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User: AndrewHowe

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Comments · 637

  1. Re:Quantum Cryptography on Quantum Cryptography Leaving the Lab · · Score: 2, Informative

    Sort of. It's part of a negotiation sequence. Read Xeo 024's qubit.org link, it explains it pretty well.

  2. Re:Quantum Cryptography on Quantum Cryptography Leaving the Lab · · Score: 1

    The single photons are polarised, so to detect them you need the appropriately polarised detector. As there's only one photon, you can only have one detector, as the "wrong" detector will block the photon (and not detect it). You can only detect half of the photons, so you can only retransmit half.

  3. Re:Quantum Cryptography on Quantum Cryptography Leaving the Lab · · Score: 4, Insightful

    The man in the middle can't reliably retransmit, so can always be detected. Unfortunately, as I see it, this means that he can DOS the connection.

  4. Re:It doesn't work on my game :( on Xbox Emulator Plays Retail Game · · Score: 1

    Dude, I have loads of karma, but what I don't understand is why this thread doesn't show up for me??? That's fucked up!

  5. Re:It doesn't work on my game :( on Xbox Emulator Plays Retail Game · · Score: 1

    I tell you what is dead weird, no matter what I do I can't see my own posts no matter how much I refresh... Some kind soul gave me +1 Interesting so I know it must be visible, but I'm fucked if I can see it... Bug in /.?

  6. Re:It doesn't work on my game :( on Xbox Emulator Plays Retail Game · · Score: 1

    Well, OK, look at this line:

    unsigned int offs = (unsigned int) &( (struct usb_interface*)0)->dev);

    From usb.c ...
    The parentheses just don't match. My compiler (VS 2003) realises straight away. Nothing I can do about that... Bad code! Come on! I want to compile this pile of shit! Sort it out!

  7. Re:It doesn't work on my game :( on Xbox Emulator Plays Retail Game · · Score: 1

    Weird, that shit is in one of the other directories. I tried to compile the other shit (OpenXDK) and that doesn't work either. Does anyone have a .dsw/p etc that works?

  8. Re:It doesn't work on my game :( on Xbox Emulator Plays Retail Game · · Score: 1

    OK fucked as I am, I found the source (not on the main page) and it doesn't compile.

    c:\Documents and Settings\Andrew\Desktop\Cxbx-0.7.8c-Source\Cxbx-0. 7.8c-Source\Cxbx\Source\Win32\CxbxKrnl\KernelThunk .cpp(42) : fatal error C1083: Cannot open include file: 'xboxkrnl/xboxkrnl.h': No such file or directory
    HLEDataBase.cpp
    c:\Documents and Settings\Andrew\Desktop\Cxbx-0.7.8c-Source\Cxbx-0. 7.8c-Source\Cxbx\Source\Win32\CxbxKrnl\XOnline.1.0 .4361.inl(299) : error C2248: 'XTL::EmuThis::Emubind' : cannot access private member declared in class 'XTL::EmuThis'
    c:\Documents and Settings\Andrew\Desktop\Cxbx-0.7.8c-Source\Cxbx-0. 7.8c-Source\Cxbx\Include\Win32\CxbxKrnl\EmuXOnline .h(65) : see declaration of 'XTL::EmuThis::Emubind'
    c:\Documents and Settings\Andrew\Desktop\Cxbx-0.7.8c-Source\Cxbx-0. 7.8c-Source\Cxbx\Include\Win32\CxbxKrnl\EmuXOnline .h(56) : see declaration of 'XTL::EmuThis'
    c:\Do ... etc

    ??? Help!

  9. It doesn't work on my game :( on Xbox Emulator Plays Retail Game · · Score: 2, Redundant

    As an Xbox developer, I thought this was interesting. I pointed it at my .xbe... And it did nothing. I'm a little drunk right now, so I'm not up for debugging it. It just pauses straight away. :(

  10. Re:*Sigh* Here they come... on Xbox Price Drop To $149 Now Official · · Score: 1

    No, my language ability is fine, thanks, but it's nice that you're concerned.
    I'm not seriously suggesting one person should buy them all either. I'm pointing out the general stupidity of this action. I'm being conservative when I say 99.9% of Xbox owners buy games for their Xboxen rather than run Linux on them to fuck with The Man.
    With Xbox and GC sales pretty much neck-and-neck, Microsoft would love your custom, anyway.

  11. Re:*Sigh* Here they come... on Xbox Price Drop To $149 Now Official · · Score: 1

    If you buy a hundred Xboxen, using the suggested figures we have Microsoft down $15,000 and you down $30,000. Oh and you have a big stack of xboxen. To Microsoft this is small change but for you, well I hope you are not married. Have fun with your xboxen, Microsoft is having fun with the money of the 99.9% who are buying games for theirs.

  12. Re:MyIE2 is pop-up blocking & content blocking on Political Pop-ups, and Follow the Money · · Score: 1

    I downloaded Firefox, hmm it was OK, not too bad looking and the type-ahead find was cute.
    Unfortunately, when I tried to download new themes I found out that it's buggy. If you try to download more than one thing, it says it's finished as soon as you click on the second thing. Then after a while it crashes.
    Not my idea of a "nicer interface"...

  13. Re:And that's why I love Lionhead on Rag Doll Kung Fu Project Showcased · · Score: 1

    ps. Your kung-fu skills are no match for mine.
    My Iron Knuckle technique is invincible!
    You think you can beat me?
    Hahahahaha!

