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User: aichpvee

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Comments · 2,193

  1. Re:NYT says /. makes sense! on Buggy Voting Machines · · Score: 1

    Where? Are they paying cash!??!!

  2. Re:10 bucks says... on Tin Foil Passports? · · Score: 2, Insightful

    So you're saying that my identity is my personal intellectual property? Does that mean I can use the DMCA to force credit card companies to destroy records of my debt after running a few hundred thousand dollars on stuff I don't need?

  3. Re:Still on Tin Foil Passports? · · Score: 1

    Maybe it was used as an acronym with improper capitalisation.

    They probably just meant to say: "Even if the tinfoil blocks it, there's still Airborne Lightweight Optical Tracking of ways that the information could be stolen with little effort. And how durable would this paper be?"

  4. Re:Here's what Google will do... on Google Muscles Into Microsoft's Turf · · Score: 2, Interesting

    If Google wants an OS, why wouldn't they just go with Linux? It's free and they already use it internally so it would only make sense. Though I don't think they want the OS market. At least not any time soon.

  5. Re:Netscape on Google Muscles Into Microsoft's Turf · · Score: 1

    No, but that's what Linux is for.

  6. Re:Can I not have so many floating boxes? on The GIMP Gets Ready for 2.2 · · Score: 1

    You might start? And I thought Fluxbox did have screen edge snapping at least, but maybe not. I haven't run it in a long time.

  7. Re:More than 24bpp support on The GIMP Gets Ready for 2.2 · · Score: 1

    It's too bad they didn't incorporate the code from CinePaint (formerly FilmGIMP) for doing HDRI images. Because it's had 32-bit colour per channel for years.

  8. Re:Can I not have so many floating boxes? on The GIMP Gets Ready for 2.2 · · Score: 1

    Gimp can already do that, at least it does if you're running it in KDE. Been a long time since I ran it on anything else, except Windows. And I think we all know how well that turned out.

  9. Re:Can I not have so many floating boxes? on The GIMP Gets Ready for 2.2 · · Score: 1

    That's generally pretty true of Photoshop, except their brush editing panel, which is ass-to-ass. It's got lots of nice features for customising the heck out of the brush, but it's huge and unwieldy if you're doing a lot of adjustment to the brush head.

  10. Re:Can I not have so many floating boxes? on The GIMP Gets Ready for 2.2 · · Score: 1, Interesting
    Actually, I've found that in a lot of ways the floating windows are better than those in something like Photoshop. For instance, in Photoshop many of the windows are always on top of the image editing window, so they obscure the image even if you aren't using them. So I end up wasting a lot of time moving them, or turning them off entirely if they aren't used a lot. This is a HUGE pain though when I'm using the brush editing window while painting textures, since I adjust the settings pretty frequently.

    With Gimp, particularly on Linux, this isn't a problem at all. I can completely hide all the other windows behind the main image window that I'm working on if I want. And a middle-click to the title bar will drop that window to the back so I can see the ones that were hidden. Though usually I just leave a corner sticking out and rely on my focus follows mouse and auto-raise to get at the tool panels.

    Maybe it's time for all these Windows users who hate Gimp to try it the way it was meant to be used. Since it's pretty damn sweet when the operating environment doesn't suck.

  11. Re:Can I not have so many floating boxes? on The GIMP Gets Ready for 2.2 · · Score: 2, Informative
    There is a reason, though it's not particularly a good one. Sort of the same reason that early version of the Visual Basic IDE and all the OSX software runs like that. And it's kind of dumb, but with a separate virtual desktop it really isn't that big of a deal, and hardly something that is really in need of changing.

    Some things that do need changing about The GIMP are the filters and brush quality, which in general give very poor results compared to those in Photoshop. Also I'd really like layer styles (at least the stroke and overlay, and maybe drop shadow, the rest can pretty much go bugger themselves) and most importantly layer sets.

    Working with an image that has 30 or 40 layers (which is really easy to do when texturing 3D models) is a huge PITA without the ability to sort them into sets.

    As far as the interface war goes, I'm really inclined to side with GIMP now. Their brush editing panel is a lot easier to use than Photoshop's, which has tons of features but tends to get in the way unless you put it in that tabbed thing which makes it really difficult to use at all. With GIMP the panel just drops behind the editing window so you don't have to have it in the way, which works really well particularly with focus follows mouse and auto-raise, not to mention window shading.

    I think it's time that the GIMP devels turn less toward new features and more toward really getting the quality behind the ones that they do have. Because Photoshop isn't advancing very quickly anymore and is past ripe for a take down. It's just a matter of someone stepping up to do it, though beating the Photoshop marketing and mindshare will always be tough.

  12. Re:it's a new age on Blending Mice and Men · · Score: 0

    Or another sign that there is no "rest of creation" since there was no creation in that sense at all.

  13. Morals? Wha? on Blending Mice and Men · · Score: 0, Flamebait

    Ok, I don't see how morals come into it. But wtf would you want humans crossed with mice? To make people with rolling shit?

  14. Re:Your a idiot if you don't install SP2 on WinXP. on The Tech Support Generation · · Score: 1
    But didn't you just admit to running Windows? At least TRY to be honest, buddy.

    I'm man enough to admit it. I run crappy software. Every once in a while I have to boot into Windows to run UEd for school.

  15. Re:Surely? on The Tech Support Generation · · Score: 1
    Don't know about Manduck, but RH seems to make all their support money off the corporate deals.

