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User: August_zero

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  1. Yeah! on Working Hard? · · Score: 2, Funny

    Think how much this will help the economy!

    Overheads will be lower for almost all companies since overtime will be gone, so everything will be cheaper!

    And even though you the consumer will have less money to spend on the finer things in life, it won't matter because you will be working 72 hours a week and will not have time to spend your money anyway! So you will be saving money, which according to old Ben, "a penny saved is a penny earned" so it will be like doubling your wages!

    See! win-win situation!

  2. Re:Workers aren't allowed to get much overtime any on Working Hard? · · Score: 1

    Your missing the point.

    Employers can now work people more than 40 hours a week without having to pay the overtime. This isn't going to get people more money, it's going to force longer hours and more or less kill the whole concept of a 40 jour work week.

  3. hmmmmm on Biblically Themed RPG Discussed · · Score: 1

    THis is actually sort of an interesting Idea really. Although I suspect like most "christian" software the intent wouldn't be to create an enjoyable game but rather preach a message which seems a waste because the only people that are going to buy the game already agree with the Jesus stuff.

    THis sounds a bit like the game play that was intialy planned for "Eternal Darkness".

  4. Re:Delay of Game on Ragnarok Online Hacked, User Data Leaked · · Score: 1

    Nethack? Please, that game is far more interesting and faster paced then all available MMORPGs combined. I have played Nethack and Hack for the better part of the last 20 years. (not Rogue though, thats going back a bit too far for me) and in that length of time, I still find new things everytime I play it. Thats a game!

    I used to play Ultima Online, way back when it launched, and the only reason I played it for as long as I did, was because while the ingame content was a joke (only 8 dungeons, no quests, only like 4 types of armor and maybe a dozen weapons) It was full PvP, and the best part was, that when you killed people, you could actually dismember their corpse and keep body parts. We had entire sacks full of heads. I quit playing the game when a glitch resulted in our ship sinking and all 300 or so of our heads were lost.

  5. Re:The troubling pr0nography issue on St Louis Continues Pushing Violent Games Law · · Score: 1

    If your still in school and you want a good laugh, take sociology some time, talk about getting your pants on backwards...

  6. Re:Delay of Game on Ragnarok Online Hacked, User Data Leaked · · Score: 1

    Lets break it down:

    Reading: menial, sure the images of the story and such in your head and the imagination you pair up with the literature is nice, but the task it self is a basic mechanical eye motion followed by information that is for the most part automatic and requires no special effort from you the reader. You read automaticially, there are countless experiments that have been conducted on this area of cognition, the old red colored "blue" word type stuff.

    Mountain Bike: In the same way, lifting up boxes and moving them across the room can be called an exciting unique experience for each box with it's unique contents. A wheel can roll down a hill. In the other direction it's all about increasing potential energy, a helicopter does it faster and easier than you do.

    Carpentry: Most anything you make could be manufactured, and you are just cutting wood when you really get all down to it.

    Dancing: A pole with a couple of flail like arms could pass for dancing in most night clubs, erotic dancing would take some scripting though.

    Roller hockey: Chase ball, hit ball. hit other guy, drink beer.

    Tennis: With the right technology, sure. have to be able to track the ball and move to an optimum position to hit it. A simple AI program could do it, but the robotics needed to build the player are more difficult.

    You do those things for because you like some aspect of either the process (mountain biking), or the final reward (carpentry), or for the social interaction that may come with it (dancing)

    People play MMORPG for one of three reasons: Social, Gaming, or Conditioning.

    People that play for social reasons will play indefinately because the interaction is what keeps them entertaining, and while it is easy to bash chat rooms the simple fact is that the public loves them, and social gamers love talking to other people even if half of them are mutants living in their parents basements.

    The "gamer" types, of which I am, get bored very quickly, you are correct. I want to paly a game and when it takes me 50 hours of beating up rats to be strong enough to slay some stupid dragon so that I have a .01% of getting a quest item that I need 20 of to build a +1 sword. Needless to say I am yet to find a MMORPG that holds my attention for more than about a week. Thus, i don't play them.

