Pretty much single AAA title the last years has come with a driver update requirement. Try to go pay BF1 or whatever the latest title is - you'll be required to get the latest nvidia or AMD driver. The game will tell you.
Not sure if this is the case for many store games but I assume that for any AAA titles it would be the same.
That's why this is a convenience for those cases. The driver is more or less PART of the game because the necessary driver changes were done in collaboration with the studio.
The excuse in this case is that the article is either a misunderstanding or deliberately misleading. Btw who posts without reading the comments, half of which are already about the fact that the article is crap
Of course there is no way of buying a Volvo that could somehow self drive but fail to detect humans while doing so because that would be an optional extra. TFA makes it sound like that is the case (it isn't) and I'm starting to think its deliberately misleading because no one could believe that honestly.
Either that, or TFA links to an article compketely misunderstanding what's actually going on in the video.
Hint: no self driving going on, and pedestrian detection isn't related to parking at all.
ignore TFA.
Get a different source, the independent article and the summary on/. makes no sense.
The guy is manually driving, and hoping to test the pedestrian detection radar (which only works when driving forward at city speeds).
You just misunderstood what the auto parking and pedestrian detection systems are.
During auto parking, all obstacles close by are detected. The pedestrian radar isn't involved in that. The pedestrian detection is a radar used when driving manually at city speed in order to auto-brake for kids running into the street.
Even without the long range radar you can still avoid any obstacle, including humans, while parking. The title of TFA is crap eve for/.
Parking had nothing to do with it. It wasn't a demo of the parking system, and the problem wasn't with the parking sensors. The demo showed someone try to use the pedestrian detection (city speed long range obstacle radar) when there wasn't one on the car.
There are so many misunderstandings here, so let me clarify some things.
There are two different technical (hardware) systems we are talking about: a "parking assistance system" which consists of cameras and ultrasound sensors, which work at short range during parking. They also provide input for autp-parking.
Second, there is the "pedestrian detection system". This is a radar-based long-range detection system used when driving in the city (for auto alerting the diver and/or auto-breaking if a child runs out in the street, for example).
In order to do self-parking, only the parking assistance hardware is involved. The parking assstance avoids all obstacles, and of course it would never automatically move the car if it detected an obstacle. The pedestrian radar is an optional package simply because the hardware is still quite expensive. Of course there will always be optional extras on cars. Volvo is probabl class leading when it comes to having the safety features made standard as soon as possible, but this piece of kit is just too expensive yet
So: 1) Volvo does not "charge extra" for enabling some feature on hardware already included. 2) There is no "pedestrian detection" that can be enabled or disabled that relates to parking.It's a city driving pedestrian safety option. 3) Other cars with parking assist or automatic parking have anything other than the sensors (cameras/ultrasound) that Volvo use.
Targeted surveillance is exactly what *should* be used, because it can self-regulate. There is a cost associated with each target, so there must also be a benefit otherwise it won't be done. So widespread strong crypto sounds perfect: it takes surveillance/intelligence ops back to the physical world where you pay per target and not per system of mass surveillance. And think of all the emissions saved at the datacenters!
- Programming paradigms and their differences and benefits (functional/procedural/declarative/imperative/object oriented), how to choose language/paradigm depending on problem, and useful patterns and strategies for each.
- Type systems (weak/strong/dynamic/strict). Drawbacks and benefits
- "Data structures and algorithms" i.e. basic discrete math, complexity theory, data structures and their algorithms.
- Some low level knowledge: basic understanding of how a computer works, how memory/cache/file systems and OS:es work. What's two's complement? What's epsilon for IEEE 32 bit floats?
- Basic computer security, encryption and hashing.
I think databases, "The unix philosophy" etc. are more controversial and should not be on the essential shortlist.
If you work on games, desktop applications, web frontend etc. the database is by no means essential. I have programmed for many years, mostly heavy desktop applications, without having to use relational databases (of course there is *data* but usually structured in binary, text or xml). I can see your point about structures and pointers being somewhat analogous to tables and relations *but* unless you are converting a DBA into a developer, wouldn't most developers see it the other way around? That is, when they see a relational db table for the first time (having coded for a while) they see the similarity to a struct or object?
I think "tarball" makes very few people enthusiastic. Most people run windows (honestly people who know what "tarball" is are a rounding error) and prefer a zip or installer for applications, and a zip or package (nuget/npm/gem/etc) for source. When running Linux I don't care whether I get a git repo url or a tgz, they are about equally cumbersome.