    But Linux really is easy to use. There really is no good reason for people to be running Windows instead these days, with the exception of a pretty large gap in gaming software. That and I guess some people just can't live without their tax software...

  16. Re:Surely? on The Tech Support Generation · · Score: 1

    You might try SUSE, it seems pretty decent for being a clickedy clack button pushing distro. Still takes too long to get anything done that way though. I'd still say go with Slackware for the parents, it's not like they're going to need to do anything with it that they can't get by clicking a button anyway. And once everything is installed and setup most distros are really very similar, with the obvious exception of Slackware being superior.

  17. Re:Firefox & Thunderbird on The Tech Support Generation · · Score: 4, Funny

    Yeah, I just removed IE and Outlook Express completely by giving my parents Slackware. Done.

  18. Re:Take a lesson-EUREKA! on Valve Takes the Offensive on Warez Users? · · Score: 1

    Yeah, but then there's always that little .45 calibur anti-German-Shephard device. That is assuming the burgler doesn't have the deluxe edition that shoots buckshot.

  19. Re:Take a lesson on Valve Takes the Offensive on Warez Users? · · Score: 1

    Right, but the police I pay for protect me (theoretically at least) from those who are not law abiding. If a cop went around harrassing hundreds of thousands of law abiding citizens (which is basically what Valve is doing) then they would not only be out of their job, but they'd probably end up in jail.

  20. Re:Take a lesson on Valve Takes the Offensive on Warez Users? · · Score: 1
    Well, unfortunately due to my principles against copy-protection, I haven't bought a game in a really long time... and considering that I'm against even having the CD in when I play, I doubt I'll ever buy a PC game again, because EVERY SINGLE GAME that comes out has this "protection"... I can just download a crack, but that's not the point. I'm not going to financially support something I'm morally opposed to.

    You could always start playing games on Linux. I haven't seen a commercial game yet that requires the CD to be in.

  21. Re:Take a lesson on Valve Takes the Offensive on Warez Users? · · Score: 1

    How much did Valve make off the ATi deal? Subtract that from the 800,000 copies. Also, these guys made their biggest bucks off the undercompensated work of their fanbase, who are FAR more enthusiastic than Valve deserves. So I'm not going to cry for them.

  22. Re:Take a lesson on Valve Takes the Offensive on Warez Users? · · Score: 1
    Uh huh. Because software copying is EXACTLY like removal of physical property. But as long as we're going down incongruous metaphor lane, let's make take this to an even stupider level: Would it be okay for you if Ford protected their cars by causing you to have to call them and seek permission to open the door? What good does that do if somebody can still force their way in?

    Couldn't have said it better myself. I should know, I tried...

    Right. Ask Blizzard about BnetD and then tell me again how succesful authentication is. If Half-Life 2's authentication is bad enough (not saying it is, as I'm not afraid to admit I really have no idea.) they could get around the authentication problem by developing their own server for it.

    Don't worry, it is. People have been playing cracked copies of CS:Source online since its release. Their old exploits almost all work too, so bonus points to Valve! Luckily for them CS is really lame 5 years and almost no changes later (except for the huge increase in cheating) so that definitely won't be hurting them.

  23. Re:Take a lesson on Valve Takes the Offensive on Warez Users? · · Score: 1

    A) So as long as Ford sells enough cars to "be successful", they shouldn't make attempts to keep cars from being stolen off their lots or from their factories? And when we are talking about physical theft that will be something else entirely. But we're not. Ford pays thousands of dollars (not nearly as many as they sell for, obviously) to build each car. Not to mention the costs of shipping the vehicles to the lots that sell them. There is a lot of money put into the physical object of the car, that when the car is stolen is lost with it. With software piracy NO ONE is losing anything that they paid for. The proper comparison for Ford would be if we were talking about Best Buy having huge shrink issues from people boosting copies of HL2 from their store, or if it were being taken out of the packaging plant by workers. Because you make something does NOT mean you should be paid for it. Or if I'm mistaken, perhaps you should be paying me for this huge shit I'm about to make?

  24. Re:Take a lesson on Valve Takes the Offensive on Warez Users? · · Score: 1

    CS:Source was cracked and made fully playable online already. I seriously doubt it will be any different now that HL2 is officially out. Not that it is worth playing anyway, considering how they have failed to stop the rampant cheating through the use of aimbots, wallhacks, and other exploits. These guys are just hurting the poor suckers who actually care about their products and feel compelled to pay for them.

  25. Re:Take a lesson on Valve Takes the Offensive on Warez Users? · · Score: 1

    And why should I feel sorry for a company that put out one of the most over-hyped games of all time (my own opinion after playing it) only to sit on their asses for 5 years while stealing and pirating the profits of the hard work of others? Half Life is a mind-numbingly boring game with a pretty fun multiplayer mode once TFC was released, which as always with them isn't something they actually made, but something they bought because their products aren't that great. Then there was CS, which was sort of a novel idea at the time, and was fun until all the losers with their aim bots and wall hacks started ruining it (aka, beta7). And if it wasn't for CS no one would really remember Half Life. So fuck those assholes. They've made their money off putting out a mediocre game and then undercompensating fans for making the expansions and spinoffs for them. Just the fact that Counter-Strike:Source was almost immediately hacked to play online without a license shows how incompetent the guys at Valve are. That their game is still infinitely hackable in online play even after 6 years and a completely new engine is just pitiful. I won't take the RIAA/MPAA way, but Valve's is even worse. I have yet to buy a movie or music cd that needs to call home before I can use it. Please, let's get back to fanboying people with the goods instead of a bunch of talentless hacks.