But i doubt an EV will never really replace the feeling of an otto engine, the sounds, the feel of when you hit the power band etc. But i guess that mostly pertains to those who enjoy cars (and motorcycles) beyond the daily commute, or trip to the relatives way up north.
EV is way better performing however, simpler machine, but i bet even after almost all cars in daily use are EV, people will still race and build regular gas guzzlers.
As for the feeling, the weaknesses of otto engine probably makes it just that much more fun!
That being said, i would gladly take immediately a tesla roadster as my daily commute vehicle, no questions asked.
RC cars have insanely good brushless motors. A motor smaller than fist can output 8kW... That is well above and beyond that specific motor's intended range & best efficiency range, but we are talking a 15-20euro cheap chinese motor here, and yes i've seen it happen, and even driven. In this case it's cheaper to just buy bunch of cheap ones, than a good one, due to the dirty conditions (sand doesn't do so good for bearings)
Actually, LiPo batteries have way best weight to power ratio, and are used A LOT in RC cars. Downside is that anything below 10c temperature and their output capability drops very fast, and i mean reaally fast. You basicly have to get them above 10c to be useable. Here in Finland, that can be as much as 45c difference in ambient and required. (-35c)
LiPo can provide 8mAh 20C / 40-50C peak in under 500gr. That's more power than required to start your car. NiMh maxes out at around 60A before voltage drop, even the very best, ultra expensive cells. Normal car battery can do about 40A, and it's quite normal for car battery to go down to 8-9V when starting. A 8mAh 50c peak LiPo can provide *400A* for 30seconds without over heating, or voltage drop.
The total energy is not the greatest feat of LiPo, but the voltage stability. It stays up in voltage almost until it's empty, the moment you notice degrading performance it's time to stop and charge, or you damage it.
Another downside of LiPo, why it DEFINITELY is not going to end up in cars, is their volatility. Puncture the casing and you are going to have one hell of a fire, or even an explosion. Charging is just as dangerous, you need certain precautions with LiPo when charging. Also run the cells too low, you might have them exploding on your hands as well. All LiPo cells have to be carefully balanced (when doing manually with multimeter, to a 0.01V accuracy or better)
Here's an quite regular LiPo: https://www.hobbycity.com/hobbycity/store/uh_viewItem.asp?idProduct=9963 5mAh, 40C constant / 50C peak, or in other words 200-250A discharge rate, 14.8V and 566gr. 50mAh, 2 000A discharge rate in 5.6kg Compare that to your 60mAh, 40-60A discharge rate car battery weighing in around 20kg... That is ROUGHLY 4 times the energy density and 400 times the discharge capability without any voltage drop off.
If doing EV for drag racing: That 5.6Kg battery would be able to provide you 29.6kW for 1.5minutes Proper 148V battery (40S10P) would give you 296kW for 1.5minutes
And the Zippy ain't even the best batteries around...
Actually you are incorrect there. It is running trying some extensions but afaik not plugins (see the last section, allowed normal extensions available in some browsers), if it would have access to your files etc. without asking permission (didn't ask for me using chrome), that would be so huge security issue that every computer in the world, ever connected to the net and browser used even for just a few pages would be part of a botnet...
i love the fact that all of sudden all crimes etc. are suddenly "antisocial behaviour":D which can be extended to all kinds of "misbehaving in the eyes of goverment". I wonder when there's going to be general laws against antisocial behaviour... At that point, it's going to be total police state
Amen to that! They are insane, and one sad point of insanity is that they fail to realize being insane.
But the propaganda as well is damn good "if you've got nothing to hide, you don't have anything to worry about" ugh, yes i do, already, even just from the speed cameras, always worrying am i going slow enough -.- Then everyone accelerates after a speed camera to 20km/h overspeed to compensate the lost time.
so you are implying stop-and-search is everyday ordinary life?
something like this will inevitably end misused. Having drones all over will also mean a lot of innocent people get accused wrongly, lots of excess suspicion etc.
Security is important, but not at the cost of freedom and civil liberties.
He's not blaming the language in itself, but what is being taught, ie. the school.
School's job is to prep the students for professional career of always learning, therefore, if the school does not teach the fundamentals, the basic building blocks, right, but just "the easy way out", how a certain language functions etc. No one can expect these students to be capable of required flexibility in skill sets (ie. learning new stuff) within a reasonable time-scale while producing something of a value.
