IANAL, but I would think probably not. Reason being that "if" they infringed upon the code in PearPC then they have no right to license said code anyways.
Agreed. In fact, freedom of speech was considered by the founding fathers as necessary to facilitate personal responsibility. Many of the founding fathers would feel that if your job was treating you or your co-workers badly that it was your personal responsibility to speak up. The freedom of speech protects you from criminal consequences, but does not protect you from personal consequences. With that being said it becomes a matter of deciding whether or not losing your job is less important than speaking out against injustice. If the situation were ever to happen to me, I hope I will choose my ethics...
However, I can't really say for sure how I would behave in that situation. Hopefully, I'll never have to make that choice.
It is possible, I worked for a web hosting company that offered low cost shared hosting. One of these customers ran a mail order bride site. Now he did't get a lot of traffic; however, when he made a "sale" he raked in the cash... Costed loads of money for the poor "johns" that were so desperate for a wife they would pay for one.
Good points! Perhaps I should clarify what I mean by "dynamic". Dynamic as in there is a war going on, the actions of my armies influence the direction of the war and the types of missions I can under take. Note there is a general plot: war; however, I can work within the war to influnce and change it's outcome. Just becasue the game changes according to my actions doesn't mean it doesn't have a theme or "plot". It just means I have more control over the eventual outcome. Games that make me run the same missions, over and over are quite frankly, boring. Replay value is nill, and there is no real sense of accomplishment. In the type of game I just described replay value would be pretty good, as there are many ways to win a war. An example of a game that is too well defined would be Mech Commander 2. Pretty and a good premise, but the same missions. It would be better if the missions were generated according to my actions, and if I could do things inside of missions that would affect future missions. Just becasue a game changes, doesn't mean it doesn't have a theme or an overall plot. It just means I can reach those end goals MY way.
Storyline is all well and good, but I hate a gmae that locks me into a plot. Instead of dynamic graphics, I'd rather see dynamic plotlines. I'd much rather shape the progression of the story than be a mere rider on the train that goes down the rail of the plotline. That being said, I believe better graphic capabilities can lead to more interactive environments, which in turn can lead to more interesting ways of changing, or progressing the plot.
Have you ever used Gentoo? Their source management system, Portage, is excellent, even allowing running different version of the same library with little muss. The end user need not worry bout the details, as portage takes care of the nitty gritty. One of the best management systems I've seen.
Come on now, you have to admit that a 40ft tall contraption that bites cars and spits fire is just a little cool.
It's like a Zoid come to life. Having loved mecha and the like since I first laid eyes on Robotech, I truly enjoy seeing something fun like this. Makes for a nice change of pace from the usual slashdot fare.
IANAL, but I would think probably not. Reason being that "if" they infringed upon the code in PearPC then they have no right to license said code anyways.
Agreed. In fact, freedom of speech was considered by the founding fathers as necessary to facilitate personal responsibility. Many of the founding fathers would feel that if your job was treating you or your co-workers badly that it was your personal responsibility to speak up. The freedom of speech protects you from criminal consequences, but does not protect you from personal consequences. With that being said it becomes a matter of deciding whether or not losing your job is less important than speaking out against injustice. If the situation were ever to happen to me, I hope I will choose my ethics...
However, I can't really say for sure how I would behave in that situation. Hopefully, I'll never have to make that choice.
Mod Parent Troll, It's a Think about yer breathing Troll.
It is possible, I worked for a web hosting company that offered low cost shared hosting. One of these customers ran a mail order bride site. Now he did't get a lot of traffic; however, when he made a "sale" he raked in the cash... Costed loads of money for the poor "johns" that were so desperate for a wife they would pay for one.
Good points! Perhaps I should clarify what I mean by "dynamic". Dynamic as in there is a war going on, the actions of my armies influence the direction of the war and the types of missions I can under take. Note there is a general plot: war; however, I can work within the war to influnce and change it's outcome. Just becasue the game changes according to my actions doesn't mean it doesn't have a theme or "plot". It just means I have more control over the eventual outcome. Games that make me run the same missions, over and over are quite frankly, boring. Replay value is nill, and there is no real sense of accomplishment. In the type of game I just described replay value would be pretty good, as there are many ways to win a war. An example of a game that is too well defined would be Mech Commander 2. Pretty and a good premise, but the same missions. It would be better if the missions were generated according to my actions, and if I could do things inside of missions that would affect future missions. Just becasue a game changes, doesn't mean it doesn't have a theme or an overall plot. It just means I can reach those end goals MY way.
Storyline is all well and good, but I hate a gmae that locks me into a plot. Instead of dynamic graphics, I'd rather see dynamic plotlines. I'd much rather shape the progression of the story than be a mere rider on the train that goes down the rail of the plotline. That being said, I believe better graphic capabilities can lead to more interactive environments, which in turn can lead to more interesting ways of changing, or progressing the plot.
Have you ever used Gentoo? Their source management system, Portage, is excellent, even allowing running different version of the same library with little muss. The end user need not worry bout the details, as portage takes care of the nitty gritty. One of the best management systems I've seen.
Come on now, you have to admit that a 40ft tall contraption that bites cars and spits fire is just a little cool. It's like a Zoid come to life. Having loved mecha and the like since I first laid eyes on Robotech, I truly enjoy seeing something fun like this. Makes for a nice change of pace from the usual slashdot fare.
One more time... repeat after me.
The RIAA is not a company. It is a group of companies.
Jeez