is using the computer for work, no-one can play any games.

    How is a console any different? If I'm using Internet Channel on my Wii, my cousin can't play Brawl.

  79. Re:There was never any reason for consoles to exis by the_hoser · · Score: 1

    But that's just it. It *wont* do the same thing the consoles do. I play console games because I'm tired of monkeying with the PC. I use my PC for work, web, etc. I use my Xbox for games. Wanna play a game? Pop it in and play. No setup. No fuss. Just enjoy. There's also almost no possibility that the game will have difficulty with YOUR system. (The slight exceptions being poorly developed, quickly released games. This rarely happens with good titles, so it's really not a major consideration.)

    And it'll be a good tilt more than $100 more to get a PC that'll do what an Xbox360 can do. To match the capabilities (graphically) of an Xbox360, right now, you'll need about a $600 machine (not including monitor, operating system). The xbox is $300.

    I understand that that $600 machine can do more than play games, but for that extra flexibility, you'll also need to mess with it. Driver updates... windows updates... anti-virus... anti-spyware... blah blah blah. Oh, and don't forget the installs... How I loathe the installs...

    I use Linux as my PC, so I avoid most of the cruft of computing, but Linux, sadly, just doesn't cut the mustard for gaming. Thus, I game with consoles.

  80. Re:Actually PC Console for... by Megane · · Score: 1

    FYI, Final Fantasy XI not only has mixed-population hardware on its servers (PS2, 360, PC), it also does not separate servers by region. And you can put a keyboard next to you on a couch. (mouse support is rather pointless in FFXI if you have a joypad)

    --
    #naabhaprzrag, #sverubfr-000, #agi-fcbafberq, negvpyr[pynff*=' negvpyr-ary-'] { qvfcynl: abar !vzcbegnag; }
  81. No no no [Fr]Non non non [De]Nein nein nein!!!!!!! by Anonymous Coward · · Score: 0

    Ehhhehehehe... oops! Summary said "compatible"! When you are discussing PC gaming versus console gaming, one of the MAINFUCKINGPOINTS of consoles is that they are not merely "compatible" with a standard hardware spec. They are IDENTICAL in every component. There is no "console X compatible", just something that is console x or it isn't. Taking this away, introducing any relaxation in the specification of hardware, introduces all the fucked-up problems that PCs today face as a result of everyone having their own hardware from third-party vendors. I shudder to think of the day when I have to download hardware drivers for my console variant. Market implosion anyone?

    My friends.

    I assure you, that for this reason (i.e. homogenous, reliable, tested hardware) alone, and there may be others, consoles will remain proprietary black boxes and it's a very good thing. Now please stop the fever-induced hallucinations...