Basicly, they should teach also SOME (not as sole) some low level programming, so the students will understand the underlaying structures and technologies better, therefore capable for working in wider array of different career paths, and likely with better end results.
to go about it. Commercialising helps to drive costs down, as an goverment program, being the only one capable to do, without a drive to use commercial sector for it's operations, NASA is inherently flawed: No ultimate, inherent need to drive costs down. Businesses survive only by driving costs down, and down, further down. Businesses have to get their base cost down in order to be profitable, in order to survive.
Yes, definitely businesses will cut corners etc, but not at the expense of human lifes, as that would mean end of business for them. Space endeavours are really tight on safety, and despite a company being able to do way cheaper than anyone, if it's not safe, they will not gather good business.
Definitely, to exchange information and resources, ie. trade. Albeit likely in our respective cultures already ancient when it arrives to them, and vice-versa, there is still very high chance we both have something of value to exchange, even technologically.
Nevermind resources, maybe they have a severe lack of gold, but have plenty of titanium to exchange. Eventually the transport will be cheap enough to justify such an huge distance trade. And how about the chance just to understand other life forms?
Saying there won't be any purpose is a bit like hating curiosity and seeking understanding of the universe, say just like taking as an absolute truth something called creationism, or christianity.
"thank god i'm a smoker" (lol, like that wouldn't be a reeeeaaally bad habit health wise) i take a break every 1½-2hrs usually, and sometimes even take the stairs to go for a smoke (office at 4th floor)
Actually NFS is dying because the newest games SUCK. first Underground is still the best ever NFS game, underground 2 not so good, and the newer ones were complete failures.
Latest NFS isn't so fun, albeit i admire the attempt on realism, and had very much fun initially playing it, it had very annoying limitations (1 car of the same model only!), and for tuning you had to always stop the game, and ESPECIALLY ESPECIALLY the bugs!
Worst ones: A) keyboard doesn't work AT ALL without massive battling B) Crashes C) Sometimes it seems after restarting the race you are suddenly in a different car D) Tuning quite often not working (no change in behaviour of the car) E) Occasional disappearance of final gear in the car F) Not that realistic at all, an AE86 were partially very realistic (i could compare it to my car), but things like drive ratios were way off, acceleration was off on higher tuned (a stock AE86 goes 8.9, a very mildly tuned goes under 8s, heavily tuned should reach low 6s) and the characteristics of the engine behaviour (one of the things which makes this car one of the most legendary cars ever built)
and many other problems. If it didn't have the bugs, even with being not-so-realistic i would probably played A LOT... I've worn out even logitech Momo by playing LFS
To add to complexity of this, there's multiple devices transmitting all the time.
So we would need to first observe the average of all broadcasts strengths to do more precise calculation.
Tho unless, there's about 1,016,160W transmitter within 10meters (enough to charge blackberry in 1hr), according to your maths this device cannot work, unless it's extremely small powered device, consuming about 1/100th of a blackberry and there's over 100W of broadcasting within 10meters, we start to reach the 1hr ballpark.
That doesn't sound to me as an problem, but an inheritant charisterictic of software: 0 bytes equals to 0 amount of program.
Just like cars, space rockets, trains etc. needs their proper structure, engine etc. to be able to work, software needs bytes of storage space.
While these inheritant characteristics can cause problems, such as weak performance, does not mean it doesn't solve the actual problem it's handling.
There is finite amount of work finite resource can do aswell, 1kW won't heat worth of 100kW. You can optimize, and enhance the ratio of actual work done by every single watt (heatpumps for example), but you always need some amount of starting energy. Otherwise you are breaking the laws of physics, and would cause total energy in the universe to rise.
And just as likely: Finite amount of bytes, can do only as much work, but it can be optimized (ie. compression, you would be impressed how much stuff they can fit into 4k intro @ demoscene)
What i'm trying to say that inheritant characteristics such as size are not problems in their core, but can create other problems. In this case say you are doing something embedded, and say you have 512kbytes of storage in the budget, but your compiled program takes 650kbytes, you optimize it to fit into the 512kbytes of storage: You have solved the problem. Vice versa: if you add storage, you have aswell solved the problem.
Neither of the cases are partial solutions, they are complete solutions, making a project finished.
Eating that shit up without a proper fight, is simply being a complete wussy, a total loser. There's things that an employer can do, and cannot do. Enforcing weekend work is not one of them in developed countries, but they can enforce say 8AM to 4PM or 9AM to 5PM.
But also coding is often a very creative process, therefore time spent on seemingly goofing off etc. might be the time when you are working the hardest.
