But if you fail to meet an earnings target or two, you lose all your financial backing, and then you no longer have a company to get long-term success with. Investors want results. They want to know that they have not invested in the next Duke Nukem Forever. Accordingly, companies are expected to release. The real problem is that, despite its massive sales, game programmers are paid less than the industry average. Which, combined with the financial problems of many of the top companies (EA, Sega, Vivendi Games), makes me wonder if the industry isn't actually headed towards another Atari Bust.
Yes, pretty much. It's protective. If something is unpatentable, anyone can, for a low cost, patent it. Then they can sue anyone who is already using it for patent infringement, and cause them to have to spend resources fighting a lawsuit. Even if the person was using it first, they don't have the patent.
It's just good sense to patent everything you're using. Not so you can sue people into oblivion, but so that someone like BT or Amazon doesn't then patent it and sue you.
I hope Gellar's salary for seven years of Buffy was pretty good, because, truth be told, I can't see her movie career lasting her very long. I mean, crossing over to a movie career from TV is hard enough as it is. Doing it when, frankly, one of your main assets is that you're young and sexy just doesn't seem like a long-term career move.
It's not as though she isn't already typecast. And I just can't see her movie career hitting it in the handful of years she has left as a really bankable star. Quite frankly, I think she'd have made more money with two or three more seasons of Buffy.
Then again, one doesn't have to read too many interviews with her to get the idea that she's not the brightest crayon in the box.
Hey, they made ET for the 2600 in 90 days...
But if you fail to meet an earnings target or two, you lose all your financial backing, and then you no longer have a company to get long-term success with.
Investors want results. They want to know that they have not invested in the next Duke Nukem Forever. Accordingly, companies are expected to release.
The real problem is that, despite its massive sales, game programmers are paid less than the industry average. Which, combined with the financial problems of many of the top companies (EA, Sega, Vivendi Games), makes me wonder if the industry isn't actually headed towards another Atari Bust.
Nah. I'm just being an idiot and typing "unpatentable" when I mean "unpatented". Teach me to use message boards while tired.
Yes, pretty much. It's protective. If something is unpatentable, anyone can, for a low cost, patent it. Then they can sue anyone who is already using it for patent infringement, and cause them to have to spend resources fighting a lawsuit. Even if the person was using it first, they don't have the patent. It's just good sense to patent everything you're using. Not so you can sue people into oblivion, but so that someone like BT or Amazon doesn't then patent it and sue you.
I hope Gellar's salary for seven years of Buffy was pretty good, because, truth be told, I can't see her movie career lasting her very long. I mean, crossing over to a movie career from TV is hard enough as it is. Doing it when, frankly, one of your main assets is that you're young and sexy just doesn't seem like a long-term career move. It's not as though she isn't already typecast. And I just can't see her movie career hitting it in the handful of years she has left as a really bankable star. Quite frankly, I think she'd have made more money with two or three more seasons of Buffy. Then again, one doesn't have to read too many interviews with her to get the idea that she's not the brightest crayon in the box.
Dushku is already committed to a pilot on a Fox show, making that unlikely.
And yet, this was still better CGI than Episode 2.