He formed Turner Communications which started TBS (superstation), bought the Atlanta Braves, and then started CNN. When the media consolidation started he bought MGM's old catalog and around then they must have started up the other turner channels like TNT and Turner South. Somewhere around here they also acquired New Line. With further consolidation, he decided to sell out to Time Warner, who then later sold out to AOL.
Basically, RTFA.
You start of replying to someone stating the dead are/were a great band and didn't need the RIAA watching their backs to be successful, you dis that, and then you end up on some crusade against music pirates robbing from the RIAA? WTF?
You're right. There are laws, and if you break them it's illegal. That's a brilliant point you made.
What the hell does it have to do with the previous post?
If you listen to the RIAA and their reasons for being so greedy it's partly because they need all that money to find and refine their 'talent.' I think the original poster was trying to claim that that's bullshit and The Grateful Dead are proof. They succeeded in SPITE of groups like the RIAA and not because of them. They've allowed ANYONE to record their shows for as long as I can remember, and that's WAY before NAPSTER and when everyone knew who the RIAA are. Now they aren't giving their live music away for free like the dead, but a lot of bands like Phish, String Cheese Incident, Primus and (even) Metallica are now selling recordings of their live shows. This is a new business model for the music industry. It relies on bands having talent and being able to provide live content that people want to listen to, and not just have shoved down their throats by various forms of the music industry's monopoly. Now I'm sure it's in the bands's contracts whether or not the label gets a chunk of this action, but, if the labels are not, are the artists pirating their own shows? This is the issue I think. Not whether breaking the law is illegal or not, DUH! The issue is do the major record labels (RIAA) deserve to survive when their business model was basically a monopoly of music distribution outlets, and now that the current situation is no longer as pretty for them they are going down with a fight.
I bought and paid for a new game about a week ago. I have the actual stamped silver CD-ROM. I even have the manual. I have the cardboard mini-box too!
But because of the idiosyncratic ways of my drives, the game would never recognize the legit CD in any of them.
I applied the No-CD 'patch,' and, wow, I could actually play the game I bought on my hardware.
DRM is about turning your PC hardware into an oversized Nintendo/TV console, and I think that sucks.
I don't have any source articles to quote, but I believe there is going to be 'basic' multiplayer like the old days. No CTF, etc, just your basic point the shotgun at your buddies face and plaster it against the wall deathmatch fun.
When the film Soundtrack costs more than the DVD..
on
Shutting down Kazaa
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· Score: 1
Although they're not the biggest market of the gaming industry, flight simulators and other 'simulation' games will always be cutting edge on the PC simply because of the hardware requirements.
And, by its very nature, console hardware is static, so I don't see pioneers like Carmack and company developing for X-Box2 and then porting to the PC.
Where's the innovation at? Other than the Mario guy at Nintendo's track record, how many non-PC games have you just HAD TO HAVE? Enough so that you'd buy the hardware just for that game? A handful, maybe.
Whereas on the PC, you've got the FPS, RTS, and whatever genre you want to call The Sims for starters.
Both PC and consoles will find their best markets. Like I've always said, consoles are best for the sports games. The controls are easy. Multiplayer sports games work on the console (no split screen bs). PCs will be best for hardcore flight sims, etc. etc.
And for those few cookie-cutter clone games that will be console exclusives, it's not the first time PCs have lagged. In the beginning, XT PCs always lagged behind the Apples and the Commodores for the latest games.
Deal with it. 'Sides, if the only thing you're doing is sitting on your couch playing games all day, you've probably already got all the consoles and a PC.
He formed Turner Communications which started TBS (superstation), bought the Atlanta Braves, and then started CNN. When the media consolidation started he bought MGM's old catalog and around then they must have started up the other turner channels like TNT and Turner South. Somewhere around here they also acquired New Line. With further consolidation, he decided to sell out to Time Warner, who then later sold out to AOL. Basically, RTFA.
Hmmm. Let's examine your post.
You start of replying to someone stating the dead are/were a great band and didn't need the RIAA watching their backs to be successful, you dis that, and then you end up on some crusade against music pirates robbing from the RIAA? WTF?
You're right. There are laws, and if you break them it's illegal. That's a brilliant point you made.
What the hell does it have to do with the previous post?
If you listen to the RIAA and their reasons for being so greedy it's partly because they need all that money to find and refine their 'talent.' I think the original poster was trying to claim that that's bullshit and The Grateful Dead are proof. They succeeded in SPITE of groups like the RIAA and not because of them. They've allowed ANYONE to record their shows for as long as I can remember, and that's WAY before NAPSTER and when everyone knew who the RIAA are. Now they aren't giving their live music away for free like the dead, but a lot of bands like Phish, String Cheese Incident, Primus and (even) Metallica are now selling recordings of their live shows. This is a new business model for the music industry. It relies on bands having talent and being able to provide live content that people want to listen to, and not just have shoved down their throats by various forms of the music industry's monopoly. Now I'm sure it's in the bands's contracts whether or not the label gets a chunk of this action, but, if the labels are not, are the artists pirating their own shows? This is the issue I think. Not whether breaking the law is illegal or not, DUH! The issue is do the major record labels (RIAA) deserve to survive when their business model was basically a monopoly of music distribution outlets, and now that the current situation is no longer as pretty for them they are going down with a fight.
I bought and paid for a new game about a week ago. I have the actual stamped silver CD-ROM. I even have the manual. I have the cardboard mini-box too! But because of the idiosyncratic ways of my drives, the game would never recognize the legit CD in any of them. I applied the No-CD 'patch,' and, wow, I could actually play the game I bought on my hardware. DRM is about turning your PC hardware into an oversized Nintendo/TV console, and I think that sucks.
I don't have any source articles to quote, but I believe there is going to be 'basic' multiplayer like the old days. No CTF, etc, just your basic point the shotgun at your buddies face and plaster it against the wall deathmatch fun.
...you have to wonder why.
...but will it have a decent mobo to run on?
And, by its very nature, console hardware is static, so I don't see pioneers like Carmack and company developing for X-Box2 and then porting to the PC.
Where's the innovation at? Other than the Mario guy at Nintendo's track record, how many non-PC games have you just HAD TO HAVE? Enough so that you'd buy the hardware just for that game? A handful, maybe.
Whereas on the PC, you've got the FPS, RTS, and whatever genre you want to call The Sims for starters.
Both PC and consoles will find their best markets. Like I've always said, consoles are best for the sports games. The controls are easy. Multiplayer sports games work on the console (no split screen bs). PCs will be best for hardcore flight sims, etc. etc.
And for those few cookie-cutter clone games that will be console exclusives, it's not the first time PCs have lagged. In the beginning, XT PCs always lagged behind the Apples and the Commodores for the latest games.
Deal with it. 'Sides, if the only thing you're doing is sitting on your couch playing games all day, you've probably already got all the consoles and a PC.