Development xboxes have 128 to hold the debug tools, and (most) retail models have the empty solder pads to very carefully add another 64 megs of RAM. Games won't benefit, or even know about the extra RAM. But linux and other homebrew apps (emulators) will.
At least one company is selling xboxes with modded CPUs, that you can adjust from 1400MHZ to 700MHZ by flipping a switch.
Linux has been on XBox forever. They just emulated OS/X via PearPC on a ~P3 700 (1400 if one of those CPU modded boxes) with 64 (or maybe 128 if memory modded).
But anyways, what kind of emulated OS/X performance would you get on say, a P4 2.0ghz box with 512megs of RAM?
Why not a rocket jumping contest?
on
Win the X-Prize Cup
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· Score: 4, Funny
That way Carmack has a chance. He's no good at building spaceships.
If you don't know someone who's addicted to gaming or online chat, I'm sure you know someone who's a work-a-holic - not just a hard worker, but someone completely obsessed with the trivialities of their work.
A lot of people are addicted to television. People who literally can't cope properly without it. You've seen them. I saw plenty them the last time a hurricane knocked the power out around here.
Re:You can't win with the /. crowd sometimes
on
PSP Delayed Into 2005?
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· Score: 2, Insightful
There was nothing wrong with the original GBA, I'd hardly call it "barely playable". And it wasn't rushed to market, there was no need. They delayed it forever, offering up the GB Color as a stop-gap. I remember reading about the next-gen gameboy before the N64 came out.
The SP wasn't a year later, either, it was more like 2, even 3.
The SP is much better, no doubt. It also cost (and still does) twice as much. But the backlit display just wasn't practical with the original, and that was it's only shortcoming.
Though, it's only a shortcoming in retrospect. Gameboy or Gameboy Color never had or needed a backlit display.
The gameboy hasn't gone up against a better all around handheld. Each of it's competitors failed in an area it had covered.
Sega Gamegear: Battery life you could measure in minutes. Couldn't even get me through a lunchhour when I was in high school.
Turbo Xpress: Battery life, and cost. The thing was damn expensive. By the time it came out, TurboGrafx was dead/dying which limited its future.
Sega Nomad: Batteries, and size. Ever held one? That sucker is huge. It's worth it to a hardcore genesis fan, of course.
Atari Lynx: Poor game selection, battery life.
NeoGeo Pocket: Poor game selection, released by a dying company. Never really had a chance with GBA announced.
Wonderswan/GP32/game.com/etc: Too obscure to really mention (in north american markets, at least).
My predictions for PSP?: Battery life, load times, and fragility of the game discs will kill it. GBA carts can take a pretty good beating, and don't mind being stuffed in your back pocket all day. For that matter, neither does the SP.
This is not a laptop any more than an iPod is a PDA.
It's all about the UI. You turn it on and it plays movies. You don't log in or wait for stuff to boot, etc.
Also, most laptops don't have 80 gig drives, and are quite frankly not designed to watch movies or listen to music. The speakers and displays suck for such tasks. I have a little portable DVD player, and it's 7 inch screen is easier to see from a distance or angle than my laptop's.
Book Title: Honestpuck: Pure Faggotry Subtitle: From n'Sync to 'emerge sync' Publisher: Roland Piquipilles blog
Summary: What a homo, eat a dick and die. Why does slashdot not report on any cool tech anymore? Whats a "interweb for dummies" book doing reviewed here? What the fuck is with Honestpuck and that piquepille guy, are they giving the editors cash or head or both?
Every time some guy I've never heard of working for some online e-zine I've never heard of writes an article bashing a Microsoft product, is it really worthy of attention?
What does Roland Pikapuile think of all this? Please include a link to his blog in the submission.
Yeah, but it would sit and fizzle at a temperature something near that of the sun for several minutes. There may not be a huge explosive concussion, but a hell of a lot of heat.
How much damage would a half inch diameter "sun" do in the middle of a city? I imagine it kind of like Doc Oc's fusion ball meets Raiders of the Lost Ark.
Maybe there's some specific effect they want to achieve, and not just the "big bada boom". The nature of war has shifted (is shifting) to surgical strikes and smart bombs. Drop it in the reservoir and boil up all the water, since poisoning it would be against Geneva?
Re:Bullshit all around from AMD fanboys
on
AMD 90nm Evaluated
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· Score: 1
Well, when I say "motherboard" I'm thinking of the North and south bridge chips, and all the various supporting chips (does the Intel have all kinds of onboard crap like dual gigabit ethernet and an integrated fibre channel scsi controller?), as well as the quality of the power regulation/filtration circuitry on the board. A cheap or innapropriate transistor/regulator can bleed off a lot of juice.