  14. Re:And that's why I love Lionhead on Rag Doll Kung Fu Project Showcased · · Score: 1

    Mark, I absolutely loved the video, and the idea of the game. Stick a fork in it and ship it! Want to play!

  15. Re:I would like to see a study. on Extreme Programming Refactored, Take 2 · · Score: 1

    I agree. I don't think I said otherwise?

  16. Re:I would like to see a study. on Extreme Programming Refactored, Take 2 · · Score: 1

    Right, but there's no fundamental barrier to such a study, and I'm sure one could come up with a significant result.
    I'm a bit disappointed by much of the pessimism in this area. It seems as if people have been infected by the "No Silver Bullet" meme such that they think incremental improvements in methodology are worthless.

  17. Five-assed monkeys? on Mice Get Human Breasts · · Score: 1

    Someone's gotta be working on it.

  18. Re:Easy answer on Getting A Laptop With The Low U.S. Dollar · · Score: 1

    Good idea... Thanks. I quite fancy the 2.6 kernel though, so I gotsta wait for a bit...

  19. Re:Easy answer on Getting A Laptop With The Low U.S. Dollar · · Score: 1

    Damn straight I'm keeping Windows. Cold dead hands. I've tried all sorts of Linux distros in the past, but ended up deleting them after a week. This time I've got a 40GB HD for the second drive bay, so some sort of Linux will go on that. Linux From Scratch looks interesting, but I'll need something else to bootstrap it.

  20. Re:Easy answer on Getting A Laptop With The Low U.S. Dollar · · Score: 1

    My experience from looking at the Outlet site is that it's basically not that great a deal. They say like 1/3 off, but the "original price" is pretty much made up. The final price is in the same ballpark as a reasonably good 1st hand deal (and you can often get a better 1st hand deal). They're getting rejects back, doing minimal work on them and getting suckers to buy them for pretty much what they would sell for anyway. IMHO. YMMV. IANA*.

  21. Re:Easy answer on Getting A Laptop With The Low U.S. Dollar · · Score: 1

    I've got an 8600 on order... Sadly it's still a week away from delivery, according to the tracking page... Still, a sweet-ass lappy! Even though I've never actually seen one up close...

  22. Re:Hungarian Notation on Why Programming Still Stinks · · Score: 1

    What part of "the subset of HN that people tend to use can be described with an unambigous grammar" don't you understand? I wish, too, that someone had a reference to the FUD that you mention, so I could thoroughly debunk it.
    Extra typing? Nope. Never suffer from typos? Nope. Etc. Etc. You fail. Next!

  23. Re:Hungarian Notation on Why Programming Still Stinks · · Score: 1

    Right, hDC is a DC and hWnd is a window. There's no ambiguity. Not sure what your point is? It's not supposed to completely encode the type of the variable. It's a little sugar just like syntax colouring. Obviously you need domain-specific knowledge to stop yourself from passing hWnds as hDCs, but C++ can help here by offering stronger typing (eg. MFC's CWnd, CDC wrappers). But you would know something was wrong if you were trying to pass a pointer instead of a handle. You say the 'h' is redundant, well excuse me but duh, that's the whole point. I mean, you could go and look up the declaration, right?
    If you don't see the use for it, don't use it. We're done.

  24. Re:Hungarian Notation on Why Programming Still Stinks · · Score: 0, Flamebait

    Dr. Dobbs is a cool mag, but I try not to let it do all my thinking for me... On to your points:

    Ambiguous meanings? I think you will find that the (pretty small) subset of HN that most people use has an unambiguous grammar.

    More typing? In fact with Intellisense it often requires less typing, because the scope is narrowed down within the first character or two.

    "Harder to read"? Subjective. Like I said it's something like grammatical agreement. If I say a verb "frobbed" you know I'm talking in the past tense (loosely speaking :). It doesn't take you any longer to read and understand than "frob". HN takes advantage of this innate linguistic skill. Honestly, when I say I'm fluent in HN, that's exactly what I mean. I'm not saying it's definitely a skill everyone should learn, just that I and many others find it useful. It's also more useful in some languages than others, just as different human languages use different inflection schemes.

    Maintaining code is very problematic? That may be some peoples' experience but I have to say it hasn't been mine. Changing the type of a variable often has effects that need to be dealt with anyway, and of course modularisation helps to reduce the scope of the problem.

    Therefore I respectfully reject your first conclusion. Your second is just unsustainable hand-waving and generalisation, and isn't worth addressing, save to say that you have left out two categories of programmers.

  25. Re:Hungarian Notation on Why Programming Still Stinks · · Score: 1

    Yeah, that's pretty much what I use only for some reason I used to use G for globals rather than g_ (I add a _ if the object has no other prefixes, so GpObject or G_Object), and it's sort of a bad habit I never bothered to shake off. Also L for file scope stuff (static [deprecated] or in an anonymous namespace). I always use _ with m and sm, which is inconsistent I guess, like one of my colleagues uses mpObject and it drives me crazy. Oh well. Maybe I'll change... I've changed my indentation style over the years.
    The worst thing about the Microsoft lp thing is the l. Originally it meant "long", as in a far pointer (32 bits). 'f' was already used for float. They should have knocked that one on the head way earlier.
    Yeah, when I see LPDIRECTDRAWSURFACE I just write IDirectDrawSurface*.