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  1. Re:Not just Blinkenlights... on Blinkenlights @ Chaos Communication Camp 2003 · · Score: 1

    You bring your LISP-machine? GREAT! Where will i find you?

  2. Re:I can see it now... on Blinkenlights @ Chaos Communication Camp 2003 · · Score: 2, Funny

    You know, we DO live in the space-age. And the astronouts on ISS are getting bored on their extended missions ;-)

  3. Re:Z8 Encore? on The Lights Keep on Blinken · · Score: 1
    What does the Z8 Encore bring to the party that you can't get from other, better-supported microcontrollers? For instance, the TI MSP430 [ti.com] parts? It's a low-cost 16-bit microcontroller with a PDP-11-like architecture. Very nice for writing assembly, AND it is well-suited to a C compiler (unlike the Z8).


    Well, i'll start with the Encore 'cause there already shipped and should arrive at the end of the week.

    But thanx for the information!

    Wanna join the project? The more help i get here the faster i can get this project ready.
  4. Re:I don't think that this is a good project. on The Lights Keep on Blinken · · Score: 2, Informative

    I'm not sure you got the basics right.

    Sure, the framerate may drop down to one frame per minute if you display stills. But that doesn't change the REFRESH-RATE that makes the actual display. Some of the existing hardware-projects to a refresh-rate of some hundreds refreshes per second - fast enough even for your eyes to catch up.

    Anyway, i've never heard of a low framerate damaging your brain or your eyes. Otherwise low quality MPEG and DivX should have killed quite a lot of people (or at least made them blind). ;-)

    LLAP & LG
    Rene

  5. A little update on this article on The Lights Keep on Blinken · · Score: 1

    I forgot to mention that there ARE hardware-project already available. But they all need to have a running PC. My "Phase II"-Hardware Player should be portable. Most likely it will also include the original PONG-Game so you can use it as some kind of portable BLINKENLIGHTS-Gameboy or so :-)

  6. Re:An idea... on The Lights Keep on Blinken · · Score: 1

    For Arcade they developed a set of nice Hardware for some kind of distributed computing so they save some of the more weird cabling stuff.

    So far this kind of system has worked very nice but seems a little too expensive for me. I'll try this with only a simple LED board on top of the Zilog Development board ('bout 50 Dollar for a grown 8-Bit Computer with Flash-Rom, On-Chip-Debugger, 60-Bit Interface and even an IrDA-Controller seems worth a try. I could always use this as a nice doorstop if it fails :-)

  7. Re:Consideration... on The Lights Keep on Blinken · · Score: 1

    Number 3/4 sound somewhat like Blinkenspam: "Buy Viagra online" would be a favourite...

    Would it be possible for AOL to get their CD's shipped that way, too...?

  8. Re:Kewl! on The Lights Keep on Blinken · · Score: 1

    Well, same as the original Blinkenlights in Berlin it will support 8x18 pixels monochrome. The Fileserver will also support other formats as well.

    Later Versions of the Hardware-Player may support other resolutions and/or color display (3-color-leds). The player itself should be portable, so you can watch Blinkenlights anywhere :-)