All we know is how much wattage it's sucking off of the 12V rail, we don't know how efficiently it's being converted to 1.25 volts (or whatever the chips operate at).
Re:Better drivers and licensing please
on
Linux GPU Performance
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· Score: 2, Informative
You're mostly right about not needing to recompile. But it depends on the distro.
If you don't have the kernel source that was used to build the kernel you're running, you'll need to either obtain it, or in many cases, obtain the latest kernel source and build a kernel to match it.
Wasting the space to have the kernel sources around is pretty sucky just to upgrade a video driver. I'm thinking small, set-top or embedded gaming machines, like something jammed into an arcade cabinet.
But, what the hell, I already waste all that space for portage, just to make installing stuff somewhat less of a headache.
Re:Bullshit all around from AMD fanboys
on
AMD 90nm Evaluated
·
· Score: 1
No, it's first-gen hardware on the Intel rig vs a more mature tech on the AMD rig.
Forget what it says on paper, 1st gen chips are likely to waste more heat as the fab processes evolve.
The northbridge and supporting chips on the AMD rig is probably gone through about 10 revisions to reduce heat and increase efficiency, not so with the Intel rig - especially not with an ABit board.
Q3 and UT2004 are both very CPU intensive, so who knows if the speed is due to the drivers or the platform.
Maybe they're built with super-mega-optimizing flags on linux that they don't use on Windows. Maybe it's the sound or input routines. Both were developed in linux, AFAIK.
My point is, it's true enough to say that Q3 performs better in linux, but that doesnt necessarily mean the OpenGL drivers for linux are better than Windows. I'd say that, at best, they'd be pretty much the same.
This XBox has 128 megs, as many modded boxes, and all development boxes do. A 1400MHZ CPU is even possible.
Development xboxes have 128 to hold the debug tools, and (most) retail models have the empty solder pads to very carefully add another 64 megs of RAM. Games won't benefit, or even know about the extra RAM. But linux and other homebrew apps (emulators) will.
At least one company is selling xboxes with modded CPUs, that you can adjust from 1400MHZ to 700MHZ by flipping a switch.
You mean the Pippin?
Linux has been on XBox forever. They just emulated OS/X via PearPC on a ~P3 700 (1400 if one of those CPU modded boxes) with 64 (or maybe 128 if memory modded).
But anyways, what kind of emulated OS/X performance would you get on say, a P4 2.0ghz box with 512megs of RAM?
That way Carmack has a chance. He's no good at building spaceships.
Can have a problem with just about any activity.
If you don't know someone who's addicted to gaming or online chat, I'm sure you know someone who's a work-a-holic - not just a hard worker, but someone completely obsessed with the trivialities of their work.
A lot of people are addicted to television. People who literally can't cope properly without it. You've seen them. I saw plenty them the last time a hurricane knocked the power out around here.
How's the GameCube less powerful?
Where's PS2's HDTV video modes?
There was nothing wrong with the original GBA, I'd hardly call it "barely playable". And it wasn't rushed to market, there was no need. They delayed it forever, offering up the GB Color as a stop-gap. I remember reading about the next-gen gameboy before the N64 came out.
The SP wasn't a year later, either, it was more like 2, even 3.
The SP is much better, no doubt. It also cost (and still does) twice as much. But the backlit display just wasn't practical with the original, and that was it's only shortcoming.
Though, it's only a shortcoming in retrospect. Gameboy or Gameboy Color never had or needed a backlit display.
The gameboy hasn't gone up against a better all around handheld. Each of it's competitors failed in an area it had covered.
Sega Gamegear: Battery life you could measure in minutes. Couldn't even get me through a lunchhour when I was in high school.
Turbo Xpress: Battery life, and cost. The thing was damn expensive. By the time it came out, TurboGrafx was dead/dying which limited its future.
Sega Nomad: Batteries, and size. Ever held one? That sucker is huge. It's worth it to a hardcore genesis fan, of course.
Atari Lynx: Poor game selection, battery life.
NeoGeo Pocket: Poor game selection, released by a dying company. Never really had a chance with GBA announced.
Wonderswan/GP32/game.com/etc: Too obscure to really mention (in north american markets, at least).
My predictions for PSP?: Battery life, load times, and fragility of the game discs will kill it. GBA carts can take a pretty good beating, and don't mind being stuffed in your back pocket all day. For that matter, neither does the SP.