    Conditioning is for the people that like the little rewards "oooo! I found a Blue helmet!" These people are just easily entertained, they are unique from the other two groups because they don't interact much with other players (they play solo) and they are unbothered by the lack of content, they just take pleasure in the accumulation of vast piles of imaginary wealth and power. These are the types that will cheat at any game if given the chance since they only strive for "material" gain.

    Now please explain why your past times, are conducted for any better reason?

  7. Re:So enlighten me please... on Microsoft Lays Off 34 Japanese Xbox Employees · · Score: 1

    Work ethic

    Shame is a powerful force in Japan, and a worker that is failing to live up to expectation will leave on their own. Japanese workers for the most part want to do their best, it's just a cultural difference.

    The Carrottops of Japan are sort of ignored by co-workers until they get the message or, they were drowned at birth, not sure on that one.

  8. Goose, gander, pot , kettle on St Louis Continues Pushing Violent Games Law · · Score: 1

    But by your own argument you support this idea. If it's good to monitor gamers because they like violent games you should be all for monitoring minorities for their culture of violence.

    That or you don't understand sarcasm.

  9. Re:The troubling pr0nography issue on St Louis Continues Pushing Violent Games Law · · Score: 1

    Welcome to the wonderful world of social statistics.

    Like so many other things, many people in the media, and elsewhere only have a basic grasp on a field of knowledge, and then they run with it, instantly becoming an expert. Statistics seem to be one of those things that many people just can't get straight.

    Here is an easy experiment: If you have fliped a given coin 5 times, and each time so far it has come up heads, what is the chance that it will come up heads again?

    Ask someone that, and very few people will be able to give you the correct answer: 50%.

    In the same way, people confuse correlation and causation all of the time. Just because all the jelly beans are red, does not mean all things that are red, are jelly beans (if you want a realy clumsy metaphor there you are...) So some kids that shot some other kids played doom. Guess what, lots of kids that play doom never shoot other kids, and many kids that shoot other kids never played doom. But these are the sorts of conclusions that human beings make.

    A professor i had in college gave me this quote, and I am afraid I can't remember who originaly said it but it goes like this:

    "Most people use statistics in the same way a drunk uses a lamp post: for support rather than illumination"

  10. Re:Songs and Drugs? on RIAA To Sue Hundreds Of File Swappers · · Score: 1

    its probably wiser to educate these people on why they should give a shit about downloading [for free] a bunch of CD's they'd otherwise have to pay an increasingly inflated price for.

    "Am I being Moral?" is not a question that crosses the minds of to many people under any circumstances. We are all taught it is bad to kill people but people still do it, just as we are told to put the toilet seat down and we men often don't do it, even though every means of persuasion has been attempted to drive the argument home.

  11. Re:Radio on RIAA To Sue Hundreds Of File Swappers · · Score: 1

    Do the radios actually pay the artists so they can play their songs?

    There are some royalties payed so in a manner of speaking, yes. THough I suspect that 90%+ of this money ends up in the hands of the record company and not the actual artists.

  12. Guavas on RIAA To Sue Hundreds Of File Swappers · · Score: 1

    . Isn't the whole concept behind the FSF and to a certain degree behind linux that we should be allowed to freely copy the fruits of our ideas?

    True true, but calling the "musical" works of Creed, Britney Spears, Metallica, and Eminem fruit of any kind is fighting words.

  13. Good thing I never share. on RIAA To Sue Hundreds Of File Swappers · · Score: 1

    So then this is one case when it pays to not give something back to the community?

  14. Re:Unclean hands on RIAA To Sue Hundreds Of File Swappers · · Score: 1

    I'm still waiting for my $20 settlement on that case...

  15. Re:It's funny how we got here on RIAA To Sue Hundreds Of File Swappers · · Score: 1

    There is one bit you missed:

    MP3 distribution makes it far easier for consumers to be exposed to music that is not top 40 and or on the "fast track" up the billboard simply because the music company that produced the album also has a controling intrest in most of the radio stations nation wide.

    Certainly there is a lot of abuse with amongst P2P networks and while some people use it in the fashion you describe (like me for example) If I took a poll of all the people I knew that were using P2P swaping and asked them if they used it as a means of preview or as a means of getting stuff free, it would be split about 50/50.