People think of microsoft as making Windows, Office while failing with mobile and games. But you need to look a bit wider to see the whole picture. They have moved in on servers, making Windows Server quite a large player where mainframe systems used to rule. They have successfully moved in (through aquisitions) on the business system area, taking a large chunk out of the revenue of companies like SAP/Oracle. If you include Business systems, Databases, Servers etc. you will see that not only are they either enjoying there monopoly OR failing, they are actually quite successful in areas where they never had a monopoly.
Leaving more often is convenient, but to calculate the cost per passenger journey you still need to look at the total cost of all the trips over the lifespan of the system. The convenience of fast and regular departures may be what lures people from the roads to the hyperloop (that wouldn't otherwise have taken the train), which is a good point. But still: one order of magnitude cheaper than HST is no big deal if the total passenger throughput is an order of magnitude lower!
You do two things: 1) don't go into the actual city centers and 2) follow the corridor of an existing highway. But (and this is a big but) if you don't go into the city centers you lose a lot of the convenience of the small scale travel, and the idea becomes less competitive compared to air travel. High speed trains cost ten times more but transport ten times the amount of passengers. So the only way the hyperloop is a better idea is if you don't need the volumes that the high speed trains will give you.
Just get a bag. Backpack or sling-type bag, depending on preference. Don't use belt pouches or anything like that. Ever. It doesn't make you look like a geek or hipster, it makes you look like an idiot. It's like having a bluetooth phone thing on your ear. Sure if you can strap a thing to your body under a jacket like a gun holster that is probably a good thing, it won't attract pickpockets and you won't have to carry a bag. But then you can't take yuor jacket off without looking like an idiot.
I expect to watch movie releases and TV shows at my discretion, without commercials. I expect it to always be possible because of the "analog hole", the question is only whether it will always be more convenient. I'm ready to pay for it if tre price is right. Only spotify have so far been able to reach the cost/convenience treshold by offering all the music I need at a fixed cost. The only way to stop pirating of TV/movies would be the same thing: A stupidly simple interface, available on everyone's TV (i.e. has to be on all TV's, consoles, devices) and with everything you want to watch within a few clicks. Dealing with cable companies and TV channel packages is analogous to signing up on a 12 month listening deal with a record company. A record company that only has half the artists you like. Its a business model that is dead in the water.
The whitelisting should of course be of the "walled garden" variety. For 99% of users, hardware based protections such as TPM is a good thing. Even having the option to whitelist arbitrary software should probably be a poweruser feature.
Groups with large resources (such as governments) can always exploit. They can either find a vulnerability that they can exploit without being detected by blacklists, or they can exploit the whitelist system. Whitelists, would not get rid of stuxnet-type attacks, but it would probably get rid of the 99% of attacks that are driving botnets around the world and so on.
You sir are a rounding error in microsofts bottom line. Next you'll say you don't want always on requirements, and after that you'll want to sell "used games". I think you need to look elsewhere for your gaming fix.
First of all they will probably sell it at zero or negative margin in the beginning meaning it may be a decent "gaming PC" for the money. Second, it has some hardware and software features that a PC doesn't, so it can probably squeeze out a bit more performance from the same dollar, than a computer running a desktop OS does. Developers also have a fixed hardware target so they can cut corners and do optimizations that aren't possible in PC games. Lastly, even though it has been theoretically possible to e.g. play a game of FIFA with 3 friends on a PC on your big screen TV, it is just so much simpler to do so on a console.
You could have had a dual titan graphics card and 32Gb of ram of course. But the price point is fixed, so you can't. For a the cost of the 500Gb mechanical you can get a, what, 64GB solid state? A (low) cap on installed games feels like a larger problem than load times. The new box will come in several iterations over the coming years, and solid state will be one of the first things that will be added. Also, it is probably user replaceable if you are adventurous. I don't see it as a big problem. That said, we haven't seen the price tag yet, so the 500GB mechanical better mean that it is priced the same as the 360 was at launch then.
Let me set you straight: the multitasking is pretty much identical to the "modern" UI in Win8. You can snap one more thing to the side. Doesn't seem to be any more in the xbox, but not less either.
The interesting bit is how they plan to do the TV integration. They gave no clues in the presentation as far as I could see. I suppose in the US there are some large providers (Comcast, DirecTV and so on), but where I'm at I use an IP-tv provider that really stinks (I cannot even physically get cable or satellite to my home), and would switch instantly if Microsoft signed a deal with something half-decent in IPTV.
