I notice no differentiation is made of current contracts and what is available to new subscribers.
At least in the European Union, new broadband systems are being deployed at an incredible pace. I expect this is the case in all developed countries. The speed bumps are quite phenomenal, while 768 Kb was the norm a few years back; most contract holders are now running 2-6 Mbits.
For instance: In Germany the normal offering for DSL now is 6 M download/1 Mb upload and in cities they are offering the new DSL2 with 16 Mbits download!
However most contracts run for 24 or at least 12 months; so it takes some time for a significant portion of the population to update to the new contracts and the faster speeds that are available.
Of course, I'd still rather see a complete and 100% compatible DarWINE instead of any kind of virtualization... perhaps Apple ought to put some funding and developer manpower into that!
Ack, Cough, Choke...
Why would Apple want to run not-quite-so-user-friendly, buggy software in MacOS seamlessly? Why would they want to invest in that(!); to lower their income or to lower their user satisfaction?
Dual boot, or perhaps in future virtualized OS, is OK to woo people to MacOS. The fear of the unknown people have of switching will wane because of those two, which is in Apple interest because they are sure they have the superior OS and user experience. Once in an OS most people are locked in.
Apart from the smaller core size; remember that the cache on the CPU designs takes up a large part of the chip space.
Looking at the pictures I assume that the second core adds only about 20% extra real-estate.
I did not find a thermal picture of a current AMD chip but assuming that the switching speed is the most significant source of power consumption, then lowering the speed (200 MHz) probably cancels out the extra power consupumtion to a large extent.
The new Venice architecture with its power consuption and speed optimizations will do the rest (as mentioned in the other posts).
The slight rise is probably the weekly readers. Not all of us read slashdot _all_ the time;-) As the rise in this case starts monday, it implies that a lot of people read slashdot at work.
I use the stragegic commander a lot for FPS, RPG and of course for all other "keyboard" playable games. The keys are directly under your finger tips and you can program any combination you want.
Never found anything comparable... I even looked for a macro recorder for the keyboard as a software solution. No luck so far (reply to this is you know of one).
Only thing that you need to watch out for is that it does not allow multiple keypresses at the same time (i.g. no "shift" function).
I am by no means a MS fan but the integration of force feedback in a lot of cotnrollers really pushed that technology, I wish all mice, etc. hat that too. It adds an extra dimension to games so that 3 instead of just 2 senses are used to convey the game atmosphere.
I bought a force feed back 2 just for that. After reading the reviews it seemed the best choice for a multiple use, tactile feedback game controller.
I suppose the other controller companies will continue making most types of these controllers but the Strategic Commander does not seem to have any comparible counterpart.
I do not have a Sidewinder Game Voice. I do not play much mutliplayer... but that seems to be a very good solution that also has not appeared in any other companies product list.
I certainly will miss the excellent engeneering and thought fullness of the Sidewinder developer crew.
As an American in Germany I find it difficult to find a significant number of games that I would like to play (mostly the 3D action type). This is really annoying. As Amazon and other internet shops no longer ship U.S. games to Europe I have no good source for such games if I want to play them.
Somebody mentioned that Castle Wolfenstein 3D, was not on the index. While this may be true; the trouble is that most over-18 titles are not carried by stores. They want to avoid the extra costs of an over-18 only area and the of chance of mistakenly carrying indexed software. This results in low availability of all shooters.
The situation also fosters piracy in Germany. While I go on a buying spree when I get to the states, a lot of locals have no legal access to interesting shooter-type titles.
As far as the violence issue is concerned, I have mixed feeling on this issue. If find the German government is a bit extreme in "indexing" a lot of games that show violence and blood and therefore, basically, take some very good games from the market (eg: ID games). This is bad for me and other players.
On the other hand I believe it to be acceptable to have the opponent _just_ get red blood on him and die; it is not really necessary to see the hacked limbs spraying blood and spinning away from the corpse! This does not add realism either, as that sort of behavior would not normally happen when you hack/shoot your opponent. Yeah it may be kind of cool to see the first time but it makes it difficult for me to explain to my wife why I enjoy playing such games when she looks over my shoulder;-) So some titles really do over do it and that has caused the German government to crack down and over react.
Hi,
do not know what sort of user you are. Within our (rather large) company we did a usability study. We had a mix of users (mosty windows people) try both systems (KDE 2.2, Gnome 1.4) for a week. All ended up using Gnome at the end of the week, this was a "clean room" study.
The analysis brought about that people considereed KDE more feature rich and complete but that Gnome was friendlier, much less cluttered (easier to navigate menues, etc). We also believe that the similarity between KDE and Windows actually turned off the users because it did not work like windows, while gnome did not look too much like windows so users expected things to be different.
Disclaimer: I prefer the console to KDE and Gnome;-), this is independant of prodoctivity toos (that was a different study), most Linux users prefered KDE before the test, the test was intended for regular Office workers not your typical slash-dot reader...
Cheers...