    But I think you are correct, alot of this is about control of what is going to get the exposure and with the media becoming more and more concentrated into the back pockets of fewer and fewer people this is a subject that is far more important than the money that the recording industry is supposedly losing.

  16. Re:The Simple Answer on RIAA To Sue Hundreds Of File Swappers · · Score: 1

    No, the reason people file share is because they want free music and given a choice between a paying $20 for a cd or getting it for nothing people will take it for nothing.

    It's fun to pretend that there is some sort of moral crusade buried somewhere under the piracy but the fact of the matter is, there isn't. People steal if they think they can get away with it.

  17. Re:How do they know? on RIAA To Sue Hundreds Of File Swappers · · Score: 1

    They know because ISPs are rolling over and coughing up the lists, so the simple answer is: you are correct.

  18. Automation on Ragnarok Online Hacked, User Data Leaked · · Score: 1

    Really the same things could be said for most all activities. What do you do in your daily life that isn't a repetative menial task that could probably be done better by a machine?

    Some people enjoy these types of games (I am not one of them) for any number of reasons, whatever.

  19. Re:What about lost jobs? on Labelling RFID Products · · Score: 1

    They just chip chip away at it.

    You simply don't fill positions that have become vacated by attrition, eventually those jobs you wanted gone are without any nasty pink slips, and very few people any wiser. Meanwhile, new people that could use those jobs can't get them.

  20. Re:If only they knew on Labelling RFID Products · · Score: 1

    But they already can do that with barcodes combined with that bank card you bought your stuff with.

  21. yeah right. on KaZaA Wants to Be An Official Content Distributor · · Score: 1

    Kazaa: "Um yeah hi guys! You know that I have been helping people steal your music for a few years now, lets do bussiness together! Call me, we can do lunch"

  22. Beta find another hobby on Ragnarok Online Hacked, User Data Leaked · · Score: 1

    I played this game during one of the free betas, and the thing that entertained me the most was the god awful Engrish statements that the company issued with some frequency. Even the EULA was hilariously mis-translated. All i could do was wonder, why would a company that is intending on making money with a product, not even expend the minimal effort to properly localize a game to another country before releasing it there?

    I let it pass for a while but it was obvious that they are just of their league. The game had already gone through something like 200 patches when I was playing it a year ago, sometimes 2 or more would come out in a single day, and over half of the promised features never worked. Even Electronic Arts could learn a thing or two about terrible support practices from these folks.

  23. This is going too far. on Netflix Granted Patent on DVD Subscription Rentals · · Score: 1

    I just got off the phone with the patent office, and I just patented breathing as it was discovered by my great^100 Grand father "Ooog" in 750,000 B.C. From now on, everybody has to pay me everytime that they take a breath.

    Seriously, why are people allowed to patent common sense anyone could think of it crap like this? All this does is create monopolies.

  24. Re:Not the end... at all... on Acclaim - GameCube Not Worth Publishing For? · · Score: 2, Insightful

    The GameCube is kinda like a Mac in my opinion.

    Good example, I have thought the same thing myself for some time now. You don't need to be #1, you just need to be strong enough to make a profit, keep your share holders happy, and continue to innovate circles around the work of most other developers.

    If MS would get of their lazy bums and get some better games out for Live I might be more endeared to the console, but as it is, I only own a few games for it and only a couple that I actually still play
    I own all 3 myself, and I think that the Cube has my favoritest games (Metroid, Zelda, Skies of Arcadia, Phantasy Star Online, Mario) and has some strong titles on the way as well (mario Kart anybody?) FOr me the x-box is the weak link, It's just like the PS2 IMHO but it doesn't have some of the support of the better 3rd party developers. PS2 at least has Metal Gear, Ratchet and Clank, Dynasty Warriors and a few other really strong franchises amid a flowing ocean of crap.

  25. OMGWTF!? on Acclaim - GameCube Not Worth Publishing For? · · Score: 1

    First 3DO

    Now Aklaim, or however they spell it these days...

    seriously, Aklaim is just looking for ways to convince their stockholders that they aren't headed for chapter 11. Blame Nintendo, "see big bad nintendo made us lose money now we are roxxor company we make bestest games ever!"