Sort of like multiplayer Notepad or live-action email.:D
It is distracting, disturbing yet oddly cool watching someone type in their thoughts or ideas real-time, backspacing over errors or rewording entire sentences while replying to something you've said. All the little mental processes you don't see when having a conversation, argument or trying to reach consensus on a work issue.
It is like Twitter, IMs, email, and Usenet all rolled into one. Everything happens real-time, like chatting, but you can still go to it later on, see any new stuff that's been posted, and if you're new to a particular wave, you can catch up even if you jump in into the middle. You also have the advantage of adding video, voice and images via the different gadgets created by Google and independent developers.
I think it's more evolutionary than revolutionary.
Ah yes, there is trouble with lag and the UI, it is something they are working on, from what I have read.
They had similar issues with CoH/CoV initially, from what I remember.
I'll have to give Aion a shot, incidentally.:)
I hope that Cryptic can get stuff ironed out so that Star Trek Online launches more smoothly.
Yeah, I will agree there that the missioning could be better tailored to teams. While there are things like X-fire and Teamspeak to coordinate your team, they could have built something into the game itself to perform the same function instead of relying on external aps.
I too have a lifetime sub, it is nice not to have that pressure of having to get my money's worth.
Cryptic bought the rights to the HERO system IP, and leased it back to Hero Games, while creating an MMO of it.
On first blush, there isn't a whole lot of the original Champions system in the MMO, however, there is a huge amount of "power" diversity, in that you can take individual bits and pieces from the other powersets and incorporate them into your own character's powers. Which is a bit of a nod to the original RPG, imho.
Re:Glossy, ad-copy writeup overlooks flaws.
on
Review: Champions Online
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· Score: 2, Insightful
Ah, so if I were to type that it was a fantastic, spectacular game and that you need no other game after this, you'd believe me because of what I've said, instead of trying it out yourself?:P
It's UI isn't "horrible and clunky", it is no worse or better than any other MMO out there (which in my experience tend to be rather cluttered at times). I will agree that it's launch could have gone more smoothly, however, a number of games lately have had less than spectacular launches, and still have done well.
Your argument that combats are repetitive clickfests is specious in that in that EVERY MMO requires often repetitive clicking to play. WoW, LotRO, CoH, WaR... you click your powers/abilities in a particular pattern. The actual combat is tactics, the strategy comes in (like many MMOs) finding the best angle of attack, pulling (which is an artform) the best number of mobs so as to be able to defeat them efficiently, and so on and so forth. Reading how best to beat the end boss, which abilities work best, how not to TPK, all of that applies to CO.
As for recruiting, name a corporation that doesn't headhunt? And the character in CO shouting that, that's just funny. I don't see how that is unethical.:P
It is neither WoW in tights, or a followup to CoH.
Clicking on the server name in the top right-hand corner gives you a "Change instances" link to click. Every time you switch "areas" you're given a choice of which instance you'd like to join. When you go into the Powerhouse (where you choose your abilities) you again can choose which instance of it you want to go to. Whenever you go to one of the "dungeons", you are given a choice of which one you wish to go to. Multiple chances to pick the same instance as your friends. Also, when choosing instances, it tells you in the list which ones have friends or supergroup members in them, allowing you to go to them.
When you bring up your Social menu (by hitting O or clicking the C in the top right hand corner), you can view your friends list and supergroup members, in that list you can see which server they are on, and can rightclick and join them.
I haven't tried out the PVP stuff, but for regular missions and so forth, finding friend's isn't hard.
Eeh, you can only get so realistic before you start to choke the average computer. MMOs appeal to a wider crowd than just the "hard core" gamers. And this came up recently in an article somewhere, can't find the link currently, about how fun or a good story beat graphics.
And as mentioned, the outlining can be turned off. I left it on for a reason... it gives a comic book feel to the game.
A lot of MMOs don't allow you to have travel "abilities" until you get up there in levels. Champions Online lets you have them at level 5. Basically, once you are done the tutorial, you go and "level up", and bamf, you're flying/skating/hoverboarding/webslinging/etc anywhere you want.
Also, their pre-order offered discounted 6-month subscriptions, and a lifetime (200 bucks) subscription. If Champions lasts more than a year, you've saved yourself a decent pile of money if you're a regular player.
There's no level limit for joining a supergroup (the Champions version of a guild/clan/etc.), you can join one at level 1.
Cryptic has taken their experience in creating City of Heroes/City of Villains and created a highly polished and very playable MMO. Yes, there's the familiar grind and questing, but it is much more player friendly.
Chief security officer. Gee, I dunno, he must be pulling his facts out of his ass, eh, with a title like that?
