helps, but not for those pages which are wholly removed. For example, a few faculty members here have some research posted on their personal sites, but they died. Now their sites will be taken down, and anyone referencing that research is gonna have a hard time getting a copy of it.
I'm pretty much in the same timeframe, but my tastes have been going the other way. I used to play a lot of zelda and the occasional RPG, plenty of platformers... lots of games that took forever to complete. Now I don't have nearly as much time and I've been enjoying 5-minute action games a lot. I play Ikaruga, Border Down, and Sega Arcade Gallery a lot these days.
It seems as I should be slowing down, I'm picking up faster and faster games. Then again, maybe it's just the company I keep. Nevertheless, Disgaia looks like it might drag me back into adventure/strategy games.
But this is in Austrailia, correct? What does the law there say? Also, doesn't this state that a ISP isn't liable or responsible for the filesharing that its clients do? So why do they have to bow to subpeonas from the music industry?
I agree.... it's painful to know that the biggest threat to artists is a beaurocratic legal organization put in place to "protect" them.
So how is "informing" any different than posting a list of links? The only difference is that they're saying only they have the right to know who's sharing.
Snitch to the RIAA? Fuck that, if you're gonna snitch about illegal activity to anybody at all, snitch to the police since they're the only people who have any right to do anything about it.
Unfortunately, this makes my office's legal department edgy. We recieved a positive review from USNews and World Reports and wanted to link to their site... but our legal people wouldn't let us link without written permission from USNews. Since when is "Ranked #2 by USNews" and a link to their site something they'd object to?
PaRappa, Mojib Ribbon, Vib Ribbon... there are plenty other cheaply made innovative games. But... getting a liscence for a console is painfully expensive, as is production and distribution. You have to convince the suits to buy your game if you're gonna make something independently, 'cause you're not gonna make any money off it otherwise.
"we may only be able to produce Final Fantasy games."
Since when has Square been able to do anything else (with any competence)? Ergheiz? Tobal? Racing Emotion S? They're not game makers, they're a bomb factory.
If there's anyone X-Box is in direct competition with, it's Gamecube. They tend to have roughly similar numbers across the various regions. Sony is beating the snot out of both of them, though.
Wish they weren't though... don't like many PS2 games.:(
shocking.... Psygnosis did this with the release of one of the Wipeout games (XL, IIRC). There was a male and female gamer on a couch about to pass out with controllers still in hand and nosebleeds (from the intense speed rush, or something... I never quite understood the nosebleed). At any rate, female gamers in commercials is nothing new. It's odd coming from the X-Box camp, but it's not newsworthy.
Kids' games are the ideal game for someone who wants to pick up the controller and have be playing within 5 minutes.
Well, "kids" games is a bit broad of a term. I don't think many girls will be interested in Barney's funtime adventure or whatever. And, having played Mario Sunshine, I wouldn't call it a kids game because of the difficulty level.
But I see what you're saying, and I totally agree. I like Nintendo games that have characters that talk to you and guide you through your first time using a feature. Simple things like how to run, jump, attack, what the goal of the level is, etc... The first level in any Mario game is typically devoted to teaching the player the general game mechanics. Each level after that introduces a new skill, until you reach the end and have to use all the skills to get through the last level.
So, maybe not "kids" games but what every Counterstrike player would call a "kiddie" game. Stuff with a small learning curve, and is forgiving if you aren't very good at it. Beginner-friendly games, so to speak.
PS I have to note that the Game Girl article (the first one) does bug me because it specifically gives numbers for the Xbox and PS2 ownership but "doesn't take into account Game Cube, Game Boy, or any gaming peripherals, help guides, or other "value added" items." Why the hell not?
It's actually a more benign reason than you might think. The author was trying to estimate how much money was spent entirely on male-oriented games. Since the GameCube and GBA/GBASP are generally intended to be gender-neutral, their sales figures are left off the list.
Or at least that's how I read it. I could be wrong.