Very interested to see them reveal what their "global" plan for TV/Entertainment is. A limited deal with one provider in the US (and a few select sports leagues in the US) would feel like a big meh on the rest of the planet.
Pretty much single AAA title the last years has come with a driver update requirement. Try to go pay BF1 or whatever the latest title is - you'll be required to get the latest nvidia or AMD driver. The game will tell you. Not sure if this is the case for many store games but I assume that for any AAA titles it would be the same. That's why this is a convenience for those cases. The driver is more or less PART of the game because the necessary driver changes were done in collaboration with the studio.
The excuse in this case is that the article is either a misunderstanding or deliberately misleading. Btw who posts without reading the comments, half of which are already about the fact that the article is crap
Of course there is no way of buying a Volvo that could somehow self drive but fail to detect humans while doing so because that would be an optional extra. TFA makes it sound like that is the case (it isn't) and I'm starting to think its deliberately misleading because no one could believe that honestly.
Either that, or TFA links to an article compketely misunderstanding what's actually going on in the video. Hint: no self driving going on, and pedestrian detection isn't related to parking at all. ignore TFA.
Get a different source, the independent article and the summary on /. makes no sense.
The guy is manually driving, and hoping to test the pedestrian detection radar (which only works when driving forward at city speeds).
You just misunderstood what the auto parking and pedestrian detection systems are. During auto parking, all obstacles close by are detected. The pedestrian radar isn't involved in that. The pedestrian detection is a radar used when driving manually at city speed in order to auto-brake for kids running into the street. Even without the long range radar you can still avoid any obstacle, including humans, while parking. The title of TFA is crap eve for /.
Parking had nothing to do with it. It wasn't a demo of the parking system, and the problem wasn't with the parking sensors. The demo showed someone try to use the pedestrian detection (city speed long range obstacle radar) when there wasn't one on the car.
Second, there is the "pedestrian detection system". This is a radar-based long-range detection system used when driving in the city (for auto alerting the diver and/or auto-breaking if a child runs out in the street, for example).
In order to do self-parking, only the parking assistance hardware is involved. The parking assstance avoids all obstacles, and of course it would never automatically move the car if it detected an obstacle. The pedestrian radar is an optional package simply because the hardware is still quite expensive. Of course there will always be optional extras on cars. Volvo is probabl class leading when it comes to having the safety features made standard as soon as possible, but this piece of kit is just too expensive yet
So: 1) Volvo does not "charge extra" for enabling some feature on hardware already included. 2) There is no "pedestrian detection" that can be enabled or disabled that relates to parking .It's a city driving pedestrian safety option. 3) Other cars with parking assist or automatic parking have anything other than the sensors (cameras/ultrasound) that Volvo use.
Targeted surveillance is exactly what *should* be used, because it can self-regulate. There is a cost associated with each target, so there must also be a benefit otherwise it won't be done. So widespread strong crypto sounds perfect: it takes surveillance/intelligence ops back to the physical world where you pay per target and not per system of mass surveillance. And think of all the emissions saved at the datacenters!
I think databases, "The unix philosophy" etc. are more controversial and should not be on the essential shortlist.
If you work on games, desktop applications, web frontend etc. the database is by no means essential. I have programmed for many years, mostly heavy desktop applications, without having to use relational databases (of course there is *data* but usually structured in binary, text or xml). I can see your point about structures and pointers being somewhat analogous to tables and relations *but* unless you are converting a DBA into a developer, wouldn't most developers see it the other way around? That is, when they see a relational db table for the first time (having coded for a while) they see the similarity to a struct or object?
I think "tarball" makes very few people enthusiastic. Most people run windows (honestly people who know what "tarball" is are a rounding error) and prefer a zip or installer for applications, and a zip or package (nuget/npm/gem/etc) for source. When running Linux I don't care whether I get a git repo url or a tgz, they are about equally cumbersome.
Well during the rise of Linux servers on both ends of the spectrum, microsofts revenues from its server business has been very good.
People think of microsoft as making Windows, Office while failing with mobile and games. But you need to look a bit wider to see the whole picture. They have moved in on servers, making Windows Server quite a large player where mainframe systems used to rule. They have successfully moved in (through aquisitions) on the business system area, taking a large chunk out of the revenue of companies like SAP/Oracle. If you include Business systems, Databases, Servers etc. you will see that not only are they either enjoying there monopoly OR failing, they are actually quite successful in areas where they never had a monopoly.