The thing is? You are cutting the neural pathways related to the problem to find solutions out-of-the-box and allowing your subconscious to work.
My most productive moments have been my smoke breaks. And infact management wanted to disallow paid smoke breaks! I even had to hardball to keep my right for smoke breaks, and point out that those are often the moments i get "The Idea" and crank out couple weeks of work within couple hours, simply by having very good idea.
Of course, tons of my work is just cranking out code aswell, so easy tasks, but someone with the insight into the system has to do them.
Also you need to add into that problem complexity. Some gigs have tons of easy tiny problems, while some have few huge ones, but they equal to the same total of required productivity. And some problems are so tiny and easy your time is spent cranking out code and then measurement is lines of code written. But those are mostly the monkey-gruntwork, so the question is, why you are doing that in the first place then:D Put a intern to do it
Everything's solvable, it's just matter of getting the ingenious moment;)
The difference is difficulty level, which exponentially requires more ingenious and effort to finish. You can crank out something by just cranking it out, spending 5hrs and doing 500 lines of code to it. Having the ingenious moment can mean you can make it in 15minutes and 15lines of code. Therefore level of ingenious vs. effort is function parameters for total productivity, and correlate. Putting in lots of effort but no ingenious tho has an side-effect: Slow, buggy and crappy code. Therefore we arrive to the conclusion that good code is only achieved through ingenious. However, ingenious might have the side-effect of causing incomprehensible code, but that really is mostly about the coder's qualities in itself, which means that level of ingenious does not represent 100% the final quality. Confusing?
Point i'm trying to make: It probably was solvable, but would have required an level of ingenious (ie. "Heureka moment") which was not reachable by anyone on your team at-the-moment, or no one had the proper time for letting subconscious to work. For the heureka moment to happen the full scope has to be graspable in your mind without a slightest hint of confusion, which sometimes is far from easy on bigger systems.
Well, they are abysmally incompetent... One could say RTFA here;)
What's in the article is just the tip of the iceberg, you wouldn't believe how stupid moves they've done, such as saturate the real estate market intentionally to drive prices to a level where land is worth barely more than the MONTHLY "tax" (=tier)
Who wants to invest into something which has no stable value whatsoever?.... My point exactly;)
Yet they have money to start building their own fiber backbone network, ie. laying tons of fiber all around US...
By simple mathematics they have very vast profit margin, and decision of where their offices is does not mean anything. Is a business supposed to spent it's precious profit into non-productive, completely aesthetic things? No. What happens to businesses spending lots on non-productive stuff? Bankruptcy quite often.
There's nothing indicating me favoring any apple products;) Quite the contrary. I believe apple products are crap except ease of use & marketing.
Coding languages VS visual coding is very bad analogy, they are inherently different and targeted to different audiences. Infact, some visual coding platforms has quite a bit of success (ie. small, clone-like game development)
Coding language VS coding language:
PHP vs Perl PHP vs Ruby Perl VS Python C vs ASM C vs Pascal C vs C/C++
A lot of these are clear: They are different level languages. ASM is way more complex than C despite having way smaller list of commands to use (ie. JMP, CMP) but they are also different level languages.
C vs C/C++ is quite level playing field however, being on the same level. It's clear that C/C++ is way more powerfull than plain old C, however many argued it being too complex and sticking with C.
There are non-techie targeted software out there using MySQL backend. I hear MythTV uses PgSql or MySql, and a program called PokerOffice aswell (tho it can use Sqlite aswell). Bottomline is, there is scenarios where non-techies as well might be use a database.
And i weren't even talking about non-techie using a Db... Parent was, and my point was that techies too have to put more effort in.
And excess complicated being a bad thing, has to do with a finite resource called time, Therefore, no, i won't go in and fix PgSql, unless someone is willing to pay for it.
and btw if you have a VPS/RPS or Dedicated, you might not be doing more complicated than necessary: Maybe you want to host a game server, or need other software not supported by your host, say a PHP module or by any other host for that matter. Most common reason is outgrowing shared hosting. There you go: A valid reason to go for more complicated system out of a necessity.
Btw, using a dedi instead shared hosting account can make things WAY WAY simpler, especially if you manage tons of different sites.
But i doubt an EV will never really replace the feeling of an otto engine, the sounds, the feel of when you hit the power band etc. But i guess that mostly pertains to those who enjoy cars (and motorcycles) beyond the daily commute, or trip to the relatives way up north.