I am from a French Canadian family and I take a mild bit of offense to that (but hear it so often that it kinda rolls off by now). My family is full of kind generous people who are outgoing and friendly. In my experience, people in Quebec are very friendly and appropriately humble (or at least not arrogant). I find that the French traditionalists in the Quebec government tend to be arrogant pricks, much like a wide range of politicians are arrogant pricks.
But back on topic... I may be an uneducated American on this one, but I thought that the regulations insised on bi-lingual packaging, with the french more predominantly displayed. Even still, would I be barred from selling Japanese imports in a game store if I worked there? Is there a fine for breaking this regulation? I understand that Quebec wants to maintain its heritage, but outside of the city of Quebec, English is the main spoken language, right? Are there many French Canadians left who aren't bi-lingual? Just some ramblings to mull over.
but I'm sure you could somehow mangle those reasons to argue against anything that costs more than dree-fiddy.
But he's not arguing against it. The point of the article is to say "if you're in this niche, there are better options than an iPod." Like if you're jogging, you might want solid-state media. If you're cheap, you'll want CD based media. etc... etc...
Give the author a break... it's a slow news day. Like that guy in New York who wandered around accosting people for having tattered flags and using passive-aggressive methods to imply that these people are unpatriotic. Sometimes in the world of the news, when you don't wanna report on something genuinely interesting, you just take a popular concept and try to drum up some controversy. (but not too much controversy)
The iPod is the best all-round mp3 player today. Many would say it is perfect.
In what ways is the iPod the best? I would much rather have a Rio Volt than anything else on the market. In cost alone it absolutely crushes the iPod. If I want a small player, I'll get one of those little clippy ones that I can put on my coat collar. If I want quality, I'll use my home computer and real speakers. I'm not saying that the iPod is crappy or anything... but it's outstandingly mediocre for a very large price. The only thing I can see that makes it different from its competition is the jog dial, which is cool and all, but doesn't warrant all the extra price.
The problem with "kinda unkonwn near classics" is that it should't be a part of a Canon. A Canon is supposed to be the minimal body of work from which a common vocabulary can be defined. A Canon definitely should not involve 3 "sim" games.... but neither should it involve Magic Carpet.
I mean, sure, there are plenty of amazing games left off the list, and plenty crappy ones that made the cut... but the Canon isn't about quality. It's about gathering a body of work everyone in the field should be familiar with. Sadly, both Messiah and Battlecruiser 3000 AD should be on the Canon as examples of failures and reasons for failure. (also Daikatana) Wolfenstein and Doom need to be studied as examples of using a more limited technology as a tradeoff for speed. There are countless others.... and they show why I'm disliking this list.
If you're gonna write a list of titles that should have significance to all gamers/designers/programmers, then you need to justify their placement. Why are Final Fantasy VII and X on there? (not saying they shouldn't be, but I'd like to know what makes specifically those two interesting that they should be studied? How are they different from the other FF games?) So, if you're gonna write a Canon, do us all a favor and explain your choices. And don't say "because it's good," 'cause then it's just a favorites list.:P
If there's one thing you can definitely hand to the Linux development community, its error handling. I bet if the driver dies, the wrapper will tell you something like "______________ Win32 driver has crashed. Restarting driver in 5..4..3..2..1"
Sure, as long as you don't want to do anything with it. Like my scanner. DIE UMAX DIE!
for those not in the loop, UMAX decided that a lot of their scanners weren't worth writing drivers for for OS X. Also, they've started charging for copies of their drivers if they're available. If you complain, they tell you "well, buy a new scanner and you won't have that problem." Canon CanoScan 6500u is like $25 now, gets decent images, and runs in both Windows and Mac. DIE UMAX DIE
When I connect to my Windows shares with samba on Mac OS X, I use smb://server/sharename. For you it would be smb://server/firstinitial/username. I don't know if you can connect the same way with Linux, but that's what I've found works in OS X.