I notice no differentiation is made of current contracts and what is available to new subscribers.
At least in the European Union, new broadband systems are being deployed at an incredible pace. I expect this is the case in all developed countries. The speed bumps are quite phenomenal, while 768 Kb was the norm a few years back; most contract holders are now running 2-6 Mbits.
For instance: In Germany the normal offering for DSL now is 6 M download/1 Mb upload and in cities they are offering the new DSL2 with 16 Mbits download!
However most contracts run for 24 or at least 12 months; so it takes some time for a significant portion of the population to update to the new contracts and the faster speeds that are available.
Ack, Cough, Choke...
Why would Apple want to run not-quite-so-user-friendly, buggy software in MacOS seamlessly? Why would they want to invest in that(!); to lower their income or to lower their user satisfaction?
Dual boot, or perhaps in future virtualized OS, is OK to woo people to MacOS. The fear of the unknown people have of switching will wane because of those two, which is in Apple interest because they are sure they have the superior OS and user experience. Once in an OS most people are locked in.
Apart from the smaller core size; remember that the cache on the CPU designs takes up a large part of the chip space.
Looking at the pictures I assume that the second core adds only about 20% extra real-estate.
I did not find a thermal picture of a current AMD chip but assuming that the switching speed is the most significant source of power consumption, then lowering the speed (200 MHz) probably cancels out the extra power consupumtion to a large extent.
The new Venice architecture with its power consuption and speed optimizations will do the rest (as mentioned in the other posts).
The slight rise is probably the weekly readers. Not all of us read slashdot _all_ the time ;-) As the rise in this case starts monday, it implies that a lot of people read slashdot at work.
I use the stragegic commander a lot for FPS, RPG and of course for all other "keyboard" playable games. The keys are directly under your finger tips and you can program any combination you want.
Never found anything comparable... I even looked for a macro recorder for the keyboard as a software solution. No luck so far (reply to this is you know of one).
Only thing that you need to watch out for is that it does not allow multiple keypresses at the same time (i.g. no "shift" function).
I am by no means a MS fan but the integration of force feedback in a lot of cotnrollers really pushed that technology, I wish all mice, etc. hat that too. It adds an extra dimension to games so that 3 instead of just 2 senses are used to convey the game atmosphere.
I bought a force feed back 2 just for that. After reading the reviews it seemed the best choice for a multiple use, tactile feedback game controller.
I suppose the other controller companies will continue making most types of these controllers but the Strategic Commander does not seem to have any comparible counterpart.
I do not have a Sidewinder Game Voice. I do not play much mutliplayer... but that seems to be a very good solution that also has not appeared in any other companies product list.
I certainly will miss the excellent engeneering and thought fullness of the Sidewinder developer crew.
As an American in Germany I find it difficult to find a significant number of games that I would like to play (mostly the 3D action type). This is really annoying. As Amazon and other internet shops no longer ship U.S. games to Europe I have no good source for such games if I want to play them.
;-) So some titles really do over do it and that has caused the German government to crack down and over react.
Somebody mentioned that Castle Wolfenstein 3D, was not on the index. While this may be true; the trouble is that most over-18 titles are not carried by stores. They want to avoid the extra costs of an over-18 only area and the of chance of mistakenly carrying indexed software. This results in low availability of all shooters.
The situation also fosters piracy in Germany. While I go on a buying spree when I get to the states, a lot of locals have no legal access to interesting shooter-type titles.
As far as the violence issue is concerned, I have mixed feeling on this issue. If find the German government is a bit extreme in "indexing" a lot of games that show violence and blood and therefore, basically, take some very good games from the market (eg: ID games). This is bad for me and other players.
On the other hand I believe it to be acceptable to have the opponent _just_ get red blood on him and die; it is not really necessary to see the hacked limbs spraying blood and spinning away from the corpse! This does not add realism either, as that sort of behavior would not normally happen when you hack/shoot your opponent. Yeah it may be kind of cool to see the first time but it makes it difficult for me to explain to my wife why I enjoy playing such games when she looks over my shoulder
I would like to see that in official numbers instead of just hearsay. I believe it is false.
Hi, do not know what sort of user you are. Within our (rather large) company we did a usability study. We had a mix of users (mosty windows people) try both systems (KDE 2.2, Gnome 1.4) for a week. All ended up using Gnome at the end of the week, this was a "clean room" study. The analysis brought about that people considereed KDE more feature rich and complete but that Gnome was friendlier, much less cluttered (easier to navigate menues, etc). We also believe that the similarity between KDE and Windows actually turned off the users because it did not work like windows, while gnome did not look too much like windows so users expected things to be different. Disclaimer: I prefer the console to KDE and Gnome ;-), this is independant of prodoctivity toos (that was a different study), most Linux users prefered KDE before the test, the test was intended for regular Office workers not your typical slash-dot reader...
Cheers...
I doubt very much that it is faster. The PPC has a severe speed advantage, even though the iMac only uses a 66Mhz Bus.
Cheers.