EV is way better performing however, simpler machine, but i bet even after almost all cars in daily use are EV, people will still race and build regular gas guzzlers.
As for the feeling, the weaknesses of otto engine probably makes it just that much more fun!
That being said, i would gladly take immediately a tesla roadster as my daily commute vehicle, no questions asked.
RC cars have insanely good brushless motors. A motor smaller than fist can output 8kW... That is well above and beyond that specific motor's intended range & best efficiency range, but we are talking a 15-20euro cheap chinese motor here, and yes i've seen it happen, and even driven. In this case it's cheaper to just buy bunch of cheap ones, than a good one, due to the dirty conditions (sand doesn't do so good for bearings)
Actually, LiPo batteries have way best weight to power ratio, and are used A LOT in RC cars. Downside is that anything below 10c temperature and their output capability drops very fast, and i mean reaally fast. You basicly have to get them above 10c to be useable. Here in Finland, that can be as much as 45c difference in ambient and required. (-35c)
LiPo can provide 8mAh 20C / 40-50C peak in under 500gr. That's more power than required to start your car. NiMh maxes out at around 60A before voltage drop, even the very best, ultra expensive cells. Normal car battery can do about 40A, and it's quite normal for car battery to go down to 8-9V when starting. A 8mAh 50c peak LiPo can provide *400A* for 30seconds without over heating, or voltage drop.
The total energy is not the greatest feat of LiPo, but the voltage stability. It stays up in voltage almost until it's empty, the moment you notice degrading performance it's time to stop and charge, or you damage it.
Another downside of LiPo, why it DEFINITELY is not going to end up in cars, is their volatility. Puncture the casing and you are going to have one hell of a fire, or even an explosion. Charging is just as dangerous, you need certain precautions with LiPo when charging. Also run the cells too low, you might have them exploding on your hands as well. All LiPo cells have to be carefully balanced (when doing manually with multimeter, to a 0.01V accuracy or better)
Here's an quite regular LiPo: https://www.hobbycity.com/hobbycity/store/uh_viewItem.asp?idProduct=9963
5mAh, 40C constant / 50C peak, or in other words 200-250A discharge rate, 14.8V and 566gr.
50mAh, 2 000A discharge rate in 5.6kg
Compare that to your 60mAh, 40-60A discharge rate car battery weighing in around 20kg...
That is ROUGHLY 4 times the energy density and 400 times the discharge capability without any voltage drop off.
If doing EV for drag racing:
That 5.6Kg battery would be able to provide you 29.6kW for 1.5minutes
Proper 148V battery (40S10P) would give you 296kW for 1.5minutes
And the Zippy ain't even the best batteries around...
Checkout http://www.plasmaboyracing.com/whitezombie.php for some EV drag racing.
Actually you are incorrect there. It is running trying some extensions but afaik not plugins (see the last section, allowed normal extensions available in some browsers), if it would have access to your files etc. without asking permission (didn't ask for me using chrome), that would be so huge security issue that every computer in the world, ever connected to the net and browser used even for just a few pages would be part of a botnet...
i love the fact that all of sudden all crimes etc. are suddenly "antisocial behaviour" :D which can be extended to all kinds of "misbehaving in the eyes of goverment". I wonder when there's going to be general laws against antisocial behaviour ... At that point, it's going to be total police state
hhaah, good one +1 funny +1 insightful ;P
Amen to that! They are insane, and one sad point of insanity is that they fail to realize being insane.
But the propaganda as well is damn good "if you've got nothing to hide, you don't have anything to worry about" ugh, yes i do, already, even just from the speed cameras, always worrying am i going slow enough -.- Then everyone accelerates after a speed camera to 20km/h overspeed to compensate the lost time.
so you are implying stop-and-search is everyday ordinary life?
something like this will inevitably end misused. Having drones all over will also mean a lot of innocent people get accused wrongly, lots of excess suspicion etc.
Security is important, but not at the cost of freedom and civil liberties.
He's not blaming the language in itself, but what is being taught, ie. the school.
School's job is to prep the students for professional career of always learning, therefore, if the school does not teach the fundamentals, the basic building blocks, right, but just "the easy way out", how a certain language functions etc. No one can expect these students to be capable of required flexibility in skill sets (ie. learning new stuff) within a reasonable time-scale while producing something of a value.