This is not a laptop any more than an iPod is a PDA.
It's all about the UI. You turn it on and it plays movies. You don't log in or wait for stuff to boot, etc.
Also, most laptops don't have 80 gig drives, and are quite frankly not designed to watch movies or listen to music. The speakers and displays suck for such tasks. I have a little portable DVD player, and it's 7 inch screen is easier to see from a distance or angle than my laptop's.
What are the little dudes named who shit out the crystal girders that the Fraggles eat?
And the big guys who eat fraggles?
Book Title: Honestpuck: Pure Faggotry
Subtitle: From n'Sync to 'emerge sync'
Publisher: Roland Piquipilles blog
Summary: What a homo, eat a dick and die. Why does slashdot not report on any cool tech anymore? Whats a "interweb for dummies" book doing reviewed here? What the fuck is with Honestpuck and that piquepille guy, are they giving the editors cash or head or both?
And linux is the curds and whey of software because it's like cleaning up after a Bukakke shoot with your mouth.
Har har har
Every time some guy I've never heard of working for some online e-zine I've never heard of writes an article bashing a Microsoft product, is it really worthy of attention?
What does Roland Pikapuile think of all this? Please include a link to his blog in the submission.
Yeah, but it would sit and fizzle at a temperature something near that of the sun for several minutes. There may not be a huge explosive concussion, but a hell of a lot of heat.
How much damage would a half inch diameter "sun" do in the middle of a city? I imagine it kind of like Doc Oc's fusion ball meets Raiders of the Lost Ark.
Maybe there's some specific effect they want to achieve, and not just the "big bada boom". The nature of war has shifted (is shifting) to surgical strikes and smart bombs. Drop it in the reservoir and boil up all the water, since poisoning it would be against Geneva?
Well, when I say "motherboard" I'm thinking of the North and south bridge chips, and all the various supporting chips (does the Intel have all kinds of onboard crap like dual gigabit ethernet and an integrated fibre channel scsi controller?), as well as the quality of the power regulation/filtration circuitry on the board. A cheap or innapropriate transistor/regulator can bleed off a lot of juice.
All we know is how much wattage it's sucking off of the 12V rail, we don't know how efficiently it's being converted to 1.25 volts (or whatever the chips operate at).
You're mostly right about not needing to recompile. But it depends on the distro.
If you don't have the kernel source that was used to build the kernel you're running, you'll need to either obtain it, or in many cases, obtain the latest kernel source and build a kernel to match it.
Wasting the space to have the kernel sources around is pretty sucky just to upgrade a video driver. I'm thinking small, set-top or embedded gaming machines, like something jammed into an arcade cabinet.
But, what the hell, I already waste all that space for portage, just to make installing stuff somewhat less of a headache.
No, it's first-gen hardware on the Intel rig vs a more mature tech on the AMD rig.
Forget what it says on paper, 1st gen chips are likely to waste more heat as the fab processes evolve.
The northbridge and supporting chips on the AMD rig is probably gone through about 10 revisions to reduce heat and increase efficiency, not so with the Intel rig - especially not with an ABit board.
Q3 and UT2004 are both very CPU intensive, so who knows if the speed is due to the drivers or the platform.
Maybe they're built with super-mega-optimizing flags on linux that they don't use on Windows. Maybe it's the sound or input routines. Both were developed in linux, AFAIK.
My point is, it's true enough to say that Q3 performs better in linux, but that doesnt necessarily mean the OpenGL drivers for linux are better than Windows. I'd say that, at best, they'd be pretty much the same.
I did the same thing.
Now, getting the games installed and running was another task altogether.
I managed to get Wolf-ET installed after much screwing around, I still have no sound when I try to play it though.
In the end, they're all the same on the inside.
All the distro-pimping is for kids and zealots.
Yeah, they say that about once a year, at least for the last decade or so.
"Big driver push" usually means "make it compile for a recent kernel" not "make it on parity with the Windows driver".
The OpenGL support in Windows is sorely lacking with ATI, so they need good OpenGL in the first place before they can port it to linux.
Penguins is practically chickens.
And I just looooooove chickens!
No shock.
ATI is to small to spend time writing good drivers for the 3 linux gamers out there.
nVidia is big enough to burn a few man hours doing so, although their linux drivers are nowhere near the Windows ones in terms of performance (IMO).
Neither will release their "specs" without some serious NDA signing going on, the best hope would be (commercial) third party linux drivers for each.
The worlds of moochers and big spenders must collide in the linux desktop of the future.
NVidia: Sort-of
ATI: Kind-of