Biggest Linux problem... it's based off Unix. Biggest Unix problem... the assumption that you already know exactly what you're doing. Would it kill Linux to assume I'm retarded after an install? I know that "click Start to begin" is a little too obvious, but I have no idea where anything is on a Linux system and I'll never learn unless I (a) play with it for a few weeks, or (b) read a huge thick book.
It only violates the GPL if they use GPL'd code. IF (big if) they find a way to create their own X server and Linux API emulator without using any sort of GPL'd code, then it's not a violation.
But if Sony vs. Connectix has taught us anything, they'll end up in court anyway for reverse-engineering, even though that's entirely legal.
helps, but not for those pages which are wholly removed. For example, a few faculty members here have some research posted on their personal sites, but they died. Now their sites will be taken down, and anyone referencing that research is gonna have a hard time getting a copy of it.
I'm pretty much in the same timeframe, but my tastes have been going the other way. I used to play a lot of zelda and the occasional RPG, plenty of platformers... lots of games that took forever to complete. Now I don't have nearly as much time and I've been enjoying 5-minute action games a lot. I play Ikaruga, Border Down, and Sega Arcade Gallery a lot these days.
It seems as I should be slowing down, I'm picking up faster and faster games. Then again, maybe it's just the company I keep. Nevertheless, Disgaia looks like it might drag me back into adventure/strategy games.
But this is in Austrailia, correct? What does the law there say? Also, doesn't this state that a ISP isn't liable or responsible for the filesharing that its clients do? So why do they have to bow to subpeonas from the music industry?
I agree.... it's painful to know that the biggest threat to artists is a beaurocratic legal organization put in place to "protect" them.
So how is "informing" any different than posting a list of links? The only difference is that they're saying only they have the right to know who's sharing.
Snitch to the RIAA? Fuck that, if you're gonna snitch about illegal activity to anybody at all, snitch to the police since they're the only people who have any right to do anything about it.
Unfortunately, this makes my office's legal department edgy. We recieved a positive review from USNews and World Reports and wanted to link to their site... but our legal people wouldn't let us link without written permission from USNews. Since when is "Ranked #2 by USNews" and a link to their site something they'd object to?
PaRappa, Mojib Ribbon, Vib Ribbon ... there are plenty other cheaply made innovative games. But... getting a liscence for a console is painfully expensive, as is production and distribution. You have to convince the suits to buy your game if you're gonna make something independently, 'cause you're not gonna make any money off it otherwise.
If there's anyone X-Box is in direct competition with, it's Gamecube. They tend to have roughly similar numbers across the various regions. Sony is beating the snot out of both of them, though.
:(
Wish they weren't though... don't like many PS2 games.
Gary Kasporov was quoted as saying "Holy crap! It's just like I'm sitting at a table playing chess! Oh wait... I am sitting at a table playing chess."
shocking.... Psygnosis did this with the release of one of the Wipeout games (XL, IIRC). There was a male and female gamer on a couch about to pass out with controllers still in hand and nosebleeds (from the intense speed rush, or something... I never quite understood the nosebleed). At any rate, female gamers in commercials is nothing new. It's odd coming from the X-Box camp, but it's not newsworthy.
But I see what you're saying, and I totally agree. I like Nintendo games that have characters that talk to you and guide you through your first time using a feature. Simple things like how to run, jump, attack, what the goal of the level is, etc... The first level in any Mario game is typically devoted to teaching the player the general game mechanics. Each level after that introduces a new skill, until you reach the end and have to use all the skills to get through the last level.
So, maybe not "kids" games but what every Counterstrike player would call a "kiddie" game. Stuff with a small learning curve, and is forgiving if you aren't very good at it. Beginner-friendly games, so to speak.
Or at least that's how I read it. I could be wrong.
I am from a French Canadian family and I take a mild bit of offense to that (but hear it so often that it kinda rolls off by now). My family is full of kind generous people who are outgoing and friendly. In my experience, people in Quebec are very friendly and appropriately humble (or at least not arrogant). I find that the French traditionalists in the Quebec government tend to be arrogant pricks, much like a wide range of politicians are arrogant pricks.