Leaving more often is convenient, but to calculate the cost per passenger journey you still need to look at the total cost of all the trips over the lifespan of the system. The convenience of fast and regular departures may be what lures people from the roads to the hyperloop (that wouldn't otherwise have taken the train), which is a good point. But still: one order of magnitude cheaper than HST is no big deal if the total passenger throughput is an order of magnitude lower!
You do two things: 1) don't go into the actual city centers and 2) follow the corridor of an existing highway. But (and this is a big but) if you don't go into the city centers you lose a lot of the convenience of the small scale travel, and the idea becomes less competitive compared to air travel. High speed trains cost ten times more but transport ten times the amount of passengers. So the only way the hyperloop is a better idea is if you don't need the volumes that the high speed trains will give you.
Just get a bag. Backpack or sling-type bag, depending on preference. Don't use belt pouches or anything like that. Ever. It doesn't make you look like a geek or hipster, it makes you look like an idiot. It's like having a bluetooth phone thing on your ear. Sure if you can strap a thing to your body under a jacket like a gun holster that is probably a good thing, it won't attract pickpockets and you won't have to carry a bag. But then you can't take yuor jacket off without looking like an idiot.
I expect to watch movie releases and TV shows at my discretion, without commercials. I expect it to always be possible because of the "analog hole", the question is only whether it will always be more convenient. I'm ready to pay for it if tre price is right. Only spotify have so far been able to reach the cost/convenience treshold by offering all the music I need at a fixed cost. The only way to stop pirating of TV/movies would be the same thing: A stupidly simple interface, available on everyone's TV (i.e. has to be on all TV's, consoles, devices) and with everything you want to watch within a few clicks. Dealing with cable companies and TV channel packages is analogous to signing up on a 12 month listening deal with a record company. A record company that only has half the artists you like. Its a business model that is dead in the water.
The whitelisting should of course be of the "walled garden" variety. For 99% of users, hardware based protections such as TPM is a good thing. Even having the option to whitelist arbitrary software should probably be a poweruser feature.
Groups with large resources (such as governments) can always exploit. They can either find a vulnerability that they can exploit without being detected by blacklists, or they can exploit the whitelist system. Whitelists, would not get rid of stuxnet-type attacks, but it would probably get rid of the 99% of attacks that are driving botnets around the world and so on.
You sir are a rounding error in microsofts bottom line. Next you'll say you don't want always on requirements, and after that you'll want to sell "used games". I think you need to look elsewhere for your gaming fix.
First of all they will probably sell it at zero or negative margin in the beginning meaning it may be a decent "gaming PC" for the money. Second, it has some hardware and software features that a PC doesn't, so it can probably squeeze out a bit more performance from the same dollar, than a computer running a desktop OS does. Developers also have a fixed hardware target so they can cut corners and do optimizations that aren't possible in PC games. Lastly, even though it has been theoretically possible to e.g. play a game of FIFA with 3 friends on a PC on your big screen TV, it is just so much simpler to do so on a console.
You could have had a dual titan graphics card and 32Gb of ram of course. But the price point is fixed, so you can't. For a the cost of the 500Gb mechanical you can get a, what, 64GB solid state? A (low) cap on installed games feels like a larger problem than load times. The new box will come in several iterations over the coming years, and solid state will be one of the first things that will be added. Also, it is probably user replaceable if you are adventurous. I don't see it as a big problem. That said, we haven't seen the price tag yet, so the 500GB mechanical better mean that it is priced the same as the 360 was at launch then.
Let me set you straight: the multitasking is pretty much identical to the "modern" UI in Win8. You can snap one more thing to the side. Doesn't seem to be any more in the xbox, but not less either.
The interesting bit is how they plan to do the TV integration. They gave no clues in the presentation as far as I could see. I suppose in the US there are some large providers (Comcast, DirecTV and so on), but where I'm at I use an IP-tv provider that really stinks (I cannot even physically get cable or satellite to my home), and would switch instantly if Microsoft signed a deal with something half-decent in IPTV.
Very interested to see them reveal what their "global" plan for TV/Entertainment is. A limited deal with one provider in the US (and a few select sports leagues in the US) would feel like a big meh on the rest of the planet.