A great DDoS attack is just as you say, thousands and thousands of requests to access one page. Heck, not even a page, you could attack just a single file or image on a page.
Hence the reason for many Western nations silence on certain parts of the issue. Spain has the Basques to worry about, Canada has Quebec (and possibly Alberta), it's a sticky mess we're getting into if we open our mouths.
He was identified by a Facebook admin. He's an outspoken blogger about the whole Georgian conflict, and the anniversary of the Russian invasion of Georgia just passed. If someone isn't trying to shut him up (Russia, hackers annoyed by his shit, etc), then someone decided he'd be a good test of their latest botnet.
Why the OP specified not using CSS and then suggested an HTML element that looks almost exactly like CSS?
CSS has a method of creating pages, for printing and more. It's no more difficult to learn than HTML is. You could use XML, create all the custom tags you want, and use XSL (oh look stylesheets again) to style the XML however you want.
HTML5 is coming out in the near or distant future, if you have suggestions for tags and functions, you might want to try to get involved with the W3.
If you compare Mozilla's revenue to Apple and Microsoft, their funding is pretty non-existent. When you look at all the other so-called MicroSoft beaters, and find most of them have vanished to near-obscurity (Corel? Lotus Notes?), and look at the other open source software companies slowly gaining traction against MS, Firefox is pretty exemplary in what they've accomplished.
Sort of like multiplayer Notepad or live-action email. :D
It is distracting, disturbing yet oddly cool watching someone type in their thoughts or ideas real-time, backspacing over errors or rewording entire sentences while replying to something you've said. All the little mental processes you don't see when having a conversation, argument or trying to reach consensus on a work issue.
It is like Twitter, IMs, email, and Usenet all rolled into one. Everything happens real-time, like chatting, but you can still go to it later on, see any new stuff that's been posted, and if you're new to a particular wave, you can catch up even if you jump in into the middle. You also have the advantage of adding video, voice and images via the different gadgets created by Google and independent developers.
I think it's more evolutionary than revolutionary.
CO topped both Steam and Direct2Drive download charts for last week.
PC Sales Charts: Still With The MMOs [PC]
Ah yes, there is trouble with lag and the UI, it is something they are working on, from what I have read. They had similar issues with CoH/CoV initially, from what I remember. I'll have to give Aion a shot, incidentally. :)
I hope that Cryptic can get stuff ironed out so that Star Trek Online launches more smoothly.
Ah, well, I do have a lifetime sub, so I was going with what I saw on my screen. :P
Yeah, I will agree there that the missioning could be better tailored to teams. While there are things like X-fire and Teamspeak to coordinate your team, they could have built something into the game itself to perform the same function instead of relying on external aps. I too have a lifetime sub, it is nice not to have that pressure of having to get my money's worth.
Hehe.
Cryptic bought the rights to the HERO system IP, and leased it back to Hero Games, while creating an MMO of it.
On first blush, there isn't a whole lot of the original Champions system in the MMO, however, there is a huge amount of "power" diversity, in that you can take individual bits and pieces from the other powersets and incorporate them into your own character's powers. Which is a bit of a nod to the original RPG, imho.
Ah, so if I were to type that it was a fantastic, spectacular game and that you need no other game after this, you'd believe me because of what I've said, instead of trying it out yourself? :P
:P
It's UI isn't "horrible and clunky", it is no worse or better than any other MMO out there (which in my experience tend to be rather cluttered at times). I will agree that it's launch could have gone more smoothly, however, a number of games lately have had less than spectacular launches, and still have done well.
Your argument that combats are repetitive clickfests is specious in that in that EVERY MMO requires often repetitive clicking to play. WoW, LotRO, CoH, WaR... you click your powers/abilities in a particular pattern. The actual combat is tactics, the strategy comes in (like many MMOs) finding the best angle of attack, pulling (which is an artform) the best number of mobs so as to be able to defeat them efficiently, and so on and so forth. Reading how best to beat the end boss, which abilities work best, how not to TPK, all of that applies to CO.
As for recruiting, name a corporation that doesn't headhunt? And the character in CO shouting that, that's just funny. I don't see how that is unethical.
It is neither WoW in tights, or a followup to CoH.
I, like you, have a day job. I didn't have to play this MMO "all day" to figure out how to join up with my friends. It is obvious enough.
Clicking on the server name in the top right-hand corner gives you a "Change instances" link to click. Every time you switch "areas" you're given a choice of which instance you'd like to join. When you go into the Powerhouse (where you choose your abilities) you again can choose which instance of it you want to go to. Whenever you go to one of the "dungeons", you are given a choice of which one you wish to go to. Multiple chances to pick the same instance as your friends. Also, when choosing instances, it tells you in the list which ones have friends or supergroup members in them, allowing you to go to them.