But back on topic... I may be an uneducated American on this one, but I thought that the regulations insised on bi-lingual packaging, with the french more predominantly displayed. Even still, would I be barred from selling Japanese imports in a game store if I worked there? Is there a fine for breaking this regulation? I understand that Quebec wants to maintain its heritage, but outside of the city of Quebec, English is the main spoken language, right? Are there many French Canadians left who aren't bi-lingual? Just some ramblings to mull over.
Give the author a break... it's a slow news day. Like that guy in New York who wandered around accosting people for having tattered flags and using passive-aggressive methods to imply that these people are unpatriotic. Sometimes in the world of the news, when you don't wanna report on something genuinely interesting, you just take a popular concept and try to drum up some controversy. (but not too much controversy)
Follow the advice of the article: take a deep breath.
Tell me to be reasonable, will you!?!?!?!! I'LL WHOMP YOU GOOD!!!
Can you say "this is a work computer and I don't have root access to set stuff like this up?"
The problem with "kinda unkonwn near classics" is that it should't be a part of a Canon. A Canon is supposed to be the minimal body of work from which a common vocabulary can be defined. A Canon definitely should not involve 3 "sim" games.... but neither should it involve Magic Carpet.
/designers /programmers, then you need to justify their placement. Why are Final Fantasy VII and X on there? (not saying they shouldn't be, but I'd like to know what makes specifically those two interesting that they should be studied? How are they different from the other FF games?) So, if you're gonna write a Canon, do us all a favor and explain your choices. And don't say "because it's good," 'cause then it's just a favorites list. :P
I mean, sure, there are plenty of amazing games left off the list, and plenty crappy ones that made the cut... but the Canon isn't about quality. It's about gathering a body of work everyone in the field should be familiar with. Sadly, both Messiah and Battlecruiser 3000 AD should be on the Canon as examples of failures and reasons for failure. (also Daikatana) Wolfenstein and Doom need to be studied as examples of using a more limited technology as a tradeoff for speed. There are countless others.... and they show why I'm disliking this list.
If you're gonna write a list of titles that should have significance to all gamers
If there's one thing you can definitely hand to the Linux development community, its error handling. I bet if the driver dies, the wrapper will tell you something like "______________ Win32 driver has crashed. Restarting driver in 5..4..3..2..1"
Sure, as long as you don't want to do anything with it. Like my scanner. DIE UMAX DIE!
for those not in the loop, UMAX decided that a lot of their scanners weren't worth writing drivers for for OS X. Also, they've started charging for copies of their drivers if they're available. If you complain, they tell you "well, buy a new scanner and you won't have that problem." Canon CanoScan 6500u is like $25 now, gets decent images, and runs in both Windows and Mac. DIE UMAX DIE
You know, there are people out there who actually like Windows and are tired of hearing it get bashed by Linux groupies.
Also, the sky is blue, and the Earth is round. Just some other obvious things you might've also missed.
When I connect to my Windows shares with samba on Mac OS X, I use smb://server/sharename. For you it would be smb://server/firstinitial/username. I don't know if you can connect the same way with Linux, but that's what I've found works in OS X.
Biggest Linux problem... it's based off Unix. Biggest Unix problem... the assumption that you already know exactly what you're doing. Would it kill Linux to assume I'm retarded after an install? I know that "click Start to begin" is a little too obvious, but I have no idea where anything is on a Linux system and I'll never learn unless I (a) play with it for a few weeks, or (b) read a huge thick book.
It only violates the GPL if they use GPL'd code. IF (big if) they find a way to create their own X server and Linux API emulator without using any sort of GPL'd code, then it's not a violation.
But if Sony vs. Connectix has taught us anything, they'll end up in court anyway for reverse-engineering, even though that's entirely legal.