Basicly, they should teach also SOME (not as sole) some low level programming, so the students will understand the underlaying structures and technologies better, therefore capable for working in wider array of different career paths, and likely with better end results.
to go about it. Commercialising helps to drive costs down, as an goverment program, being the only one capable to do, without a drive to use commercial sector for it's operations, NASA is inherently flawed: No ultimate, inherent need to drive costs down. Businesses survive only by driving costs down, and down, further down. Businesses have to get their base cost down in order to be profitable, in order to survive.
Yes, definitely businesses will cut corners etc, but not at the expense of human lifes, as that would mean end of business for them. Space endeavours are really tight on safety, and despite a company being able to do way cheaper than anyone, if it's not safe, they will not gather good business.
Definitely, to exchange information and resources, ie. trade. Albeit likely in our respective cultures already ancient when it arrives to them, and vice-versa, there is still very high chance we both have something of value to exchange, even technologically.
Nevermind resources, maybe they have a severe lack of gold, but have plenty of titanium to exchange. Eventually the transport will be cheap enough to justify such an huge distance trade. And how about the chance just to understand other life forms?
Saying there won't be any purpose is a bit like hating curiosity and seeking understanding of the universe, say just like taking as an absolute truth something called creationism, or christianity.
Same here ... Infront of computer very long days.
"thank god i'm a smoker" (lol, like that wouldn't be a reeeeaaally bad habit health wise) i take a break every 1½-2hrs usually, and sometimes even take the stairs to go for a smoke (office at 4th floor)
Actually NFS is dying because the newest games SUCK. first Underground is still the best ever NFS game, underground 2 not so good, and the newer ones were complete failures.
Latest NFS isn't so fun, albeit i admire the attempt on realism, and had very much fun initially playing it, it had very annoying limitations (1 car of the same model only!), and for tuning you had to always stop the game, and ESPECIALLY ESPECIALLY the bugs!
Worst ones:
A) keyboard doesn't work AT ALL without massive battling
B) Crashes
C) Sometimes it seems after restarting the race you are suddenly in a different car
D) Tuning quite often not working (no change in behaviour of the car)
E) Occasional disappearance of final gear in the car
F) Not that realistic at all, an AE86 were partially very realistic (i could compare it to my car), but things like drive ratios were way off, acceleration was off on higher tuned (a stock AE86 goes 8.9, a very mildly tuned goes under 8s, heavily tuned should reach low 6s) and the characteristics of the engine behaviour (one of the things which makes this car one of the most legendary cars ever built)
and many other problems.
If it didn't have the bugs, even with being not-so-realistic i would probably played A LOT... I've worn out even logitech Momo by playing LFS
To add to complexity of this, there's multiple devices transmitting all the time.
So we would need to first observe the average of all broadcasts strengths to do more precise calculation.
Tho unless, there's about 1,016,160W transmitter within 10meters (enough to charge blackberry in 1hr), according to your maths this device cannot work, unless it's extremely small powered device, consuming about 1/100th of a blackberry and there's over 100W of broadcasting within 10meters, we start to reach the 1hr ballpark.
problem with that is most of the energy will be spent cooling that same datacenter ...
That doesn't sound to me as an problem, but an inheritant charisterictic of software: 0 bytes equals to 0 amount of program.
Just like cars, space rockets, trains etc. needs their proper structure, engine etc. to be able to work, software needs bytes of storage space.
While these inheritant characteristics can cause problems, such as weak performance, does not mean it doesn't solve the actual problem it's handling.
There is finite amount of work finite resource can do aswell, 1kW won't heat worth of 100kW. You can optimize, and enhance the ratio of actual work done by every single watt (heatpumps for example), but you always need some amount of starting energy. Otherwise you are breaking the laws of physics, and would cause total energy in the universe to rise.
And just as likely: Finite amount of bytes, can do only as much work, but it can be optimized (ie. compression, you would be impressed how much stuff they can fit into 4k intro @ demoscene)
What i'm trying to say that inheritant characteristics such as size are not problems in their core, but can create other problems. In this case say you are doing something embedded, and say you have 512kbytes of storage in the budget, but your compiled program takes 650kbytes, you optimize it to fit into the 512kbytes of storage: You have solved the problem.
Vice versa: if you add storage, you have aswell solved the problem.
Neither of the cases are partial solutions, they are complete solutions, making a project finished.
That's why there's unions and your productivity.
Eating that shit up without a proper fight, is simply being a complete wussy, a total loser. There's things that an employer can do, and cannot do. Enforcing weekend work is not one of them in developed countries, but they can enforce say 8AM to 4PM or 9AM to 5PM.
wow, that's so insightful! X)
I'm exactly the same when coding. Best ideas: Smoke break, definitely, any given day.