When you bring up your Social menu (by hitting O or clicking the C in the top right hand corner), you can view your friends list and supergroup members, in that list you can see which server they are on, and can rightclick and join them.
I haven't tried out the PVP stuff, but for regular missions and so forth, finding friend's isn't hard.
There are sixteen slots for characters.
The lifetime subscription was for pre-orders only, and ended around Sept. 1st.
The 8-yo could enjoy the game, yes, if they like MMOs.
About this big.
Eeh, you can only get so realistic before you start to choke the average computer. MMOs appeal to a wider crowd than just the "hard core" gamers. And this came up recently in an article somewhere, can't find the link currently, about how fun or a good story beat graphics.
And as mentioned, the outlining can be turned off. I left it on for a reason... it gives a comic book feel to the game.
I'd kill for a decent sci-fi mmo, cyberpunk mmo, or a decent Shadowrun one.
Cryptic is working on Star Trek Online, it might classify as a decent sci-fi mmo. We'll see when the beta rolls out.
Yes, so instead of having to pay money to switch servers (WoW), you have to click a couple of buttons. Oh my god, so hard.
A lot of MMOs don't allow you to have travel "abilities" until you get up there in levels. Champions Online lets you have them at level 5. Basically, once you are done the tutorial, you go and "level up", and bamf, you're flying/skating/hoverboarding/webslinging/etc anywhere you want.
:)
Also, their pre-order offered discounted 6-month subscriptions, and a lifetime (200 bucks) subscription. If Champions lasts more than a year, you've saved yourself a decent pile of money if you're a regular player.
There's no level limit for joining a supergroup (the Champions version of a guild/clan/etc.), you can join one at level 1.
Cryptic has taken their experience in creating City of Heroes/City of Villains and created a highly polished and very playable MMO. Yes, there's the familiar grind and questing, but it is much more player friendly.
IMHO and all other disclaimers apply.
Well, once you've thought of something... there's a webpage for it.
I hurt myself laughing at that. You bastard.
Ottawa's a decent place for geeks. :)
There's also the Canadian Museum of Nature: http://en.wikipedia.org/wiki/Canadian_Museum_of_Nature
The National Science and Technology Museum: http://en.wikipedia.org/wiki/Canada_Science_and_Technology_Museum
Canadian Agriculture Museum: http://en.wikipedia.org/wiki/Canada_Agriculture_Museum
I also suggest a tour of Parliament Hill: http://en.wikipedia.org/wiki/Parliament_Hill
There's also the Diefenbunker, a Cold War nuclear fallout shelter in nearby Carp:http://en.wikipedia.org/wiki/CFS_Carp
Wikipedia links for the Museums in the parent post of this one.
Canadian War Museum: http://en.wikipedia.org/wiki/Canadian_War_Museum
Canadian Aviation Museum: http://en.wikipedia.org/wiki/Canada_Aviation_Museum
Canadian Museum of Civilization: http://en.wikipedia.org/wiki/Canadian_Museum_of_Civilization
Chief security officer. Gee, I dunno, he must be pulling his facts out of his ass, eh, with a title like that?
A great DDoS attack is just as you say, thousands and thousands of requests to access one page. Heck, not even a page, you could attack just a single file or image on a page.
Hence the reason for many Western nations silence on certain parts of the issue. Spain has the Basques to worry about, Canada has Quebec (and possibly Alberta), it's a sticky mess we're getting into if we open our mouths.
Damned if you do, damned if you don't though...
He was identified by a Facebook admin. He's an outspoken blogger about the whole Georgian conflict, and the anniversary of the Russian invasion of Georgia just passed. If someone isn't trying to shut him up (Russia, hackers annoyed by his shit, etc), then someone decided he'd be a good test of their latest botnet.
My tweets are getting through, albeit slower than usual.
LOL :D
Why the OP specified not using CSS and then suggested an HTML element that looks almost exactly like CSS?
CSS has a method of creating pages, for printing and more. It's no more difficult to learn than HTML is. You could use XML, create all the custom tags you want, and use XSL (oh look stylesheets again) to style the XML however you want.
HTML5 is coming out in the near or distant future, if you have suggestions for tags and functions, you might want to try to get involved with the W3.
If you compare Mozilla's revenue to Apple and Microsoft, their funding is pretty non-existent. When you look at all the other so-called MicroSoft beaters, and find most of them have vanished to near-obscurity (Corel? Lotus Notes?), and look at the other open source software companies slowly gaining traction against MS, Firefox is pretty exemplary in what they've accomplished.
When all the non-mythical examples haven't come as close as Firefox has, is it still ridiculous? :P