Is it true that flat panel is less harmful to eyes than CRT monitors (which uses electron beams)? For people use computer all the time, this is also a big concern.
Before we have to use 64 char passwd and change it every day, I guess other methods will come into play. For instance, a computer system may came with a touch pad that checks user fingerprint or other more subtle unique biological identities.:-)
Imagine you already have a website with hundreds of files and you have spent huge amount of time making it W3C compatible, now you heard that W3C is planning to drop several tags you have extensively used, what will you feel? No matter how superior the changes are from a technological point of view, you will have complaints, I think that's part of the mood the original article contains.
Doing things without backward compatibility is always superior on purely technical basis, yet people often reluctant to do so. It's all about balancing between how much can be gain and how much the web society has to pay for the new (non-backward compatible) changes. So merely stating that the changes are technologically good is not a sufficient argument for the change.
Temporary violation of the 2nd law of thermodynamics in small systems is clearly allowed by statistical mechanics (which is the underlying theory of thermodynamics). It would be a even bigger news if NO such violation was discovered when we go to sufficiently small scale and observe systems for sufficiently long time.
This is an issue that is always on debating. People have different philosophies, some believe playing games should like taking a rest, so games would better be made easy to learn, easy to play (and maybe easy to win), after all, why spending time on a games that is as hard as their daily jobs (but no incoming on that)? Some other people may look for something intellectually challenge, something that has "depth", something that gives them a feeling of experiencing a totally different career. Those games maybe hard, but at least when they lose, they won't lose their job.
People's interests are too diverse, many different types of games can all find space to live.
Is it true that flat panel is less harmful to eyes than CRT monitors (which uses electron beams)? For people use computer all the time, this is also a big concern.
Before we have to use 64 char passwd and change it every day, I guess other methods will come into play. For instance, a computer system may came with a touch pad that checks user fingerprint or other more subtle unique biological identities. :-)
Permanent target for spammers ...
I have an article at www.changhai.org on this topic (but written in Chinese unfortunately), whoever knows Chinese is welcomed to take a look.
Imagine you already have a website with hundreds of files and you have spent huge amount of time making it W3C compatible, now you heard that W3C is planning to drop several tags you have extensively used, what will you feel? No matter how superior the changes are from a technological point of view, you will have complaints, I think that's part of the mood the original article contains. Doing things without backward compatibility is always superior on purely technical basis, yet people often reluctant to do so. It's all about balancing between how much can be gain and how much the web society has to pay for the new (non-backward compatible) changes. So merely stating that the changes are technologically good is not a sufficient argument for the change.
Someone will do it when it becomes technologically possible, no matter how many people say we shouldn't. Clone is a good example.
Temporary violation of the 2nd law of thermodynamics in small systems is clearly allowed by statistical mechanics (which is the underlying theory of thermodynamics). It would be a even bigger news if NO such violation was discovered when we go to sufficiently small scale and observe systems for sufficiently long time.
This is an issue that is always on debating. People have different philosophies, some believe playing games should like taking a rest, so games would better be made easy to learn, easy to play (and maybe easy to win), after all, why spending time on a games that is as hard as their daily jobs (but no incoming on that)? Some other people may look for something intellectually challenge, something that has "depth", something that gives them a feeling of experiencing a totally different career. Those games maybe hard, but at least when they lose, they won't lose their job. People's interests are too diverse, many different types of games can all find space to live.