And complex stuff: Design on paper.
Paper and Pen, so low-tech, but so insanely productive.
But also coding is often a very creative process, therefore time spent on seemingly goofing off etc. might be the time when you are working the hardest.
The thing is? You are cutting the neural pathways related to the problem to find solutions out-of-the-box and allowing your subconscious to work.
My most productive moments have been my smoke breaks. And infact management wanted to disallow paid smoke breaks! I even had to hardball to keep my right for smoke breaks, and point out that those are often the moments i get "The Idea" and crank out couple weeks of work within couple hours, simply by having very good idea.
Of course, tons of my work is just cranking out code aswell, so easy tasks, but someone with the insight into the system has to do them.
Also you need to add into that problem complexity. Some gigs have tons of easy tiny problems, while some have few huge ones, but they equal to the same total of required productivity. And some problems are so tiny and easy your time is spent cranking out code and then measurement is lines of code written. But those are mostly the monkey-gruntwork, so the question is, why you are doing that in the first place then :D Put a intern to do it
Everything's solvable, it's just matter of getting the ingenious moment ;)
The difference is difficulty level, which exponentially requires more ingenious and effort to finish. You can crank out something by just cranking it out, spending 5hrs and doing 500 lines of code to it. Having the ingenious moment can mean you can make it in 15minutes and 15lines of code. Therefore level of ingenious vs. effort is function parameters for total productivity, and correlate. Putting in lots of effort but no ingenious tho has an side-effect: Slow, buggy and crappy code. Therefore we arrive to the conclusion that good code is only achieved through ingenious. However, ingenious might have the side-effect of causing incomprehensible code, but that really is mostly about the coder's qualities in itself, which means that level of ingenious does not represent 100% the final quality. Confusing?
Point i'm trying to make: It probably was solvable, but would have required an level of ingenious (ie. "Heureka moment") which was not reachable by anyone on your team at-the-moment, or no one had the proper time for letting subconscious to work. For the heureka moment to happen the full scope has to be graspable in your mind without a slightest hint of confusion, which sometimes is far from easy on bigger systems.
Well, they are abysmally incompetent... One could say RTFA here ;)
What's in the article is just the tip of the iceberg, you wouldn't believe how stupid moves they've done, such as saturate the real estate market intentionally to drive prices to a level where land is worth barely more than the MONTHLY "tax" (=tier)
Who wants to invest into something which has no stable value whatsoever? .... My point exactly ;)
Yet they have money to start building their own fiber backbone network, ie. laying tons of fiber all around US...
By simple mathematics they have very vast profit margin, and decision of where their offices is does not mean anything. Is a business supposed to spent it's precious profit into non-productive, completely aesthetic things? No. What happens to businesses spending lots on non-productive stuff? Bankruptcy quite often.
There's nothing indicating me favoring any apple products ;) Quite the contrary. I believe apple products are crap except ease of use & marketing.
Coding languages VS visual coding is very bad analogy, they are inherently different and targeted to different audiences. Infact, some visual coding platforms has quite a bit of success (ie. small, clone-like game development)
Coding language VS coding language:
PHP vs Perl
PHP vs Ruby
Perl VS Python
C vs ASM
C vs Pascal
C vs C/C++
A lot of these are clear: They are different level languages. ASM is way more complex than C despite having way smaller list of commands to use (ie. JMP, CMP) but they are also different level languages.
C vs C/C++ is quite level playing field however, being on the same level.
It's clear that C/C++ is way more powerfull than plain old C, however many argued it being too complex and sticking with C.
There are non-techie targeted software out there using MySQL backend. I hear MythTV uses PgSql or MySql, and a program called PokerOffice aswell (tho it can use Sqlite aswell). Bottomline is, there is scenarios where non-techies as well might be use a database.
And i weren't even talking about non-techie using a Db ... Parent was, and my point was that techies too have to put more effort in.
And excess complicated being a bad thing, has to do with a finite resource called time, Therefore, no, i won't go in and fix PgSql, unless someone is willing to pay for it.
and btw if you have a VPS/RPS or Dedicated, you might not be doing more complicated than necessary: Maybe you want to host a game server, or need other software not supported by your host, say a PHP module or by any other host for that matter. Most common reason is outgrowing shared hosting. There you go: A valid reason to go for more complicated system out of a necessity.
Btw, using a dedi instead shared hosting account can make things WAY WAY simpler, especially if you manage tons of different sites.